Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 15:08:19 Player: OctagonalPrism Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (4816) 4816 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 11587 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 263/300 System Corruption 8% Temperature Critical (5153) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads (fused) Armored Treads > --- UTILITY (9) ------ Cryofiber Web Medium Storage Unit Large Battery Improved Target Analyzer Core Analyzer Transmission Jammer Powered Armor Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (10) --- Light Fission Core Light Fission Core Cooled VTOL Module Improved Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Gatling Laser Phase Cannon Katana Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Improved Target Analyzer Core Analyzer Transmission Jammer Weapon Shielding Powered Armor System Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Cooled VTOL Module Cryofiber Web Large Battery Improved Target Analyzer Powered Armor Hacking Suite High-powered Shock Rifle Gatling Laser Katana [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 7 | . . . 2 . . . 2 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 171 | 7 2 2 38 . 1 7 26 68 2 . 4 14 Power 18 | 1 . . 4 . . 1 2 7 . . . 3 Engine 16 | 1 . . 4 . . 1 2 7 . . . 1 Core 2 | . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . . 11 . . . 5 12 . . . 4 Treads 30 | 2 . . 11 . . . 5 10 . . . 2 Leg . | . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 1 . . . 2 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . Utility 58 | 1 1 1 10 . . 2 13 21 2 . 2 5 Device 32 | . 1 1 7 . . 2 8 9 1 . 2 1 Storage 4 | 1 . . 1 . . . 1 . . . . 1 Processor 2 | . . . . . . . . 1 . . . 1 Hackware 4 | . . . . . . . 1 2 . . . 1 Protection 16 | . . . 2 . . . 3 9 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 61 | 3 1 1 13 . 1 4 6 28 . . 2 2 Energy Gun 38 | 2 . . 10 . . 3 3 17 . . 2 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 1 2 . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 13 | . . . 1 . 1 . 3 8 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 1 2 . . . . Corrupted Parts 3 | . . 1 . . . . . . . . . 2 System Corruption 10 | . . 2 . . . . . . . . . 8 Parts Lost 44 | . 2 1 5 . . 1 . 28 . . . 7 Power 6 | . . . 2 . . 1 . 3 . . . . Propulsion 10 | . . . . . . . . 9 . . . 1 Utility 16 | . 1 . 1 . . . . 10 . . . 4 Weapon 12 | . 1 1 2 . . . . 6 . . . 2 Highest Loss Streak 11 | . 1 1 1 . . 1 . 11 . . . 6 To Critical Strikes 2 | . . . 1 . . 1 . . . . . . Average Slot Usage (%) 90 | . 88 89 92 100 89 98 98 91 75 76 69 80 Engine 8 | . 14 14 10 11 11 11 9 6 7 7 6 4 Treads 19 | . 28 28 21 22 22 22 17 20 . . . 1 Wheel 1 | . . . . . . . . . 7 7 6 8 Device 16 | . 3 6 19 22 22 22 25 16 6 7 9 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 9 Processor 1 | . . . . . . . . . 7 7 6 9 Hackware 6 | . . . . . . . 9 13 7 7 6 7 Protection 8 | . . . 6 11 11 11 9 10 14 15 13 8 Energy Gun 13 | . 26 2 15 22 2 19 16 11 7 7 10 7 Ballistic Gun 2 | . 1 22 6 . . . . . . . . . Slashing Weapon 1 | . . . . . 9 1 1 2 7 7 2 . Peak Build Rating 56 | 6 7 7 25 23 23 25 35 40 35 35 46 56 Average Rating 26 | 5 6 6 17 23 19 23 31 33 34 35 39 48 On Entrance 21 | . 6 6 7 23 23 19 23 30 32 35 35 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 14 15 14 32 28 28 32 31 40 37 37 43 43 Greatest Support 66 | 40 40 40 44 44 44 44 44 66 28 28 28 44 Greatest Overweight (x) 13 | 1 . . 1 . . . 1 4 1 1 1 13 Average Overweight (x) . | . . . