Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 09:24:15 Player: Blank Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (519) 519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5894 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 21/250 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (6) --- VTOL Module VTOL Module > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Mini Drone Bay (3/3) Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter IFF Parser Improved Transmission Jammer Drone Bay > --- WEAPON ----------- Mini Grenade Launcher Improved Datajack CR-A16's Pointy Stick > --- INVENTORY -------- Neutrino Core Melee Analysis Suite Authchip [Propulsion] Mini Drone Bay Mini Drone Bay Mini Drone Bay Antimatter Cannon Antimatter Cannon [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon CR-A16's Pointy Stick Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . 2 . . . 1 . 1 Utility 6 | . . . . . . 3 2 1 Weapon 1 | . . . . . . 1 . . Parts Attached 51 | 7 7 3 . 10 1 5 3 15 Power 9 | 1 2 . . 2 . 1 . 3 Engine 5 | 1 2 . . 2 . . . . Core 3 | . . . . . . 1 . 2 Reactor 1 | . . . . . . . . 1 Propulsion 13 | 2 2 2 . 1 1 . . 5 Treads . | . . . . . . . . . Leg 4 | 2 . . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . 2 2 . 1 1 . . 3 Utility 17 | 2 2 1 . 3 . 3 2 4 Device 13 | 1 1 1 . 3 . 2 2 3 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . . 1 . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 1 . . 4 . 1 1 3 Energy Gun 3 | 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . . 3 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . . . 2 . . . 1 Parts Lost 28 | . 2 . . . 4 . . 22 Power 5 | . . . . . 1 . . 4 Propulsion 9 | . . . . . 1 . . 8 Utility 7 | . . . . . . . . 7 Weapon 7 | . 2 . . . 2 . . 3 Highest Loss Streak 16 | . 1 . . . 2 . . 16 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 4 6 6 8 7 6 3 6 5 Power . | . 1 1 1 1 . . . 1 Propulsion 1 | 2 4 2 2 1 1 . . . Utility 2 | . . 1 2 3 3 2 2 2 Weapon 1 | . . 1 2 2 1 1 4 1 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 5 . 1 3 . . . 7 Power . | . . . . . . . . . Propulsion 6 | . 5 . 1 . . . . . Utility 7 | . . . . 3 . . . 4 Weapon 3 | . . . . . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 95 85 88 98 91 85 93 54 Engine 8 | . 14 11 11 11 10 6 5 . Core 1 | . . . . . . 4 5 2 Leg 4 | . 23 . . . . . . 2 Flight 29 | . 4 42 44 44 44 33 29 13 Device 13 | . 11 9 11 11 11 20 25 12 Storage 9 | . 14 11 11 11 11 6 5 2 Processor 2 | . . . . . . 1 5 9 Energy Gun 6 | . 26 11 11 3 . . . . Launcher 3 | . . . . 7 3 4 5 2 Piercing Weapon 5 | . . . . 9 11 6 5 2 Peak Build Rating 66 | 7 9 13 13 28 28 40 54 66 Average Rating 22 | 5 7 12 12 20 20 33 48 37 On Entrance 20 | . 7 7 13 13 28 18 40 54 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 15 20 11 11 19 18 24 29 30 Greatest Support 34 | 20 20 16 16 29 29 29 29 34 Greatest Overweight (x) 5 | . 3 . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 9 | 6 9 8 8 8 8 7 7 8 Average Carried 6 | 4 6 6 7 7 6 3 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 5 7 7 2 Class Distribution -------------------- 54% | Sprinter 29% | Mutant 10% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Ninja | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 775 | 270 60 . . 165 45 70 10 155 Remotely 10 | 10 . . . . . . . . Salvage Created 1026 | 130 280 . . . 50 124 226 216 Parts 48 | 6 10 . . . 4 7 5 16 Haulers Intercepted 2 | . . . . . . 1 1 . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 12 | . 5 . . . 2 . . 5 Melee 3 | . . . . . 2 . . 1 Guns 5 | . 3 . . . . . . 2 Cannons 1 | . . . . . . . . 1 AOE 3 | . 2 . . . . . . 1 Classes Destroyed 7 | 2 1 . . . 1 2 . 1 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . 1 . 