Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.03 @ 21:26:07 Player: GRZYBY Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (216) 1080 Value Destroyed (8590) 8590 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3187) 3187 TOTAL SCORE: 18957 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 176 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2178 Friendly Fire -504 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 170/170 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved System Shield Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Small Matter Pod High-capacity Matter Pod Triangulator Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON ----------- Enhanced Gauss Cannon Vortex Catalyst Activator > --- INVENTORY -------- Light Antimatter Reactor Vortex Rifle Quantum Rifle Magnetic Acceleration Cannon Ionic Axe [Rating: 100] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Triangulator Storage High-capacity Matter Pod Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Ionic Axe Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Slots Evolved 13 | . 1 2 2 . 2 2 . . 2 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 4 | . 1 1 . . . 1 . . 1 . . . . . Utility 7 | . . 1 1 . 2 . . . 1 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 168 | 7 3 10 4 21 34 7 1 17 9 6 1 19 7 22 Power 33 | 1 . 3 1 3 8 . 1 2 . 1 1 5 . 7 Engine 15 | 1 . 3 1 3 3 . . 2 . . . . . 2 Core 7 | . . . . . 5 . . . . 1 . 1 . . Reactor 11 | . . . . . . . 1 . . . 1 4 . 5 Propulsion 49 | 2 1 2 . 8 12 3 . 5 3 1 . 5 3 4 Treads 5 | . . . . . 5 . . . . . . . . . Leg 44 | 2 1 2 . 8 7 3 . 5 3 1 . 5 3 4 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 2 1 2 2 3 4 3 . 6 3 3 . 4 . 4 Device 15 | . 1 . . 1 1 1 . 2 3 2 . 2 . 2 Storage 6 | . . 2 . . . . . 1 . . . 1 . 2 Processor 8 | 1 . . 1 2 1 . . 1 . 1 . 1 . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 7 | 1 . . 1 . 2 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 1 3 1 7 10 1 . 4 3 1 . 5 4 7 Energy Gun 17 | 1 1 1 . 2 1 . . 1 1 . . 2 1 6 Energy Cannon 5 | . . . . . 1 1 . 2 . . . 1 . . Ballistic Gun 8 | 1 . 2 . 2 2 . . . . . . 1 . . Ballistic Cannon 7 | . . . . 1 3 . . . 1 . . . 2 . Launcher 6 | . . . 1 2 1 . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 1 1 1 . . . 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 1 . . . 1 1 . . 2 . Corrupted Parts 6 | . . . . 1 . . . . . . . . . 5 System Corruption 14 | . . . . 2 . . . . . . . . . 12 Parts Lost 67 | . . . 1 11 9 . 7 . . 1 . 11 1 26 Power 14 | . . . . 1 4 . 2 . . . . 2 . 5 Propulsion 16 | . . . . 4 2 . 2 . . . . 2 . 6 Utility 18 | . . . 1 . 2 . 2 . . 1 . 4 1 7 Weapon 19 | . . . . 6 1 . 1 . . . . 3 . 8 Highest Loss Streak 20 | . . . 1 3 4 . 6 . . 1 . 6 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 87 95 94 99 56 68 89 93 90 81 81 72 Engine 6 | . 12 9 9 15 8 . . 7 11 6 5 2 . . Core 1 | . . . . . 5 12 6 . . 3 4 . . . Reactor 2 | . . . . . . . 1 . . . . 6 9 9 Treads 2 | . . . . . 14 . . . . . . . . . Leg 25 | . 36 39 33 32 9 30 16 28 27 25 25 24 25 19 Device 11 | . 11 10 4 1 6 6 3 4 16 24 20 16 15 13 Storage 6 | . . 9 8 8 7 6 3 4 5 5 5 5 9 7 Processor 11 | . 12 10 11 16 21 18 9 2 5 9 10 8 10 9 Protection 3 | . . . 3 5 6 5 5 3 8 5 5 2 . . Energy Gun 3 | . 12 6 2 3 2 . . 2 . . . 2 3 5 Energy Cannon 3 | . . . . . 3 11 6 9 6 5 5 5 . . Ballistic Gun 3 | . 12 13 8 2 1 . . . . . . 2 2 . Ballistic Cannon 2 | . . . . 5 4 6 3 . 3 5 5 . 2 3 Slashing Weapon 2 | . . . . . 1 . . 