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 4 3 10 10 10 10 10 10 6 5 9 10 Average Carried 7 | 1 3 3 7 10 9 8 9 7 5 5 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 3 3 10 10 10 9 10 6 5 5 8 10 Class Distribution -------------------- 54% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Matter Collected 2295 | 270 11 83 499 . . 109 246 750 30 . . 297 Remotely . | . . . . . . . . . . . . . Salvage Created 6388 | 179 560 59 1780 . . 199 1079 2037 25 . . 470 Parts 317 | 11 25 3 114 . . 5 58 79 1 . . 21 Haulers Intercepted 9 | . 1 . 4 . . . 3 1 . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 113 | . 8 3 38 . . 4 20 31 . . . 9 Guns 96 | . 5 3 37 . . 3 20 21 . . . 7 AOE 7 | . 2 . . . . 1 . 4 . . . . Classes Destroyed 17 | 2 5 1 4 . . 1 . 2 1 . . 1 Worker 5 | . 1 . 2 . . . 1 1 . . . . Builder 9 | . 2 . 2 . . . . 5 . . . . Tunneler 5 | 4 . . . . . . . 1 . . . . Hauler 9 | . 1 . 4 . . . 3 1 . . . . Recycler 8 | 1 . . . . . . 2 5 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . . 2 . . . . Watcher 6 | . 2 . 3 . . . . 1 . . . . Swarmer 23 | . . 3 10 . . . 6 . . . . 4 Grunt 52 | . 8 . 17 . . 2 6 15 . . . 4 Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 5 | . . . 1 . . 1 1 2 . . . . Sentry 23 | . . . 9 . . . 7 7 . . . . Hunter 2 | . . . . . . 1 . 1 . . . . Programmer 5 | . . . . . . . . 5 . . . . Heavy 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 5 4 3 4 . . 4 5 7 1 . . 8 Combat Bots Only 8 | . 2 3 3 . . 4 5 3 . . . 8 Max Kills in Single Turn 3 | 2 1 1 2 . . 1 2 3 1 . . 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . Exploded 1 | . 1 . . . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Hostile Shots Fired 977 | . 39 23 167 . . 39 68 581 . . . 60 Missed 280 | . 9 4 41 . . 5 15 191 . . . 15 Damage Taken 9187 | 21 513 144 1452 . . 447 654 4069 . . . 1887 Core 2205 | . 180 23 228 . . 64 123 633 . . . 954 Absorbed by Shields 244 | . . . 20 . . 120 76 28 . . . . Redirected to Shielding 145 | . . . . . . . . 106 . . . 39 Regen/Repaired (Parts) 161 | . . . 69 . . . . 92 . . . . Core Remaining (%) 46 | 100 . 18 . . . 27 77 . . 9 . . Volleys Fired 431 | 11 41 16 105 . . 15 69 151 . . . 23 Largest 2 | 2 2 2 2 . . 2 2 2 . . . 2 Hottest 130 | 80 80 60 130 . . 122 122 130 . . . 120 Shots Fired 807 | 22 82 20 209 . . 25 137 278 . . . 34 Gun 798 | 22 82 20 209 . . 24 137 270 . . . 34 Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . 8 . . . . Special . | . . . . . . . . . . . . . Kinetic 91 | . 6 16 63 . . . . 6 . . . . Thermal 571 | . . . 146 . . 24 137 264 . . . . Explosive 9 | . . . . . . 1 . 8 . . . . Electromagnetic 136 | 22 76 4 . . . . . . . . . 34 Robot Hit Streak 29 | 8 17 3 29 . . 11 25 20 . . . 14 Robot Miss Streak 5 | 2 3 2 5 . . 1 3 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . 4 . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . Shots Hit Robots 620 | 14 54 11 158 . . 21 106 229 1 . . 26 Core Hits 266 | 4 20 3 79 . . 9 41 96 1 . . 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 39 | . 1 . 11 . . 2 9 14 . . . 2 Burn 34 | . . . 10 . . 2 8 14 . . . . Destroy 1 | . . . 1 . . . . . . . . . Corrupt 3 | . 1 . . . . . . . . . . 2 Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 39 | . . . 4 . . . 6 28 1 . . . Impact . | . . . . . . . . . . . . . Slashing 39 | . . . 4 . . . 6 28 1 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . . . 2 5 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12298 | 249 962 128 2432 . . 379 1928 5575 73 . . 572 Guns 10433 | 201 736 128 2362 . . 