Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 00:37:41 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (898) 898 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2853 Bonus ------- None Cogmind --------- Core Integrity 483/550 Matter 257/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Terrain Scanner Melee Analysis Suite Core Shielding Core Shielding > --- WEAPON (3) ------- Light Assault Rifle Autogun Katana > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Heat Sink Improved Heat Sink Cooling System Small Storage Unit High-capacity Storage Unit Recoil Stabilizer Assault Rifle Autogun Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Melee Analysis Suite Core Shielding Core Shielding > --- WEAPON ----------- Light Assault Rifle Autogun Katana > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Improved Flight Unit Heat Sink Improved Heat Sink Cooling System Small Storage Unit High-capacity Storage Unit Recoil Stabilizer Assault Rifle Autogun Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Core Shielding Device Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 34 | 6 6 8 9 5 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 1 2 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . 1 . Hover . | . . . . . Flight 2 | . . . . 2 Utility 14 | 1 4 4 4 1 Device 7 | . 2 4 . 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 9 | 2 1 2 3 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . 2 6 6 1 Power 3 | . . 2 1 . Propulsion 4 | . 1 . 2 1 Utility 4 | . . 2 2 . Weapon 4 | . 1 2 1 . Highest Loss Streak 6 | . 2 6 3 1 To Critical Strikes . | . . . . . Average Backups 17 | 4 9 15 20 24 Power 2 | . 1 2 3 5 Propulsion 5 | 2 4 5 6 5 Utility 3 | . 1 2 4 5 Weapon 5 | 1 1 5 6 6 Tool/Special . | . . . . . Unused Backups 31 | . 6 . 1 24 Power 13 | . 1 . . 12 Propulsion 8 | . 4 . . 4 Utility 3 | . . . . 3 Weapon 6 | . 1 . . 5 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 93 | . 95 94 94 86 Engine 10 | . 14 10 9 9 Wheel 19 | . 27 20 17 4 Device 11 | . 8 26 9 7 Storage 11 | . 14 11 11 9 Processor 6 | . . . 10 9 Protection 9 | . 2 3 12 18 Energy Gun 4 | . . 6 5 . Ballistic Gun 11 | . 27 7 5 18 Impact Weapon 1 | . . 7 . . Slashing Weapon 6 | . . . 10 9 Peak Build Rating 25 | 6 8 11 15 25 Average Rating 12 | 3 7 9 14 21 On Entrance 8 | . 6 8 11 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 97 | 12 50 52 90 97 Greatest Support 32 | 26 32 32 32 16 Greatest Overweight (x) 32 | 1 1 1 5 32 Average Overweight (x) 1 | . . 1 2 7 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 19 | 6 13 20 21 25 Most Carried 25 | 8 16 18 23 25 Average Carried 17 | 5 9 15 20 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 6 16 17 23 25 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 697 | 205 186 123 131 52 Remotely 153 | . . 123 30 . Salvage Created 951 | . 323 229 301 98 Parts 56 | . 22 14 17 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 10 7 8 2 Melee 3 | . . . 2 1 Guns 19 | . 10 4 4 1 AOE 2 | . . . 2 . Classes Destroyed 4 | . 2 1 1 . Swarmer 6 | . 3 3 . . Grunt 15 | . 7 1 5 2 Duelist 3 | . . . 3 . Sentry 3 | . . 3 . . Best Kill Streak 3 | . 3 3 3 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 184 | . 49 71 31 33 Missed 58 | . 14 25 6 13 Hits 126 | . 35 46 25 20 Melee 4 | . . . 4 . Projectile 122 | . 35 46 21 20 Critical Strikes 5 | . 2 1 1 1 Actively Blocked 2 | . . . 1 1 Damage Taken 1712 | . 425 565 453 269 Core 403 | . 101 123 112 67 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . 9 13 Regen/Repaired (Parts) 53 | . . 53 . . Core Remaining (%) 66 | 100 59 . 41 . Volleys Fired 95 | . 44 13 28 10 Largest 2 | . 2 2 1 2 Hottest 43 | . 40 40 40 43 Shots Fired 151 | . 81 22 28 20 Gun 150 | . 81 22 27 20 Cannon . | . . . . . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 142 | . 81 18 23 20 Thermal 8 | . . 4 4 . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 5 5 5 Robot Miss Streak 4 | . 4 2 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 132 | . 55 33 25 19 Core Hits 49 | . 21 8 15 5 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . 1 4 . . Critical Strikes 5 | . 1 4 . . Destroy 1 | . 1 . . . Smash 4 | . . 4 . . Melee Attacks 28 | . . 19 4 5 Impact 20 | . . 19 1 . Slashing 8 | . . . 3 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1598 | . 468 460 349 321 Guns 935 | . 468 127 172 168 Cannons . | . . . . . Explosions 91 | . . . 91 . Melee 572 | . . 333 86 153 Ramming . | . . . . . Kinetic 869 | . 468 93 140 168 Thermal 66 | . . 34 32 . Explosive 91 | . . . 