1 Tunneler 2 | 2 . . . . . . . . Hauler 2 | . . . . . . 1 1 . Recycler 4 | 1 1 . . . . . 1 1 Swarmer 7 | . . . . . 2 . . 5 Grunt 5 | . 5 . . . . . . . Best Kill Streak 4 | 3 4 . . . 1 1 2 3 Combat Bots Only 4 | . 4 . . . 1 . . 3 Max Kills in Single Turn 2 | 1 2 . . . 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . . 1 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 344 | . 29 3 . . 48 . . 264 Missed 121 | . 7 2 . . 20 . . 92 Hits 223 | . 22 1 . . 28 . . 172 Projectile 223 | . 22 1 . . 28 . . 172 Critical Strikes 7 | . . . . . . . . 7 Damage Taken 3398 | . 298 15 . . 440 . . 2645 Core 1299 | . 100 . . . 46 . . 1153 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 60 . . . 88 100 100 . Volleys Fired 36 | 5 14 . . . . . . 17 Largest 2 | 2 2 . . . . . . 1 Hottest 80 | 80 80 . . . . . . 35 Shots Fired 51 | 10 24 . . . . . . 17 Gun 45 | 10 24 . . . . . . 11 Cannon 6 | . . . . . . . . 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 17 | . . . . . . . . 17 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 34 | 10 24 . . . . . . . Robot Hit Streak 7 | 3 7 . . . . . . 6 Robot Miss Streak 2 | 1 2 . . . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 46 | 6 18 . . . 3 2 5 12 Core Hits 31 | 4 9 . . . 2 1 2 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 1 Blast 1 | . . . . . . . . 1 Impale 1 | . . . . . . . 1 . Melee Attacks 28 | . . . . 1 13 3 7 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 28 | . . . . 1 13 3 7 4 Sneak Attacks 5 | . . . . . . 2 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1871 | 94 369 . . . 103 148 294 863 Guns 483 | 94 228 . . . . . . 161 Cannons 117 | . . . . . . . . 117 Explosions 650 | . 141 . . . . . . 509 Melee 617 | . . . . . 103 148 294 72 Ramming 4 | . . . . . . . . 4 Kinetic 278 | . . . . . . . . 278 Thermal 141 | . 141 . . . . . . . Explosive 509 | . . . . . . . . 509 Electromagnetic 322 | 94 228 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 617 | . . . . . 103 148 294 72 Highest Corruption 3 | . 3 . . . . . . 1 Average Corruption 2 | . 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . 1 . . . . . . . Matter Fused 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 113 | . 3 . . . . 22 . 88 Projectiles 27 | . . . . . . . . 27 Explosions 64 | . 3 . . . . . . 61 Melee 22 | . . . . . . 22 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 286 | . 59 . . . . . . 227 Shots 4 | . 2 . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 121 | 36 40 6 . 3 6 121 2 1 Average Temperature 9 | 19 12 4 . 2 2 39 2 1 Received Heat Transfer 406 | . 129 9 . . 18 . . 250 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 . . 100 100 76 Level 1 6 | . . . . . . . . 23 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 343 | 10 90 30 3 . . 60 12 343 Initial 56 | . . . 3 . . 56 7 . Average 43 | 1 35 8 1 . . 32 1 94 Influence Increases 1038 | 15 157 30 . . 200 41 12 583 Destroy 0b10 Robot/C 240 | . 100 . . . 40 . . 100 Destroy 0b10 Robot/NC 55 | 15 5 . . . . 10 10 15 Destroy Leader 44 | . 20 . . . 10 2 2 10 Successful Hack 35 | . 5 . . . . 14 . 16 Disable Machine 90 | . . . . . . 15 . 75 Destroy Structure 64 | . 12 . . . . . . 52 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 480 | . 15 30 . . 150 . . 285 Influence Decreases 730 | 15 157 20 10 . 110 114 29 275 Entered New Map 51 | . . . 7 . . 34 10 . Time Decay 492 | 15 144 20 3 . 80 80 19 131 Lost Part 187 | . 13 . . . 30 . . 144 Squads Dispatched 4 | . 1 . . . . . . 3 Investigation 2 | . 1 . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 3 | . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 10 5 3 . 15 . . 45 Peak Tracking Total 19 | . 5 4 3 . 8 . . 19 Tactical Retreats 12 | . 1 1 . . 5 . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 3 | . 