Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 02:17:46 Player: szymekc Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (215) 1075 Value Destroyed (9255) 9255 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2766) 2766 TOTAL SCORE: 19276 Bonus ------- High Alert Combat Kills 1429 Follower Combat Kills 37 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 40% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Large Storage Unit Neutron Cannon Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Experimental Sensor Array Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Micro Nuclear Core Armored Treads Improved Cooling System Improved Cooling System Improved Coolant Injector Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Encrypted Comm Array Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Advanced Field Recycling Unit Mini Drone Bay Heavy Ion Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher RU-N14's Throwing Claymores Great Maul [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Thruster Utility Cargo Storage Unit Device Advanced Cooling System Storage Cargo Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Proton Missile Launcher Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 3 8 3 2 4 16 23 5 15 19 37 4 17 6 5 33 30 4 . 9 Power 17 | . 1 . . . 2 2 . 1 2 4 1 . . . 4 . . . . Engine 11 | . 1 . . . 2 2 . 1 . 3 . . . . 2 . . . . Core 6 | . . . . . . . . . 2 1 1 . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 67 | 2 . 1 . 1 4 6 . 9 9 13 1 4 . 3 9 3 1 . 1 Treads 32 | 2 . 1 . 1 4 5 . 2 8 6 . 1 . 1 . 1 . . . Leg 29 | . . . . . . . . 5 . 6 1 3 . 2 9 2 . . 1 Wheel 2 | . . . . . . . . . 1 1 . . . . . . . . . Hover 3 | . . . . . . 1 . 2 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . Utility 61 | . 5 1 2 . 8 6 2 1 6 6 . 2 . . 8 13 . . 1 Device 33 | . 2 . . . 3 2 1 1 4 4 . 1 . . 5 9 . . 1 Storage 4 | . 1 . . . 2 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . 1 . . . . . . . . . 3 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 19 | . 2 1 1 . 3 2 1 . 2 2 . 1 . . 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 98 | 1 2 1 . 3 2 9 3 4 2 14 2 11 6 2 12 14 3 . 7 Energy Gun 3 | 1 . . . . . 1 . . . . . . . . . 1 . . . Energy Cannon 26 | . . . . 1 . 4 1 3 . 6 2 4 . . 2 2 . . 1 Ballistic Gun 7 | . . 1 . 1 . . 2 1 1 1 . . . . . . . . . Ballistic Cannon 21 | . 2 . . 1 2 4 . . 1 3 . 1 . 2 3 2 . . . Launcher 31 | . . . . . . . . . . 3 . 6 4 . 6 8 2 . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 9 | . . . . . . . . . . 1 . . 1 . 1 1 1 . 4 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . 1 Corrupted Parts 12 | . . . . 2 . . . . . . . 3 . 1 6 . . . . System Corruption 101 | . . . . 18 . . . . . . . 25 . 10 48 . . . . Parts Lost 71 | . . . . 1 1 4 . 9 8 10 . 8 . 1 14 9 2 . 4 Power 11 | . . . . . . 1 . 1 2 2 . . . . 4 1 . . . Propulsion 28 | . . . . . . 2 . 5 3 4 . 3 . 1 6 3 . . 1 Utility 16 | . . . . . . 1 . 1 2 2 . 2 . . 3 1 2 . 2 Weapon 16 | . . . . 1 1 . . 2 1 2 . 3 . . 1 4 . . 1 Highest Loss Streak 7 | . . . . 1 1 1 . 6 3 4 . 7 . 1 5 3 1 . 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 99 89 94 72 89 89 85 92 84 91 92 87 55 34 33 28 Engine 7 | . 14 14 14 14 9 9 9 9 5 7 7 7 7 7 4 . . . . Core 3 | . . . . . . . . . 3 7 7 7 7 7 7 2 . . . Treads 12 | . 28 28 28 27 35 34 36 10 19 16 . . . . . 1 . . . Leg 17 | . . . . . . . . 20 8 10 38 36 38 37 32 17 . . 1 Wheel 1 | . . . . . . . . . 7 4 . . . . . . . . . Device 9 | . 10 . . . 8 9 9 16 13 11 7 7 7 7 16 9 20 13 12 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 5 . . . Processor 1 | . . . . . . 7 . . . . . . . . . 10 6 6 6 Protection 5 | . 2 14 14 14 8 7 . 1 4 2 7 7 7 7 6 . . . . Energy Cannon 5 | . . . . . 9 5 8 9 3 11 14 5 . . 2 2 . . 