Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 16:04:42 Player: phosphophyllite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3037) 3037 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6778 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 200/200 System Corruption 15% Temperature Hot (297) Movement Walking (265) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- Arc Thrower Ion Cannon Gauss Cannon > --- INVENTORY (20) --- Armored Treads Airjet Trap Scanner Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Transmission Jammer EM Disruption Field Improved Shield Generator Hacking Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Power Shielding > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Trap Scanner Improved Terrain Scanner Armor Integrity Analyzer Transmission Jammer Improved Power Shielding Reflective Plating EM Disruption Field Improved Shield Generator Hacking Suite Pulse Rifle Pulse Rifle Gatling Laser Ion Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 89 | 7 18 18 18 5 9 11 . 3 Power 17 | 1 3 2 4 1 3 3 . . Engine 9 | 1 3 2 1 . 1 1 . . Core 8 | . . . 3 1 2 2 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 8 7 3 . 3 5 . . Treads 9 | . . 6 3 . . . . . Leg 7 | 2 . . . . 1 4 . . Wheel 2 | . 2 . . . . . . . Hover 6 | . 4 1 . . . 1 . . Flight 4 | . 2 . . . 2 . . . Utility 19 | 2 2 2 6 3 2 2 . . Device 9 | 1 1 1 4 . 2 . . . Storage 4 | 1 1 1 1 . . . . . Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 4 | . . . . 2 . 2 . . Artifact . | . . . . . . . . . Weapon 25 | 2 5 7 5 1 1 1 . 3 Energy Gun 14 | . . 5 5 1 1 1 . 1 Energy Cannon 5 | . 4 . . . . . . 1 Ballistic Gun 5 | 2 1 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 4 | . . 2 . . . 2 . . System Corruption 14 | . . 3 . . . 11 . . Parts Lost 30 | . 5 1 1 . 14 3 . 6 Power 5 | . 1 . . . 3 1 . . Propulsion 10 | . 2 . . . 6 . . 2 Utility 6 | . 1 . 1 . 3 . . 1 Weapon 9 | . 1 1 . . 2 2 . 3 Highest Loss Streak 6 | . 5 1 1 . 3 3 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 2 6 12 15 18 14 10 14 14 Power 1 | 1 1 1 2 3 1 . . . Propulsion 1 | . 1 . 2 3 1 . 2 2 Utility 7 | . 1 7 6 8 8 7 9 9 Weapon 2 | . 1 2 4 4 2 2 3 2 Tool/Special . | . . . . . . . . . Unused Backups 47 | . 3 14 16 5 . . . 9 Power 3 | . . 3 . . . . . . Propulsion 10 | . 1 1 3 5 . . . . Utility 27 | . 1 8 9 . . . . 9 Weapon 7 | . 1 2 4 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 83 95 99 99 72 81 100 99 Engine 5 | . 10 11 12 1 2 . 7 7 Core 8 | . . . 5 12 10 14 7 7 Treads 16 | . . 36 35 30 2 5 . . Leg 4 | . 10 . . . . 6 30 29 Hover 1 | . 8 5 . . . 1 . . Flight 1 | . 2 . . . 8 . . . Device 8 | . 8 9 13 7 7 6 . . Storage 8 | . 14 11 9 7 7 7 7 7 Processor 5 | . . . 4 7 7 7 7 7 Protection 3 | . . . . 6 1 6 15 14 Energy Gun 20 | . . 18 18 22 22 22 23 22 Ballistic Gun 1 | . 16 . . . . . . . Peak Build Rating 46 | 7 7 16 33 43 46 44 42 42 Average Rating 29 | 4 5 13 28 41 33 34 42 41 On Entrance 24 | . 7 7 16 33 43 27 42 42 Avg Prop Armor Cover (%) 9 | . . 5 . . 8 10 . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 17 37 66 73 69 67 67 67 Greatest Support 89 | 20 32 86 89 89 43 58 58 58 Greatest Overweight (x) 21 | . 3 1 . . 21 21 1 1 Average Overweight (x) 1 | . . . . . 12 6 1 1 Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 Average Capacity 17 | 6 8 14 16 20 20 20 20 20 Most Carried 20 | 5 8 15 20 20 20 18 15 15 Average Carried 13 | 2 6 12 15 18 14 10 14 14 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 Final Carried 20 | 4 8 15 20 20 11 14 15 11 Class Distribution -------------------- 51% | Gunner 23% | Mutant 16% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1821 | 278 301 366 282 72 75 384 37 26 Remotely 122 | 84 38 . . . . . . . Salvage Created 4458 | 73 473 1379 1277 473 410 373 . . Parts 220 | 5 26 91 64 17 11 6 . . Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 6 | . 3 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . . . 15 12 . . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 73 | . 