2 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 6 | . . . . . . 1 . 5 Max in Single Turn 2 | . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 6 | . 1 . . 1 . 1 1 2 Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 1 1 Total Hacks 13 | . 4 . . 2 . 1 1 5 Successful 10 | . 3 . . 2 . 1 . 4 Failed 2 | . 1 . . . . . 1 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 Manual 27 | . . . . 2 . 13 6 6 Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 Garrison Access 3 | . . . . . . 1 1 1 Terminal Hacks 5 | . 3 . . 2 . . . . Part Schematic 2 | . . . . 2 . . . . Emergency Access Points 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 Retrieve Study 3 | . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Watchers 2 | . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 1 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . . . 18 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 . . . . Highest-Rated Group 156 | . . . . 156 . . . . Highest-Rated Ally 42 | . . . . 42 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Active Infowar (turns) 836 | . . 66 49 215 . 173 139 194 Sensors 823 | . . 66 49 215 . 173 139 181 IFF 262 | . . . . . . 127 85 50 Seismic 83 | . . . . . . . . 83 Jamming 155 | . . . . . . . 2 153 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 2 3 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 3 | . . . . . . 1 1 1 Emergency Access 1 | . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . 1 Trap Installations 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 2266 | 109 425 70 49 659 259 174 139 382 Spaces Moved 4442 | 64 267 150 180 1745 622 405 453 556 Core 58 | 1 . . . . . . . 57 Treads . | . . . . . . . . . Legs 291 | 63 220 . . . . . . 8 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4093 | . 47 150 180 1745 622 405 453 491 Fastest Speed 23 | 50 112 26 26 26 26 23 23 23 Average Speed 36 | 118 119 26 26 29 28 23 23 47 Slowest Speed 435 | 120 285 26 26 106 31 23 23 435 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . 1 . . . . . 14 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 35 15 42 93 72 8 11 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 3 2 . . . Spaces Dug 3 | . . . . . 1 . . 2 Terrain Destroyed 43 | . 13 . . . 1 . . 29 Melee 3 | . . . . . 1 . . 2 Projectile 2 | . . . . . . . . 2 AOE 38 | . 13 . . . . . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total 4942 | 83 351 178 181 1891 675 477 470 636 Wait 330 | 2 44 24 . 119 38 58 6 39 Move 4408 | 63 266 147 179 1744 621 404 452 532 Hop 11 | . . 1 . . . . . 10 Pick Up 34 | 6 9 3 1 5 . 5 1 4 Fast Attach 29 | 7 . 1 . 2 . 3 3 13 Attach 14 | . 1 2 . . 3 3 1 4 Detach 1 | . . . . . . . . 1 Swap 22 | . 7 . . 12 . 1 . 2 Drop 27 | . 10 . 1 8 . . . 8 Fire 36 | 5 14 . . . . . . 17 Melee 28 | . . . . 1 13 3 7 4 Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Ext) -5/Factory -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Discovered new exit (range 15) 605 | -9/Materials | Entered Mines 630 | -9/Mines | Learned 4 Materials zone layouts 644 | -9/Mines | Learned Materials garrison access intel 647 | -9/Mines | Identified exit to Materials 651 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 654 | -9/Mines | Entered Zion 756 | -7/Zion | Found CR-A16's Pointy Stick 815 | -7/Zion | Build established: Sprinter 829 | -7/Zion | Learned location of Data Miner (-6) 838 | -7/Zion | Found Prototype Launcher 838 | -7/Zion | Identified Rocket Array 883 | -7/Zion | Learned 8 Factory zone layouts 884 | -7/Zion | Learned Factory stockpile data 896 | -7/Zion | Learned location of Warlord (-5) 1030 | -7/Zion | Met Imprinter 1062 | -7/Zion | Imprinted 1074 | -7/Zion | Declared Zion's savior 1251 | -7/Zion | Discovered new exit (range 16) 1313 | -7/Zion | Entered Proximity Caves 