Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.23 @ 20:43:48 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (660) 660 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3149 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 658/700 Matter 250/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Improved Hover Unit Improved Hover Unit Heavy EM Shotgun Minigun Minigun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Hover Unit Improved Hover Unit Heavy EM Shotgun Minigun Minigun [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 31 | 7 7 2 13 2 Power 6 | 1 1 . 4 . Engine 6 | 1 1 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 3 1 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 3 . . . . Hover 7 | . 3 1 2 1 Flight . | . . . . . Utility 9 | 1 3 1 3 1 Device 3 | . 1 1 1 . Storage 3 | 1 1 . . 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 4 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . 1 . 3 5 Power 3 | . 1 . 1 1 Propulsion 3 | . . . . 3 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 5 | . 1 . 2 5 Average Slot Usage (%) 98 | . 99 100 98 90 Engine 14 | . 14 11 17 15 Hover 27 | . 26 33 27 29 Device 11 | . 12 11 8 7 Storage 9 | . 9 11 9 7 Processor 9 | . 5 11 18 15 Energy Gun 12 | . 14 11 9 6 Ballistic Gun 10 | . 14 11 3 . Ballistic Cannon 1 | . . . 5 7 Naked Turns . | . . . . . Heaviest Build 30 | 11 12 12 26 30 Greatest Support 30 | 26 20 22 24 30 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 5 | 5 5 6 6 6 Most Carried 6 | 4 5 6 6 6 Average Carried 3 | . 2 4 5 5 Final Capacity 8 | 6 6 6 6 8 Final Carried 6 | 1 5 6 6 6 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 608 | 216 73 66 253 . Remotely . | . . . . . Salvage Created 664 | 19 103 121 389 32 Parts 49 | 3 11 6 28 1 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 17 | . 5 2 9 1 Guns 7 | . . 2 5 . Cannons 3 | . . . 3 . AOE 7 | . 5 . 1 1 Classes Destroyed 7 | 1 5 . 1 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 1 1 . . Watcher 4 | . 1 1 2 . Swarmer 9 | . 3 2 4 . Grunt 5 | . 2 . 3 . Sentry 3 | . . . 2 1 Best Kill Streak 4 | 1 3 2 4 1 Combat Bots Only 4 | . 3 2 4 1 Max Kills in Single Turn 3 | 1 3 1 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1024 | . 77 44 553 350 Core 208 | . . 6 160 42 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 100 98 70 . Volleys Fired 51 | 4 4 13 21 9 Largest 2 | 2 2 2 2 2 Hottest 94 | 60 60 60 94 94 Shots Fired 101 | 8 8 26 42 17 Gun 81 | 8 8 26 31 8 Cannon 20 | . . . 11 9 Launcher . | . . . . . Special . | . . . . . Kinetic 51 | 4 4 13 21 9 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 50 | 4 4 13 21 8 Robot Hit Streak 15 | 3 2 9 15 4 Robot Miss Streak 4 | 1 2 4 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 66 | 5 3 15 32 11 Core Hits 37 | 2 9 5 19 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2306 | 77 1053 216 803 157 Guns 876 | 77 63 216 474 46 Cannons 232 | . . . 170 62 Explosions 1198 | . 990 . 159 49 Melee . | . . . . . Ramming . | . . . . . Kinetic 382 | 52 . 60 208 62 Thermal 1000 | . 792 . 159 49 Explosive 198 | . 198 . . . Electromagnetic 726 | 25 63 156 436 46 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 351 | . 284 . 67 . Projectiles . | . . . . . Explosions 351 | . 284 . 67 . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 197 | . 45 . 152 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . 14 3 468 15 Average Temperature 102 | . 7 3 144 5 Received Heat Transfer 252 | . 18 . 180 54 Effects 5 | . . . 5 . Shutdowns 3 | . . . 3 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . 3 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 700 | . 500 . 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 512 | 5 131 120 512 293 Average Influence 105 | . 31 42 331 257 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 77 | 100 100 100 22 . Level 1 14 | . . . 37 100 Level 2 7 | . . . 