Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 21:29:08 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2469) 2469 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1758) 1758 TOTAL SCORE: 9447 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 1087 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 734/1000 Matter 236/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (5) ---- Zionite Glidesys I Zionite Light Carapace Heavy Laser Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Reaction Control System Hacking Suite System Shield System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores CR-A16's Pointy Stick > --- INVENTORY -------- Lightning Gun Remote Datajack Improved Plasma Cutter RU-N14's Throwing Claymores [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Spear Energy Gun Advanced Beam Rifle Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . . . 4 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 8 | . . . 2 2 2 . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 94 | . . 5 20 23 8 2 13 . 8 5 10 Power 15 | . . 1 2 4 . 2 2 . 1 1 2 Engine 5 | . . 1 1 2 . . 1 . . . . Core 6 | . . . 1 2 . 1 1 . . . 1 Reactor 4 | . . . . . . 1 . . 1 1 1 Propulsion 21 | . . 2 6 6 2 . 2 . 1 . 2 Treads 8 | . . . 5 3 . . . . . . . Leg 3 | . . 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . 3 . . . . . . 1 Flight 6 | . . . . . 2 . 2 . 1 . 1 Utility 29 | . . . 6 8 5 . 6 . 2 . 2 Device 14 | . . . 1 4 2 . 3 . 2 . 2 Storage 1 | . . . 1 . . . . . . . . Processor 4 | . . . . 2 2 . . . . . . Hackware 5 | . . . . 1 1 . 3 . . . . Protection 5 | . . . 4 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . . 2 6 5 1 . 3 . 4 4 4 Energy Gun 10 | . . 2 3 2 . . 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | . . . 3 1 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 11 | . . . . . . . 2 . 3 3 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 . . . 1 . 1 Parts Lost 23 | . . 3 2 3 1 . 2 . . 6 6 Power 5 | . . 1 1 1 . . . . . 1 1 Propulsion 4 | . . 1 . . . . . . . 1 2 Utility 10 | . . . 1 2 . . 2 . . 3 2 Weapon 4 | . . 1 . . 1 . . . . 1 1 Highest Loss Streak 6 | . . 2 1 1 1 . 1 . . 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 83 85 97 91 100 99 100 97 77 43 Engine 2 | . 14 13 4 3 . . 1 . . . . Core 4 | . . . 6 5 7 3 5 7 4 . 1 Reactor 1 | . . . . . . 3 . . 2 5 . Treads 3 | . . . 6 11 . . . . . . . Leg 5 | . 28 27 15 . . . . . . . . Hover 1 | . . . . 6 4 . . . . . 2 Flight 7 | . . . . . 10 15 15 15 15 13 2 Device 14 | . . . 1 18 30 30 24 23 22 17 5 Storage 4 | . 14 14 11 6 . . . . . . . Processor 8 | . . . . 8 11 15 15 15 15 15 11 Hackware 11 | . . . . 8 14 15 21 23 23 16 10 Protection 6 | . . . 18 10 . . . . . . . Energy Gun 8 | . . 20 12 7 7 7 5 7 4 2 2 Ballistic Gun 4 | . 28 7 9 8 . . . . . . . Piercing Weapon 3 | . . . . . 1 7 7 7 7 4 . Peak Build Rating 54 | 6 6 8 18 35 42 47 49 47 54 54 38 Average Rating 31 | 6 6 7 15 27 37 46 46 47 46 39 28 On Entrance 27 | 6 6 6 8 18 35 42 47 47 47 47 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 13 13 12 35 38 19 25 25 16 21 29 18 Greatest Support 40 | 20 20 20 40 40 22 18 21 21 21 21 9 Greatest Overweight (x) 5 | . . . 1 4 . 1 1 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 9 8 5 5 5 5 5 5 5 Most Carried 10 | 6 7 8 10 10 5 5 5 5 5 5 5 Average Carried 6 | 6 6 7 8 8 4 4 4 5 4 4 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 8 10 5 5 5 5 5 5 5 5 Class Distribution -------------------- 48% | Hacker-Mutant 41% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Matter Collected 1770 | 200 72 78 358 635 . 161 121 10 87 48 . Remotely . | . . . . . . . . . . . . Salvage Created 2630 | . 149 173 850 953 . . 