3 3 5 5 5 2 4 Peak Build Rating 100 | 7 8 16 19 27 45 65 61 63 77 94 91 97 100 94 Average Rating 54 | 5 7 12 16 24 34 59 34 42 71 89 90 89 95 81 On Entrance 45 | . 7 8 16 19 21 45 61 2 63 77 91 91 97 86 Naked Turns 15 | . . . . . . . 3 . . . . . . 12 Heaviest Build 74 | 8 8 34 41 47 52 57 54 52 53 56 54 61 74 66 Greatest Support 111 | 20 30 43 43 48 80 82 82 74 99 106 106 111 111 111 Greatest Overweight (x) 6 | . 2 . . 1 1 . 5 . . . . 2 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 5 5 5 5 5 5 10 Average Capacity 8 | 5 5 9 15 15 15 15 10 5 5 5 5 5 5 8 Most Carried 15 | 5 5 10 10 13 14 15 15 4 5 5 5 5 5 6 Average Carried 6 | 2 4 8 9 9 10 12 10 2 4 4 4 3 4 4 Final Capacity 15 | 5 5 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 14 | 5 5 10 10 9 12 14 5 4 5 5 4 4 5 2 Class Distribution -------------------- 70% | Hacker-Mutant 18% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Matter Collected 5231 | 158 194 154 61 906 581 208 . 295 401 825 . 827 339 282 Remotely 10 | . . . . . . . . . 10 . . . . . Salvage Created 7741 | . 394 361 235 1542 1078 89 . 111 871 932 . 986 473 669 Parts 409 | . 38 24 17 79 56 8 . 5 60 46 . 41 19 16 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 2 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 172 | . 11 10 8 32 26 3 . 3 14 16 . 17 18 14 Melee 6 | . . . . 1 . . . . 2 . . . . 3 Guns 47 | . 11 10 . 5 3 . . . . . . 7 3 8 Cannons 55 | . . . . 10 12 3 . 2 8 11 . 2 6 1 AOE 56 | . . . 8 15 11 . . . 4 3 . 6 9 . Classes Destroyed 21 | . 5 2 2 1 2 . . . 1 . . 2 4 2 Worker 20 | . 1 . . 4 7 . . . 5 3 . . . . Builder 15 | . . . 1 3 4 . . . 5 2 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . Recycler 3 | . . . . 1 . . . . 1 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . 1 . . . 1 . . . . . Swarmer 42 | . 6 5 2 . 4 2 . 2 7 3 . 2 . 9 Saboteur 4 | . . . . . . . . . . . . . 4 . Grunt 67 | . 5 1 2 24 16 . . . 3 2 . 8 4 2 Brawler 4 | . . . . . . . . . . . . 1 3 . Duelist 7 | . . . . . 1 . . . 1 . . 3 2 . Protector 2 | . . . . . . . . . . . . . 2 . Sentry 21 | . . 4 3 7 2 . . 1 . 2 . 1 . 1 Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 7 | . . . 1 1 . 1 . . . 4 . . . . Programmer 13 | . . . . . 3 . . . 3 5 . 2 . . Behemoth 1 | . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 17 | . 4 3 5 11 17 3 . 2 7 5 . 7 7 2 Combat Bots Only 9 | . 3 3 4 8 9 3 . 2 3 5 . 6 7 2 Max Kills in Single Turn 6 | . 2 2 3 3 5 1 . 1 3 3 . 2 6 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 6 | . . . 3 2 3 . . . 3 3 . 2 6 . Melee 1 | . . . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 1276 | . 36 47 44 203 270 12 9 33 34 90 . 199 67 232 Missed 399 | . 11 12 15 55 89 5 1 13 13 32 . 63 25 65 Damage Taken 10629 | . 129 281 278 1536 1536 66 231 107 309 650 . 2184 898 2424 Core 1843 | . 40 57 50 242 121 12 88 9 63 64 . 257 51 789 Absorbed by Shields 196 | . . . . . . . . 11 92 93 . . . . Redirected to Shielding 230 | . . . . 29 10 . . 42 70 43 . 36 . . Ignored by Resistances 6471 | . 91 185 174 921 959 41 129 83 230 436 . 1289 520 1413 Regen/Repaired (Parts) 516 | . . 36 . . . . . . . . . . 480 . Core Remaining (%) 82 | 100 84 85 . 46 82 . . 87 93 . . . . . Volleys Fired 406 | . 23 21 14 87 66 6 . 6 20 36 . 43 31 53 Largest 3 | . 2 2 2 2 2 3 . 2 2 2 . 2 3 2 Hottest 203 | . 60 88 53 121 120 158 . 175 143 143 . 203 150 169 Shots Fired 751 | . 46 42 28 141 125 15 . 12 38 72 . 76 79 77 Gun 307 | . 46 42 14 46 34 . . . . . . 39 21 65 Cannon 369 | . . . . 66 78 15 . 12 38 72 . 28 48 12 Launcher 75 | . . . 14 29 13 . . . . . . 9 10 . Special . | . . . . . . . . . . . . . . . Kinetic 346 | . 