1316 | -6/Proximity Caves | Learned Factory security intel 1384 | -6/Proximity Caves | Learned location of Extension (-6) 1435 | -6/Proximity Caves | Spotted B-75 Beast 1466 | -6/Proximity Caves | Learned location of 1 exit from Factory 1477 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1547 | -6/Proximity Caves | Discovered new exit (range 4) 1572 | -6/Proximity Caves | Entered Factory 1572 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 1573 | -6/Factory | Identified exit to Extension 1574 | -6/Factory | Identified exit to Lower Caves 1589 | -6/Factory | Retrieved Zion intel report: Trap Installations 1724 | -6/Factory | Discovered new exit (range 6) 1746 | -6/Factory | Identified exit to Factory 1746 | -6/Factory | Entered another Factory area 1746 | -5/Factory | Evolved 2 slots: Utility x2 1826 | -5/Factory | Discovered new exit (range 6) 1826 | -5/Factory | Identified exit to Factory 1846 | -5/Factory | Retrieved Zion intel report: Emergency Access 1885 | -5/Factory | Entered another Factory area 1885 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 1978 | -4/Factory | Central database locked down 2084 | -4/Factory | Core integrity fell below 50% 2126 | -4/Factory | Lost 16 parts (2p6n7u1w) 2198 | -4/Factory | Core integrity fell below 20% 2220 | -4/Factory | Garrison activated, responded to threat 2267 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02233_ Acquired Lgt. Nuclear Core. 02234_ K-01 Serf collects debris. 02235_ Acquired VTOL Module+. 02235_ Slug penetrates Wall. 02236_ U-05 Engineer builds a Wall. 02236_ Acquired VTOL Module+. 02237_ K-01 Serf collects debris. 02249_ Slug penetrates Wall. 02250_ U-05 Engineer destroyed. 02250_ K-01 Serf collects debris. 02250_ Slug penetrates Wall. 02250_ Matter Pump disabled. 02250_ K-01 Serf collects debris. 02250_ Acquired 19 matter. 02255_ Lgt. Nuclear Core destroyed. 02255_ Slug penetrates Wall. 02257_ W-44 Eye sends out distress signal. 02258_ Detecting system override signal. 02259_ Acquired Railgun. 02260_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????w????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ?????? | | ??????????????????#"?????????????????????? "??? ? | | ???????????????????""????????????????????? ?? ? | | ??????????????????? ????????????????????? ? ? | | ???????????????#w???? ???????????????????? ??? | | ??????????????## ######+####################/####? | | ??????????????# #? | | ??????????????# #? | | ??????????????# """ #? | | ??????????????# """ ## | | ??????????????# w """ # | | ??????????????# ###s#############/## #% | | ????????????????????# p s@ =## # """ # | | ????????????????????# pss ## # """ # | | ????????????????????# s ! ## """ # ""%| / | | ????????????????????# ## """ / # | | ????????????????????#"" """" ## """ # """ # | | ????????????????????#"T """" ## # """ # | | ????????????????????#"" """" ## """ # """ ## | | ????????????????????# """" ## """ [ # ## | | ????????????????????#######?#### """ # """ | | ???????????????????????????????# # """ ## | | ???????????????????????????????? # """ #? | | ????????????????????????????????######## #? | | ?????????????????????????????????????? + #? | | ?????????????????????????????????????? #+####+###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Evasion (%) 65 Melee Accuracy 5 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Shock Absorption System | -7/Zion | Archive Energy Well | -7/Zion | Archive Drone Bay | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Challenges ------------ None Game ------ Seed PropulsionEnhancedScreen Manual? 0 Play Time 01:07:35 Cumulative 11.5 hours Start 2026.08.03 @ 07:24:17 End 2026.08.03 @ 09:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8724607a-38e5-46d7-9a41-11a7b730cbc1