39 . . 352 114 Parts 183 | . 17 10 62 62 . . 8 . . 16 8 Haulers Intercepted 3 | . . . 1 2 . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 22 . Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 61 | . 4 4 21 18 . . . . . 10 4 Melee 3 | . . . . . . . . . . 3 . Guns 42 | . 4 4 20 14 . . . . . . . Cannons 6 | . . . . 4 . . . . . . 2 AOE 9 | . . . . . . . . . . 7 2 Classes Destroyed 11 | . 2 . 4 2 . . 1 . . 2 . Builder 4 | . . . . 2 . . . . . . 2 Tunneler 1 | . . . . . . . 1 . . . . Hauler 3 | . . . 1 2 . . . . . . . Operator 4 | . 1 . . 2 . . 1 . . . . Watcher 3 | . . . 1 2 . . . . . . . Swarmer 16 | . . . 7 3 . . . . . 3 3 Grunt 30 | . 4 4 7 10 . . . . . 4 1 Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 12 | . . . 7 4 . . . . . 1 . Hunter 1 | . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 2 5 8 . . 1 . . 3 6 Combat Bots Only 5 | . 4 2 5 3 . . . . . 3 4 Max Kills in Single Turn 3 | . 1 1 1 2 . . 1 . . 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Hostile Shots Fired 378 | . 43 38 78 112 . . 10 . . 34 63 Missed 111 | . 12 7 26 26 . . 7 . . 15 18 Damage Taken 3817 | . 336 379 624 1203 . 15 109 8 . 441 702 Core 961 | . 87 115 147 178 . . 41 4 . 123 266 Absorbed by Shields 39 | . . . . . . . . . . . 39 Regen/Repaired (Parts) 63 | . . . . . . . 28 . . 6 29 Core Remaining (%) 65 | 100 . 19 63 67 . . . . . 76 . Volleys Fired 184 | . 18 21 52 71 . 4 2 . . 10 6 Largest 2 | . 2 2 2 2 . 1 1 . . 1 1 Hottest 110 | . 40 105 110 97 . 55 40 . . 69 55 Shots Fired 341 | . 36 37 104 142 . 4 2 . . 10 6 Gun 300 | . 36 37 104 108 . 4 2 . . 6 3 Cannon 34 | . . . . 34 . . . . . . . Launcher . | . . . . . . . . . . . . Special 7 | . . . . . . . . . . 4 3 Kinetic 215 | . 36 27 47 105 . . . . . . . Thermal 107 | . . 10 52 37 . . 2 . . 6 . Explosive 7 | . . . . . . . . . . 4 3 Electromagnetic 12 | . . . 5 . . 4 . . . . 3 Robot Hit Streak 9 | . 9 5 9 9 . 5 1 . . 7 4 Robot Miss Streak 4 | . 3 3 4 2 . . 1 . . 1 1 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 7 | . 3 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 230 | . 24 24 62 94 . 4 5 . . 13 4 Core Hits 109 | . 11 8 26 42 . 1 2 . . 13 6 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Critical Strikes 13 | . . . 5 6 . . 1 . . 1 . Burn 7 | . . . 5 2 . . . . . . . Destroy 3 | . . . . 3 . . . . . . . Blast 1 | . . . . 1 . . . . . . . Impale 2 | . . . . . . . 1 . . 1 . Melee Attacks 24 | . . . . . . . 11 2 . 11 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 24 | . . . . . . . 11 2 . 11 . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5947 | . 273 253 1108 2004 . 4 209 . . 1552 544 Guns 3312 | . 273 253 1095 1532 . 4 14 . . 99 42 Cannons 472 | . . . . 472 . . . . . . . Explosions 1548 | . . . . . . . . . . 1118 430 Melee 423 | . . . . . . . 195 . . 228 . Ramming 20 | . . . 13 . . . . . . . 7 Kinetic 2302 | . 273 177 424 1428 . . . . . . . Thermal 1424 | . . 76 659 576 . . 14 . . 99 . Explosive 1548 | . . . . . . . . . . 1118 430 Electromagnetic 58 | . . . 12 . . 4 . . . . 42 Impact . | . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . 107 65 Piercing 423 | . . . . . . . 195 . . 228 . Highest Corruption 2 | . . . . . 2 . . . . . 1 Average Corruption 1 | . . . . . 1 . . . . . 1 Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 113 | . . . . . . . . . . 113 . Projectiles . | . . . . . . . . . . . . Explosions 64 | . . . . . . . . . . 64 . Melee 49 | . . . . . . . . . . 49 . Knockbacks 5 | . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 4 | . . . 2 . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 336 | . 18 256 336 42 . 14 1 . . 82 1 Average Temperature 81 | . 9 118 87 20 . 9 1 . . 57 1 Received Heat Transfer 1284 | . 