Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.24 @ 12:04:33 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2511) 2511 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5686 Bonus ------- None Cogmind --------- Core Integrity 689/700 Matter 97/300 Energy 26/250 System Corruption 1% Temperature Cool (168) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Arc Projector Gauss Rifle > --- INVENTORY (20) --- Cooled Ion Engine Armored Treads Armored Treads Compact Wheel Compact Wheel Advanced Heat Sink Medium Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Light Armor Plating Hardened Light Armor Plating Improved Field Recycling Unit (0) Drone Bay (0/2) Lightning Gun High-powered Electrolaser Advanced Beam Cannon Improved Assault Rifle Advanced Assault Cannon Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Weight Redist. System Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Cooling System Compact Battery High-capacity Matter Pod Improved Signal Interpreter Light Armor Plating Field Recycling Unit Drone Bay Lightning Gun Light EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Assault Cannon Mini Grenade Launcher Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 162 | 11 10 29 46 39 27 Power 15 | 2 . 6 5 1 1 Engine 15 | 2 . 6 5 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 51 | 5 6 8 16 5 11 Treads 22 | 2 1 1 10 5 3 Leg 2 | 2 . . . . . Wheel 24 | 1 5 7 3 . 8 Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 52 | 2 2 11 16 18 3 Device 16 | . . 3 5 8 . Storage 12 | 2 2 3 . 4 1 Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 21 | . . 4 11 5 1 Artifact . | . . . . . . Weapon 44 | 2 2 4 9 15 12 Energy Gun 6 | 1 . . . 1 4 Energy Cannon 1 | . 1 . . . . Ballistic Gun 22 | 1 1 4 5 8 3 Ballistic Cannon 3 | . . . . . 3 Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 1 . Slashing Weapon 5 | . . . . 3 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . 1 Average Slot Usage (%) 99 | . 99 98 99 98 99 Engine 9 | . 12 10 9 8 7 Treads 18 | . 13 . 28 24 5 Wheel 10 | . 22 27 1 . 21 Device 9 | . . 8 3 17 13 Storage 26 | . 25 24 30 25 22 Processor 1 | . . . . 2 5 Protection 4 | . . 6 6 3 7 Energy Gun 1 | . 9 . . . 5 Ballistic Gun 14 | . 12 16 18 15 4 Naked Turns . | . . . . . . Heaviest Build 69 | 21 43 59 58 64 69 Greatest Support 91 | 40 60 54 66 66 91 Greatest Overweight (x) 3 | 3 . 2 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 10 16 22 20 20 24 Average Capacity 18 | 8 12 17 20 20 20 Most Carried 21 | 9 16 19 20 20 21 Average Carried 17 | 4 11 15 19 19 19 Final Capacity 20 | 10 16 20 20 20 20 Final Carried 20 | 9 15 18 20 20 20 Class Distribution -------------------- 78% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 3215 | 302 154 748 876 953 182 Remotely . | . . . . . . Salvage Created 4084 | 72 337 843 1492 1050 290 Parts 212 | 3 14 46 84 53 12 Haulers Intercepted 9 | . 2 5 1 . 1 Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled 3 | . . . . 3 . Retrieved Matter 17 | . . . . 17 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 55 | . 2 12 18 19 4 Guns 50 | . 2 10 18 17 3 Cannons 3 | . . 2 . . 1 AOE 2 | . . . . 2 . Classes Destroyed 10 | 1 3 3 3 . . Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Hauler 9 | . 2 5 1 . 1 Recycler 9 | 1 2 . 5 1 . Operator 5 | . . 2 1 1 1 Watcher 10 | . 2 1 2 5 . Swarmer 7 | . 2 . . 5 . Grunt 26 | . . 8 5 9 4 Brawler 2 | . . . 1 1 . Sentry 20 | . . 4 12 4 . Best Kill Streak 4 | 1 3 4 4 4 3 Combat Bots Only 4 | . 2 3 4 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 2758 | . 33 447 957 848 473 Core 263 | . . 79 110 63 11 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 100 . 52 88 . Volleys Fired 269 | 2 15 61 71 87 33 Largest 2 | 2 2 2 2 2 2 Hottest 118 | 70 83 83 46 46 118 Shots Fired 518 | 4 30 122 138 170 54 Gun 464 | 4 22 91 134 167 46 Cannon 47 | . 8 31 . . 8 Launcher 7 | . . . 4 3 . Special . | . . . . . . Kinetic 441 | 2 15 91 134 167 32 Thermal 49 | 2 15 31 . . 1 Explosive 7 | . . . 4 3 . Electromagnetic 21 | . . . . . 21 Robot Hit Streak 96 | 4 31 52 96 37 37 Robot Miss Streak 2 | . . 