Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.22 @ 02:27:14 Player: swetpototo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3300) 3300 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 8075 Bonus ------- Pacifist 200 High Alert Combat Kills 170 Follower Combat Kills 77 Entered Garrisons 200 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 99/100 System Corruption 0% Temperature Cool (45) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Heart of Steel Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite Heart of Steel > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Wheel Wheel Wheel Cryofiber Web High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Insulated Plating System Restoration Module High-powered Tractor Beam Advanced Assault Cannon Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Axe [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Matter Pod Device Advanced Weight Redist. System Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . 2 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 99 | 6 2 7 24 30 20 . 10 . Power 22 | 1 . 1 9 3 5 . 3 . Engine 7 | 1 . 1 3 . 2 . . . Core 15 | . . . 6 3 3 . 3 . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . 2 4 3 . 2 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 13 | 2 1 . 2 4 3 . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 32 | 1 1 3 11 9 4 . 3 . Device 8 | . . . 3 2 2 . 1 . Storage 9 | 1 1 2 3 . 1 . 1 . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . 3 . . . . Protection 11 | . . 1 5 4 . . 1 . Artifact . | . . . . . . . . . Weapon 31 | 2 . 3 2 14 8 . 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 . 3 2 2 1 . . . Ballistic Cannon 8 | . . . . 5 3 . . . Launcher 9 | . . . . 7 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 31 | . . . 3 11 11 . 6 . Power 6 | . . . . . 4 . 2 . Propulsion 11 | . . . 1 3 3 . 4 . Utility 6 | . . . . 5 1 . . . Weapon 8 | . . . 2 3 3 . . . Highest Loss Streak 5 | . . . 3 4 4 . 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 87 90 98 73 75 69 34 6 Engine 2 | . 14 11 5 . 1 . . . Core 11 | . . . 12 15 11 15 5 . Wheel 11 | . 28 22 16 7 11 15 6 . Device 5 | . . . 9 4 5 . 2 . Storage 15 | . 16 32 25 14 9 7 4 . Processor 1 | . . . . . 4 7 2 . Hackware 5 | . . . . 6 12 7 2 . Protection 6 | . . 3 9 11 1 . . . Ballistic Gun 8 | . 28 21 17 3 6 7 2 . Ballistic Cannon 3 | . . . . 5 3 7 2 . Naked Turns 109 | . . . . . . . 109 . Heaviest Build 133 | 10 14 29 114 133 123 103 107 3 Greatest Support 37 | 26 26 20 29 37 26 20 29 3 Greatest Overweight (x) 30 | 3 . 1 5 6 30 5 9 . Average Overweight (x) 2 | . . . 1 3 4 5 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 5 Average Capacity 20 | 7 8 8 16 25 25 25 14 5 Most Carried 25 | 2 8 8 19 25 25 20 24 5 Average Carried 17 | 1 6 7 11 21 23 20 12 5 Final Capacity 25 | 8 8 8 25 25 25 25 5 5 Final Carried 24 | 2 8 8 19 24 20 20 5 5 Class Distribution -------------------- 49% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 3721 | 216 54 491 982 905 789 . 284 . Remotely 303 | . . . 82 221 . . . . Salvage Created 3223 | . . 423 1431 968 265 . 136 . Parts 179 | . . 25 73 63 10 . 8 . Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 76 | . . 7 25 33 8 . 3 . Melee 4 | . . . . . 3 . 1 . Guns 37 | . . 7 25 4 1 . . . Cannons 12 | . . . . 11 1 . . . AOE 21 | . . . . 18 3 . . . Classes Destroyed 14 | . . 7 4 3 . . . . Worker 6 | . . 1 2 2 . . 1 . Builder 4 | . . 1 . 2 . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 2 | . . . 2 . . . . . Recycler 7 | . . 2 2 3 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . . 1 1 . . . 1 . Swarmer 26 | . . 4 6 13 . . 3 . Grunt 32 | . . 1 12 15 4 . . . Brawler 2 | . . . 1 . 1 . . . Sentry 10 | . . 2 4 3 1 . . . Hunter 3 | . . . 2 . 1 . . . Programmer 3 | . . . . 2 1 . . . Best Kill Streak 9 | . . 9 7 9 3 . 3 . Combat Bots Only 7 | . . 5 6 7 3 . 3 . Max Kills in Single Turn 3 | . . 2 2 3 1 . 1 . Gunslinging 1 | . . 1 1 . . . . . Exploded 2 | . . . . 2 1 . . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 832 | . . 36 140 290 191 . 164 11 Missed 245 | . . 9 25 95 55 . 57 4 Damage Taken 6107 | . . 212 1290 1975 1348 . 1177 105 Core 1618 | . . 37 198 196 333 . 764 90 Absorbed by Shields 28 | . . . . . . . 28 . Ignored by Resistances 1830 | . . 67 372 602 413 . 347 29 Core Remaining (%) 75 | 100 100 90 64 . . 24 . . Volleys Fired 200 | . 1 26 83 77 13 . . . Largest 2 | . 2 2 2 2 2 . . . Hottest 96 | . 40 46 46 96 76 . . . Shots Fired 338 | . 2 52 163 105 16 . . . Gun 258 | . 2 52 163 33 8 . . . Cannon 58 | . . . . 55 3 . . . Launcher 22 | . . . . 17 5 . . . Special . | . . . . . . . . . Kinetic 316 | . 2 52 163 88 11 . . . Thermal . | . . . . . . . . . Explosive 22 | . . . . 17 5 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | . . 15 23 15 9 . . . Robot Miss Streak 5 | . 2 2 2 4 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 2 4 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 274 | . . 40 131 73 25 . 5 . Core Hits 184 | . . 16 60 84 21 . 3 . Critical Kills 3 | . . . . . 1 . 2 . Critical Parts Destroyed 2 | . . . 1 . . . 1 . Critical Strikes 8 | . . . 1 2 2 . 3 . Destroy 1 | . . . 1 . . . . . Blast 2 | . . . . 2 . . . . Smash 4 | . . . . . 1 . 3 . Sever 1 | . . . . . 1 . . . Melee Attacks 23 | . . . . . 11 . 11 1 Impact 16 | . . . . . 4 . 11 1 Slashing 7 | . . . . . 7 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7914 | . . 574 1986 3767 1266 . 321 . Guns 3386 | . . 574 1986 623 203 . . . Cannons 1036 | . . . . 967 69 . . . Explosions 2747 | . . . . 2177 570 . . . Melee 715 | . . . . . 415 . 300 . Ramming 30 | . . . . . 9 . 21 . Kinetic 4422 | . . 574 1986 1590 272 . . . Thermal 339 | . . . . 339 . . . . Explosive 2408 | . . . . 1838 570 . . . Electromagnetic . | . . . . . . . . . Impact 483 | . . . . . 183 . 300 . Slashing 232 | . . . . . 232 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 2 8 8 . . Average Corruption 2 | . . . . 1 6 8 . . Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . 9 11 1 . . Message Errors 4 | . . . . 3 1 . . . Matter Fused 5 | . . . . 1 4 . . . Heat Flow Errors 3 | . . . . 1 2 . . . Energy Discharges 2 | . . . . . 2 . . . Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 4 | . . . . 2 2 . . . Data Loss (major) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 310 | . . . . 140 43 . 127 . Projectiles 39 | . . . . 39 . . . . Explosions 144 | . . . . 101 43 . . . Melee 127 | . . . . . . . 127 . Knockbacks 11 | . . . . 10 1 . . . Impact 1 | . . . . . 1 . . . Kinetic 10 | . . . . 10 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 261 | . . . . 154 97 . 10 . Shots 11 | . . . . 7 4 . . . Rammed 2 | . . . . . 1 . 1 . Targets Rammed 2 | . . . . . 1 . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 467 | . . 2 342 467 166 . . . Average Temperature 117 | . . 1 104 133 45 . . . Received Heat Transfer 1974 | . . 60 747 744 276 . 84 63 Effects 23 | . . . 2 21 . . . . Shutdowns 8 | . . . 1 7 . . . . Energy Bleed 7 | . . . . 7 . . . . Interference 5 | . . . . 5 . . . . Matter Decay 3 | . . . 1 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 4 . . . 2 . Impact Corruptions 6 | . . . . . . . 