359 1758 4317 . . . 572 Cannons . | . . . . . . . . . . . . . Explosions 1213 | 48 226 . . . . 20 . 919 . . . . Melee 652 | . . . 70 . . . 170 339 73 . . . Ramming . | . . . . . . . . . . . . . Kinetic 828 | . 25 96 551 . . . . 156 . . . . Thermal 8275 | 48 138 . 1811 . . 359 1758 4161 . . . . Explosive 1027 | . 88 . . . . 20 . 919 . . . . Electromagnetic 1516 | 201 711 32 . . . . . . . . . 572 Impact . | . . . . . . . . . . . . . Slashing 652 | . . . 70 . . . 170 339 73 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . 5 7 1 1 1 1 . 5 . . . 8 Average Corruption 2 | . 4 6 1 1 1 1 . 3 . . . 7 Corruption Purged 9 | . . . . . . . . 9 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . 9 4 3 1 3 . . 24 . . . 4 Message Errors 7 | . 1 . . . . . . 5 . . . 1 Matter Fused 12 | . 1 2 . 1 2 . . 5 . . . 1 Heat Flow Errors 3 | . 1 1 . . . . . 1 . . . . Energy Discharges 7 | . 1 . 2 . . . . 4 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 7 | . 1 1 . . 1 . . 3 . . . 1 Data Loss (major) 4 | . 2 . . . . . . 2 . . . . Misfires 2 | . 1 . . . . . . 1 . . . . Alerts 2 | . . . 1 . . . . 1 . . . . Weapon Failures 2 | . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 237 | 23 28 . . . . . 83 103 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 55 | 23 28 . . . . . . 4 . . . . Melee 182 | . . . . . . . 83 99 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 174 | 21 126 . . . . . . 27 . . . . Shots 5 | 1 3 . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 5153 | 108 209 135 183 . . 389 102 282 . . . 5153 Average Temperature 278 | 42 51 77 53 . . 227 45 49 . . . 1953 Received Heat Transfer 2614 | . 216 . 480 . . 140 263 1347 . . . 168 Effects 54 | . . . . . . 4 . . . . . 50 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 7 | . . . . . . 2 . . . . . 5 Interference 4 | . . . . . . 2 . . . . . 2 Matter Decay 8 | . . . . . . . . . . . . 8 Short Circuit 6 | . . . . . . . . . . . . 6 Damage (minor) 11 | . . . . . . . . . . . . 11 Damage (major) 8 | . . . . . . . . . . . . 8 Damage (core) 7 | . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . . . 2 Parts Fried 14 | 2 8 . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . 6 . . . . Combat Hostiles 7 | . . . 1 . . . . 6 . . . . Parts Melted 55 | . . . 11 . . 5 9 30 . . . . Heat Transferred 19228 | 50 150 . 4480 . . 925 4403 9220 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | 1 4 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Peak Influence 492 | 25 303 177 492 136 . 126 416 278 . . 5 170 Initial 136 | . 16 117 68 136 . . 48 118 . . . 3 Average 149 | 10 125 162 211 136 . 93 203 115 . . . 79 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . Low Security (%) 73 | 100 85 100 47 100 . 100 56 84 . . 100 100 Level 1 22 | . 14 . 38 . . . 38 15 . . . . Level 2 4 | . . . 13 . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 18 | . . . 5 . . . 1 12 . . . . Investigation 9 | . . . 4 . . . 1 4 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 4 | . . . 1 . . . . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Distress Signals 10 | . 3 . 3 . . . 2 2 . . . . Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 17 3 50 . . 4 27 51 . . . 12 Peak Tracking Total 7 | . 4 3 3 . . 3 7 5 . . . 4 Tactical Retreats 13 | . 3 . 3 . . . 4 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Traps Triggered 12 | . 3 . 2 . . . 2 1 . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Disabled 6 | . 5 . . . . . . 1 . . . . Max in Single Turn 2 | . 