91 . Electromagnetic . | . . . . . Impact 369 | . . 333 36 . Slashing 203 | . . . 50 153 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 82 | . . 82 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 82 | . . 82 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . 17 3 6 2 Average Temperature 6 | . 8 2 4 2 Received Heat Transfer 702 | . 252 177 147 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 3 . . Combat Hostiles 3 | . . 3 . . Parts Fried 2 | . . 2 . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 75 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | . 140 70 62 20 Initial 22 | . . 22 . . Average 26 | . 86 18 8 4 Influence Increases 802 | . 326 196 240 40 Destroy 0b10 Robot/C 540 | . 200 140 160 40 Destroy Leader 130 | . 40 50 40 . Successful Hack 17 | . 11 6 . . Destroy Structure 10 | . . . 10 . Lose Combat Pursuer 105 | . 75 . 30 . Influence Decreases 792 | . 273 249 240 30 Entered New Map 31 | . . 31 . . Time Decay 647 | . 253 168 196 30 Lost Part 114 | . 20 50 44 . Squads Dispatched 4 | . 3 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 23 12 11 5 Peak Tracking Total 6 | . 5 6 3 2 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 6 2 . 1 Terminals 7 | . 5 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 12 9 . 3 Successful 15 | . 8 7 . . Failed 9 | . 4 2 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 13 | . 9 1 . 3 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 1 . . Emergency Access Points 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 4 | . 3 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1543 | . . 388 953 202 Terrain 1543 | . . 388 953 202 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2826 | 55 606 434 1493 238 Spaces Moved 1762 | 45 419 199 1045 54 Core 7 | 3 . . . 4 Treads . | . . . . . Legs . | . . . . . Wheels 1753 | 42 419 199 1045 48 Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 50 | 50 90 115 115 175 Average Speed 127 | 87 102 115 131 322 Slowest Speed 1650 | 100 115 115 175 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 60 19 99 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2182 | 58 536 349 1136 103 Wait 191 | . 41 102 39 9 Move 1758 | 44 418 198 1044 54 Hop . | . . . . . Pick Up 50 | 8 18 6 8 10 Fast Attach 17 | 4 2 6 3 2 Attach 16 | 2 2 5 4 3 Detach 4 | . . . 2 2 Swap 5 | . 2 . 3 . Drop 18 | . 9 . 1 8 Fire 95 | . 44 13 28 10 Melee 28 | . . 19 4 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Utility x2 866 | -9/Materials | Lost 6 parts (2p2u2w) 891 | -9/Materials | Repaired Com. Wheel 919 | -9/Materials | Repaired Com. Wheel 946 | -9/Materials | Repaired Terrain Scanner 970 | -9/Materials | Discovered new exit (range 15) 1074 | -9/Materials | Discovered new exit (range 11) 1096 | -9/Materials | Entered Mines 1344 | -9/Mines | Found a hidden stash of uninstalled traps 1437 | -9/Mines | Build established: Scavenger-Mutant 1674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1674 | -9/Mines | Discovered new exit (range 5) 1969 | -9/Mines | Discovered new exit (range 9) 2024 | -9/Mines | Discovered new exit (range 6) 2031 | -9/Mines | Core integrity fell below 50% 2080 | -9/Mines | Lost 3 parts (2n1u) 2372 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2589 | -9/Mines | Entered Materials 2589 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2827 | -8/Materials | Self-destructed Last Messages --------------- 02653_ R-06 Scavenger collects Cld. Ion Engine. 02654_ Acquired Lgt. Nuclear Core. 02661_ Dropped Cld. Ion Engine. 02661_ Acquired Recoil Stabilizer. 02663_ R-06 Scavenger collects Cld. Ion Engine. 02696_ K-01 Serf collects debris. 02706_ Com. Wheel destroyed. 02715_ G-47 Trooper destroyed. 02725_ K-01 Serf collects debris. 02730_ Acquired 52 matter. 02735_ K-01 Serf collects debris. 02791_ G-47 Trooper destroyed. 02794_ K-01 Serf collects debris. 02798_ R-06 Scavenger collects Particle Gun. 02801_ R-06 Scavenger collects Aluminum Leg. 02805_ R-06 Scavenger collects Lgt. Nuclear Core. 02806_ K-01 Serf collects debris. 02813_ S-10 Pest destroyed. 02819_ K-01 Serf collects debris. 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Wheel | 30% | -9/Materials Com. Wheel | 33% | -9/Materials Terrain Scanner | 40% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityTransmissionDriver Manual? 0 Play Time 00:36:42 Cumulative 61.8 hours Start 2026.05.02 @ 23:58:24 End 2026.05.03 @ 00:37:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 55555f00-bc96-4e35-b465-bee0ad96156c