2 2 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 434 | 4 27 98 115 141 49 Core Hits 159 | 2 9 30 46 55 17 Critical Hits 8 | . . 3 4 1 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 6 | . . 3 2 1 . Melee Attacks 26 | . . . 13 7 6 Impact 14 | . . . 13 1 . Slashing 12 | . . . . 6 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6821 | 45 423 1470 1806 2285 792 Guns 5944 | 45 278 1155 1747 2140 579 Cannons 611 | . 143 315 . . 153 Explosions 174 | . . . 29 145 . Melee 90 | . . . 30 . 60 Ramming 2 | . 2 . . . . Kinetic 5792 | 20 228 1155 1747 2140 502 Thermal 559 | 25 193 315 . . 26 Explosive 174 | . . . 29 145 . Electromagnetic 204 | . . . . . 204 Impact 30 | . . . 30 . . Slashing 60 | . . . . . 60 Piercing . | . . . . . . Highest Corruption 3 | . . . 3 1 1 Average Corruption 1 | . . . 3 1 1 Corruption Purged . | . . . . . . Effects 16 | . . . 12 4 . Message Errors 5 | . . . 4 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 5 | . . . 5 . . Data Loss (minor) 1 | . . . 1 . . Targeting Errors 3 | . . . 1 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 79 | . 14 12 27 26 . Projectiles 26 | . 14 12 . . . Explosions 26 | . . . . 26 . Melee 27 | . . . 27 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 293 | 18 126 157 293 12 183 Average Temperature 48 | 10 36 45 80 2 52 Received Heat Transfer 1716 | . . 321 432 567 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1221 | 74 444 666 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 345 | 5 122 324 345 253 139 Initial 34 | . 2 7 31 1 34 Average 74 | 3 17 104 106 59 52 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 92 | 100 100 86 90 90 100 Level 1 7 | . . 13 9 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 3 4 4 4 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 10 | . . 2 1 4 3 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 12 | . 2 5 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 4 22 27 31 14 Peak Tracking Total 9 | . 3 3 5 5 9 Tactical Retreats 10 | . 1 2 3 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 8 | . 1 1 2 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 50 | . 10 10 16 6 8 Terminals 35 | . 8 6 12 2 7 Fabricators . | . . . . . . Repair Stations 5 | . . 1 2 2 . Recycling Units 7 | . 2 1 2 1 1 Scanalyzers 3 | . . 2 . 1 . Garrison Access . | . . . . . . Total Hacks 144 | . 23 37 41 20 23 Successful 100 | . 11 30 25 19 15 Failed 44 | . 12 7 16 1 8 Catastrophic 7 | . 5 . 1 . 1 Database Lockouts . | . . . . . . Manual 61 | . 15 10 18 6 12 Terminals 102 | . 20 19 33 9 21 Fabricators . | . . . . . . Repair Stations 19 | . . 6 5 8 . Recycling Units 10 | . 3 1 3 1 2 Scanalyzers 13 | . . 11 . 2 . Garrison Access . | . . . . . . Terminal Hacks 60 | . 9 12 18 8 13 Robot Analysis 3 | . . 1 . . 2 Prototype ID Bank 5 | . 3 1 . 1 . Open Door 5 | . . . 5 . . Level Access Points 2 | . . . 1 . 1 Terminal Index 5 | . 1 1 1 1 1 Repair Station Index 3 | . . 1 . 1 1 Recycling Unit Index 1 | . . . 1 . . Alert Level 6 | . . . 2 2 2 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 6 | . . 2 2 1 1 Registered Components 3 | . 1 1 . 1 . Registered Prototypes 2 | . 2 . . . . Zone Layout 14 | . 2 2 5 1 4 Fabricator Hacks . | . . . . . . Repair Station Hacks 19 | . . 6 5 8 . Scan Component 10 | . . 3 3 4 . Repair 9 | . . 3 2 4 . Recycling Unit Hacks 8 | . 2 1 2 1 2 Retrieve Matter 1 | . . . . . 1 Retrieve Components 7 | . 2 1 2 1 1 Scanalyzer 13 | . . 11 . 2 . Insert Component 7 | . . 6 . 1 . Analyze 6 | . . 5 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 38 | . 8 8 10 5 7 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 5 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . . 3 2 4 . Time 277 | . . 84 58 135 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 7 1 3 9 . Parts Scanalyzed 6 | . . 5 . 1 . Part Schematics Acquired 6 | . . 5 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . . 5 . EXPLORE 5 | . . . . 5 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 3 | . . 1 . . 2 Derelict Logs Recovered . | . . . . . . Drone Launches 5 | . . . . 