1 Ballistic Gun 2 | . 12 12 14 2 . . . 8 9 1 . . . . . . . . . Ballistic Cannon 3 | . 3 15 14 25 9 7 . . 5 1 . . . 12 4 . . . . Launcher 2 | . . . . . . . . . . . . 2 14 2 4 2 . . . Naked Turns 15 | . . . . . . . . . . . . . . . . 15 . . . Heaviest Build 189 | 14 34 38 38 45 54 159 164 170 170 188 188 189 187 187 187 165 6 6 15 Greatest Support 102 | 40 40 40 40 40 80 80 80 80 82 102 100 100 70 76 86 85 6 6 15 Greatest Overweight (x) 10 | . . . . 1 . 1 2 8 10 6 1 4 2 2 3 2 . . 4 Average Overweight (x) 1 | . . . . . . . 1 3 8 4 1 1 2 2 1 1 . . . Largest Inventory Capacity 30 | 8 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 5 5 5 Average Capacity 25 | 8 14 15 15 15 15 17 30 30 30 30 30 30 30 30 30 27 5 5 5 Most Carried 30 | 6 15 15 15 15 15 26 29 29 30 30 28 30 30 30 30 30 5 5 5 Average Carried 23 | 6 12 14 14 14 13 15 27 24 26 27 25 28 29 29 27 25 4 5 4 Final Capacity 30 | 8 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 5 5 5 5 Final Carried 30 | 6 15 15 14 15 15 26 29 25 26 24 28 30 30 30 29 5 5 5 3 Class Distribution -------------------- 73% | Hauler-Mutant 20% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 6826 | 220 307 166 . 35 420 358 271 435 782 891 521 384 30 223 626 890 137 . 130 Remotely 112 | . . . . . . . . . 88 . . . . . . 24 . . . Salvage Created 9414 | . 391 50 . . 546 587 314 1034 971 1965 471 946 . 107 1140 576 41 . 275 Parts 452 | . 19 3 . . 31 29 19 60 56 107 10 40 . 6 51 13 . . 8 Haulers Intercepted 4 | . 2 . . . . . . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . 8 13 . 7 . 10 2 . 12 Prevented 33 | . . . . . . . . . . . 2 21 . 5 . 3 . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 190 | . 6 2 . 3 13 18 6 26 22 42 3 19 . 2 15 5 1 . 7 Melee 5 | . . . . . . . . . . 2 . . . . . . . . 3 Guns 34 | . 6 1 . . . 3 1 10 10 3 . . . . . . . . . Cannons 96 | . . 1 . 3 13 15 4 16 10 20 3 4 . 1 2 4 . . . AOE 33 | . . . . . . . . . 2 13 . 9 . . 7 1 . . 1 Classes Destroyed 18 | . 4 . . 1 4 1 1 1 1 3 . . . . 1 1 . . . Worker 6 | . 1 . . . . . . . . 3 . . . . 2 . . . . Builder 9 | . . . . . . . . . 2 5 . . . . 2 . . . . Hauler 4 | . 2 . . . . . . . 1 . . . . . 1 . . . . Recycler 2 | . . . . . 1 . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . 1 . . . . Watcher 5 | . 2 . . . . . 1 . . 2 . . . . . . . . . Swarmer 38 | . . . . . 4 3 2 9 5 3 2 6 . . . . . . 4 Grunt 80 | . 6 2 . . 6 5 1 12 10 19 . 10 . . 2 4 . . 3 Brawler 4 | . . . . . . . . . . 2 . 1 . . 1 . . . . Duelist 4 | . . . . . 1 . . . . 1 . . . . 2 . . . . Protector 3 | . . . . . . . . . . 2 . . . . 1 . . . . Sentry 29 | . . . . . 2 5 2 2 6 9 . 2 . 1 . . . . . Specialist 4 | . . . . . . . . 2 . . . . . . 2 . . . . Hunter 10 | . . . . . . . 1 . 1 1 1 . . . 4 1 1 . . Programmer 14 | . . . . . . 5 . 1 . 5 . . . 1 2 . . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 . 3 4 4 2 4 10 9 2 8 . 1 6 2 1 . 2 Combat Bots Only 8 | . 3 2 . 3 3 4 2 4 7 7 2 8 . 1 5 2 1 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 1 1 4 3 1 2 . 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 3 . 2 . . 2 1 . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1611 | . 36 6 . 25 70 97 23 173 138 531 15 94 . 34 112 179 6 . 72 Missed 530 | . 9 2 . 4 24 30 9 51 39 203 6 28 . 12 30 52 1 . 30 Damage Taken 14407 | . 441 63 . 332 583 979 219 1438 1253 2858 80 1182 . 238 1747 2252 70 . 672 Core 1716 | . 142 . . . 7 39 7 182 99 170 12 141 . 57 109 454 16 . 281 Absorbed by Shields 909 | . . . . . . . . 192 48 669 . . . . . . . . . Ignored by Resistances 112 | . . . . . . . . . . 112 . . . . . . . . . Core Remaining (%) 56 | 100 . . . 43 . . . . 39 . . . . 45 . . . . . Volleys Fired 588 | . 28 5 . 8 38 77 22 62 56 129 16 44 . 15 52 34 . . 2 Largest 2 | . 2 2 . 2 2 2 1 2 2 2 2 2 . 2 2 2 . . 