11 22 22 5 8 5 . . Guns 58 | . 11 14 21 4 4 4 . . Cannons 4 | . . 4 . . . . . . AOE 3 | . . 3 . . . . . . Classes Destroyed 15 | 1 2 7 1 2 1 1 . . Worker 14 | . . 4 6 4 . . . . Builder 6 | . . 4 . 2 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . 1 1 . . . . . Recycler 10 | 1 3 1 4 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 7 | . . 2 4 1 . . . . Swarmer 17 | . 9 . 7 . . 1 . . Grunt 32 | . 2 14 8 1 5 2 . . Brawler 1 | . . . 1 . . . . . Duelist 3 | . . 2 . . 1 . . . Sentry 17 | . . 6 6 3 1 1 . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . 1 . . . Packrat 2 | . . . . . . 2 . . Best Kill Streak 6 | 1 6 5 5 2 3 1 . . Combat Bots Only 5 | . 5 3 4 1 3 1 . . Max Kills in Single Turn 3 | 1 1 3 2 2 2 1 . . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 606 | . 88 84 88 93 118 107 . 28 Missed 186 | . 13 31 30 35 31 38 . 8 Hits 420 | . 75 53 58 58 87 69 . 20 Melee 3 | . . 2 . . 1 . . . Projectile 417 | . 75 51 58 58 86 69 . 20 Critical Strikes 15 | . . 4 4 . 2 5 . . Damage Taken 5289 | . 656 876 683 704 1197 870 . 303 Core 1076 | . 158 196 21 64 319 284 . 34 Absorbed by Shields 39 | . . . 39 . . . . . Redirected to Shielding 130 | . . . . 36 83 . . 11 Ignored by Resistances 34 | . . . . . . 34 . . Regen/Repaired (Parts) 117 | . . 16 101 . . . . . Core Remaining (%) 70 | 100 36 51 96 . . . . . Volleys Fired 265 | 4 68 65 63 20 17 25 . 3 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 240 | 40 120 121 160 240 240 223 . 210 Shots Fired 569 | 8 130 123 124 60 50 66 . 8 Gun 536 | 8 122 102 124 60 50 66 . 4 Cannon 33 | . 8 21 . . . . . 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 131 | 8 122 . . . . . . 1 Thermal 344 | . 8 57 116 60 50 49 . 4 Explosive . | . . . . . . . . . Electromagnetic 94 | . . 66 8 . . 17 . 3 Robot Hit Streak 22 | 2 7 11 18 20 22 8 . 1 Robot Miss Streak 8 | 1 4 8 4 4 3 3 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 1 3 . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . Shots Hit Robots 391 | 5 73 81 96 44 40 48 . 4 Core Hits 229 | 3 30 53 69 31 26 17 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . 4 2 . 1 4 . . Burn 9 | . . 2 2 . 1 4 . . Corrupt 2 | . . 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7550 | 37 670 1649 2045 1163 1021 912 . 53 Guns 6873 | 37 580 1123 2007 1163 1021 912 . 30 Cannons 323 | . 88 212 . . . . . 23 Explosions 352 | . . 314 38 . . . . . Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 617 | 37 580 . . . . . . . Thermal 5829 | . 88 860 1969 1163 1021 693 . 35 Explosive . | . . . . . . . . . Electromagnetic 1102 | . . 789 76 . . 219 . 18 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 3 3 3 3 15 15 15 Average Corruption 4 | . . 2 2 2 3 4 15 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 183 | . . 21 31 13 33 60 9 16 Message Errors 38 | . . 5 2 2 7 14 3 5 Matter Fused 43 | . . 2 9 3 10 14 1 4 Heat Flow Errors 22 | . . 2 4 3 5 6 1 1 Energy Discharges 24 | . . 4 4 2 3 9 1 1 Data Loss (minor) 27 | . . 2 6 . 5 7 2 5 Data Loss (major) 10 | . . 2 3 1 . 3 1 . Misfires 9 | . . 1 2 1 2 3 . . Alerts 5 | . . 2 . . 1 2 . . Weapon Failures 5 | . . 1 1 1 . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 27 | . 1 26 . . . . . . Projectiles 1 | . 1 . . . . . . . Explosions 26 | . . 26 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 173 | . 1 172 . . . . . . Shots 5 | . . 5 . . . . . . Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 711 | . 36 367 398 294 683 711 167 297 Average Temperature 139 | . 9 78 120 103 212 222 87 132 Received Heat Transfer 1732 | . 126 345 333 138 610 180 . . Effects 44 | . . . 5 1 14 24 . . Shutdowns 11 | . . . 2 . 4 5 . . Energy Bleed 4 | . . . . 1 1 2 . . Interference 18 | . . . 3 . 7 8 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 3 | . . . . . 1 2 . . Damage (minor) 3 | . . . . . 1 2 . . Damage (major) 1 | . . . . . . 1 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 3 | . . 2 . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 1 1 4 1 . . Combat Hostiles 7 | . . . 