40 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 17 8 14 4 Peak Tracking Total 6 | . 4 4 6 2 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . 5 . 6 . Max in Single Turn 3 | . 3 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 3 2 1 . Terminals 6 | . 3 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 8 8 2 . Successful 12 | . 5 7 . . Failed 6 | . 3 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . 8 6 2 . Terminals 18 | . 8 8 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 2 . . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 3 11 2 . Terminals 6 | . 1 5 . . Assimilate 1 | . . 1 . . Botnet 2 | . . 2 . . Detonate 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders 2 | . . 2 . . STAY 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1540 | 73 906 152 299 110 Spaces Moved 1106 | 56 446 193 278 133 Core 13 | 13 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 93 | 43 50 . . . Hover 1000 | . 396 193 278 133 Flight . | . . . . . Fastest Speed 48 | 50 56 52 52 48 Average Speed 57 | 80 58 52 60 48 Slowest Speed 120 | 90 120 52 116 48 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 63 22 25 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 117 | . 87 . 30 . Melee . | . . . . . Projectile . | . . . . . AOE 117 | . 87 . 30 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1903 | 75 1081 218 367 162 Wait 670 | . 611 8 37 14 Move 1102 | 55 445 192 277 133 Hop . | . . . . . Pick Up 32 | 8 10 3 9 2 Fast Attach 6 | . . . 5 1 Attach 19 | 6 3 2 7 1 Detach 1 | . . . 1 . Swap 6 | 1 4 . 1 . Drop 16 | 1 4 . 9 2 Fire 51 | 4 4 13 21 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 801 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 13) 1132 | -9/Materials | Entered another Materials area 1132 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1405 | -8/Materials | Discovered new exit (range 8) 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -7/Factory | Build established: Scavenger-Mutant 1541 | -7/Factory | Self-destructed Last Messages --------------- 01502_ Acquired Lgt. Deuterium Engine. 01502_ U-05 Engineer lays Concrete. 01511_ U-05 Engineer builds a Wall. 01514_ Acquired Med. Storage Unit. 01515_ U-05 Engineer builds a Wall. 01515_ Dropped Sml. Storage Unit. 01519_ U-05 Engineer builds a Wall. 01525_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01531_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 01531_ Slug penetrates Garrison Access. 01534_ Penetrated by Slug. 01534_ Imp. Hover Unit destroyed. 01537_ Y-54 Guardian emerges from the garrison. 01537_ Penetrated by Slug. 01537_ Hvy. EM Shotgun destroyed. 01540_ Hover Unit destroyed. 01540_ Ion Engine destroyed. 01540_ Penetrated by Slug. 01540_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | # [[ ! #???????? | | # % #???????? | | # # ##### ###???????? | | # " #???????? | | # # / #???????? | | # # ! #???????? | | # # #???????? | | # # #???????? | | # # #???????? | | # + #???????? | | # # ! #???????? | | # # #???????? | | # # #???????? | | # # #???????? | | # # ! #???????? | | # ##############???????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # ###+##+#?????????????? | | # #?????????????? | | # #?????????????? | | #"" ![! #?????????????? | | #""@![! #?????????????? | | #GhY[[ #?????????????? | | #"" #?????????????? | | #"" #?????????????? | | # #?????????????? | | # """"""" #?????????????? | | # """"""" #?????????????? | | # """"""" #?????????????? | | # """"""" #?????????????? | | # ???? #?????????????? | | # ????????? #?????????????? | | # ?????????? ?????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ?????????????????????????? | | ? ?????????????????????????? | | ?#?????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionMomentumLog Manual? 0 Play Time 00:26:18 Cumulative 54.2 hours Start 2020.01.23 @ 18:29:43 End 2020.01.23 @ 20:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28baa51c-678f-47f9-952e-b68d5df712c2