1 Hottest 171 | . 70 59 . 79 95 113 81 171 131 163 134 146 . 96 113 138 . . 39 Shots Fired 1020 | . 56 11 . 16 73 136 22 107 111 245 25 61 . 27 85 43 . . 2 Gun 252 | . 56 5 . 4 . 27 5 55 56 44 . . . . . . . . . Cannon 667 | . . 6 . 12 73 109 17 52 55 190 25 33 . 21 46 28 . . . Launcher 101 | . . . . . . . . . . 11 . 28 . 6 39 15 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 441 | . 28 11 . 16 35 59 5 55 97 65 . 4 . 21 33 12 . . . Thermal 415 | . 28 . . . 38 77 . 37 14 159 9 24 . . 13 16 . . . Explosive 13 | . . . . . . . . . . 11 . 2 . . . . . . . Electromagnetic 151 | . . . . . . . 17 15 . 10 16 31 . 6 39 15 . . 2 Robot Hit Streak 18 | . 9 8 . 5 7 17 18 16 10 17 13 10 . 6 11 5 . . . Robot Miss Streak 8 | . 2 3 . 8 2 5 2 3 7 3 2 2 . 5 3 2 . . . Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 635 | . 39 8 . 9 45 75 17 59 81 164 15 30 . 9 49 26 1 . 8 Core Hits 393 | . 22 4 . 8 21 43 8 30 58 97 11 31 . 2 35 15 . . 8 Critical Kills 13 | . . . . . . . . . 7 4 . . . . 1 . . . 1 Critical Parts Destroyed 23 | . . . . . . . 1 2 4 11 . . . . . 2 1 . 2 Critical Strikes 43 | . 2 1 . . . 2 1 2 11 15 . . . . 1 4 1 . 3 Burn 4 | . 2 . . . . 2 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 1 . . . . 1 . . . . Destroy 27 | . . . . . . . 1 2 11 13 . . . . . . . . . Blast 3 | . . 1 . . . . . . . . . . . . . 2 . . . Smash 7 | . . . . . . . . . . 1 . . . . . 2 1 . 3 Melee Attacks 28 | . . . . . . . . . . 4 . . 1 . 3 6 1 . 13 Impact 28 | . . . . . . . . . . 4 . . 1 . 3 6 1 . 13 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 . . . . 1 2 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21907 | . 488 152 . 226 1000 1667 459 1880 2073 7045 426 1877 . 244 2475 1188 46 . 661 Guns 2509 | . 488 78 . 48 . 216 37 774 583 285 . . . . . . . . . Cannons 10920 | . . 73 . 178 999 1451 422 1106 791 3779 426 406 . 109 711 469 . . . Explosions 7197 | . . . . . . . . . 672 2780 . 1471 . 135 1699 217 . . 223 Melee 1227 | . . . . . . . . . . 176 . . . . 65 502 46 . 438 Ramming 54 | . . 1 . . 1 . . . 27 25 . . . . . . . . . Kinetic 5297 | . 213 151 . 226 363 814 37 774 1116 669 . 106 . 109 506 213 . . . Thermal 7239 | . 275 . . . 636 853 . 831 258 3544 134 204 . . 248 256 . . . Explosive 3404 | . . . . . . . . . 672 2385 . 250 . . 97 . . . . Electromagnetic 4686 | . . . . . . . 422 275 . 246 292 1317 . 135 1559 217 . . 223 Impact 1227 | . . . . . . . . . . 176 . . . . 65 502 46 . 438 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 2 2 2 20 . 3 3 5 5 15 15 40 40 11 49 40 40 40 40 Average Corruption 15 | . 1 2 2 10 . 2 3 4 5 10 15 29 40 10 35 40 40 40 40 Corruption Purged 10 | . . . . . . . . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 527 | . 9 11 1 19 . 13 10 39 28 76 55 53 4 23 40 101 15 2 28 Message Errors 129 | . 4 1 . 4 . 1 2 7 3 13 15 14 2 4 9 35 3 . 12 Matter Fused 132 | . 1 4 1 2 . 6 2 12 8 25 7 10 1 9 9 23 5 1 6 Heat Flow Errors 66 | . 1 . . 5 . 1 3 3 7 7 9 8 . 2 7 9 2 . 2 Energy Discharges 63 | . 2 2 . 3 . 1 1 11 3 8 6 5 . 4 6 9 1 1 . Parts Rejected 7 | . . . . . . . . . . 1 1 . . . 3 2 . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 45 | . 1 1 . 4 . 1 . 4 2 7 4 5 . 2 1 10 1 . 2 Data Loss (major) 21 | . . 2 . . . 3 1 . 1 1 4 3 1 . 2 2 . . 1 Misfires 15 | . . 1 . . . . . 1 1 4 3 3 . . . 2 . . . Alerts 15 | . . . . 1 . . 1 1 1 2 2 1 . 2 2 1 . . 1 Misdirections 11 | . . . . . . . . . . 2 . . . . . 2 3 . 4 Weapon Failures 21 | . . . . . . . . . 2 6 3 4 . . 1 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1140 | . . . . . . 2 . 72 94 151 29 35 . . 158 393 46 . 160 Projectiles 233 | . . . . . . 2 . 72 . 67 29 . . . 63 . . . . Explosions 253 | . . . . . . . . . 94 84 . 35 . . 40 . . . . Melee 654 | . . . . . . . . . . . . . . . 55 393 46 . 160 Knockbacks 49 | . . 