23 27 14 95 51 6 . . 18 36 . 16 48 12 Thermal 247 | . . 12 . 17 58 9 . 12 20 36 . 51 . 32 Explosive 49 | . . . 14 13 13 . . . . . . 9 . . Electromagnetic 74 | . 23 3 . 16 3 . . . . . . . . 29 Entropic 35 | . . . . . . . . . . . . . 31 4 Robot Hit Streak 32 | . 11 15 18 28 32 7 . 10 11 27 . 23 13 30 Robot Miss Streak 4 | . 2 2 1 2 2 1 . 1 2 2 . 2 2 4 Penetration Max 2 | . . . . . . . . . . . . 2 . . Secondary Targets 4 | . . 1 . 1 . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . 1 . 1 Shots Hit Robots 641 | . 32 32 25 119 98 11 . 11 45 71 . 68 62 67 Core Hits 405 | . 19 16 22 91 77 5 . 3 31 31 . 38 36 36 Critical Kills 4 | . . . . . . . . . 1 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . . 2 . 4 2 . . . 2 3 . 2 3 1 Burn 5 | . . 2 . 1 1 . . . . . . . . 1 Meltdown 4 | . . . . . . . . . 1 1 . 2 . . Blast 8 | . . . . 3 1 . . . . 1 . . 3 . Sever 2 | . . . . . . . . . 1 1 . . . . Melee Attacks 36 | . . . . . . . . 1 20 12 1 1 . 1 Impact . | . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 1 20 12 1 1 . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 1 13 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25977 | . 464 579 641 4058 3821 301 . 378 2563 3155 . 2889 4994 2134 Guns 5719 | . 441 458 187 617 456 . . . . . . 1104 902 1554 Cannons 8756 | . . . . 1250 1584 292 . 314 937 1919 . 833 1244 383 Explosions 9093 | . . 93 426 2125 1733 . . . 549 416 . 903 2848 . Melee 2104 | . . . . . . . . 64 1051 820 . 49 . 120 Ramming 305 | . 23 28 28 66 48 9 . . 26 . . . . 77 Kinetic 6646 | . 238 290 187 1631 832 132 . . 385 868 . 456 1244 383 Thermal 7166 | . . 235 . 734 1202 160 . 314 769 1467 . 1481 . 804 Explosive 3697 | . . . 426 569 1467 . . . 332 . . 903 . . Electromagnetic 2205 | . 203 26 . 1058 272 . . . . . . . . 646 Impact . | . . . . . . . . . . . . . . . Slashing 2104 | . . . . . . . . 64 1051 820 . 49 . 120 Piercing . | . . . . . . . . . . . . . . . Entropic 3854 | . . . . . . . . . . . . . 3750 104 Highest Corruption 19 | . . . . 3 5 . 10 10 . . . 2 2 19 Average Corruption 3 | . . . . 2 2 . 6 10 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 92 | . . . . 16 18 . 3 30 . . . 9 2 14 Message Errors 19 | . . . . 3 6 . . 5 . . . 3 . 2 Matter Fused 22 | . . . . 6 3 . . 7 . . . 3 . 3 Heat Flow Errors 12 | . . . . 1 2 . . 6 . . . . . 3 Energy Discharges 14 | . . . . 2 2 . 1 7 . . . 1 1 . Parts Rejected 2 | . . . . 1 . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 2 1 . 2 4 . . . 1 . 2 Data Loss (major) 4 | . . . . . 1 . . 1 . . . . 1 1 Misfires 2 | . . . . . 1 . . . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 721 | . . 7 . 21 95 . . 31 266 155 . 100 46 . Projectiles 191 | . . . . 21 39 . . 7 35 36 . 48 5 . Explosions 216 | . . . . . 56 . . . 63 4 . 52 41 . Melee 314 | . . 7 . . . . . 24 168 115 . . . . Knockbacks 45 | . . 1 1 17 5 1 . . 6 4 . . 10 . Impact 4 | . . 1 1 1 . . . . 1 . . . . . Kinetic 39 | . . . . 15 4 1 . . 5 4 . . 10 . Secondary 2 | . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 633 | . . 18 26 75 119 . . . 145 78 . 154 . 18 Shots 31 | . . 1 5 9 6 . . . 3 2 . 5 . . Rammed 12 | . . . . . 1 . . . . . . . . 11 Targets Rammed 79 | . 7 6 3 13 11 1 . . 4 . . . . 34 Kicked 67 | . 7 6 3 13 10 1 . . 4 . . . . 23 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 463 | . 18 63 19 461 321 261 . 357 463 28 . 258 2 198 Average Temperature 95 | . 8 28 7 104 78 96 . 134 144 16 . 106 2 81 Received Heat Transfer 3488 | . 48 78 144 1341 756 . . 42 66 108 . 545 126 234 Effects 15 | . . . . 6 1 3 . 