Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 03:03:43 Player: Raisen Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1210 Bonus ------- None Cogmind --------- Core Integrity 98/400 Matter 240/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Shield Generator > --- WEAPON ----------- Hammer > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 2 8 5 8 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | . 4 5 5 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 14 | . 4 5 5 Utility 2 | . 1 . 1 Device 1 | . 1 . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 2 . 9 Power 2 | . 1 . 1 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 8 | . 2 . 8 To Critical Strikes . | . . . . Average Backups 2 | . 1 3 3 Power . | . . 1 . Propulsion 1 | . . 1 2 Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 69 | . 52 78 73 Engine 9 | . 5 11 11 Flight 34 | . 12 43 42 Device 8 | . 5 11 8 Processor 1 | . . . 3 Ballistic Gun 14 | . 28 12 3 Impact Weapon 1 | . . . 4 Peak Build Rating 18 | 2 7 16 18 Average Rating 9 | 1 4 8 15 On Entrance 6 | . 2 7 16 Naked Turns . | . . . . Heaviest Build 7 | 3 7 7 7 Greatest Support 20 | 3 8 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 2 | . 1 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 . Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Sprinter 12% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 402 | . 62 340 . Remotely . | . . . . Salvage Created 94 | . 94 . . Parts 10 | . 10 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 6 | . 6 . . Guns 6 | . 6 . . Classes Destroyed 1 | . 1 . . Swarmer 6 | . 6 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 140 | . 31 26 83 Missed 65 | . 11 11 43 Hits 75 | . 20 15 40 Projectile 75 | . 20 15 40 Critical Strikes 1 | . . . 1 Damage Taken 827 | . 163 172 492 Core 328 | . 26 69 233 Absorbed by Shields 23 | . 3 20 . Core Remaining (%) 94 | 100 89 . . Volleys Fired 15 | . 15 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 30 | . 30 . . Gun 30 | . 30 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 30 | . 30 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 20 | . 20 . . Core Hits 8 | . 8 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 170 | . 170 . . Guns 170 | . 170 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 170 | . 170 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | . 8 9 26 Average Temperature 6 | . 3 4 7 Received Heat Transfer 295 | . . 70 225 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 88 67 Level 1 14 | . . 12 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 311 | . 102 311 238 Initial 131 | . . 38 131 Average 103 | . 47 96 172 Influence Increases 782 | . 162 353 267 Destroy 0b10 Robot/C 120 | . 120 . . Destroy Leader 20 | . 20 . . Successful Hack 41 | . 6 8 27 Destroy Structure 1 | . 1 . . Partial Spotted 75 | . . 60 15 Lose Combat Pursuer 525 | . 15 285 225 Influence Decreases 554 | . 70 134 350 Entered New Map 234 | . . 54 180 Time Decay 200 | . 50 80 70 Lost Part 110 | . 20 . 90 Lost Ally 10 | . . . 10 Squads Dispatched 4 | . . 2 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 8 27 35 Peak Tracking Total 23 | . 5 13 23 Tactical Retreats 9 | . 1 4 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 2 5 8 Terminals 15 | . 2 5 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 6 11 16 Successful 14 | . 2 5 7 Failed 19 | . 4 6 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 24 | . 6 9 9 Terminals 33 | . 6 11 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 2 4 Open Door 2 | . . . 2 Level Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 3 3 Terminals 7 | . 1 3 3 Assimilate 1 | . . . 1 Botnet 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 3 6 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 51 | . . . 51 Optics 51 | . . . 51 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 454 | 16 121 175 142 Spaces Moved 1088 | 24 156 480 428 Core 76 | 24 52 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1012 | . 104 480 428 Fastest Speed 26 | 50 37 26 26 Average Speed 31 | 50 41 30 27 Slowest Speed 50 | 50 50 31 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . 1 6 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 36 45 75 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1162 | 26 184 504 448 Wait 13 | . . 13 . Move 1071 | 23 155 477 416 Hop 7 | . . 1 6 Pick Up 18 | 1 6 4 7 Fast Attach 8 | 1 3 . 4 Attach 11 | 1 3 2 5 Detach 2 | . . 1 1 Swap 7 | . 2 4 1 Drop 10 | . . 2 8 Fire 15 | . 15 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x2 234 | -9/Materials | Discovered new exit (range 9) 284 | -9/Materials | Discovered new exit (range 9) 313 | -9/Materials | Entered Storage 385 | -9/Storage | Identified exit to Materials 432 | -9/Storage | Core integrity fell below 50% 455 | -9/Storage | Self-destructed Last Messages --------------- 00408_ ALERT: Alarm triggered, dispatching investigation squad. 00412_ Cesium-ion Thruster destroyed. 00412_ Hammer destroyed. 00414_ Shield Generator destroyed. 00415_ Lgt. Ion Engine destroyed. 00415_ VTOL Module destroyed. 00423_ K-01 Serf collects debris. 00425_ Cesium-ion Thruster destroyed. 00434_ Critical hit (Burn: +37). 00434_ Cesium-ion Thruster destroyed. 00442_ Connecting with Door Terminal... [Achievement: Hunted] 00450_ Connecting with Terminal... 00453_ Triggered Blade Trap. 00453_ Massive razor-sharp blades shoot up from within the floor. 00453_ Imp. Flight Unit severed. 00453_ Lgt. Ion Engine severed. 00454_ Acquired Imp. Flight Unit. 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