1 . 4 8 4 . . 19 2 . . . 1 4 1 1 . 4 Impact 7 | . . . . . . . . . 1 . . . . . . 1 1 . 4 Kinetic 40 | . . 1 . 4 7 4 . . 17 2 . . . 1 4 . . . . Secondary 2 | . . . . . 1 . . . 1 . . . . . . . . . . Self-Inflicted Damage 499 | . . . . . . . . . 51 240 . 37 . . 111 53 . . 7 Shots 22 | . . . . . . . . . 1 8 . 2 . . 7 3 . . 1 Rammed 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . Targets Rammed 5 | . . 1 . . 1 . . . 1 2 . . . . . . . . . Kicked 2 | . . . . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 318 87 . 285 30 87 160 212 195 274 213 225 . 97 244 291 175 . 195 Average Temperature 69 | . 148 43 . 88 11 13 41 44 90 46 81 50 . 48 71 104 85 . 79 Received Heat Transfer 3130 | . 180 27 . . 171 225 81 590 382 697 . 360 . 18 42 249 . . 108 Effects 2 | . . . . . . . . . . . . 1 . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 1 . . 1 . 6 . 1 6 . . . 2 Combat Hostiles 17 | . . . . . . . 1 . . 1 . 6 . 1 6 . . . 2 Parts Fried 45 | . . . . . . . 4 2 . 3 . 8 . 2 18 6 1 . 1 Impact Corruptions 37 | . . . . . . . . . . . . . . . 3 26 2 . 6 Robots Melted 4 | . . . . . . . . . . 3 . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Melted 19 | . 1 . . . . 3 . 1 2 10 . . . . 2 . . . . Heat Transferred 10257 | . 962 . . . 999 1480 . 851 400 4397 185 274 . . 309 400 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 3 . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 1413 | . 122 65 . . 236 1248 864 1413 771 1157 . . . . 390 . . . . Initial 688 | . . . . . . 113 608 561 688 350 . . . . . . . . . Average 483 | . 36 . . . 104 673 725 986 559 501 . . . . 228 . . . . Maximum Alert Level 4 | . . . . . 1 4 3 4 3 4 . . . . 1 . . . . Low Security (%) 30 | 100 100 100 . 100 88 4 . . . 14 . . . . 28 . . . . Level 1 18 | . . . . . 11 26 . . 23 28 . . . . 71 . . . . Level 2 21 | . . . . . . 21 48 18 62 30 . . . . . . . . . Level 3 20 | . . . . . . 30 51 48 13 22 . . . . . . . . . Level 4 8 | . . . . . . 15 . 33 . 2 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . . 1 . . . 4 22 . 1 . . 4 . . . . Investigation 8 | . 2 . . . . . . . . 5 . 1 . . . . . . . Extermination 5 | . . . . . . . . . . 4 . . . . 1 . . . . Reinforcement 7 | . 1 . . . 1 . . . 1 2 . . . . 2 . . . . Assault 3 | . . . . . . . . . . 2 . . . . 1 . . . . Garrison 12 | . . . . . . . . . 3 9 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 10 | . 1 . . . 2 . . . 2 3 . . . . 2 . . . . Communications Jammed 29 | . . . . . . . . . . . . . . . 29 . . . . Distress Signals 24 | . . . . . . . . . . . . . . . 24 . . . . Times Spotted 279 | . 13 2 . 12 17 19 7 33 32 53 3 20 . 2 22 11 6 . 27 Peak Tracking Total 19 | . 6 2 . 19 5 4 2 6 6 7 2 6 . 2 6 4 6 . 9 Tactical Retreats 29 | . 1 . . 1 . 1 2 3 1 2 . 2 . 1 . 7 . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 15 | . 3 . . . . 3 1 3 . 4 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 2 . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 33 | . . 1 . . . 4 . 2 4 9 . 8 . . 5 . . . . Max in Single Turn 2 | . . 1 . . . 2 . 1 2 1 . 2 . . 2 . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 37 | . 3 1 1 . 3 3 1 3 7 8 . 1 . . 1 1 . 4 . Terminals 22 | . 3 . . . 1 3 . 3 6 5 . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 1 . . . . . . . . . Total Hacks 112 | . 14 1 3 . 7 6 1 4 16 20 . 6 . . 3 1 . 30 . Successful 63 | . 7 1 3 . 3 2 1 1 4 3 . 6 . . 1 1 . 30 . Failed 48 | . 6 . . . 4 4 . 3 12 17 . . . . 2 . . . . Catastrophic 12 | . 2 . . . 1 1 . . 3 5 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 38 | . 7 . . . 2 3 . 1 8 14 . . . . 3 . . . . Terminals 59 | . 14 . . . 3 6 . 4 14 12 . 6 . . . . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 2 . . . . . . . . . Terminal Hacks 54 | . 7 1 3 . 1 1 . 1 3 . . 6 . . . 1 . 