2 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Accessed 40 | . 5 . 12 . 1 . 8 13 . . 1 . Terminals 24 | . 4 . 8 . . . 6 5 . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . . . 2 . . . . 2 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 5 | . . . 2 . . . 2 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 135 | . 17 . 40 . 1 . 38 38 . . 1 . Successful 89 | . 9 . 27 . 1 . 28 23 . . 1 . Failed 46 | . 8 . 13 . . . 10 15 . . . . Catastrophic 3 | . 1 . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 12 . 8 . 1 . 19 8 . . . . Terminals 87 | . 13 . 27 . . . 28 18 . . 1 . Fabricators 6 | . . . . . . . . 6 . . . . Repair Stations 13 | . . . 6 . . . . 7 . . . . Recycling Units 6 | . 4 . . . . . . 2 . . . . Scanalyzers 19 | . . . 7 . . . 10 2 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 38 | . 5 . 11 . 1 . 14 6 . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 5 | . 1 . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . 3 . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 5 | . . . 2 . . . 2 1 . . . . Unreport Threat 4 | . . . 2 . . . 1 1 . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 6 | . 1 . 1 . . . 3 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 4 . . . . 4 . . . . Scan Component 4 | . . . 2 . . . . 2 . . . . Repair 4 | . . . 2 . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 18 | . . . 6 . . . 10 2 . . . . Insert Component 8 | . . . 3 . . . 4 1 . . . . Analyze 10 | . . . 3 . . . 6 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 18 | . 4 . 6 . . . 4 4 . . . . Terminals 18 | . 4 . 6 . . . 4 4 . . . . Assimilate 4 | . 1 . 2 . . . . 1 . . . . Botnet 11 | . 2 . 3 . . . 3 3 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 10 . . . 8 9 . . . . Full Trace Events 9 | . 1 . 3 . . . 1 4 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 4 2 . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 4 | . . . 2 . . . . 2 . . . . Time 148 | . . . 113 . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . Parts Scanalyzed 8 | . . . 3 . . . 4 1 . . . . Part Schematics Acquired 8 | . . . 3 . . . 4 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Total Allies 3 | . 1 . 1 . . . . 1 . . . . Largest Group 2 | . 1 1 2 . . . . 1 . . . . Highest-Rated Group 20 | . 10 10 20 . . . . 10 . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Robot Analysis Total 5 | . 1 . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Turns Passed 9627 | 148 758 246 2115 44 342 115 1485 3222 429 72 135 516 Spaces Moved 4982 | 72 379 130 982 31 233 44 640 1626 369 63 111 302 Core 40 | 13 . . . . . . . 20 . . . 7 Treads 4004 | 59 379 130 982 31 233 44 640 1495 . . . 11 Legs . | . . . . . . . . . . . . . Wheels 938 | . . . . . . . . 111 369 63 111 284 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 100 115 115 115 95 Average Speed 147 | 143 160 160 160 145 145 145 145 150 115 115 115 128 Slowest Speed 700 | 160 160 160 250 145 145 145 225 250 115 115 115 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 71 38 78 10 62 16 44 43 81 12 3 93 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . Spaces Dug 46 | . . . 3 . . 9 3 31 . . . . Terrain Destroyed 134 | 4 57 . 3 . . 9 3 58 . . . . Melee 28 | . . . 3 . . . 3 22 . . . . Projectile . | . . . . . . . . . . . . . AOE 106 | 4 57 . . . . 9 . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Total 6391 | 92 448 147 1316 30 239 68 1046 2055 371 62 118 399 Wait 642 | . 26 . 143 . . . 284 160 . . . 29 Move 4970 | 71 378 129 981 30 232 43 639 1625 368 62 110 302 Hop . | . . . . . . . . . . . . . Pick Up 54 | 2 1 . 