Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:18:04 Player: darki Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (167) 835 Value Destroyed (7818) 7818 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (9172) 9172 TOTAL SCORE: 28845 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 73 Follower Combat Kills 1356 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2020 Met Warlord at Research 2000 Friendly Fire -577 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Zionite Light DM Reactor Quantum Reactor Quantum Reactor Large Storage Unit Improved Shield Generator Advanced System Shield GOLEM Unit GOLEM Unit Transdimensional Reconstructor Plasma Cutter Makeshift Hammer [Rating: 204] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Advanced Heavy Treads Leg Assembled Alloy Leg Flight Unit Cesium-ion Thruster Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 1 . . . . . 1 . . . . 2 . . . . 2 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 99 | . 6 . 8 2 2 2 10 12 12 5 . 9 15 2 1 . . 3 . . 2 . 3 . 2 2 1 Power 11 | . . . 1 . . . 3 1 1 1 . . 3 1 . . . . . . . . . . . . . Engine 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Propulsion 14 | . 2 . . 2 . 2 . 3 1 . . 1 2 . . . . . . . . . . . . . 1 Treads 8 | . 2 . . 2 . . . 2 1 . . 1 . . . . . . . . . . . . . . . Leg 5 | . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 50 | . 4 . 2 . . . 6 5 8 3 . 3 5 1 1 . . 3 . . 2 . 3 . 2 2 . Device 19 | . 1 . . . . . 1 1 6 1 . 1 3 1 . . . 1 . . 1 . 2 . . . . Storage 6 | . 2 . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . Processor 11 | . 1 . 1 . . . 3 2 1 . . . . . . . . . . . 1 . 1 . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 12 | . . . 1 . . . 2 2 1 2 . 1 2 . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . . . 5 . 2 . 1 3 2 1 . 5 5 . . . . . . . . . . . . . . Energy Gun 6 | . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 1 . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . 2 . 2 . 1 2 . . . 2 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . 1 1 . . . 6 . . . . 4 . . . . 2 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Lost 49 | . . . 2 3 . . 1 3 2 3 . . 5 . 1 1 1 . . . 3 . . 6 . . 18 Power 5 | . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . 1 Propulsion 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Utility 28 | . . . 1 1 . . . 2 1 1 . . 2 . 1 1 1 . . . 3 . . 3 . . 11 Weapon 11 | . . . 1 . . . . 1 1 . . . 2 . . . . . . . . . . 3 . . 3 Highest Loss Streak 18 | . . . 1 3 . . 1 2 1 2 . . 3 . 1 1 1 . . . 1 . . 4 . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 87 81 77 76 97 94 91 85 80 64 68 92 87 88 87 80 88 88 89 89 88 87 89 90 75 Engine 1 | . 14 14 11 11 11 11 7 3 4 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Treads 3 | . 19 28 22 21 22 . . 5 7 6 6 5 1 . . . . . . . . . . . . . . Leg 8 | . 8 . . . . 20 18 8 . . . . 9 13 11 11 11 8 11 10 10 10 10 9 9 8 7 Device 21 | . 3 . . . . . 7 6 19 20 13 10 13 26 28 29 28 26 35 31 29 31 30 31 32 32 24 Storage 10 | . 14 14 11 11 11 11 9 7 6 6 6 4 8 13 11 11 11 11 11 14 15 15 10 14 14 13 10 Processor 8 | . 7 14 15 11 11 11 23 19 20 20 20 18 6 6 5 5 5 4 . . 2 5 4 . . 1 3 Protection 8 | . . . 6 4 . . 11 21 12 8 13 8 2 6 5 5 5 5 5 10 9 5 9 9 14 16 13 Energy Gun 1 | . . . 7 . . . . 6 5 . . . 6 . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . 4 3 . . 1 19 17 17 16 14 17 15 15 15 15 14 14 13 10 Ballistic Gun 2 | . 28 28 11 . . . . . . 9 13 6 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 22 22 22 18 7 6 6 6 4 . . . . . . . . . . . . . . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 155 | 13 28 28 44 44 37 37 51 57 63 61 56 111 124 88 119 115 115 117 117 123 123 118 124 123 129 155 154 Greatest Support 80 | 20 40 40 40 40 40 40 30 48 70 70 70 70 70 60 80 80 80 80 80 80 80 80 80 80 80 80 80 Greatest Overweight (x) 5 | . . . 1 1 . 2 1 3 1 . . 