30 . Record 20 | . . . 3 . . . . . . . . 6 . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . 2 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 2 3 . 2 6 7 . 1 . . 1 . . . . Full Trace Events 7 | . 2 . . . . . . . . 4 . 1 . . . . . . . Feedback Events 2 | . 1 . . . . . . . . 1 . . . . . . . . . Corruption 2 | . 1 . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 3 . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . 15 . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 3 . 9 . 3 . . . . 5 . . . . Machine Destruction 10 | . . . . . . 3 . 5 . . . . . . 2 . . . . Programmers 10 | . . . . . . . . 4 . 3 . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 6 | . . 3 . . . . . . . 2 . . . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . 2 . . . . . . . . 1 Highest-Rated Group 96 | . . 75 75 . . . . . . 64 . . . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . 32 . . . . . . . . 96 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . 2 . . . . Dakka 1 | . . . . . . . . . . . . . . . 1 . . . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 6 | . . . . . . . . . . 6 . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . . . . 4 . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 6 . . . . . . . . 11 Total Damage 1130 | . . . . . . . . . . 585 . . . . . . . . 545 Kills 5 | . . . . . . . . . . 4 . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . . 1 1 2 1 . . 3 . 1 Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 20304 | 15 809 855 237 572 664 1454 354 2091 1144 2926 1345 999 2299 823 935 2030 260 31 461 Spaces Moved 8952 | 7 406 512 147 245 315 666 119 486 346 1180 645 351 865 293 289 876 516 77 611 Core 742 | . . . . . . . . . . . . . . . . 266 174 . 302 Treads 2716 | 7 406 512 147 245 315 666 119 197 65 37 . . . . . . . . . Legs 3779 | . . . . . . . . 289 7 332 645 351 865 293 289 610 . . 98 Wheels 1085 | . . . . . . . . . 274 811 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 630 | . . . . . . . . . . . . . . . . . 342 77 211 Fastest Speed 40 | 160 160 160 160 160 160 162 242 322 250 175 200 200 264 264 188 50 40 40 40 Average Speed 196 | 160 160 160 160 221 160 173 246 389 264 194 200 243 264 264 247 201 43 40 59 Slowest Speed 800 | 160 160 160 160 240 162 242 322 800 330 237 200 410 264 264 333 360 50 40 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 66 98 49 63 25 86 19 71 34 52 77 54 85 54 9 84 65 72 45 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 8 | . . . 1 1 . . . . . . 1 . 4 . . . . 1 . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . 2 . 1 . . . . . . 3 1 4 2 . 4 2 . 1 Spaces Dug 41 | . . . . . 1 . . . . 6 . 8 . 3 23 . . . . Terrain Destroyed 417 | . . . . . 5 149 . 5 48 127 2 36 . 8 27 10 . . . Melee 3 | . . . . . . . . . . 1 . . . . 2 . . . . Projectile 90 | . . . . . 5 1 . 5 14 24 2 12 . 8 9 10 . . . AOE 323 | . . . . . . 148 . . 33 102 . 24 . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10580 | 9 515 540 148 259 403 831 159 603 463 1565 675 427 879 314 405 1079 549 76 681 Wait 476 | . 40 7 . 1 15 30 9 29 22 149 3 1 2 . 5 106 27 . 30 Move 8927 | 6 405 511 146 244 314 664 118 480 345 1179 644 350 864 292 288 875 515 76 611 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 160 | . 20 5 . 2 8 19 3 5 11 36 5 10 4 1 16 11 . . 4 Fast Attach 54 | . 3 1 . 1 1 6 1 3 5 5 1 3 . . 8 12 2 . 2 Attach 104 | . 1 . . 2 11 6 2 10 9 17 1 8 2 1 15 12 2 . 5 Detach 23 | . . . . . 5 3 2 . . . . . . . . 6 2 . 5 Swap 85 | 3 4 2 2 1 4 11 2 2 5 15 2 6 4 4 10 6 . . 2 Drop 120 | . 14 8 . . 6 15 . 3 9 29 2 5 2 1 8 11 . . 7 Fire 588 | . 28 5 . 8 38 77 22 62 56 129 16 44 . 15 52 34 . . 2 Melee 28 | . . . . . . . . . . 4 . . 1 . 3 6 1 . 