6 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 300 | . . . . 300 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Peak Influence 601 | . 15 274 601 518 . . 353 105 Initial 167 | . . 5 98 167 . . 14 96 Average 235 | . 7 132 330 271 . . 69 96 Maximum Alert Level 2 | . . 1 2 2 . . 1 . Low Security (%) 41 | 100 100 74 10 33 . . 87 100 Level 1 43 | . . 25 58 50 . . 12 . Level 2 15 | . . . 30 15 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 1 3 11 . . 1 . Investigation 8 | . . 1 1 5 . . 1 . Extermination 2 | . . . . 2 . . . . Reinforcement 3 | . . . 2 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 2 | . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 1 9 36 37 14 . 22 8 Peak Tracking Total 12 | . 1 5 5 6 4 . 12 8 Tactical Retreats 8 | . . . . . 2 . 6 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 2 | . . . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 17 | . . . 1 14 . . 1 1 Max in Single Turn 4 | . . . 1 4 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 19 | . . 2 3 10 1 . 3 . Terminals 12 | . . 1 3 6 . . 2 . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 47 | . . 4 8 30 1 . 4 . Successful 24 | . . 2 6 13 1 . 2 . Failed 23 | . . 2 2 17 . . 2 . Catastrophic 7 | . . 1 1 4 . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 33 | . . 2 8 20 . . 3 . Fabricators 4 | . . . . 4 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . . Garrison Access 3 | . . . . 2 . . 1 . Terminal Hacks 15 | . . . 6 7 1 . 1 . Part Schematic 2 | . . . . 2 . . . . Robot Schematic 2 | . . . . 2 . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Load Schematic 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . Insert Component 2 | . . 1 . 1 . . . . Analyze 2 | . . 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . 1 2 10 . . 1 . Full Trace Events 7 | . . 1 . 5 . . 1 . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built 3 | . . . . 3 . . . . Authchips . | . . . . . . . . . Time 134 | . . . . 134 . . . . Total Robot Build Rating 12 | . . . . 12 . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 60 | . . . . 60 40 . . . Highest-Rated Ally 20 | . . . . 20 20 . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . 9 5 . . . Total Damage 253 | . . . . 203 50 . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 4183 | 56 106 247 814 1521 1006 11 409 13 Spaces Moved 2639 | 41 116 156 463 811 513 8 508 23 Core 289 | 16 . . . . 5 . 245 23 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2226 | 25 116 156 463 811 508 8 139 . Hover . | . . . . . . . . . Flight 124 | . . . . . . . 124 . Fastest Speed 40 | 50 80 80 80 125 140 155 40 50 Average Speed 125 | 110 81 93 109 155 172 155 69 50 Slowest Speed 1550 | 200 90 95 155 170 1550 155 215 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 26 18 37 26 66 4 17 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 4 . . . Spaces Dug 14 | . . . . 12 . . 2 . Terrain Destroyed 199 | . . . . 160 37 . 2 . Melee 2 | . . . . . . . 2 . Projectile 3 | . . . . 2 1 . . . AOE 194 | . . . . 158 36 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 3134 | 48 125 208 606 969 602 7 545 24 Wait 90 | . . 5 24 29 32 . . . Move 2631 | 40 115 155 462 810 512 7 507 23 Hop . | . . . . . . . . . Pick Up 25 | 2 6 5 4 7 . . 1 . Fast Attach 35 | 6 1 4 4 10 4 . 6 . Attach 39 | . . 2 4 16 14 . 3 . Detach 32 | . . 2 3 14 10 . 3 . Swap 25 | . 1 1 16 4 2 . 1 . Drop 20 | . 1 8 6 2 2 . 1 . Fire 200 | . 1 26 83 77 13 . . . Melee 23 | . . . . . 11 . 11 1 Ram 2 | . . . . . 1 . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . . 11 . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 401 | -9/Materials | Discovered new exit (range 5) 410 | -9/Materials | Entered another Materials area 410 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 790 | -8/Materials | Lost 3 parts (1n2w) 1192 | -8/Materials | Discovered new exit (range 5) 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Utility x2 1355 | -7/Factory | Lost 4 parts (2n2w) 1486 | -7/Factory | Garrison activated, responded to threat 2255 | -7/Factory | Build established: Hacker-Mutant 2462 | -7/Factory | Destroyed 7 combat bots 2614 | -7/Factory | Fabricated B-48 Gladiator? 2704 | -7/Factory | Discovered new exit (range 14) 2745 | -7/Factory | Entered Lower Caves 2745 | -7/Lower Caves | Accompanied by 2 allies 2956 | -7/Lower Caves | Found Prototype Device 2956 | -7/Lower Caves | Identified Heart of Steel 3192 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3212 | -7/Lower Caves | Learned Factory terminal intel 3473 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3488 | -7/Lower Caves | Core integrity fell below 50% 3630 | -7/Lower Caves | Lost 3 parts (1p2w) 3677 | -7/Lower Caves | Discovered new exit (range 14) 3751 | -7/Lower Caves | Entered another Lower Caves area 3751 | -7/Lower Caves | Discovered new exit (range 3) 3762 | -7/Lower Caves | Entered Factory 3762 | -6/Factory | Evolved 2 slots: Propulsion x2 3763 | -6/Factory | Loaded intel: 26 terminal locations 3955 | -6/Factory | Released all parts (7) 3984 | -6/Factory | Lost 5 parts (2p3n) 4090 | -6/Factory | Core integrity fell below 50% 4165 | -6/Factory | Core integrity fell below 20% 4171 | -6/Factory | Identified exit to Garrison 4171 | -6/Factory | Entered Garrison 4183 | -6/Garrison | Triggered checkpoint 4184 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04149_ Acquired Lgt. Nuclear Core. 04150_ Dropped Lgt. Nuclear Core. 04151_ Slug penetrates Nuclear Reactor. 04151_ Penetrated by Slug. 04151_ Acquired 21 matter. 04158_ Slug penetrates Wall. 04160_ Penetrated by Slug. 04160_ Nuclear Pulse Thruster destroyed. 04160_ Knocked back. 04166_ Slug penetrates Wall. 04171_ Connecting with Garrison Access... >>Unlock Access door unlocked. 04171_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 04183_ Garrison Door breached. 04183_ Beams of light sweep through the air. An alarm sounds. 04184_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ??????????????????????#####?# #?????????????????? | | ??????????????????????#sss#?# #?????????????????? | | ????????????????####### ### ######### #??????? | | ????????????????# g #??????? | | ????????????????# @ g #??????? | | ?????????????????###### ### g######????????????? | | ??????????????????????# gg#?# #?????????????????? | | ?????????????????????#"""""?# #?????????????????? | | ?????????????????????######?# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????########## #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #########?????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 430 Matter Stores 700 Matter Capacity 700 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 975 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 40 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Y-45 Defender | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralProtonSegregator Manual? 0 Play Time 00:49:20 Cumulative 30.6 hours Start 2024.06.22 @ 01:37:55 End 2024.06.22 @ 02:27:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 7 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92dba4a3-bf08-4bf9-8b7f-9f8e5a8153d2