2 3 . . . . . Shutdowns 4 | . . . . 2 . . . 1 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 9 | . . . . 4 . 3 . 1 1 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . 1 Parts Fried 8 | . . . . 1 1 . . . . . . . . 6 Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 1 1 2 . 2 . 1 Combat Hostiles 6 | . . . . . . . . 1 . 2 . 2 . 1 Parts Melted 17 | . . 1 . 2 1 1 . 1 3 2 . 4 . 2 Heat Transferred 10323 | . . 568 . 1261 1850 261 . 422 950 1800 . 1897 . 1314 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . 6 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Peak Influence 806 | . 309 235 291 806 530 80 19 52 426 290 . . . . Initial 177 | . . 2 14 88 177 27 19 . 18 153 . . . . Average 134 | . 67 54 147 466 162 38 8 11 142 160 . . . . Maximum Alert Level 3 | . 1 1 1 3 2 . . . 2 1 . . . . Low Security (%) 74 | 100 85 98 65 18 61 100 100 100 59 69 . . . . Level 1 17 | . 14 1 34 14 35 . . . 37 30 . . . . Level 2 5 | . . . . 41 3 . . . 2 . . . . . Level 3 2 | . . . . 24 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 1 5 13 11 1 . 1 1 1 . 1 . . Investigation 7 | . . . . 3 3 1 . . . . . . . . Extermination 4 | . . . . . 2 . . 1 . 1 . . . . Reinforcement 11 | . . 1 2 4 3 . . . 1 . . . . . Assault 4 | . . . . 3 . . . . . . . 1 . . Garrison 9 | . . . 3 3 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 2 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Distress Signals 11 | . 1 . . 4 2 . . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 276 | . 19 17 10 54 42 3 6 3 21 22 . 21 30 28 Peak Tracking Total 9 | . 4 5 3 7 6 2 6 2 4 5 . 7 9 6 Tactical Retreats 11 | . 1 . . 1 4 . . . 1 . . . . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Traps Triggered 8 | . 1 2 . 1 2 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 10 1 Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Machines Disabled 24 | . . 1 . 5 4 . . . 10 4 . . . . Max in Single Turn 7 | . . 1 . 2 2 . . . 7 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Machines Accessed 28 | . 1 3 1 3 5 2 . 1 . 2 . 2 8 . Terminals 14 | . 1 2 . 3 4 2 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Total Hacks 58 | . 1 7 2 9 11 3 . 3 . 3 . 7 12 . Successful 39 | . 1 7 . 3 5 1 . 1 . 2 . 7 12 . Failed 19 | . . . 2 6 6 2 . 2 . 1 . . . . Catastrophic 2 | . . . . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . . 6 2 2 . . . . . . . . Terminals 31 | . 1 5 . 9 8 3 . 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . 3 . . . . . . . . . Terminal Hacks 36 | . 1 5 . 3 5 1 . 1 . 1 . 7 12 . Record 18 | . . 5 . . . . . . . . . 6 7 . Robot Schematic 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . 1 1 . Open DSF 2 | . . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . 2 1 3 3 1 . 1 . 2 . . . . Full Trace Events 5 | . . 1 . 3 1 . . . . . . . . . Feedback Events 2 | . . . . 1 1 . . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Total Allies 3 | . . . . 2 . . 1 . . . . . . . Largest Group 2 | . . . . 2 . . 1 . . . . . . . Highest-Rated Group 62 | . . . . 62 . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 23 . . 17 . . . . . . . Total Damage 661 | . . . . 390 . . 271 . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Turns Passed 12612 | 89 1013 1277 222 880 1743 712 144 855 729 888 451 1252 1241 1116 Spaces Moved 8707 | 67 758 959 142 450 969 503 132 705 522 626 379 893 910 692 Core 101 | 10 2 . . . . . 73 . . . . . . 16 Treads 559 | . . . . . 