13 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 558 | -10/Materials | Core integrity fell below 50% 697 | -10/Materials | Central database locked down 817 | -10/Materials | Discovered new exit (range 6) 825 | -10/Materials | Entered Mines 939 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 960 | -10/Mines | Discovered new exit (range 10) 1048 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1340 | -10/Mines | Learned Materials garrison access intel 1357 | -10/Mines | Discovered new exit (range 8) 1563 | -10/Mines | Received a Mining Laser from a helpful Derelict 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1668 | -10/Mines | Discovered new exit (range 5) 1680 | -10/Mines | Entered Exiles 1680 | -10/Exiles | Accompanied by 3 allies 1701 | -10/Exiles | Discovered new exit (range 15) 1710 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1720 | -10/Exiles | Met 8R-AWN 1744 | -10/Exiles | Met EX-HEX 1808 | -10/Exiles | Met EX-DEC 1820 | -10/Exiles | Learned location of Zion (-7) 1888 | -10/Exiles | Discovered new exit (range 14) 1915 | -10/Exiles | Identified exit to Mines 1917 | -10/Exiles | Entered Mines 1992 | -9/Mines | Assembled infested the area 2029 | -9/Mines | System corruption reached 10% 2224 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2229 | -9/Mines | Found Prototype Device 2355 | -9/Mines | Discovered new exit (range 6) 2356 | -9/Mines | Learned location of Storage (-7) 2489 | -9/Mines | Entered Materials 2489 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2490 | -8/Materials | Loaded intel: 1 garrison access location 2887 | -8/Materials | Identified exit to Garrison 3008 | -8/Materials | Discovered new exit (range 16) 3153 | -8/Materials | Entered Garrison 3173 | -8/Garrison | Identified exit to Materials 3196 | -8/Garrison | Triggered checkpoint 3300 | -8/Garrison | Warlord forces raided the area 3317 | -8/Garrison | Triggered checkpoint 3324 | -8/Garrison | Triggered checkpoint 3333 | -8/Garrison | Triggered checkpoint 3343 | -8/Garrison | Triggered checkpoint 3441 | -8/Garrison | Triggered checkpoint 3609 | -8/Garrison | Phase Generator disabled 3685 | -8/Garrison | Garrison Relay disabled 3844 | -8/Garrison | Build established: Scavenger-Mutant 4063 | -8/Garrison | Triggered checkpoint 4607 | -8/Garrison | Entered Materials 4644 | -8/Materials | Build established: Hauler-Mutant 4958 | -8/Materials | Identified exit to Garrison 4961 | -8/Materials | Entered Garrison 5033 | -8/Garrison | Triggered checkpoint 5247 | -8/Garrison | Triggered checkpoint 5355 | -8/Garrison | Triggered checkpoint 5415 | -8/Garrison | Lost 6 parts (4n1u1w) 5623 | -8/Garrison | Triggered checkpoint 5757 | -8/Garrison | Discovered new exit (range 8) 5813 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6103 | -8/Garrison | Triggered checkpoint 6231 | -8/Garrison | Discovered new exit (range 13) 6375 | -8/Garrison | Triggered checkpoint 6530 | -8/Garrison | Discovered new exit (range 76) 6530 | -8/Garrison | Discovered new exit (range 18) 6530 | -8/Garrison | Discovered new exit (range 65) 6735 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7052 | -8/Garrison | Entered Materials 7682 | -8/Materials | Core integrity fell below 50% 7682 | -8/Materials | Garrison activated, responded to threat 7846 | -8/Materials | Destroyed 7 combat bots 7901 | -8/Materials | Lost 3 parts (1p2n) 8044 | -8/Materials | Identified exit to Factory 8196 | -8/Materials | Entered Factory 8196 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8197 | -7/Factory | Identified exit to Storage 8508 | -7/Factory | Discovered new exit (range 54) 8521 | -7/Factory | Discovered new exit (range 69) 8589 | -7/Factory | Discovered new exit (range 93) 8753 | -7/Factory | Found Prototype Launcher 9022 | -7/Factory | Garrison