1 5 1 1 1 1 4 1 1 1 1 1 2 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 19 18 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 15 15 15 14 15 14 14 15 14 15 15 13 13 13 13 14 13 Average Carried 13 | 6 8 10 12 13 14 14 13 14 14 14 14 12 13 13 13 14 14 14 13 14 13 13 13 12 12 13 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 15 | 6 10 10 15 13 15 14 15 14 15 15 15 14 15 13 14 14 14 13 14 15 13 13 13 13 11 13 5 Class Distribution -------------------- 51% | Golem 23% | Mutant 6% | Gunner 5% | Scavenger-Mutant 5% | Derelict-Tank 5% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Tank | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Golem | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Matter Collected 2926 | 224 120 88 235 102 . 20 666 203 422 321 20 30 256 49 23 . . 40 . . 27 . 20 10 . 40 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8587 | 95 257 112 276 . . 28 432 345 377 455 . . 303 . 120 98 328 81 1041 . 1178 433 957 1317 217 49 88 Parts 394 | 4 19 5 9 . . 2 23 30 26 8 . . . . 8 8 16 . 40 . 49 28 53 56 7 . 3 Haulers Intercepted 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . . . . 7 . . . . . 8 16 . 37 . 45 28 . 56 . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 161 | . 5 3 5 2 . 1 13 9 10 7 . . 19 . 1 4 5 1 14 . 17 8 13 20 2 1 1 Melee 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Guns 18 | . 5 3 5 . . . . 3 . 2 . . . . . . . . . . . . . . . . . Cannons 126 | . . . . 2 . 1 13 6 10 5 . . 2 . 1 4 5 1 14 . 17 8 13 20 2 1 1 AOE 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Classes Destroyed 22 | 2 4 . . 1 . 1 3 2 1 1 . . 2 . . . . 1 . . 1 . 3 . . . . Worker 5 | . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . . 1 1 2 . . . . . . . . . . . . . . . 1 . . Swarmer 39 | . 3 3 . . . . . 4 5 3 . . . . . 4 . . 4 . 5 2 . 6 . . . Grunt 53 | . 2 . 5 . . . 12 . 1 2 . . . . . . 4 . 5 . 6 3 4 8 . . 1 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Sentry 8 | . . . . . . . . . 2 1 . . . . . . . . 1 . 2 . . 1 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . . 1 . . Programmer 17 | . . . . . . . . 4 1 . . . . . . . . . 3 . 3 2 2 1 . 1 . Behemoth 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assembled 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 2 3 3 2 . 1 7 4 5 3 . . 8 . 1 4 4 1 4 . 7 6 5 10 2 1 1 Combat Bots Only 10 | . 2 3 2 2 . 1 6 4 4 3 . . 8 . 1 4 4 1 4 . 7 6 5 10 1 1 1 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 2 3 3 1 . . 4 . 1 2 1 1 1 . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Hostile Shots Fired 1337 | . 33 9 35 15 . 4 57 74 87 71 . . 109 . 51 12 39 . 63 . 76 46 13 174 23 . 346 Missed 453 | . 9 3 8 2 . . 18 13 20 21 . . 25 . 17 5 13 . 25 . 32 20 5 75 8 . 134 Damage Taken 16283 | . 243 49 329 572 . 71 652 984 959 745 . . 2379 . 574 94 496 . 570 . 703 435 226 1795 168 . 4239 Core 3140 | . 85 7 55 113 . 37 147 73 98 101 . . 577 . 88 15 31 . 51 . 53 60 20 132 . . 1397 Absorbed by Shields 94 | . . . . . . . . . 31 63 . . . . . . . . . . . . . . . . . Reduced by Siege Mode 85 | . . . . . . . . . 11 74 . . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . 42 9 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1896 | . . . . . . . . . . . . . 203 . 110 19 96 . 117 . 151 95 47 371 35 . 652 Core Remaining (%) 70 | 100 . 63 . . . 48 73 89 . . . . . 8 . . . . 81 . . . . 76 100 . . Volleys Fired 452 | 6 29 8 33 6 . 3 42 33 22 41 5 . 9 . 13 4 14 2 31 6 24 16 23 58 17 2 5 Largest 3 | 2 2 2 2 2 . 2 2 2 3 3 1 . 2 . 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 219 | 40 40 40 85 88 . 88 88 119 219 167 23 . 83 . 75 75 75 75 75 75 75 75 75 75 75 75 75 Shots Fired 927 | 12 58 16 55 12 . 6 84 51 56 67 5 . 11 1 27 12 33 6 75 8 70 36 62 102 41 6 15 Gun 230 | 12 58 16 55 . . . . 21 14 45 5 . 4 . . . . . . . . . . . . . . Cannon 695 | . . . . 12 . 6 84 30 42 22 . . 5 1 27 12 33 6 75 8 70 36 62 102 41 6 15 Launcher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 350 | 12 58 16 42 12 . 