Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 18:39:00 Player: N.W.L Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1471 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Treads Light Treads Cooling System Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite EM Shotgun EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Cooling System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Shotgun Heavy Assault Rifle Light Cannon Datajack Hammer [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 7 22 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 6 | 2 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 6 . Device 1 | 1 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 16 | 2 12 2 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 93 Engine 1 | . 1 . Core 12 | . 12 14 Treads 28 | . 28 28 Device 1 | . 1 . Storage 14 | . 14 14 Protection 12 | . 12 14 Energy Gun 9 | . 9 16 Ballistic Gun 11 | . 11 . Ballistic Cannon 3 | . 3 . Impact Weapon 2 | . 2 6 Naked Turns . | . . . Heaviest Build 36 | 12 36 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 6 15 15 Average Carried 11 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 941 | 280 651 10 Remotely . | . . . Salvage Created 1292 | 152 1051 89 Parts 66 | 12 51 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 16 2 Guns 13 | . 11 2 Cannons 5 | . 5 . Classes Destroyed 9 | 3 6 . Worker 3 | 1 2 . Builder 1 | . 1 . Tunneler 4 | 3 1 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 4 | . 4 . Watcher 2 | . 2 . Grunt 18 | . 16 2 Best Kill Streak 5 | 4 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 99 | . 68 31 Missed 24 | . 17 7 Damage Taken 1215 | . 653 562 Core 304 | . 135 169 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 10 112 3 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 232 | 20 206 6 Gun 176 | 20 150 6 Cannon 56 | . 56 . Launcher . | . . . Special . | . . . Kinetic 177 | 10 167 . Thermal 27 | 10 17 . Explosive . | . . . Electromagnetic 28 | . 22 6 Robot Hit Streak 9 | 8 9 7 Robot Miss Streak 7 | 3 7 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 125 | 11 109 5 Core Hits 62 | 7 49 6 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 7 | 1 6 . Burn 3 | 1 2 . Destroy 2 | . 2 . Blast 1 | . 1 . Smash 1 | . 1 . Melee Attacks 16 | . 7 9 Impact 16 | . 7 9 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2077 | 119 1789 169 Guns 1341 | 119 1154 68 Cannons 441 | . 441 . Explosions 135 | . 34 101 Melee 158 | . 158 . Ramming 2 | . 2 . Kinetic 1237 | 44 1193 . Thermal 350 | 75 174 101 Explosive . | . . . Electromagnetic 330 | . 262 68 Impact 158 | . 158 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 83 | . 83 . Projectiles 5 | . 5 . Explosions . | . . . Melee 78 | . 78 . Knockbacks 4 | . 4 . Impact 1 | . 1 . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 301 | 60 301 108 Average Temperature 62 | 24 66 46 Received Heat Transfer 357 | . 342 15 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 5 . Impact Corruptions 6 | . 6 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1001 | 296 605 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 292 | 25 292 112 Initial 25 | . 16 25 Average 122 | 11 132 97 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 85 100 Level 1 12 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 7 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 30 17 Peak Tracking Total 15 | . 3 15 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 9 | . 9 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1890 | 137 1684 69 Spaces Moved 785 | 60 705 20 Core 2 | 2 . . Treads 783 | 58 705 20 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 36 | 5 97 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 2 3 Terrain Destroyed 17 | . 7 10 Melee 5 | . 2 3 Projectile . | . . . AOE 12 | . 5 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1178 | 82 1060 36 Wait 168 | . 167 1 Move 783 | 59 704 20 Hop . | . . . Pick Up 27 | 6 21 . Fast Attach 12 | 7 5 . Attach 2 | . 1 1 Detach 2 | . 2 . Swap 18 | . 16 2 Drop 24 | . 24 . Fire 125 | 10 112 3 Melee 16 | . 7 9 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Discovered new exit (range 4) 1134 | -10/Materials | Discovered new exit (range 15) 1381 | -10/Materials | Core integrity fell below 50% 1512 | -10/Materials | Discovered new exit (range 16) 1576 | -10/Materials | Discovered new exit (range 3) 1822 | -10/Materials | Entered Mines 1850 | -10/Mines | Assembled infested the area 1872 | -10/Mines | Core integrity fell below 20% 1892 | -10/Mines | Crushed by falling debris 1892 | -10/Mines | Smashed by cave-in Last Messages --------------- 01781_ Sneak attack on O-16 Technician. 01781_ O-16 Technician suffers critical hit (Smash). 01781_ Destroyed Lgt. Ion Engine. 01781_ Destroyed Hover Unit. 01781_ Destroyed Hacking Suite. 01781_ Destroyed Datajack. 01781_ O-16 Technician system corrupted by crushing effect. 01781_ O-16 Technician destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01824_ Chain reaction triggered in Lgt. Nuclear Core. 01824_ G-47 Trooper destroyed. 01827_ G-34 Mercenary destroyed. 01833_ Acquired 10 matter. 01850_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01866_ EM Shotgun destroyed. 01881_ Lgt. Treads destroyed. 01892_ The unstable cave ceiling collapses. 01892_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@##?????????????????????? | | ????????????????????????##a#?????????????????????? | | ?????#??????????????????#"#######????????????????? | | ?????# ????######??????## ###??????????????? | | ????## #### ##?????# """ #?????????????? | | ????# ####### """ #????????????? | | """ #???????????? | | #### != ### ??????????? | | ? ???????#[%%""######### ###??? ###??????????? | | ????????????#""""##???????# #???????????????????? | | ????????????######????????# #???????????????????? | | ??????????????????????????#$ ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????????? ###????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyWeldingMediator Manual? 0 Play Time 00:13:24 Cumulative 221.8 hours Start 2024.07.29 @ 18:17:06 End 2024.07.29 @ 18:39:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d39d840-f8ed-43fa-b8c3-e15127140d7c