activated, responded to threat 9234 | -7/Factory | Lost 4 parts (2p1n1u) 9464 | -7/Factory | Garrison activated, responded to threat 9544 | -7/Factory | Destroyed 7 combat bots 9550 | -7/Factory | Lost 3 parts (1n2w) 9906 | -7/Factory | Identified Rocket Array 9906 | -7/Factory | Identified Exp. Sensor Array 9944 | -7/Factory | Discovered new exit (range 15) 10196 | -7/Factory | First assault squad dispatched 10215 | -7/Factory | System corruption reached 10% 10218 | -7/Factory | Garrison activated, responded to threat 10363 | -7/Factory | Lost 3 parts (2n1u) 10366 | -7/Factory | Destroyed 7 combat bots 11122 | -7/Factory | Entered Lower Caves 11185 | -7/Lower Caves | Spotted B-75 Beast 11260 | -7/Lower Caves | Met a Warlord Commander 11261 | -7/Lower Caves | Learned location of Warlord (-4) 11262 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11267 | -7/Lower Caves | Found Encrypted Comm Array 12223 | -7/Lower Caves | Discovered new exit (range 12) 12467 | -7/Lower Caves | Entered another Lower Caves area 12507 | -7/Lower Caves | Learned location of 1 exit from Factory 12852 | -7/Lower Caves | Lost 7 parts (3n1u3w) 12862 | -7/Lower Caves | Destroyed 8 combat bots 12875 | -7/Lower Caves | System corruption reached 30% 12974 | -7/Lower Caves | Learned Factory emergency access door positions 12974 | -7/Lower Caves | Learned Factory security intel 12974 | -7/Lower Caves | Learned Extension security intel 12974 | -7/Lower Caves | Learned Armory security intel 13011 | -7/Lower Caves | Attracted the attention of an 0b10 base 13376 | -7/Lower Caves | Discovered new exit (range 10) 13466 | -7/Lower Caves | Entered Zion 13538 | -7/Zion | System corruption cleaned by Quarantine Array 13783 | -7/Zion | Learned Factory trap positions 13961 | -7/Zion | Learned location of Armory (-3) 14545 | -7/Zion | Learned location of Data Miner (-6) 14579 | -7/Zion | Learned 4 Factory zone layouts 14867 | -7/Zion | Learned Factory emergency access door positions 15113 | -7/Zion | Found Prototype Special Weapon 15114 | -7/Zion | Identified RU-N14's Throwing Claymores 15141 | -7/Zion | Found RU-N14's Throwing Claymores 15637 | -7/Zion | Given A8's code to call for help 15660 | -7/Zion | Discovered new exit (range 11) 15765 | -7/Zion | Entered Proximity Caves 15767 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15815 | -6/Proximity Caves | Learned Factory emergency access door positions 15932 | -6/Proximity Caves | Core integrity fell below 50% 16306 | -6/Proximity Caves | Discovered new exit (range 9) 16588 | -6/Proximity Caves | Entered Factory 16588 | -6/Factory | Evolved 2 slots: Utility x2 16589 | -6/Factory | Identified exit to Lower Caves 16591 | -6/Factory | Loaded intel: 80 trap records 16685 | -6/Factory | System corruption reached 10% 16887 | -6/Factory | System corruption reached 30% 16903 | -6/Factory | Lost 4 parts (1n2u1w) 16982 | -6/Factory | Lost 5 parts (2p3n) 17057 | -6/Factory | Joined by Warlord Dakka squad 17152 | -6/Factory | Joined by Warlord Chimera squad 17327 | -6/Factory | Lost 5 allies 17523 | -6/Factory | Entered Lower Caves 17998 | -6/Lower Caves | Spotted B-75 Beast 18494 | -6/Lower Caves | Lost 3 parts (1p1n1u) 18650 | -6/Lower Caves | Core integrity fell below 50% 19354 | -6/Lower Caves | Released all parts (8) 19517 | -6/Lower Caves | Discovered new exit (range 4) 19553 | -6/Lower Caves | Entered another Lower Caves area 19570 | -6/Lower Caves | Learned Factory emergency access door positions 19576 | -6/Lower Caves | Learned Factory emergency access door positions 19590 | -6/Lower Caves | Learned 4 Factory zone layouts 19662 | -6/Lower Caves | Build established: Mutant 19681 | -6/Lower Caves | Ambushed by wild Derelicts 19786 | -6/Lower Caves | Discovered