6 84 30 21 62 5 . 2 . . . . . . . . . . . . . . Thermal 575 | . . . 13 . . . . 21 35 5 . . 7 1 27 12 33 6 75 8 70 36 62 102 41 6 15 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 43 | 5 12 6 17 4 . 5 15 7 10 43 4 . 6 . 13 4 9 10 17 . 21 24 18 23 17 18 33 Robot Miss Streak 11 | 1 2 1 2 6 . 5 5 8 11 2 1 . 2 . 2 1 2 . 2 . 1 1 1 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 672 | 8 39 12 44 11 . 6 73 45 40 60 4 . 26 . 21 4 25 5 41 . 36 29 39 70 18 1 15 Core Hits 468 | 2 17 8 14 13 . 8 92 46 52 41 . . 20 . 4 4 9 5 24 . 23 12 23 38 6 1 6 Critical Kills 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . . . . . . . 6 30 . . . . . . . . . . . . . . Impact 36 | . . . . . . . . . . . . 6 30 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23161 | 84 447 131 483 160 . 58 1413 1132 1434 1399 60 . 1779 . 927 239 1336 224 2035 . 1849 1403 1817 3191 827 58 675 Guns 2562 | 84 447 131 483 . . . . 364 336 614 60 . 43 . . . . . . . . . . . . . . Cannons 18496 | . . . . 160 . 58 1413 400 881 785 . . 218 . 927 239 1336 224 2035 . 1849 1403 1817 3191 827 58 675 Explosions 841 | . . . . . . . . 368 203 . . . 270 . . . . . . . . . . . . . . Melee 1248 | . . . . . . . . . . . . . 1248 . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . Kinetic 4370 | 84 447 131 310 160 . 58 1413 400 236 1056 60 . 15 . . . . . . . . . . . . . . Thermal 17056 | . . . 173 . . . . 732 981 343 . . 246 . 927 239 1336 224 2035 . 1849 1403 1817 3191 827 58 675 Explosive 203 | . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . Electromagnetic 270 | . . . . . . . . . . . . . 270 . . . . . . . . . . . . . . Impact 1248 | . . . . . . . . . . . . . 1248 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 . . . . 6 6 . . . . 1 . 1 2 2 . . . 4 Average Corruption 2 | . . . . . . . . 3 . . . . 2 6 . . . . 1 . 1 1 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Effects 85 | . . . . . . . . 11 . . . . 25 24 . . . . 5 . 11 8 1 . . . . Message Errors 27 | . . . . . . . . 3 . . . . 6 9 . . . . 2 . 3 3 1 . . . . Matter Fused 14 | . . . . . . . . . . . . . 8 5 . . . . 1 . . . . . . . . Heat Flow Errors 11 | . . . . . . . . 3 . . . . 2 2 . . . . . . 2 2 . . . . . Energy Discharges 12 | . . . . . . . . 3 . . . . 3 3 . . . . . . 2 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 2 . . . . 3 1 . . . . 2 . 3 1 . . . . . Data Loss (major) 6 | . . . . . . . . . . . . . 2 2 . . . . . . 1 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 865 | . . . . . . . . 117 . . . . 437 . . . 7 . 36 . 117 58 . 63 30 . . Projectiles 311 | . . . . . . . . . . . . . . . . . 7 . 36 . 117 58 . 63 30 . . Explosions 117 | . . . . . . . . 117 . . . . . . . . . . . . . . . . . . . Melee 437 | . . . . . . . . . . . . . 437 . . . . . . . . . . . . . . Knockbacks 81 | . . . . 7 . . 45 19 5 3 . . 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 65 | . . . . 7 . . 36 15 5 2 . . . . . . . . . . . . . . . . . Secondary 14 | . . . . . . . 9 4 . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 12 . 232 74 . 54 351 534 364 162 . . 207 183 . . . . . . 162 199 . . . . . Average Temperature 119 | . 7 . 70 41 . 28 121 179 130 47 . . 70 94 . . . . . . 113 129 . . . . . Received Heat Transfer 2893 | . 69 . 183 . . . 405 . 63 120 . . 366 . 96 . 177 . 136 . 117 115 . 425 . . 621 Effects 9 | . . . 2 . . . . 6 1 . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . Total Turns 187 | . . . . . . . . . 51 136 . . . . . . . . . . . . . . . . . Longest Duration 57 | . . . . . . . . . 30 57 . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 2 . . . . . 2 . . . . . . . . . 2 . 1 1 1 5 . . . Heat Transferred 10095 | . . . 494 . . . . 585 1020 375 . . 162 . 525 125 675 125 1075 . 1025 725 986 1504 450 25 219 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Peak Influence 1645 | 10 110 112 148 50 . 30 263 188 222 . . . . . 51 . . . . 14 . . . . 