Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 03:30:12 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (741) 741 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2541 Bonus ------- None Cogmind --------- Core Integrity 398/550 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Structural Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 6 5 10 10 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 2 7 Treads . | . . . . Leg 6 | 2 2 2 . Wheel . | . . . . Hover 4 | . . . 4 Flight 3 | . . . 3 Utility 6 | 1 1 2 2 Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun 2 | . . 2 . Energy Cannon 4 | . 2 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 8 5 Power 2 | . . 2 . Propulsion 6 | . . 2 4 Utility 2 | . . 2 . Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Backups 4 | . 7 5 2 Power . | . 1 . . Propulsion 1 | . 2 1 . Utility 1 | . 1 2 1 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 99 90 52 Engine 8 | . 14 9 . Leg 22 | . 28 28 . Hover 5 | . . . 24 Flight 1 | . . . 5 Device 4 | . . 9 . Storage 9 | . 14 11 1 Protection 10 | . 13 9 7 Energy Gun 1 | . . 2 . Energy Cannon 17 | . 24 17 5 Impact Weapon 1 | . . . 7 Peak Build Rating 19 | 6 13 19 15 Average Rating 12 | 4 12 14 11 On Entrance 6 | . 6 13 6 Naked Turns . | . . . . Heaviest Build 26 | 12 23 26 11 Greatest Support 39 | 20 26 39 28 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 1 8 7 7 Average Carried 4 | . 7 5 1 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 492 | 211 99 95 87 Remotely . | . . . . Salvage Created 1162 | . 196 854 112 Parts 64 | . 10 47 7 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 2 13 4 Melee 3 | . . . 3 Guns 3 | . . 3 . Cannons 9 | . 2 7 . AOE 1 | . . 1 . Classes Destroyed 9 | . 4 3 2 Worker 1 | . . 1 . Hauler 4 | . 1 2 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 4 | . . . 4 Grunt 8 | . 2 6 . Brawler 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 167 | . 5 96 66 Missed 59 | . 2 32 25 Hits 108 | . 3 64 41 Melee 13 | . . 7 6 Projectile 95 | . 3 57 35 AOE 1 | . . . 1 Critical Strikes 6 | . . 4 2 Damage Taken 1490 | . 34 1023 433 Core 278 | . 11 115 152 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 95 71 . Volleys Fired 44 | . 10 34 . Largest 2 | . 2 2 . Hottest 112 | . 112 112 . Shots Fired 85 | . 20 65 . Gun 22 | . . 22 . Cannon 63 | . 20 43 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 85 | . 20 65 . Robot Hit Streak 15 | . 8 15 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 65 | . 11 44 10 Core Hits 30 | . 4 23 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 2 2 Corrupt 2 | . . 2 . Smash 2 | . . . 2 Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1831 | . 305 1032 494 Guns 279 | . . 279 . Cannons 921 | . 305 616 . Explosions 137 | . . 137 . Melee 494 | . . . 494 Ramming . | . . . . Kinetic . | . . . . Thermal 137 | . . 137 . Explosive . | . . . . Electromagnetic 1200 | . 305 895 . Impact 494 | . . . 494 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 242 | . 28 26 188 Projectiles 31 | . 28 3 . Explosions 23 | . . 23 . Melee 188 | . . . 188 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . 61 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 364 | . 198 364 . Average Temperature 113 | . 83 124 . Received Heat Transfer 444 | . 18 426 . Effects 3 | . . 3 . Energy Bleed 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . 2 2 Combat Hostiles 3 | . . 2 1 Parts Fried 7 | . 2 4 1 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | . 45 161 137 Initial 31 | . . . 31 Average 54 | . 14 77 64 Influence Increases 710 | . 106 397 207 Destroy 0b10 Robot/C 380 | . 40 260 80 Destroy 0b10 Robot/NC 45 | . 15 20 10 Destroy Leader 122 | . 14 96 12 Successful Hack 7 | . 7 . . Disable Machine 60 | . 30 15 15 Destroy Structure 6 | . . 6 . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 613 | . 106 322 185 Entered New Map 44 | . . . 44 Time Decay 439 | . 106 242 91 Lost Part 130 | . . 80 50 Squads Dispatched 4 | . 1 2 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 4 22 13 Peak Tracking Total 7 | . 1 6 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 6 . Successful 5 | . 3 2 . Failed 6 | . 2 4 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Recall Investigation 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 501 | . . 501 . Structural 501 | . . 501 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1155 | 63 298 570 224 Spaces Moved 657 | 38 193 281 145 Core 13 | 13 . . . Treads . | . . . . Legs 499 | 25 193 281 . Wheels . | . . . . Hover 96 | . . . 96 Flight 49 | . . . 49 Fastest Speed 34 | 50 120 120 34 Average Speed 105 | 140 120 120 48 Slowest Speed 200 | 200 120 120 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 50 34 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1005 | 44 239 448 274 Wait 226 | . 21 116 89 Move 654 | 37 192 280 145 Hop . | . . . . Pick Up 20 | 1 7 5 7 Fast Attach 13 | 6 3 1 3 Attach 14 | . . 5 9 Detach . | . . . . Swap 7 | . 2 4 1 Drop 11 | . 4 3 4 Fire 44 | . 10 34 . Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 4) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -9/Materials | Lost 3 parts (1p1n1w) 901 | -9/Materials | Lost 5 parts (1p1n2u1w) 914 | -9/Materials | Discovered new exit (range 15) 932 | -9/Materials | Entered another Materials area 932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -8/Materials | Lost 3 parts (2n1w) 1156 | -8/Materials | Self-destructed Last Messages --------------- 01126_ C-17 Slicer knocked back. 01126_ C-17 Slicer destroyed. 01126_ C-17 Slicer knocked back. 01128_ TF Node disabled. 01128_ Imp. Sensor Array tumbles out of TF Node. 01128_ Imp. Signal Interpreter tumbles out of TF Node. 01130_ Flight Unit destroyed. 01130_ Acquired Imp. Signal Interpreter. 01131_ Hrd. Light Armor Plating severed. 01132_ Acquired Imp. Sensor Array. 01139_ Sneak attack on M-13 Machinist. 01139_ Destroyed Machine Analyzer. 01139_ M-13 Machinist system corrupted by crushing effect. 01139_ Recalibrator fried. 01139_ M-13 Machinist destroyed. 01140_ Flight Unit severed. 01142_ Acquired Flight Unit. 01148_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# """" # #????????? | | ????????????????????# ############??????? | | ????????????????????# #??????? | | ???????????????###### """" = #??????? | | ??????????????? """" ! #??????? | | ?????????????? 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[[=# !#???????????????????????????? | | ?????# =# !##???????????????????????????? | | ???###### #### #########???????????????????????? | | / ##### #???????????????????????? | | *%] #???????????????????????? | | ##### ! #???????????????????????? | | ###### #+##???#####???????????????????????? | | ????????## ???????????????????????????????????? | | ????????# "???????????????????????????????????? | | ????????## "???????????????????????????????????? | | ?????????#" "???????????????????????????????????? | | ?????????#T "???????????????????????????????????? | | ?????????#" ????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ??????????##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateHardcellScreen Manual? 0 Play Time 00:15:36 Cumulative 24.9 hours Start 2025.05.09 @ 03:11:08 End 2025.05.09 @ 03:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d139084c-d707-45ef-8a5c-52f1ec6c9326