Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 08:47:56

Player: Waffa

Result: Destroyed self via exploding Nuclear Reactor

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (10)      50
Value Destroyed (249)      249
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 499

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     235/300
Energy                     180/250
System Corruption          0%
Temperature                Cool (40)
Movement                   Walking (260) Ox2
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Visual Processing Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
          Light Ion Engine
                Aluminum Leg
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Tractor Beam
          Light EM Pulse Cannon
          Light EM Pulse Cannon
          Heavy Assault Rifle
          Heavy Assault Rifle
          Heavy Assault Rifle
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Visual Processing Unit
>               --- WEAPON -----------
          Light EM Pulse Cannon
          Heavy Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
                Aluminum Leg
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Tractor Beam
          Light EM Pulse Cannon
          Light EM Pulse Cannon
          Light EM Pulse Cannon
          Heavy Assault Rifle
          Heavy Assault Rifle
          Heavy Assault Rifle
                Rocket Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Visual Processing Unit
  Device                   Tractor Beam
  Storage                  High-capacity Storage Unit
  Processor                Visual Processing Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             20   | 7   13  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 4   2   
    Treads                 .    | .   .   
    Leg                    4    | 2   2   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | .   3   
    Device                 1    | .   1   
    Storage                1    | .   1   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   8    | 2   6   
    Energy Gun             2    | 1   1   
    Energy Cannon          2    | .   2   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 9    | .   9   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   6    | .   6   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     84   | .   84  
  Engine                   13   | .   13  
  Leg                      26   | .   26  
  Device                   3    | .   3   
  Storage                  5    | .   5   
  Processor                7    | .   7   
  Energy Gun               5    | .   5   
  Energy Cannon            6    | .   6   
  Ballistic Gun            13   | .   13  
Peak Build Rating          12   | 5   12  
  Average Rating           7    | 3   8   
  On Entrance              2    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             52   | 6   52  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 20   | 5   20  
  Average Capacity         10   | 5   11  
  Most Carried             17   | 5   17  
  Average Carried          7    | 2   7   
  Final Capacity           20   | 5   20  
  Final Carried            15   | 4   15  

 Class Distribution 
--------------------
 87% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           372  | 265 107 
  Remotely                 65   | .   65  
Salvage Created            221  | 36  185 
  Parts                    17   | 1   16  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  4    | 1   3   
  Guns                     2    | 1   1   
  AOE                      2    | .   2   
Classes Destroyed          5    | 1   4   
  Builder                  2    | .   2   
  Hauler                   1    | .   1   
  Recycler                 1    | .   1   
  Watcher                  2    | .   2   
  Grunt                    4    | 1   3   
Best Kill Streak           5    | 1   5   
  Combat Bots Only         2    | 1   2   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        102  | 5    97   
  Missed                   24   | 2    22   
Damage Taken               1203 | 34   1169 
  Core                     298  | .    298  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              45   | 4    41   
  Largest                  2    | 2    2    
  Hottest                  79   | 60   79   
Shots Fired                65   | 8    57   
  Gun                      55   | 8    47   
  Cannon                   8    | .    8    
  Launcher                 2    | .    2    
  Special                  .    | .    .    
  Kinetic                  42   | 4    38   
  Thermal                  13   | 4    9    
  Explosive                2    | .    2    
  Electromagnetic          8    | .    8    
  Robot Hit Streak         6    | 2    6    
  Robot Miss Streak        3    | 1    3    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           38   | 3    35   
  Core Hits                18   | 2    16   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           956  | 42   914  
  Guns                     343  | 42   301  
  Cannons                  120  | .    120  
  Explosions               457  | .    457  
  Melee                    .    | .    .    
  Ramming                  36   | .    36   
  Kinetic                  267  | 21   246  
  Thermal                  406  | 21   385  
  Explosive                127  | .    127  
  Electromagnetic          120  | .    120  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            55   | .    55   
  Projectiles              .    | .    .    
  Explosions               55   | .    55   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      235  | .    235  
  Shots                    4    | .    4    
  Rammed                   .    | .    .    
Targets Rammed             30   | .    30   
  Kicked                   30   | .    30   
  Crushed                  .    | .    .    
Highest Temperature        198  | 18   198  
  Average Temperature      55   | 14   62   
  Received Heat Transfer   546  | 18   528  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | 1    .    
  Heat Transferred         625  | 50   575  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             175  | 20  175 
  Initial                  13   | .   13  
  Average                  30   | 1   34  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | 1   12  
  Peak Tracking Total      4    | 1   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          5    | .   5   
  Max in Single Turn       3    | .   3   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                7    | .   7   
  Successful               2    | .   2   
  Failed                   5    | .   5   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                7    | .   7   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Record                   1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               888  | 113 775 
Spaces Moved               434  | 78  356 
  Core                     52   | 27  25  
  Treads                   .    | .   .   
  Legs                     382  | 51  331 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            150  | 95  162 
  Slowest Speed            260  | 120 260 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       20   | 7   34  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          42   | .   42  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      42   | .   42  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      607  | 107 500 
  Wait                     32   | 10  22  
  Move                     433  | 77  356 
  Hop                      .    | .   .   
  Pick Up                  38   | 9   29  
  Fast Attach              .    | .   .   
  Attach                   16   | 5   11  
  Detach                   .    | .   .   
  Swap                     4    | 2   2   
  Drop                     9    | .   9   
  Fire                     45   | 4   41  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     30   | .   30  
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   80 | -11/Scrapyard | Discovered new exit (range 8)
  114 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  374 | -10/Materials | Core integrity fell below 50%
  415 | -10/Materials | Lost 4 parts (2n2w)
  450 | -10/Materials | Core integrity fell below 20%
  820 | -10/Materials | Discovered new exit (range 12)
  889 | -10/Materials | Destroyed self via exploding Nuclear Reactor

 Last Messages 
---------------
Door malfunctions. <x2>
EMP Trap short circuited.
A bubble of electromagnetic force engulfs the
  area.
U-05 Engineer repairs door. <x2>
U-05 Engineer lays Concrete. <x2>
A-02 Transporter destroyed.
[Achievement: Loot Pinata]
Atomic Centrifuge disabled.
K-01 Serf collects debris. <x4>
Lgt. EM Pulse Cannon destroyed.
K-01 Serf collects debris. <x4>
Hvy. Assault Rifle destroyed.
Chain reaction triggered in Ion Engine.
Nuclear Reactor explodes.
U-05 Engineer destroyed.
Destroyed Com. Wheel.
Lgt. EM Pulse Cannon destroyed.
Destroyed Lgt. EM Pulse Cannon.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Let's See Who's Tougher
Loot Pinata
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              PlatingResetAxe
  Manual?         0
Play Time         00:30:29
  Cumulative      0.4 hours
  Start           2025.02.03 @ 21:14:56
  End             2025.02.04 @ 08:47:56
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Proggy
Map View          50x35
Zoom Use          4%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6f639341-f8eb-4683-8f48-11422b33173a