Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 23:19:58 Player: Maxima Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1728) 1728 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3678 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Hot (206) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heat Sink Improved Terrain Scanner Improved Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Heat Sink Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Spread Laser Pulse Rifle Assault Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Improved Terrain Scanner Improved Utility Shielding Beam Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 61 | 7 15 23 16 Power 14 | 2 4 5 3 Engine 12 | 2 4 5 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 2 3 5 Treads 7 | 2 2 2 1 Leg 5 | . . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 4 7 3 Device 6 | . . 4 2 Storage 4 | 1 2 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 20 | 2 5 8 5 Energy Gun 13 | 2 4 3 4 Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 3 | . . 3 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 12 10 Power 5 | . . 3 2 Propulsion 5 | . . 2 3 Utility 4 | . . 2 2 Weapon 8 | . . 5 3 Highest Loss Streak 9 | . . 6 9 To Critical Strikes . | . . . . Average Backups 2 | . 2 2 4 Power . | . 1 . . Propulsion . | . . . 1 Utility . | . . . 2 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 88 96 Engine 15 | . 14 16 14 Treads 19 | . 28 18 13 Leg 4 | . . 1 12 Device 6 | . . 8 10 Storage 1 | . 3 . . Processor 10 | . 11 11 9 Protection 10 | . 12 11 6 Energy Gun 16 | . 27 7 17 Energy Cannon 2 | . . 5 . Ballistic Cannon 2 | . . . 7 Launcher 1 | . . 4 . Special Weapon 1 | . . 2 . Peak Build Rating 28 | 6 7 14 28 Average Rating 13 | 4 6 11 23 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 99 | 14 99 20 29 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 5 5 Average Capacity 5 | 6 8 5 5 Most Carried 5 | 1 5 5 5 Average Carried 2 | . 2 2 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 4 2 5 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Gunner 10% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1195 | 185 215 467 328 Remotely . | . . . . Salvage Created 2171 | . 518 1145 508 Parts 146 | . 34 73 39 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 16 21 13 Guns 29 | . 16 5 8 Cannons 14 | . . 9 5 AOE 6 | . . 6 . Classes Destroyed 10 | . 4 6 . Worker 3 | . . 2 1 Builder 6 | . . 5 1 Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 7 | . 1 4 2 Swarmer 17 | . 9 4 4 Grunt 25 | . 7 14 4 Sentry 8 | . . 3 5 Best Kill Streak 8 | . 5 8 4 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 5 | . 1 5 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 352 | . 78 148 126 Missed 107 | . 28 51 28 Hits 245 | . 50 97 98 Projectile 245 | . 50 97 98 Critical Strikes 2 | . . 1 1 Damage Taken 3338 | . 501 1313 1524 Core 970 | . 45 372 553 Absorbed by Shields 56 | . . . 56 Redirected to Shielding 38 | . . 19 19 Core Remaining (%) 63 | 100 82 7 . Volleys Fired 141 | . 48 57 36 Largest 3 | . 2 2 3 Hottest 200 | . 100 200 165 Shots Fired 283 | . 96 86 101 Gun 185 | . 96 20 69 Cannon 64 | . . 32 32 Launcher 21 | . . 21 . Special 13 | . . 13 . Kinetic 32 | . . . 32 Thermal 214 | . 96 49 69 Explosive . | . . . . Electromagnetic 37 | . . 37 . Robot Hit Streak 10 | . 10 8 6 Robot Miss Streak 13 | . 6 3 13 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 170 | . 47 52 71 Core Hits 125 | . 29 43 53 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 3 4 3 Burn 4 | . 3 1 . Meltdown 1 | . . 1 . Blast 3 | . . . 3 Corrupt 1 | . . 1 . Sever 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3383 | . 591 1519 1273 Guns 1619 | . 591 183 845 Cannons 748 | . . 327 421 Explosions 823 | . . 823 . Melee . | . . . . Ramming 29 | . . 22 7 Kinetic 421 | . . . 421 Thermal 2032 | . 591 596 845 Explosive . | . . . . Electromagnetic 901 | . . 901 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 29 . Message Errors 6 | . . 6 . Matter Fused 8 | . . 8 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 7 | . . 7 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 89 | . . 68 21 Projectiles 27 | . . 6 21 Explosions 62 | . . 62 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 181 | . . 181 . Shots 10 | . . 10 . Rammed 9 | . . 9 . Targets Rammed 11 | . . 9 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 760 | . 323 420 760 Average Temperature 142 | . 98 125 214 Received Heat Transfer 1315 | . 174 462 679 Effects 36 | . . 4 32 Shutdowns 11 | . . 