148 36 1645 Initial 101 | . 6 27 43 1 . . 11 101 46 . . . . . . . . . . . . . . . 12 5 20 Average 94 | 4 65 45 72 26 . 29 94 77 63 . . . . . 20 . . . . 9 . . . . 44 9 1587 Maximum Alert Level 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 5 Low Security (%) 93 | 100 100 100 100 100 . 100 84 100 86 . . . . . 100 . . . . 100 . . . . 100 100 . Level 1 4 | . . . . . . . 15 . 13 . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 28 | . . . 1 . . . 1 4 4 . . . . . 1 . . . 1 1 . . . 1 1 . 13 Investigation 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Extermination 7 | . . . . . . . . 4 1 . . . . . 1 . . . . . . . . . 1 . . Reinforcement 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Distress Signals 11 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 2 . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 9 3 10 2 . 1 17 11 14 8 . . 53 . 2 4 5 1 15 . 17 10 50 27 7 . 75 Peak Tracking Total 55 | . 3 3 3 2 . 1 6 5 3 3 . . 34 . 1 4 4 1 4 . 8 5 10 8 3 . 55 Tactical Retreats 17 | . . . . . . . 1 . . 1 . . 7 . . . . . 1 . 1 1 2 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Traps Triggered 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Disabled 15 | . 1 . . . . . . 4 4 . . . 2 . 1 . . . 2 . . . 1 . . . . Max in Single Turn 4 | . 1 . . . . . . 4 4 . . . 1 . 1 . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Accessed 39 | . 1 1 3 . 2 . 4 . 7 1 . . . . 2 . . 7 1 . . . 8 . 1 1 . Terminals 19 | . 1 1 2 . . . 4 . 6 1 . . . . 2 . . . 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 121 | . 3 3 7 . 5 . 10 . 17 1 . . . . 4 . . 46 4 . . . 19 . 1 1 . Successful 97 | . 2 2 3 . 5 . 5 . 8 1 . . . . 1 . . 46 4 . . . 19 . 1 . . Failed 24 | . 1 1 4 . . . 5 . 9 . . . . . 3 . . . . . . . . . . 1 . Catastrophic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 . 4 . 1 . 8 . 9 . . 2 . . 4 . . . . . . . 1 . 1 . . Terminals 44 | . 3 3 4 . . . 10 . 14 1 . . . . 4 . . . 4 . . . . . 1 . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 84 | . 1 2 . . 5 . 2 . 3 1 . . . . . . . 46 4 . . . 19 . 1 . . Record 61 | . . . . . 4 . . . . 1 . . . . . . . 34 4 . . . 18 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 2 . . . 3 . 4 . . . . . 1 . . . . . . . . . . . . Terminals 11 | . 1 . 2 . . . 3 . 4 . . . . . 1 . . . . . . . . . . . . Botnet 11 | . 1 . 2 . . . 3 . 4 . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 2 . . . 3 . 4 . . . . . 2 . . . 1 . . . . . . 1 . Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 16 . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total Allies 19 | . . 2 . . . . . . . . . 8 . . . . . . . . 2 . 5 2 . . . Largest Group 8 | . . 2 1 . . . . . . . . 8 8 . . . . . . . 2 1 5 2 . . . Highest-Rated Group 366 | . . 47 16 . . . . . . . . 366 366 . . . . . . . 95 47 263 85 . . . Highest-Rated Ally 96 | . . 31 16 . . . . . . . . 96 96 . . . . . . . 48 47 57 48 . . . Total Orders 11 | . . . . . . . . . . . . . 9 . . . . . . . . . 2 . . . . STAY 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 395 | . . . . . . . . . . . . . 282 . . . . . . . 5 . 92 16 . . . Total Damage 9349 | . . . . . . . . . . . . . 4801 . . . . . . . 126 . 4015 407 . . . Kills 65 | . . . . . . . . . . . . . 46 . . . . . . . . . 16 3 . . . Allies Corrupted 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 3 . 2 . 2 . 2 1 . 1 . 1 2 . . . . . Drone Launches 90 | . . . . . . . . . . . . . 90 . . . . . . . . . . . . . . Drone Recoveries 60 | . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Turns Passed 24402 | 20 560 293 469 271 377 230 1115 1454 1378 1083 531 1279 2028 711 898 481 741 813 1724 491 1944 575 1530 2076 609 504 217 Spaces Moved 10141 | 3 302 170 200 133 230 115 349 540 731 458 269 871 545 169 444 260 361 220 526 235 770 291 723 472 283 316 155 Core 513 | . . . . . . . . . . . . 409 . . . . . 68 . . . . . . . . 36 Treads 3298 | . 189 170 200 133 230 3 . 