559 . . . . . . . . . Legs 8047 | 57 756 959 142 450 410 503 59 705 522 626 379 893 910 676 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 120 120 50 112 112 118 118 118 124 50 Average Speed 124 | 109 120 120 120 132 151 120 103 114 114 118 118 122 124 127 Slowest Speed 350 | 120 150 120 120 187 240 120 300 120 118 118 118 260 124 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 85 58 14 67 29 11 85 16 10 17 64 91 87 60 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 545 | . . 9 56 123 64 . . 1 82 30 . 76 101 3 Melee . | . . . . . . . . . . . . . . . Projectile 35 | . . . . 5 3 . . 1 2 5 . 7 9 3 AOE 510 | . . 9 56 118 61 . . . 80 25 . 69 92 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp War Pro Total 9672 | 79 812 1040 164 586 1113 598 138 735 586 686 381 963 959 832 Wait 170 | . 20 34 . 6 3 73 5 2 2 . . 1 . 24 Move 8694 | 66 757 958 141 449 968 503 131 704 521 625 378 892 909 692 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | 6 1 7 2 4 17 4 1 4 3 2 . . 5 3 Fast Attach 64 | 6 2 4 1 4 5 2 1 12 4 3 . 10 . 10 Attach 46 | 1 . 1 2 6 15 1 . 4 1 1 1 1 4 8 Detach 6 | . . . . . 4 1 . . . . . . 1 . Swap 58 | . 1 5 1 11 14 4 . 1 4 2 . 8 3 4 Drop 52 | . 1 4 . 6 10 3 . 1 7 5 1 7 6 1 Fire 406 | . 23 21 14 87 66 6 . 6 20 36 . 43 31 53 Melee 36 | . . . . . . . . 1 20 12 1 1 . 1 Ram 11 | . . . . . . . . . . . . . . 11 Kick 67 | . 7 6 3 13 10 1 . . 4 . . . . 23 Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 248 | -10/Materials | Identified exit to Materials 248 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 404 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Discovered exit to Mines (range 9) 650 | -10/Materials | Discovered exit to Materials (range 5) 829 | -10/Materials | Discovered exit to Materials (range 4) 1103 | -10/Materials | Entered another Materials area 1103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Discovered exit to Mines (range 6) 1878 | -9/Materials | Repaired Lgt. Ion Engine 2111 | -9/Materials | Discovered exit to Mines (range 7) 2327 | -9/Materials | Identified exit to Materials 2327 | -9/Materials | Discovered exit to Materials (range 7) 2380 | -9/Materials | Entered another Materials area 2380 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2524 | -8/Materials | Identified exit to Storage 2524 | -8/Materials | Discovered exit to Storage (range 6) 2602 | -8/Materials | Entered Storage 2709 | -8/Storage | Met a pair of Derelict thieves 2989 | -8/Storage | Garrison activated, responded to threat 3021 | -8/Storage | Destroyed 7 combat bots 3187 | -8/Storage | Destroyed 8 combat bots 3402 | -8/Storage | First assault squad dispatched 3425 | -8/Storage | Identified exit to Recycling 3425 | -8/Storage | Identified exit to Factory 3439 | -8/Storage | Core integrity fell below 50% 3482 | -8/Storage | Entered Factory 3482 | -7/Factory | Evolved 2 slots: Utility x2 3506 | -7/Factory | Lost 3 parts (2n1w) 3865 | -7/Factory | Garrison activated, responded to threat 4574 | -7/Factory | Lost 4 parts (1p1n2u) 4674 | -7/Factory | Destroyed 9 combat bots 4721 | -7/Factory | Lost 3 parts (2p1w) 4931 | -7/Factory | Identified exit to Lower Caves 5097 | -7/Factory | Identified exit to Factory 5097 | -7/Factory | Discovered exit to Factory (range 15) 5225 | -7/Factory | Entered another Factory area 5225 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5575 | -6/Factory | Identified exit to Factory 5575 | -6/Factory | Discovered exit to Factory (range 16) 5804 | -6/Factory | Build established: Hacker-Skirmisher 5937 | -6/Factory | Sucked down chute 5937 | -6/Factory | Entered Waste 5938 | -6/Waste | Met a frightened