1 1 4 1 . . Parts Melted 26 | . . 2 7 9 4 4 . . Heat Transferred 13060 | . 185 1806 4391 2525 2308 1783 . 62 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 5 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 88 | 100 100 60 96 100 . . . . Level 1 9 | . . 32 3 . . . . . Level 2 1 | . . 6 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 416 | 5 125 416 233 80 . . . . Initial 158 | . . . 158 80 . . . . Average 102 | 1 48 192 102 17 . . . . Influence Increases 2371 | 5 275 869 680 197 190 140 . 15 Destroy 0b10 Robot/C 1460 | . 220 440 440 100 160 100 . . Destroy 0b10 Robot/NC 205 | 5 15 65 75 45 . . . . Destroy Leader 368 | . 40 126 110 52 30 10 . . Successful Hack 6 | . . . 6 . . . . . Disable Machine 105 | . . 90 15 . . . . . Destroy Structure 62 | . . 58 4 . . . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 150 | . . 75 30 . . 30 . 15 Influence Decreases 2356 | 5 275 493 878 345 220 79 61 . Entered New Map 389 | . . . 218 98 12 . 61 . Time Decay 1819 | 5 225 483 650 247 160 49 . . Lost Part 148 | . 50 10 10 . 48 30 . . Squads Dispatched 9 | . 1 3 1 4 . . . . Investigation 2 | . . 1 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . 1 2 . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 19 29 27 8 8 7 . 4 Peak Tracking Total 5 | . 4 4 5 2 3 3 . 4 Tactical Retreats 7 | . . 3 1 . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 12 | . 7 1 3 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 7 | . . 6 1 . . . . . Max in Single Turn 3 | . . 3 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 6 | . . 3 3 . . . . . Terminals 3 | . . 2 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . . 5 9 . . . . . Successful 6 | . . 3 3 . . . . . Failed 7 | . . 2 5 . . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 5 | . . 2 3 . . . . . Terminals 5 | . . 2 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . 3 5 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 2 | . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 2 . . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . Time 76 | . . 44 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 4247 | . . . . . 1156 3078 . 13 Terrain 4247 | . . . . . 1156 3078 . 13 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 11406 | 79 664 1476 2381 1040 1946 3164 245 411 Spaces Moved 4112 | 54 349 768 1166 549 239 652 128 207 Core 406 | 19 51 . . . 144 192 . . Treads 2399 | . . 589 1166 549 95 . . . Legs 927 | 35 102 . . . . 455 128 207 Wheels 6 | . 6 . . . . . . . Hover 348 | . 164 179 . . . 5 . . Flight 26 | . 26 . . . . . . . Fastest Speed 48 | 50 56 48 160 162 245 192 192 192 Average Speed 236 | 95 109 137 161 162 758 461 192 192 Slowest Speed 1100 | 120 200 240 163 162 1100 1100 192 192 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 51 43 64 15 46 72 12 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 3 1 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . 56 3 . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 59 | . . 56 3 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 5296 | 75 530 1075 1542 646 335 751 128 214 Wait 544 | . 38 133 211 55 70 37 . . Move 4104 | 53 348 767 1165 548 238 651 127 207 Hop . | . . . . . . . . . Pick Up 152 | 11 35 43 40 9 . 13 1 . Fast Attach 24 | . . 7 9 2 . 6 . . Attach 76 | 7 23 13 8 2 9 10 . 4 Detach 4 | . . 2 1 . . 1 . . Swap 21 | . 5 9 5 1 1 . . . Drop 104 | . 11 36 40 9 . 8 . . Fire 265 | 4 68 65 63 20 17 25 . 3 Melee . | . . . . . . . . . Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 50% 376 | -10/Materials | Lost 5 parts (1p2n1u1w) 665 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x2 1218 | -9/Materials | Build established: Scavenger-Mutant 2147 | -9/Materials | Discovered new exit (range 5) 2207 | -9/Materials | Repaired Corrupted Beam Rifle 2220 | -9/Materials | Entered another Materials area 2220 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2908 | -8/Materials | Central database locked down 2999 | -8/Materials | Build established: Mutant 3587 | -8/Materials | Repaired Imp. Treads 4503 | -8/Materials | Discovered new exit (range 11) 4601 | -8/Materials | Entered Factory 4601 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4914 | -7/Factory | Build established: Gunner 5148 | -7/Factory | Discovered new exit (range 15) 5308 | -7/Factory | Garrison activated, responded to threat 5641 | -7/Factory | Entered Lower Caves 5918 | -7/Lower Caves | Spotted B-75 Beast 5991 | -7/Lower Caves | Lost 3 parts (2u1w) 6023 | -7/Lower Caves | Destroyed B-75 Beast 6048 | -7/Lower Caves | Lost 3 parts (1p2n) 6892 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6932 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6979 | -7/Lower Caves | Core integrity fell below 50% 7026 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7503 | -7/Lower Caves | Discovered new exit (range 9) 7587 | -7/Lower Caves | Entered another Lower Caves area 9654 | -7/Lower Caves | Found DCF Scrap (13 items) 10340 | -7/Lower Caves | System corruption reached 10% 10610 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10647 | -7/Lower Caves | Core integrity fell below 20% 10660 | -7/Lower Caves | Lost 3 parts (1p2w) 10736 | -7/Lower Caves | Discovered new exit (range 10) 10751 | -7/Lower Caves | Entered Zion 10826 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10968 | -7/Zion | Discovered new exit (range 15) 10974 | -7/Zion | Build established: Tank 10996 | -7/Zion | Entered Proximity Caves 11407 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11231_ Found Lrn. Missile Launcher. 11231_ Found 64 Matter. 11232_ Acquired 16 matter. 11236_ System corrupted: Matter fused (-6). 11266_ System corrupted: Matter fused (-7). 11289_ NDHTPZ6O VNC 5 11369_ System corrupted: Energy discharge (-42). 11393_ C-30 ARC bursts open, deploying its payload. 11393_ S-27 Virus unfolds itself. 11393_ Gatling Laser destroyed. 11393_ Reflective Plating destroyed. 11395_ Pulse Rifle destroyed. 11396_ Aluminum Leg destroyed. 11400_ Imp. Carbon-fiber Leg destroyed. 11400_ Gatling Laser destroyed. 11404_ QT1FH P1A2ZZS6C1#W,8C60CAS,#RI 11404_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????#####???????????????????????????????????? | | #???###### ##??????????????????????????????????? | | ??### ## #??????????????????????????????????? | | #?# #???##??#??????????????????????????? | | ### ! #???# #####????????????????????????? | | ## % ###?# ##???????????????????????? | | # ### #???????????????????????? | | ## #####??##???????????????????? | | ## ## # ##????# ##??????????????????? | | ## ### ### # ##### #??????????????????? | | ### ##?###### # ## ##?????????????????? | | ??####?????## #### ##????????????????? | | ??????????## ##?# ##???????????????? | | ????#####?# ### #???????????????? | | ##### ## ## ##???????????????? | | ## ##???????????????? | | ## ###### @ ; #??????????????? | | " ## ##???## ##### ##???????????????? | | " ## ####?# #???## ss#???????????????? | | "" ### #????## % ????????????? | | " ## ###??#### s #??????????? | | """ " # ## ####??????????? | | "" "" #?????????????? | | " "" # #### #?????????????? | | "" #??? #?????????????? | | "" #??? #?????????????? | | "" ####???? ##?????????????? | | " ### ### #???????## #??????????????? | | ##### ##??##?????????# #??????????????? | | #######????????????????????????????????? | | ##### ##???????????? ?????????????????????? | | #???## #??????????????????????????????????? | | #????# #??????????????????????????????????? | | ####????## ###??????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 78% | -9/Materials | Corrupted Imp. Treads | 34% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Part-time Mechanic Power Corrupts System Compromised Universal Adapter Use The Force Challenges ------------ None Game ------ Seed AntisysControlThrower Manual? 0 Play Time 01:44:49 Cumulative 5.4 hours Start 2026.01.12 @ 10:57:21 End 2026.01.12 @ 16:04:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79b8fa71-cf19-422c-98eb-5e5fcd9325ba