Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 20:41:03 Player: omewwes Result: Destroyed by LY-G3A(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 808 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Walking (140) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (5) ---- Aluminum Leg Subdweller Monowheel Large Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Large Storage Unit Terrain Scanner Small Laser Small Laser Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 5 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 6 | 1 4 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | . 4 4 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . 4 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 99 86 Engine 14 | . 14 14 Leg 27 | . 28 26 Device 9 | . 13 6 Storage 8 | . 14 3 Protection 3 | . . 5 Energy Gun 27 | . 26 27 Peak Build Rating 12 | 6 7 12 Average Rating 8 | 4 6 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 13 15 27 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 8 5 Most Carried 6 | . 6 5 Average Carried 4 | . 5 4 Final Capacity 8 | 8 8 5 Final Carried 5 | . 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 383 | 212 106 65 Remotely . | . . . Salvage Created 404 | . 208 196 Parts 19 | . 7 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 6 5 Guns 11 | . 6 5 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 3 2 Subdweller 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 96 | . 43 53 Missed 27 | . 13 14 Hits 69 | . 30 39 Projectile 69 | . 30 39 AOE 1 | . . 1 Critical Strikes 2 | . 2 . Damage Taken 1220 | . 425 795 Core 267 | . 74 193 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 1 30 34 Largest 2 | 1 2 2 Hottest 100 | 20 100 100 Shots Fired 127 | 1 60 66 Gun 127 | 1 60 66 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 1 | 1 . . Thermal 126 | . 60 66 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 10 16 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 83 | . 37 46 Core Hits 25 | . 12 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 952 | . 452 500 Guns 952 | . 452 500 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 952 | . 452 500 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 384 | . 384 10 Average Temperature 155 | . 163 4 Received Heat Transfer 738 | . 480 258 Effects 5 | . 5 . Energy Bleed 3 | . 3 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2905 | . 1285 1620 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | . 130 . Initial . | . . . Average 55 | . 61 . Influence Increases 320 | . 270 50 Destroy 0b10 Robot/C 160 | . 120 40 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 32 | . 22 10 Successful Hack 33 | . 33 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 320 | . 188 132 Entered New Map 40 | . . 40 Time Decay 270 | . 178 92 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 16 7 Peak Tracking Total 7 | . 7 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Detonate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 579 | . 418 161 Terrain 579 | . 418 161 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1216 | 64 516 636 Spaces Moved 698 | 48 319 331 Core 8 | 8 . . Treads . | . . . Legs 690 | 40 319 331 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 111 120 134 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 44 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 904 | 54 390 460 Wait 104 | . 28 76 Move 696 | 47 318 331 Hop . | . . . Pick Up 10 | . 7 3 Fast Attach 11 | 6 1 4 Attach 3 | . 1 2 Detach 1 | . . 1 Swap 6 | . 4 2 Drop 7 | . 1 6 Fire 65 | 1 30 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Identified exit to Mines 512 | -10/Materials | Discovered new exit (range 10) 565 | -10/Materials | Derelicts attacked the area 568 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Entered Subcaves 582 | -10/Subcaves | Approached by a straggling Scientist 586 | -10/Subcaves | Learned Materials security intel 719 | -10/Subcaves | Disturbed a concealed Subdweller 1025 | -10/Subcaves | Core integrity fell below 50% 1203 | -10/Subcaves | Core integrity fell below 20% 1217 | -10/Subcaves | Destroyed by LY-G3A(R) with Subdweller Beam Cannon Last Messages --------------- SS-KY1(c): "I think it's somewhere northwest of here" SS-KY1(c): "We're getting close, I can feel it." 01003_ Med. Laser destroyed. 01004_ SS-KY1(c) destroyed. 01010_ Scrap Shield destroyed. 01015_ Tech Extrapolator violently self-destructs. 01023_ 0F-UCV(R) destroyed. 01023_ Switching to secondary target: W4-F4F(R). 01032_ W4-F4F(R) destroyed. 01037_ Acquired 5 matter. 01049_ Dropped Ion Engine. 01049_ Acquired Sub. Monowheel. 01050_ Acquired 10 matter. 01070_ Acquired Disposable Heat Sink. 01077_ Acquired 10 matter. 01192_ AC-HSJ(R) suffers critical hit (Burn). 01210_ Sml. Laser destroyed. 01211_ Aluminum Leg destroyed. 01213_ Sub. Power Source destroyed. 01215_ Disposable Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????## ##???????????????????????????? | | ?????????????## ##??????????????????????????? | | ????????????### ##????????????????#######??? | | ???????????## #?????????????#??#!%#!!#??? | | ???????????# #????????????????#%! [%#??? | | ???????????# ### #??##########????##"*###??? | | ???????????# ##??###?## #??#?###&$###?? | | ???????????# ##?????## #????# #%## ##? | | ???????????## ###???# ##????# "!" #? | | ????????????# #???# ##?##### ##? | | ????????????# ###### ##?# ## ##? | | ????????????# ### ## ### ### | | ????????????## ## ### ### | | ?????????????## ### | | ??????????????# % ## | | ??????????????# [ ##### | | ?????????????# ### #???# ##### | | ????????????# ###?##% #???# ##???## | | ????????????### ###????## #???#####????? | | ??????????????# #??????## ##?????????#??? | | ??????????????####?????## ####??????????#??? | | ??????????????????????## ##????????????????? | | ??????????????????????# " ##?????????????????? | | ??????????????????????# ""##??????????????????# | | ??????????????????????# ###???????????????????# | | ??????????????????????# @ #?????????????????????# | | ?????????????????????# ##?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????## RR#??????????????????????? | | ????????????????????? # ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????# """"?????????????????????? | | ???????????????????### """"?????????????????????? | | ?????????????????????## """"?????????????????????? | | ??????????????????????# """??????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSensorHarness Manual? 0 Play Time 00:08:48 Cumulative 117.3 hours Start 2025.11.24 @ 20:32:50 End 2025.11.24 @ 20:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5217bf71-ae9d-40f3-bea7-65e862e53452