Derelict 5952 | -6/Waste | EMP discharged 5954 | -6/Waste | Spotted C-40 Crusher 5966 | -6/Waste | Spotted C-40 Crusher 5996 | -6/Waste | Spotted C-40 Crusher 6000 | -6/Waste | Spotted C-40 Crusher 6000 | -6/Waste | Spotted C-40 Crusher 6002 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6006 | -6/Waste | Spotted C-40 Crusher 6010 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6013 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6013 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6015 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6016 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6034 | -6/Waste | Identified exit to Factory 6034 | -6/Waste | Discovered exit to Factory (range 11) 6047 | -6/Waste | Lost 6 parts (1p2n2u1w) 6052 | -6/Waste | EMP discharged 6052 | -6/Waste | System corruption reached 10% 6078 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6081 | -6/Waste | Entered Factory 6286 | -6/Factory | Build established: Hacker-Mutant 6897 | -6/Factory | Discovered exit to Factory (range 8) 6936 | -6/Factory | Entered another Factory area 6936 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7645 | -5/Factory | Identified exit to Factory 7645 | -5/Factory | Discovered exit to Factory (range 11) 7665 | -5/Factory | Entered another Factory area 7665 | -4/Factory | Evolved 2 slots: Utility x2 8514 | -4/Factory | Identified exit to Upper Caves 8514 | -4/Factory | Discovered exit to Upper Caves (range 10) 8553 | -4/Factory | Entered Upper Caves 8578 | -4/Upper Caves | Learned Research emergency access door positions 8988 | -4/Upper Caves | Encountered a Warlord checkpoint 8989 | -4/Upper Caves | Identified exit to Upper Caves 8989 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 9004 | -4/Upper Caves | Entered another Upper Caves area 9249 | -4/Upper Caves | Identified exit to Research 9249 | -4/Upper Caves | Discovered exit to Research (range 5) 9529 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9684 | -4/Upper Caves | Lost 6 parts (2p2n1u1w) 9730 | -4/Upper Caves | Lost 3 parts (1u2w) 10056 | -4/Upper Caves | Build established: Scavenger-Mutant 10060 | -4/Upper Caves | Learned location of 1 exit from Factory 10060 | -4/Upper Caves | Learned Armory trap positions 10060 | -4/Upper Caves | Learned Research emergency access door positions 10247 | -4/Upper Caves | Identified exit to Warlord 10247 | -4/Upper Caves | Discovered exit to Warlord (range 7) 10256 | -4/Upper Caves | Entered Warlord 10312 | -4/Warlord | Identified exit to Proximity Caves 10312 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 10451 | -4/Warlord | System corruption cleaned by Quarantine Array 10595 | -4/Warlord | Met Warlord 10604 | -4/Warlord | Warlord's base attacked by MAIN.C 10954 | -4/Warlord | Warlord forces counterattacked 10995 | -4/Warlord | Found Prototype Launcher 11000 | -4/Warlord | Identified Vortex Catalyst Activator 11007 | -4/Warlord | Found Prototype Energy Gun 11165 | -4/Warlord | Spotted Executioner 11224 | -4/Warlord | Destroyed Executioner 11279 | -4/Warlord | Warlord base infiltrated, sounded retreat 11290 | -4/Warlord | Identified Vortex Rifle 11308 | -4/Warlord | Destroyed 7 combat bots 11324 | -4/Warlord | Build established: Scavenger-Skirmisher 11368 | -4/Warlord | Spotted Striker 11389 | -4/Warlord | Spotted Executioner 11390 | -4/Warlord | Destroyed Executioner 11427 | -4/Warlord | Lost 22 allies 11483 | -4/Warlord | Lost 4 allies 11497 | -4/Warlord | Entered Proximity Caves 11536 | -3/Proximity