186 213 120 558 . . 24 . . 87 96 Effects 2 | . . 1 1 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 7 | . . 1 3 3 . . . . . . . Heat Transferred 3281 | . . 173 1665 1221 . . 37 . . 185 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Peak Influence 624 | . 114 114 286 624 97 69 383 . . . 347 Initial 153 | . . 44 44 117 79 33 48 . . . 153 Average 190 | . 48 97 186 369 92 56 145 . . . 181 Maximum Alert Level 2 | . . . 1 2 . . 1 . . . 1 Low Security (%) 60 | 100 100 100 47 16 100 100 81 . . . 75 Level 1 31 | . . . 52 41 . . 18 . . . 25 Level 2 7 | . . . . 42 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 1 1 . 5 . . . 2 Investigation 2 | . . . . . 1 . . . . . 1 Extermination 2 | . . . . . . . 2 . . . . Reinforcement 6 | . 1 . 1 1 . . 2 . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Distress Signals 8 | . . . 6 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 7 4 44 33 . 5 19 1 . 21 10 Peak Tracking Total 6 | . 3 2 5 5 . 3 4 1 . 5 6 Tactical Retreats 10 | . . . 3 3 . . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Traps Triggered 2 | . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . Triggered 4 | . . . 1 . . . . . . 3 . Most Traps Carried 2 | . . 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Machines Disabled 5 | . . . 2 . . . 2 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 Garrison Access 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Machines Accessed 29 | . 1 . 2 6 4 . 13 . . . 3 Terminals 16 | . 1 . 2 5 1 . 7 . . . . Fabricators 6 | . . . . . 2 . 2 . . . 2 Repair Stations 3 | . . . . . . . 2 . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 101 | . 2 . 8 24 9 . 50 . . . 8 Successful 57 | . 2 . 3 16 5 . 26 . . . 5 Failed 44 | . . . 5 8 4 . 24 . . . 3 Catastrophic 4 | . . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 62 | . 1 . 8 15 1 . 32 . 3 . 2 Terminals 69 | . 2 . 8 16 2 . 41 . . . . Fabricators 11 | . . . . . 5 . 2 . . . 4 Repair Stations 9 | . . . . . . . 5 . . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . . . 8 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 11 | . 1 . 1 3 . . 6 . . . . Alert Level 4 | . . . 1 1 . . 2 . . . . Unreport Threat 4 | . . . . 2 . . 2 . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . Fabricator Hacks 9 | . . . . . 4 . 2 . . . 3 Network Status 3 | . . . . . 1 . 1 . . . 1 Load Schematic 2 | . . . . . 1 . . . . . 1 Build 4 | . . . . . 2 . 1 . . . 1 Repair Station Hacks 6 | . . . . . . . 4 . . . 2 Scan Component 3 | . . . . . . . 2 . . . 1 Repair 3 | . . . . . . . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . . 8 1 . . . . . . Insert Component 5 | . . . . 4 1 . . . . . . Analyze 4 | . . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . 2 . . . . Unauthorized Hacks 20 | . 1 . 2 5 . . 12 . . . . Terminals 20 | . 1 . 2 5 . . 12 . . . . Botnet 13 | . 1 . 2 4 . . 6 . . . . Operators 1 | . . . . . . . 1 . . . . Skim 6 | . . . . 1 . . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 5 4 . 8 . . . 1 Full Trace Events 3 | . . . 1 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . Parts Built 5 | . . . . . 2 . 2 . . . 1 Authchips . | . . . . . . . . . . . . Time 209 | . . . . . 101 . 35 . . . 73 Total Part Build Rating 23 | . . . . . 8 . 12 . . . 3 Parts Repaired 3 | . . . . . . . 2 . . . 1 Time 151 | . . . . . . . 101 . . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Total Allies 26 | . . . . . . 19 . . 4 . 3 Largest Group 19 | . . . . . . 19 19 4 8 8 3 Highest-Rated Group 475 | . . . . . . 475 475 129 282 282 210 Highest-Rated Ally 70 | . . . . . . 35 36 36 40 40 70 Zionite Dispatches 1 | . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 274 | . . . . . . 