1 10 Energy Bleed 2 | . . . 2 Interference 9 | . . 2 7 Matter Decay 2 | . . 1 1 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . 5 3 1 Heat Transferred 4796 | . 1820 1423 1553 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 1 Low Security (%) 69 | 100 68 52 94 Level 1 30 | . 31 47 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 314 | . 314 312 210 Initial 111 | . . 111 88 Average 130 | . 125 167 89 Influence Increases 1620 | . 479 725 416 Destroy 0b10 Robot/C 1000 | . 320 420 260 Destroy 0b10 Robot/NC 100 | . 10 70 20 Destroy Leader 246 | . 62 110 74 Successful Hack 24 | . 12 3 9 Disable Machine 75 | . . 60 15 Destroy Structure 25 | . . 17 8 Lose Combat Pursuer 150 | . 75 45 30 Influence Decreases 1505 | . 214 780 511 Entered New Map 276 | . . 154 122 Time Decay 1009 | . 214 506 289 Lost Part 220 | . . 120 100 Squads Dispatched 9 | . 3 3 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 28 33 29 Peak Tracking Total 8 | . 8 5 8 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 8 12 6 Successful 13 | . 3 6 4 Failed 13 | . 5 6 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 26 | . 8 12 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 3 6 4 Record 8 | . 3 5 . Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Maintenance Status 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3173 | 81 864 1373 855 Spaces Moved 1569 | 47 391 696 435 Core 3 | 3 . . . Treads 1240 | 44 391 592 213 Legs 326 | . . 104 222 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 157 | 152 174 154 147 Slowest Speed 320 | 160 320 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 58 51 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 13 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1968 | 53 474 876 565 Wait 138 | . 9 74 55 Move 1566 | 46 390 695 435 Hop . | . . . . Pick Up 8 | . 2 . 6 Fast Attach 20 | 6 1 11 2 Attach 6 | . . 5 1 Detach 1 | . . 1 . Swap 49 | 1 15 14 19 Drop 23 | . 9 5 9 Fire 141 | . 48 57 36 Melee . | . . . . Ram 8 | . . 8 . Kick 2 | . . . 2 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 644 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Discovered new exit (range 9) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1644 | -9/Materials | Discovered new exit (range 13) 1672 | -9/Materials | Core integrity fell below 50% 1885 | -9/Materials | Core integrity fell below 20% 1909 | -9/Materials | Lost 6 parts (1p2n1u2w) 2314 | -9/Materials | Discovered new exit (range 3) 2319 | -9/Materials | Entered another Materials area 2319 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2358 | -8/Materials | Build established: Scavenger-Mutant 2705 | -8/Materials | Build established: Scavenger-Gunner 2856 | -8/Materials | Garrison activated, responded to threat 3087 | -8/Materials | Build established: Gunner 3137 | -8/Materials | Garrison activated, responded to threat 3159 | -8/Materials | Core integrity fell below 50% 3171 | -8/Materials | Core integrity fell below 20% 3174 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Lgt. Nuclear Core shutdown. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Lgt. Deuterium Engine damaged (-6). Overheating: Heat Sink damaged (-3). Titanium Leg broken. Overheating: Short circuit. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Kicked G-47 Trooper. Carbon-fiber Leg destroyed. Power failure, Lgt. Nuclear Core shutdown. Broken Assault Cannon destroyed. Lgt. Deuterium Engine destroyed. Lgt. Nuclear Core destroyed. Broken Titanium Leg destroyed. Overheating: System interference. Heat Sink temporarily disabled. Imp. Targeting Computer temporarily disabled. Heat Sink destroyed. 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"""% #?????? ## %## ! | | ????????????????????? % #???????"## %## | | ????????????????????? +????????## ## = | | ????????????????????? #????????## ## | | ?????????????????????### #????????# ###+#### | | ???????????????????????# #????????#! # | | ???????????????????????# #????????# # | | ???????????????????????+ ?????????# # | | ???????????????????????# ????????# ##### # | | ???????????????????????# ### ###???# | | ???????????????????????+ #?????#! | | ?????????????????????????????## ##### #?????##!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em One Hack Too Far Troublemaker Well Done Challenges ------------ None Game ------ Seed GrapheneDefenseArray Manual? 0 Play Time 01:02:38 Cumulative 1.8 hours Start 2026.08.16 @ 20:58:35 End 2026.08.16 @ 23:19:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c915f26f-8cfa-49ae-ad11-c446e50bb6c3