Caves | Spotted B-86 Titan 11613 | -3/Proximity Caves | Spotter reported a threat 11633 | -3/Proximity Caves | Destroyed B-86 Titan 11692 | -3/Proximity Caves | Spotter reported a threat 11745 | -3/Proximity Caves | Spotter reported a threat 11795 | -3/Proximity Caves | Build established: Scavenger-Mutant 11900 | -3/Proximity Caves | Spotter reported a threat 12048 | -3/Proximity Caves | Spotter reported a threat 12126 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12184 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 12356 | -3/Proximity Caves | Spotter reported a threat 12502 | -3/Proximity Caves | Core integrity fell below 50% 12548 | -3/Proximity Caves | Core integrity fell below 20% 12565 | -3/Proximity Caves | System corruption reached 10% 12591 | -3/Proximity Caves | Lost 20 parts (4p3n7u6w) 12613 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Integrated Corrupted Lgt. Antimatter Reactor (+2). Kicked S-43 Plague. Kicked S-43 Plague out of the way. Kicked S-43 Plague. S-43 Plague destroyed. Kicked S-43 Plague. System corrupted: Matter fused (-7). Acquired 7 matter. Kicked S-43 Plague. Kicked S-43 Plague out of the way. Kicked S-43 Plague. S-43 Plague destroyed. Kicked S-43 Plague. Kicked S-43 Plague out of the way. System corrupted: Heat flow error (+112). Acquired Corrupted Flexi-carbon Leg. Integrated Corrupted Flexi-carbon Leg (+4). [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????####?????????###???????????###?????????? | | ##???????## ##?######## #########??# #???##????? | | ######### ### ### ## ##???? | | # "##### | | ######### # ## %% [ | | #???????## #???# s%%= =% | | ##????????# ## ### @%%=% [% # #### | | ############ ## % ###### ;" ##????? | | ## %%%!%##???## #########?????? | | ############ ####### % % ##???####?????????????? | | ?##???????## ####### =% #####????????????????? | | ## ??????## ## m ##???????????????? | | # #????## ### #???????????????? | | ?# ##?## #?# ######## ##??????????????? | | ## ### ^### #??????###### ##?????????????? | | ### ##%[ #???????????## #?????????????? | | ### ###########??????????# #?????????????? | | #?# ###??## ####??????# ##?????????????? | | ##?# #??# ######## ##?????????????? | | #?## #??# #?????????????? | | ?## ##???## ^ #????#????????? | | ## ##?????# ####### ##?? #????????? | | ###??????# ########### #????????? | | ##???????# ### #????????? | | ### #???????## ### ##% ? | | #### #????????# % % # | | # ##### ########## % % % %# | | ##### % % % | | ############### ## %% | | #?????????????# ##? %% % % %% % | | #########?????????????###?? #% ####### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 48 Energy Capacity 580 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 185 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ M-30 Cleanser | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Charge!!! Crack Shot Everything Is Under Control First Step to Greatness Fist Fight Hey, That's Mine! It's Just You Knowing Is Half The Battle Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Oh No You Don't! Omniscient Cartographer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Quick And Dirty Remodeling Respectable Loadout Risk Taker Serviceable Loadout Shopping List Significant Disruption Sniper System Compromised Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed BeamAlloyFrame Manual? 0 Play Time 02:53:29 Cumulative 2.8 hours Start 2024.12.06 @ 20:03:08 End 2025.01.03 @ 21:26:07 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 824ce3a1-8a4b-4db5-8026-6d40dfd4a2ef