89 117 7 . 52 9 Total Damage 7101 | . . . . . . 2901 2471 106 . 1392 231 Kills 47 | . . . . . . 6 26 1 . 12 2 Allies Corrupted 2 | . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Turns Passed 6108 | 2 129 348 1569 832 141 145 1237 278 517 686 224 Spaces Moved 6665 | 2 65 215 701 586 219 173 1595 548 1077 1213 271 Core 7 | . . . . . . . . . . . 7 Treads 431 | . . . 237 194 . . . . . . . Legs 746 | 2 65 215 464 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 669 | . . . . 392 33 . . . . . 244 Flight 4812 | . . . . . 186 173 1595 548 1077 1213 20 Fastest Speed 37 | 120 120 120 120 46 37 37 37 37 37 37 40 Average Speed 59 | 120 120 120 164 86 38 58 39 37 37 37 46 Slowest Speed 310 | 120 120 120 240 310 46 117 117 37 37 117 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 2 20 31 49 51 8 88 41 66 89 96 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . . . . . 1 2 5 . Spaces Dug 8 | . . . . . . . 5 2 . 1 . Terrain Destroyed 114 | . . . . 8 . . 5 2 . 51 48 Melee 8 | . . . . . . . 5 2 . 1 . Projectile 10 | . . . . 8 . . . . . 1 1 AOE 96 | . . . . . . . . . . 49 47 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Zio Pro Fac Total 8395 | 1 83 273 1022 775 277 214 2171 619 1195 1407 358 Wait 1288 | . . 21 209 65 40 32 529 70 99 163 60 Move 6647 | 1 64 214 700 585 219 172 1586 547 1076 1212 271 Hop 4 | . . . . . . . 4 . . . . Pick Up 58 | . 1 8 19 10 3 1 8 . 3 3 2 Fast Attach 29 | . . . 4 8 4 . 5 . 3 . 5 Attach 31 | . . 3 6 5 5 . 2 . 2 4 4 Detach 8 | . . . . . 2 . 1 . 1 2 2 Swap 36 | . . 2 10 10 . 2 6 . 4 1 1 Drop 70 | . . 4 18 21 4 3 11 . 7 1 1 Fire 184 | . 18 21 52 71 . 4 2 . . 10 6 Melee 24 | . . . . . . . 11 2 . 11 . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . Miscellaneous 10 | . . . . . . . 6 . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 132 | -10/Materials | Entered Mines 139 | -10/Mines | Core integrity fell below 50% 184 | -10/Mines | Learned Materials security intel 204 | -10/Mines | Found a hidden stash of uninstalled traps 271 | -10/Mines | Core integrity fell below 20% 313 | -10/Mines | Build established: Mutant 477 | -10/Mines | Discovered new exit (range 3) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Build established: Scavenger-Mutant 2039 | -9/Materials | Discovered new exit (range 8) 2049 | -9/Materials | Entered another Materials area 2049 | -8/Materials | Evolved 2 slots: Utility x2 2802 | -8/Materials | Discovered new exit (range 14) 2881 | -8/Materials | Entered Factory 2881 | -7/Factory | Evolved 2 slots: Utility x2 2924 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3022 | -7/Factory | Sucked down chute 3022 | -7/Factory | Entered Waste 3034 | -7/Waste | Warlord forces began an assault 3052 | -7/Waste | Spotted C-40 Crusher 3060 | -7/Waste | Allies destroyed C-40 Crusher 3061 | -7/Waste | Spotted C-40 Crusher 3062 | -7/Waste | Spotted C-40 Crusher 3062 | -7/Waste | Spotted C-40 Crusher 3066 | -7/Waste | Allies destroyed C-40 Crusher 3082 | -7/Waste | Spotted C-40 Crusher 3088 | -7/Waste | Allies destroyed C-40 Crusher 3090 | -7/Waste | Spotted C-40 Crusher 3094 | -7/Waste | Allies destroyed C-40 Crusher 3135 | -7/Waste | Discovered new exit (range 11) 3157 | -7/Waste | Identified exit to Factory 3167 | -7/Waste | Entered Factory 3167 | -7/Factory | Accompanied by 19 allies 3294 | -7/Factory | Garrison activated, responded to threat 3379 | -7/Factory | Fabricated Adv. Salvage Targeting Computer (x2) 3465 | -7/Factory | Repaired Broken Imp. Plasma Cutter 3485 | -7/Factory | Build established: Hacker-Mutant 3688 | -7/Factory | Repaired Antimatter Reactor 3906 | -7/Factory | Discovered new exit (range 13) 3928 | -7/Factory | Identified