new exit (range 5) 19813 | -6/Lower Caves | Entered Data Miner 19813 | -6/Data Miner | Discovered new exit (range 6) 19819 | -6/Data Miner | Met Data Miner 19828 | -6/Data Miner | Learned location of Section 7 (-2) 19828 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19835 | -6/Data Miner | Received God Mode back door access code from Data Miner 19844 | -6/Data Miner | Entered Proximity Caves 19923 | -5/Proximity Caves | Escorted by Enhanced Grunt 20156 | -5/Proximity Caves | Core integrity fell below 20% 20305 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (Smash). 20251_ Destroyed Carbon-fiber Leg. 20251_ Destroyed Adv. Heat Sink. 20251_ G-50 Soldier system corrupted by crushing effect. 20251_ G-50 Soldier knocked back. 20252_ G-50 Soldier system terminally corrupted. 20255_ Critical hit (Burn: +37). 20268_ EMH1YHMVRY,XHYUBWNNTUCGB#E 20278_ Acquired 10 matter. 20289_ S-27 Virus destroyed. 20296_ Unknown Ballistic Gun fries itself beyond repair. 20299_ H=IO5&MJM DS,SS LFC,KG5E%AQ3NDJ>V 20299_ Exp. Sensor Array destroyed. 20302_ Destroyed VTOL Module. 20302_ S-27 Virus system corrupted by crushing effect. 20302_ S-27 Virus destroyed. 20304_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ## ## ## #?????????????????????????? | | ## #### #?????????????????????????? | | ## ##?### #?????????????????????????? | | ### ##### ##?????????????????????????? | | ### ### ##??????????????????????????? | | ######???????????????????????????? | | [ ####???????????????????????????? | | ^### ##??????????????????????????? | | ###" #??????????????????????????? | | ####?###" #??????????????????????????? | | ???????#""" ##### #??????????????????????????? | | #####??# " "#????###??????????????????????????? | | # ##?#### ##?????????????????????????????????? | | #???# #?????????????????????????????????? | | ^ #???## ##?????????????????????????????????? | | #????# ##?????????????????????????????????? | | ##????# #######???????????????????????????? | | ##?????# % #???????????????????????????? | | ####??????## #???????????????????????????? | | ???????????## ### #???????????????????????????? | | ????????????#####?# #???????????????????????????? | | ????????????????### ###????####????#######??????? | | ???????????????## ##???# ##??## ##?????? | | ???????????????# g ##??# #### #?????? | | ???????????????# #### #??????? | | ???????????????# @% ##???? | | ???????????????## =%s #### #??? ? | | ????????????????### ## #??## !### #?? | | ??????????????????# ### #?# = = #?? | | ?????????????????# #?## ##?## %=#?? | | ?????????????????## #??# #???###### #? | | ??????????????????# ##??## ##????????### #? | | ??????????????????## #????###????????????# #? | | #######????????????# # ???????????????????? #? | | #????????????# ## ????????????????????? #? | | ######???????# ### ???????????????????? #? | | #### ##??????# #??# ????????????????????? ? | | ???# ##?????# #??? ?????????????????????? | | ???# #?????# ???? ?????????????????????# | | ???# #?????# ?????#?????????????????????? | | ???# ##?????# ???????????????????????????? | | ???# ##??????# ???????????????????????????? | | ???+ ##???????# ???????????????????????????? | | ???# ##??????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# ##???????????????????????????????????????? | | ??? # #????????????????????????????????????????? | | ?? ###????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Power Maul | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed SapperProtonShielding Manual? 0 Play Time 02:15:21 Cumulative 151.5 hours Start 2024.04.16 @ 00:01:21 End 2024.04.16 @ 02:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 65 Adventurer 2 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92916e0-6fef-4509-854b-4e70863b206c