219 731 458 269 462 234 . . . . . . . . . . . . . . Legs 6326 | 3 113 . . . . 112 349 321 . . . . 311 169 444 260 361 152 526 235 770 291 723 472 283 316 115 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 35 | 120 120 160 160 160 160 160 190 190 145 145 145 50 110 150 180 180 180 180 180 180 180 180 180 180 180 150 35 Average Speed 173 | 120 145 160 172 189 160 189 190 230 161 145 145 105 257 179 180 180 180 201 180 180 180 180 180 180 180 150 124 Slowest Speed 610 | 120 160 160 240 240 160 260 190 330 245 145 145 225 610 180 180 180 180 250 180 180 180 180 180 210 180 180 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 1 51 44 25 49 60 37 35 16 18 60 45 84 74 47 10 47 57 62 67 10 76 49 82 57 9 11 21 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 12 | . . . . . 1 . . . . 2 . 2 . 1 . 1 . 3 1 . . 1 . . . . . Known Exits Taken 11 | . 1 1 . . . . 1 1 1 1 1 1 . . . . . . . 1 . . . 1 1 . . Unknown Exits Taken 16 | 1 . . 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . . 4 1 3 . 2 . 1 2 . 3 . 1 2 . 1 . . . Spaces Dug 40 | . . . . . . . . . . . . 2 . . . . . . 2 8 3 . 2 6 15 2 . Terrain Destroyed 206 | . . . . . . . . 33 17 . . 2 1 1 5 7 6 1 28 8 27 5 12 31 19 3 . Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Projectile 154 | . . . . . . . . . . . . . 1 1 5 7 6 1 28 8 27 5 12 31 19 3 . AOE 50 | . . . . . . . . 33 17 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total 16127 | 8 373 177 277 140 242 122 716 699 877 824 407 1224 1119 580 524 264 428 591 1249 296 1280 314 907 1621 354 341 173 Wait 5149 | . 23 . 26 . . . 304 106 99 314 130 318 496 405 59 1 51 345 684 55 465 8 127 1068 46 18 1 Move 10114 | 2 301 169 199 132 229 114 348 539 730 457 268 870 544 168 443 259 360 219 525 234 769 290 722 471 282 315 155 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 54 | . 8 . 6 . 4 . 5 . 2 1 2 8 4 . 2 . . 5 1 1 . . . 3 . 2 . Fast Attach 67 | . 1 . 6 . . 2 8 8 10 4 . 8 10 . . . . 4 . . 1 . 3 . . 1 1 Attach 17 | . 2 . 1 2 . . 1 1 . 1 . . 3 2 . . . . . . 1 . . . 2 . 1 Detach 10 | . . . . . . . . . 2 2 . . 2 . 2 . . . . . 1 . . 1 . . . Swap 17 | . 3 . 1 . 2 . 1 3 2 . . 1 2 . 1 . . . . . . . . . . 1 . Drop 168 | . 6 . 5 . 7 3 7 7 9 4 2 13 19 5 4 . 3 16 8 . 8 . 8 15 7 2 10 Fire 452 | 6 29 8 33 6 . 3 42 33 22 41 5 . 9 . 13 4 14 2 31 6 24 16 23 58 17 2 5 Melee 36 | . . . . . . . . . . . . 6 30 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . . . 11 . 24 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 341 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Discovered exit to Mines (range 15) 581 | -10/Materials | Entered Mines 615 | -10/Mines | Met a Derelict bent on vengeance 642 | -10/Mines | Learned Materials terminal intel 857 | -10/Mines | Discovered exit to Materials (range 8) 874 | -10/Mines | Entered Materials 874 | -9/Materials | Accompanied by 1 ally 874 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Loaded intel: 12 terminal locations 1312 | -9/Materials | Discovered new exit (range 12) 1343 | -9/Materials | Entered Mines 1433 | -9/Mines | Assembled infested the area 1498 | -9/Mines | Lost 3 parts (2n1u) 1513 | -9/Mines | Learned 4 Materials zone layouts 1607 | -9/Mines | Discovered new exit (range 5) 1614 | -9/Mines | Entered Exiles 1661 | -9/Exiles | Met 8R-AWN 1687 | -9/Exiles | Met EX-HEX 1735 | -9/Exiles | Met EX-BIN 1752 | -9/Exiles | Aligned with FarCom system 1756 | -9/Exiles | Given EX-Vault access code 1791 | -9/Exiles | Opened EX-Vault 1810 | -9/Exiles | Found Army-in-a-Box 1846 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1899 | -9/Exiles | Learned location of Zion (-6) 1913 | -9/Exiles | Met EX-DEC 1972 | -9/Exiles | Discovered new exit (range 14) 1991 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1991 | -9/Exiles | Entered Mines 1993 | -8/Mines | Core integrity fell below 50% 2202 | -8/Mines | Discovered new exit (range 10) 2221 | -8/Mines | Entered Materials 2221 | -8/Materials | Evolved 