exit to Lower Caves 3973 | -7/Factory | Discovered new exit (range 15) 3979 | -7/Factory | Lost 3 allies 3979 | -7/Factory | Identified exit to Factory 4118 | -7/Factory | Learned 4 Upper Caves zone layouts 4155 | -7/Factory | Loaded intel: 52 interactive machine locations 4201 | -7/Factory | Loaded intel: 119 trap records 4207 | -7/Factory | Learned Extension emergency access door positions 4208 | -7/Factory | Learned 4 Lower Caves zone layouts 4211 | -7/Factory | Learned 2 Extension zone layouts 4282 | -7/Factory | Learned location of Proximity Caves (-6) 4404 | -7/Factory | Entered Lower Caves 4404 | -7/Lower Caves | Accompanied by 4 allies 4580 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4584 | -7/Lower Caves | Identified exit to Zion 4599 | -7/Lower Caves | Encountered a Warlord checkpoint 4682 | -7/Lower Caves | Entered Zion 4682 | -6/Zion | Accompanied by 4 allies 4699 | -6/Zion | Received a visual enhancement algorithm 4747 | -6/Zion | Discovered new exit (range 15) 4751 | -6/Zion | Found CR-A16's Pointy Stick 4775 | -6/Zion | Learned Factory terminal intel 4784 | -6/Zion | Learned 8 Factory zone layouts 4848 | -6/Zion | Met Imprinter 4854 | -6/Zion | Imprinted 4856 | -6/Zion | Declared Zion's savior 4891 | -6/Zion | Given A8's code to call for help 4944 | -6/Zion | Found Relay Coupler [Programmer] 5011 | -6/Zion | Found Prototype Special Weapon 5012 | -6/Zion | Identified RU-N14's Throwing Claymores 5015 | -6/Zion | Found RU-N14's Throwing Claymores 5022 | -6/Zion | Found RU-N14's Throwing Claymores 5023 | -6/Zion | Found RU-N14's Throwing Claymores 5128 | -6/Zion | Identified exit to Proximity Caves 5199 | -6/Zion | Entered Proximity Caves 5199 | -5/Proximity Caves | Accompanied by 8 allies 5310 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5489 | -5/Proximity Caves | Spotted B-75 Beast 5777 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 5784 | -5/Proximity Caves | Learned location of Armory (-3) 5837 | -5/Proximity Caves | Discovered new exit (range 5) 5839 | -5/Proximity Caves | Identified exit to Factory 5885 | -5/Proximity Caves | Entered Factory 5885 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5886 | -5/Factory | Identified exit to Upper Caves 5888 | -5/Factory | Loaded intel: 27 terminal locations 5941 | -5/Factory | Repaired Nuclear Pulse Thruster 6043 | -5/Factory | Fabricated Hacking Suite? 6062 | -5/Factory | Zion Light squad teleported in 6103 | -5/Factory | Lost 3 allies 6109 | -5/Factory | Self-destructed Last Messages --------------- 06090_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06094_ G-50 Soldier IFF system glitched. 06097_ U-05 Engineer builds a Wall. 06098_ The unstable cave ceiling collapses. 06100_ Detecting system override signal. 06101_ U-05 Engineer builds a Wall. 06101_ U-05 Engineer lays Concrete. 06102_ K-01 Serf collects debris. 06102_ U-05 Engineer lays Concrete. 06103_ S-27 Virus destroyed. 06103_ G-50 Soldier destroyed. 06103_ U-05 Engineer destroyed. 06104_ C-30 ARC bursts open, deploying its payload. 06105_ K-01 Serf collects debris. 06105_ U-05 Engineer lays Concrete. 06108_ Acquired Prototype Hover Unit. 06108_ Slug penetrates Wall. 06108_ U-05 Engineer lays Concrete. 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Datajack | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Adv. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed ThermoelectricCombatMace Manual? 0 Play Time 01:16:46 Cumulative 106.0 hours Start 2024.09.22 @ 19:13:43 End 2024.09.22 @ 21:29:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 158 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 718e5747-8507-46c7-aed5-104efaedd7c9