18 . 2 2 8 11 . . 2 8 Fast Attach 51 | 7 1 2 8 . . . 6 17 1 . 3 6 Attach 34 | . 1 . 3 . . 2 2 19 1 . 1 5 Detach 11 | 1 . . . . 1 . 2 5 . . 2 . Swap 86 | . . . 27 . 1 5 18 32 . . . 3 Drop 57 | . . . 27 . 3 1 12 7 . . . 7 Fire 431 | 11 41 16 105 . . 15 69 151 . . . 23 Melee 39 | . . . 4 . . . 6 28 1 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / DSF) -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Core integrity fell below 50% 907 | -10/Materials | Entered Mines 907 | -10/Mines | Accompanied by 1 ally 964 | -10/Mines | Core integrity fell below 20% 965 | -10/Mines | Met a Derelict bent on vengeance 1135 | -10/Mines | Discovered new exit (range 11) 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Accompanied by 1 ally 1153 | -9/Materials | Evolved 2 slots: Utility x2 1864 | -9/Materials | Repaired Corrupted Imp. Terrain Scanner 2397 | -9/Materials | Discovered new exit (range 8) 2688 | -9/Materials | Core integrity fell below 50% 2752 | -9/Materials | Discovered new exit (range 10) 2991 | -9/Materials | Discovered new exit (range 9) 2991 | -9/Materials | Discovered new exit (range 15) 3177 | -9/Materials | Repaired Prc. Beam Rifle 3242 | -9/Materials | Identified exit to Mines 3242 | -9/Materials | Identified exit to Storage 3268 | -9/Materials | Entered Mines 3306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3306 | -9/Mines | Discovered new exit (range 5) 3312 | -9/Mines | Entered Exiles 3347 | -9/Exiles | Met 8R-AWN 3376 | -9/Exiles | Met EX-HEX 3414 | -9/Exiles | Met EX-BIN 3434 | -9/Exiles | Aligned with FarCom system 3435 | -9/Exiles | Given EX-Vault access code 3469 | -9/Exiles | Opened EX-Vault 3514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3562 | -9/Exiles | Met EX-DEC 3643 | -9/Exiles | Discovered new exit (range 10) 3654 | -9/Exiles | Entered Mines 3751 | -8/Mines | Discovered new exit (range 16) 3769 | -8/Mines | Entered Materials 3769 | -8/Materials | Evolved 2 slots: Utility x2 4363 | -8/Materials | Discovered new exit (range 17) 5072 | -8/Materials | Discovered new exit (range 13) 5254 | -8/Materials | Entered Factory 5254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5472 | -7/Factory | Build established: Scavenger-Mutant 5783 | -7/Factory | Lost 3 parts (1n2u) 7081 | -7/Factory | Repaired Structural Scanner 7548 | -7/Factory | Repaired Hvy. Laser 7796 | -7/Factory | Fabricated Hacking Suite? 7921 | -7/Factory | Garrison activated, responded to threat 7986 | -7/Factory | Found Powered Armor 7989 | -7/Factory | Found Powered Armor 8024 | -7/Factory | Garrison activated, responded to threat 8100 | -7/Factory | Discovered new exit (range 9) 8179 | -7/Factory | Core integrity fell below 50% 8215 | -7/Factory | Lost 11 parts (1p4n3u3w) 8236 | -7/Factory | Core integrity fell below 20% 8273 | -7/Factory | Lost 4 parts (1n2u1w) 8408 | -7/Factory | Found Powered Armor 8476 | -7/Factory | Entered Lower Caves 8477 | -7/Lower Caves | Encountered a Warlord checkpoint 8654 | -7/Lower Caves | Learned Factory stockpile data 8695 | -7/Lower Caves | Learned Factory security intel 8890 | -7/Lower Caves | Discovered new exit (range 13) 8905 | -7/Lower Caves | Entered another Lower Caves area 8954 | -7/Lower Caves | Discovered new exit (range 13) 8970 | -7/Lower Caves | Encountered a Warlord checkpoint 8977 | -7/Lower Caves | Entered Factory 8977 | -6/Factory | Evolved 2 slots: Utility x2 9040 | -6/Factory | Discovered new exit (range 11) 9111 | -6/Factory | Identified