5 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 7119 | 114 751 1180 2009 2195 870 Spaces Moved 3362 | 56 552 653 879 758 464 Core 12 | 12 . . . . . Treads 1876 | 30 171 2 834 758 81 Legs 12 | 12 . . . . . Wheels 1462 | 2 381 651 45 . 383 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 93 100 100 160 100 Average Speed 134 | 141 116 104 156 162 111 Slowest Speed 200 | 200 160 200 160 180 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 56 | 6 95 58 90 79 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 80 | . . . 54 22 4 Terrain Destroyed 106 | . . . 54 46 6 Melee 17 | . . . 6 7 4 Projectile 2 | . . . . . 2 AOE 87 | . . . 48 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 5386 | 82 637 1031 1356 1526 754 Wait 1385 | 4 24 245 299 618 195 Move 3357 | 55 551 652 878 757 464 Hop . | . . . . . . Pick Up 83 | 9 18 18 18 9 11 Fast Attach 21 | 8 3 3 1 3 3 Attach 18 | . 2 7 1 4 4 Detach 8 | . . 6 . . 2 Swap 123 | 3 5 19 44 32 20 Drop 95 | 1 18 20 31 9 16 Fire 269 | 2 15 61 71 87 33 Melee 26 | . . . 13 7 6 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Propulsion x1 287 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Discovered exit to Materials (range 3) 309 | -10/Materials | Build established: Hacker-Mutant 372 | -10/Materials | Discovered exit to Materials (range 12) 473 | -10/Materials | Identified exit to Mines 473 | -10/Materials | Discovered exit to Mines (range 15) 634 | -10/Materials | Discovered exit to Mines (range 16) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Utility x2 946 | -9/Materials | Identified exit to Storage 946 | -9/Materials | Discovered exit to Storage (range 13) 1274 | -9/Materials | Identified exit to Mines 1274 | -9/Materials | Discovered exit to Mines (range 16) 1276 | -9/Materials | Met 8R-AWN 1575 | -9/Materials | Identified exit to Materials 1575 | -9/Materials | Discovered exit to Materials (range 10) 1974 | -9/Materials | Repaired Com. Wheel 2001 | -9/Materials | Repaired Com. Wheel 2038 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2046 | -9/Materials | Entered Storage 2462 | -9/Storage | Garrison activated, responded to threat 2968 | -9/Storage | Identified exit to Recycling 2968 | -9/Storage | Discovered exit to Recycling (range 13) 3075 | -9/Storage | Repaired Ion Engine 3106 | -9/Storage | Learned location of Armory (-4) 3231 | -9/Storage | Crushed by falling debris 3978 | -9/Storage | Repaired Imp. Sensor Array 4055 | -9/Storage | Entered Materials 4055 | -8/Materials | Evolved 2 slots: Utility x2 4475 | -8/Materials | Identified exit to Factory 4475 | -8/Materials | Discovered exit to Factory (range 26) 5118 | -8/Materials | Discovered exit to Factory (range 14) 5692 | -8/Materials | Repaired Weight Redist. System 5961 | -8/Materials | Repaired Lgt. Treads 5989 | -8/Materials | Repaired Lgt. Treads 6041 | -8/Materials | Repaired Cld. Ion Engine 6250 | -8/Materials | Entered Factory 6250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6434 | -7/Factory | Identified exit to Factory 6757 | -7/Factory | Build established: Scavenger-Mutant 6917 | -7/Factory | Identified exit to Lower Caves 6917 | -7/Factory | Discovered exit to Lower Caves (range 18) 7120 | -7/Factory | Self-destructed Last Messages --------------- 06997_ Dropped Katana. 06997_ Acquired Scythe. 07013_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07018_ U-05 Engineer builds a Wall. 07029_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 07044_ U-05 Engineer builds a Wall. 07056_ O-16 Technician distress signal alerts nearby ally. 07056_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07058_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 07069_ U-05 Engineer builds a Wall. 07080_ W-25 Informer distress signal alerts nearby ally. 07084_ ALERT: Rogue bot located, Programmers report to Factory Zone 4N. 07087_ Dropped Com. Wheel. 07089_ Acquired Com. Wheel. 07097_ W-25 Informer distress signal alerts nearby ally. 07106_ G-47 Trooper destroyed. 07110_ Acquired Com. Wheel. 07113_ Weight Redist. System destroyed. 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