2 slots: Utility x2 2315 | -8/Materials | Build established: Scavenger-Mutant 2895 | -8/Materials | Identified exit to Factory 3289 | -8/Materials | Build established: Mutant 3336 | -8/Materials | Entered Factory 3336 | -7/Factory | Evolved 2 slots: Utility x2 4312 | -7/Factory | Build established: Scavenger-Mutant 4662 | -7/Factory | Build established: Mutant 4772 | -7/Factory | Discovered new exit (range 7) 4790 | -7/Factory | Identified exit to Factory 4790 | -7/Factory | Entered another Factory area 4790 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5104 | -6/Factory | Fabricated Adv. Heavy Treads (x1) 5431 | -6/Factory | Build established: Gunner 5582 | -6/Factory | Discovered new exit (range 10) 5843 | -6/Factory | Garrison activated, responded to threat 5904 | -6/Factory | Identified exit to Lower Caves 5904 | -6/Factory | Identified exit to Extension 6054 | -6/Factory | Discovered new exit (range 15) 6168 | -6/Factory | Entered Lower Caves 6277 | -6/Lower Caves | Spotted B-75 Beast 6320 | -6/Lower Caves | Destroyed B-75 Beast 6496 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6509 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6704 | -6/Lower Caves | Identified exit to Lower Caves 6924 | -6/Lower Caves | Learned location of Extension (-6) 7152 | -6/Lower Caves | Build established: Derelict-Tank 7251 | -6/Lower Caves | Entered another Lower Caves area 7764 | -6/Lower Caves | Discovered new exit (range 12) 7780 | -6/Lower Caves | Identified exit to Zion 7782 | -6/Lower Caves | Entered Zion 7939 | -6/Zion | Gained Derelict followers 8033 | -6/Zion | Discovered new exit (range 12) 8290 | -6/Zion | Gained Derelict followers 8384 | -6/Zion | Build established: Derelict-Mutant 8395 | -6/Zion | Learned location of Armory (-4) 8484 | -6/Zion | Learned Factory security intel 8526 | -6/Zion | Learned location of Warlord (-4) 8711 | -6/Zion | Given A8's code to call for help 8770 | -6/Zion | Received a visual enhancement algorithm 8863 | -6/Zion | Build established: Mutant 8940 | -6/Zion | Discovered new exit (range 5) 8942 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8947 | -6/Zion | Identified exit to Deep Caves 8986 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8990 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9061 | -6/Zion | Entered Deep Caves 9061 | -6/Deep Caves | Accompanied by 8 allies 9304 | -6/Deep Caves | Allies destroyed Z-Imprinter 9341 | -6/Deep Caves | Lost 6 allies 9346 | -6/Deep Caves | Found Prototype Protection 9346 | -6/Deep Caves | Identified Zio. Weapon Casing 9507 | -6/Deep Caves | Z-Facility disabled 9542 | -6/Deep Caves | Lost 6 allies 10246 | -6/Deep Caves | Discovered new exit (range 15) 10433 | -6/Deep Caves | Spotted AG-01966 10434 | -6/Deep Caves | Allies destroyed AG-01966 10463 | -6/Deep Caves | Lost 5 allies 10476 | -6/Deep Caves | Triggered Deep Caves wall 10493 | -6/Deep Caves | Exposed GOLEM chamber 10497 | -6/Deep Caves | Found GOLEM Unit 10501 | -6/Deep Caves | Found GOLEM Unit 10534 | -6/Deep Caves | Lost 15 allies 10552 | -6/Deep Caves | Found GOLEM Unit 10798 | -6/Deep Caves | Build established: Golem 10985 | -6/Deep Caves | Spotted AG-93346 10993 | -6/Deep Caves | Found GOLEM Unit 10997 | -6/Deep Caves | Found GOLEM Unit 11010 | -6/Deep Caves | Core integrity fell below 50% 11019 | -6/Deep Caves | Destroyed 8 combat bots 11045 | -6/Deep Caves | Core integrity fell below 20% 11078 | -6/Deep Caves | Lost 3 parts (1p1u1w) 11089 | -6/Deep Caves | Entered Proximity Caves 11571 | -5/Proximity Caves | Learned Factory stockpile data 11776 | -5/Proximity Caves | Discovered new exit (range 14) 11800 | -5/Proximity Caves | Entered Factory 11800 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12342 | -5/Factory | Spotted B-75 Beast 12442 | -5/Factory | Destroyed B-75 Beast 12492 | -5/Factory | Discovered new exit (range 11) 12698 | -5/Factory | Entered Upper Caves 13135 | -5/Upper Caves | Discovered new exit (range 13) 13155 | -5/Upper Caves | Learned 4 Factory zone layouts 13179 | -5/Upper Caves | Entered another Upper Caves area 13365 | -5/Upper Caves | Spotted B-75 Beast 13383 | -5/Upper Caves | Destroyed B-75 Beast 13801 | -5/Upper Caves | Learned 4 Factory zone layouts 13886 | -5/Upper Caves | Discovered new exit (range 12) 13920 | -5/Upper Caves | Entered Zhirov 13920 | -5/Zhirov | Discovered new exit (range 3) 13987 | -5/Zhirov | Learned location of Quarantine (-2) 13987 | -5/Zhirov | Learned location of Testing (-3) 13987 | -5/Zhirov | Learned location of Command (-1) 14054 | -5/Zhirov | Found Alien Artifact 14054 | -5/Zhirov | Identified Integrated Dissipator 14054 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14075 | -5/Zhirov | Found Alien Artifact 14733 | -5/Zhirov | Entered Proximity Caves 14999 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15109 | -4/Proximity Caves | Learned Armory stockpile data 15109 | -4/Proximity Caves | Learned Research terminal intel 15570 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15695 | -4/Proximity Caves | Discovered new exit (range 10) 15729 | -4/Proximity Caves | Spotted B-86 Titan 16457 | -4/Proximity Caves | Entered Factory 16457 | -4/Factory | Evolved 2 slots: Utility x2 16458 | -4/Factory | Identified exit to Armory 16459 | -4/Factory | Identified exit to Research 16459 | -4/Factory | Identified exit to Upper Caves 16948 | -4/Factory | Entered Upper Caves 17057 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17223 | -4/Upper Caves | Learned Research terminal intel 17338 | -4/Upper Caves | Discovered new exit (range 11) 17750 | -4/Upper Caves | Destroyed 7 combat bots 17772 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18892 | -4/Upper Caves | Entered another Upper Caves area 18892 | -4/Upper Caves | Accompanied by 1 ally 18987 | -4/Upper Caves | Discovered exit to Research (range 6) 19283 | -4/Upper Caves | Learned Research interactive machine intel 19451 | -4/Upper Caves | Discovered new exit (range 9) 19467 | -4/Upper Caves | Entered Warlord 19529 | -4/Warlord | System corruption cleaned by Quarantine Array 19680 | -4/Warlord | Learned Armory recycling unit intel 19680 | -4/Warlord | Learned Armory scanalyzer intel 19680 | -4/Warlord | Learned Research scanalyzer intel 19680 | -4/Warlord | Learned 4 Armory zone layouts 19680 | -4/Warlord | Learned 4 Research zone layouts 19680 | -4/Warlord | Learned 4 Access zone layouts 19680 | -4/Warlord | Learned Armory emergency access door positions 19912 | -4/Warlord | Build established: Commander-Golem 20312 | -4/Warlord | Met Warlord 20337 | -4/Warlord | Warlord's base attacked by MAIN.C 20675 | -4/Warlord | Spotted Striker 20683 | -4/Warlord | Allies destroyed Striker 20687 | -4/Warlord | Warlord forces counterattacked 20719 | -4/Warlord | Lost 4 allies 20726 | -4/Warlord | Spotted Striker 20726 | -4/Warlord | Spotted Striker 20749 | -4/Warlord | Allies destroyed Striker 20772 | -4/Warlord | Spotted Executioner 20776 | -4/Warlord | Destroyed Executioner 20805 | -4/Warlord | Found Prototype Processor 20805 | -4/Warlord | Identified Exp. Core Analyzer 20807 | -4/Warlord | Lost 9 allies 20828 | -4/Warlord | Spotted Executioner 20849 | -4/Warlord | Spotted Executioner 20857 | -4/Warlord | Discovered new exit (range 14) 20879 | -4/Warlord | Spotted Striker 20890 | -4/Warlord | Destroyed Striker 20892 | -4/Warlord | Spotted Executioner 20911 | -4/Warlord | Destroyed Executioner 20929 | -4/Warlord | Found Prototype Device 20929 | -4/Warlord | Identified Adv. Kinecellerator 20938 | -4/Warlord | Lost 19 allies 20997 | -4/Warlord | Entered Proximity Caves 21131 | -3/Proximity Caves | Spotted B-86 Titan 21133 | -3/Proximity Caves | Build established: Golem 21383 | -3/Proximity Caves | Destroyed B-86 Titan 21546 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21622 | -3/Proximity Caves | Destroyed 10 combat bots 21682 | -3/Proximity Caves | Lost 4 parts (1u3w) 22214 | -3/Proximity Caves | Discovered exit to Research (range 16) 23073 | -3/Proximity Caves | Entered Research 23073 | -3/Research | Evolved 2 slots: Utility x2 23075 | -3/Research | Loaded intel: 44 interactive machine locations 23076 | -3/Research | Loaded intel: 22 terminal locations 23077 | -3/Research | Loaded intel: 6 scanalyzer locations 23353 | -3/Research | Discovered new exit (range 5) 23429 | -3/Research | Identified exit to Research 23682 | -3/Research | Entered another Research area 23682 | -2/Research | Warlord forces began assault on 0b10 23682 | -2/Research | Evolved 2 slots: Utility x2 23683 | -2/Research | Loaded intel: 24 terminal locations 23792 | -2/Research | Research machine network offline 24070 | -2/Research | Discovered new exit (range 12) 24089 | -2/Research | Met up with Warlord 24124 | -2/Research | Spotted Striker 24172 | -2/Research | Lost 9 allies 24186 | -2/Research | Entered Quarantine 24187 | -2/Quarantine | Maximum security lockdown engaged 24191 | -2/Quarantine | Identified Transdimensional Reconstructor 24191 | -2/Quarantine | Warped through subspace 24338 | -2/Quarantine | Spotted Executioner 24383 | -2/Quarantine | Released all parts (4) 24386 | -2/Quarantine | Core integrity fell below 50% 24395 | -2/Quarantine | Core integrity fell below 20% 24403 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24392_ B-74 Champion unfolds itself. 24392_ G-73 Enforcer unfolds itself. 24392_ E-15 Imp unfolds itself. 24392_ C-30 ARC bursts open, deploying its payload. 24392_ P-80 Master unfolds itself. 24392_ H-88 Terminator unfolds itself. 24392_ P-80 Master unfolds itself. 24392_ Penetrated by Slug. 24392_ E-15 Imp destroyed. 24393_ G-73 Enforcer suffers critical hit (Burn). 24393_ Acquired Cesium-ion Thruster. 24395_ Slug penetrates G-73 Enforcer. 24396_ Cesium-ion Thruster destroyed. 24399_ M-36 Artificer repairs G-73 Enforcer. 24400_ E-15 Imp destroyed. 24400_ P-80 Master resets G-73 Enforcer, system corruption cleaned. [Achievement: Collector] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????####????????????????????????????????????????? | | ????# ? ?#????????????????????????????????? | | ????# " #????????????????????????????????? | | ????# """ """" #????????????????????????????????? | | ????# G """" #????????????????????????????????? | | ????# """ """" #????????????????????????????????? | | ????# "% """" #????????????????????????????????? | | ????#"% ??h g ??################???????????????? | | #####/#######b##### @ ????????? | | "%% gg !%p/ ????????? | | "! gggbgg = ; ????????? | | /% p + ?????????? | | b + ?????????? | | ####"############## ??????????? | | ?? ????????????#####################??????????? | | ???????????????????????????????????????????? | | " ???????????????????????????????????????????? | | ""???????????????????????????????????????????? | | "" ??????????????????????????????????????????? | | "" ??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? "?????????????????????????????????????????? | | ???"?????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 45 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 110 Power Amplification 40 Additional Mass Support 20 Armor Coverage 750 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Point Defense Rating 80 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Item Schematics ----------------- Hyp. Gauss Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Adv. Heavy Treads | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Collector Full Golem Challenges ------------ None Game ------ Seed ArmorHugeNanosword Manual? 0 Play Time 02:55:31 Cumulative 190.6 hours Start 2024.03.30 @ 22:02:03 End 2024.03.31 @ 23:18:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd5decf2-89b6-4357-96c2-95e1e725d7d3