exit to DSF 9112 | -6/Factory | Entered DSF 9157 | -6/DSF | Additional patrols routed to DSF 9327 | -6/DSF | Build established: Mutant 9331 | -6/DSF | Discovered new exit (range 16) 9428 | -6/DSF | Sterilization system engaged 9447 | -6/DSF | Lost 6 parts (4u2w) 9448 | -6/DSF | Ambient heat levels rising (+10) 9462 | -6/DSF | Destroyed 8 combat bots 9463 | -6/DSF | Ambient heat levels rising (+10) 9478 | -6/DSF | Ambient heat levels rising (+10) 9493 | -6/DSF | Ambient heat levels rising (+10) 9508 | -6/DSF | Ambient heat levels rising (+10) 9523 | -6/DSF | Ambient heat levels rising (+10) 9538 | -6/DSF | Ambient heat levels rising (+10) 9553 | -6/DSF | Ambient heat levels rising (+10) 9560 | -6/DSF | Core integrity fell below 50% 9568 | -6/DSF | Ambient heat levels rising (+10) 9583 | -6/DSF | Ambient heat levels rising (+10) 9598 | -6/DSF | Ambient heat levels rising (+10) 9613 | -6/DSF | Ambient heat levels rising (+10) 9615 | -6/DSF | Core integrity fell below 20% 9628 | -6/DSF | Ambient heat levels rising (+10) 9629 | -6/DSF | Core destroyed Last Messages --------------- ALERT: Ambient heat levels +10. Overheating: Med. Storage Unit damaged (-10). Overheating: Imp. Target Analyzer damaged (-19). Overheating: Adv. Hacking Suite damaged (-4). Overheating: Energy bleed (-51). System corrupted: Matter fused (-10). Overheating: Broken Phase Cannon damaged (-16). Overheating: Imp. Target Analyzer damaged (-2). Overheating: Energy bleed (-48). ALERT: Ambient heat levels +10. Overheating: Core damaged (-136). Overheating: Matter decay (-24). Overheating: Lrg. Battery damaged (-14). VJG|OZDPPD,0S ZK/#OQZ=UKLDM Overheating: Energy bleed (-60). Overheating: Lrg. Battery damaged (-5). Overheating: Core damaged (-119). Overheating: Matter decay (-19). ALERT: Ambient heat levels +10. Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????#########?????? | | ????????????????????#==///!!#?##### | | ????????????????????#==///!!# #!! | | ????????????????????# | | ????????????????????# | | ????????????????????### ### #!! | | ????????????????????### ### #?? | | ????????????????????# ]]#?###?? | | ????????????????????# ]]#??#### | | ????????????????????# ]]#?## ^ | | ????????????????????### ###?# #? | | ????????????????????#== !!### #? | | ????????????????????#== !!+ !##? | | ????????????????????#== !!#####?? | | ??????################# ######### | | ??????#]] ##]]]#!!!### ###!!!# | | ??????#]] ##] #!!!##% ##!!!# | | ??????#** %% % | | ??????#** = | | ??????# * * [= [ ]= | | ??????#!! ## #!!!## =!%##!!!# | | ??????#!! ## #!!!###% *###!!!# | | ??????### ############ = ######### | | ???????#= @ #??????#!! ]]#?????? | | ???????#= #??????#!! ]]#?????? | | ???????#==* #??????#!! ]]#?????? | | ???????##%%###??????#"" ###?????? | | ???????#=!%==#??????# !!#?????? | | ???????#% %==#??????# !!#?????? | | ???????##*=########## !!####### | | ??????###%=###==#===##"% "##===#== | | ?????##""=*=##==#===### ###===#== | | ????"""""== | | ????"##""<% ^ | | ??????#"""""##==#===# # #= | | ??????#"""""######### ####### | | ??????####"##???????#########?????? | | ?????????#"#??????????????????????? | | ?????????""???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 400 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 41 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMetafieldBuckler Manual? 0 Play Time 01:19:37 Cumulative 134.3 hours Start 2024.10.01 @ 13:49:09 End 2024.10.01 @ 15:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cf2a478-cb10-4f71-872d-bc7489aafad9