Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 14:50:24 Player: Cmdr.Laserstrahl Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (251) 1255 Value Destroyed (9504) 9504 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 17627 Bonus ------- High Alert Combat Kills 2052 Friendly Fire -204 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 56/100 System Corruption 14% Temperature Cool (9) Movement Flying (112) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module > --- UTILITY (8) ------ Improved Target Analyzer Core Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- Railgun Railgun > --- INVENTORY (5) ---- Improved Cooling System Advanced Signal Interpreter Improved Target Analyzer Advanced Thermal Shield Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Improved Kinecellerator Makeshift Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Molecular Deconstructor > --- INVENTORY -------- F-cell Engine Advanced VSS Leg Improved Cryofiber Web Improved Cooling System Improved Target Analyzer Core Shielding Improved Medium Armor Plating Advanced Thermal Shield Hacking Suite Makeshift Hacking Suite Plasma Rifle Heavy Ion Cannon Magnetic Acceleration Cannon [Rating: 106] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Experimental Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 2 | . . . . 1 . 1 . . . Propulsion 3 | . . 2 . . . . . . 1 Utility 6 | . . . 2 1 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 214 | 6 5 15 25 20 28 33 14 4 64 Power 34 | 1 1 1 2 2 7 7 1 1 11 Engine 22 | 1 1 1 1 1 7 4 . 1 5 Core 10 | . . . 1 1 . 3 1 . 4 Reactor 2 | . . . . . . . . . 2 Propulsion 56 | 2 . 5 8 8 8 6 2 2 15 Treads 2 | . . . 2 . . . . . . Leg 41 | 2 . 5 4 6 8 6 2 2 6 Wheel 5 | . . . 2 2 . . . . 1 Hover 6 | . . . . . . . . . 6 Flight 2 | . . . . . . . . . 2 Utility 61 | 1 2 2 10 4 7 13 5 . 17 Device 22 | . 1 . 1 1 4 5 2 . 8 Storage 3 | 1 1 . . . . 1 . . . Processor 12 | . . 1 2 1 2 2 1 . 3 Hackware 2 | . . . . . . . . . 2 Protection 22 | . . 1 7 2 1 5 2 . 4 Artifact . | . . . . . . . . . . Weapon 63 | 2 2 7 5 6 6 7 6 1 21 Energy Gun 9 | . . 1 . . . 2 . . 6 Energy Cannon 11 | . . 1 3 3 . 1 . 1 2 Ballistic Gun 23 | 2 . . . 3 2 2 5 . 9 Ballistic Cannon 11 | . 2 3 1 . 1 2 . . 2 Launcher 5 | . . 2 1 . 2 . . . . Special Weapon 4 | . . . . . 1 . 1 . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 1 2 1 . . Corrupted Parts 3 | . . . 1 . . . . . 2 System Corruption 7 | . . . 3 . . . . . 4 Parts Lost 92 | . 1 1 10 2 3 12 4 2 57 Power 17 | . 1 . . . 1 2 . 1 12 Propulsion 24 | . . 1 5 . 1 1 1 . 15 Utility 28 | . . . 3 2 . 7 3 . 13 Weapon 23 | . . . 2 . 1 2 . 1 17 Highest Loss Streak 16 | . 1 1 5 1 1 5 2 2 16 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 95 | . 99 96 90 99 99 97 97 98 80 Engine 6 | . 13 11 4 1 10 8 2 3 5 Core 6 | . . . 4 13 1 8 12 11 5 Treads 1 | . . . 7 6 . . . . . Leg 21 | . 28 41 14 14 26 22 22 23 11 Wheel 1 | . . . 6 9 . . . . . Hover 1 | . . . . . . . . . 7 Device 5 | . 13 3 1 1 6 8 5 11 7 Storage 6 | . 14 11 9 7 6 5 5 5 4 Processor 14 | . . 6 14 7 19 16 16 17 15 Protection 8 | . . . 9 20 6 7 10 5 4 Energy Cannon 2 | . . . 8 5 1 1 . 4 1 Ballistic Gun 6 | . 4 . . 1 8 8 11 11 6 Ballistic Cannon 5 | . 23 18 4 . 4 3 4 . . Launcher 2 | . . 2 4 6 3 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 14 24 24 33 45 66 85 84 80 98 Greatest Support 94 | 20 20 43 47 67 76 84 83 74 94 Greatest Overweight (x) 3 | . 1 . 1 3 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 12 15 15 14 Most Carried 15 | 5 9 10 10 10 10 15 15 15 15 Average Carried 11 | 2 7 9 9 9 9 11 14 13 12 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 5 Final Carried 15 | 4 8 10 10 10 10 15 13 15 5 Class Distribution -------------------- 45% | Scavenger-Gunner 29% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 6076 | 190 202 402 654 464 1054 932 752 129 1297 Remotely . | . . . . . . . . . . Salvage Created 10605 | . 174 576 1301 954 1505 1363 896 295 3541 Parts 541 | . 13 52 78 65 89 68 30 13 133 Haulers Intercepted 10 | . . 2 3 3 1 1 . . . Recyclers Shooed 22 | . . . . . 4 2 . . 16 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 33 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 179 | . 5 19 35 21 23 20 18 5 33 Guns 56 | . . . . 2 4 16 15 3 16 Cannons 60 | . 5 10 19 2 8 3 2 2 9 AOE 55 | . . 9 16 15 11 1 1 . 2 Classes Destroyed 21 | . 3 6 3 2 2 2 2 . 1 Worker 12 | . . . 2 . 1 1 . . 8 Builder 12 | . . 1 1 2 2 1 . . 5 Tunneler 4 | . . 1 2 . 1 . . . . Hauler 10 | . . 2 3 3 1 1 . . . Recycler 18 | . 1 . . 1 4 . . . 12 Mechanic 2 | . . . 2 . . . . . . Operator 2 | . . 1 . 1 . . . . . Drone 1 | . . . . . . 1 . . . Watcher 12 | . . 2 2 2 2 1 . . 3 Swarmer 42 | . 2 7 12 4 4 . 4 . 9 Cutter 3 | . . . . . . . . . 3 Grunt 65 | . 3 7 14 11 7 13 7 . 3 Brawler 6 | . . . . 2 . . 2 . 2 Duelist 2 | . . . . . . . 1 . 1 Protector 1 | . . . . . 1 . . . . Sentry 21 | . . 5 8 . 2 2 1 . 3 Specialist 1 | . . . . . . . 1 . . Hunter 11 | . . . 1 2 3 2 1 . 2 Programmer 21 | . . . . 2 4 2 1 2 10 Heavy 2 | . . . . . 2 . . . . Behemoth 1 | . . . . . . 1 . . . Thug 3 | . . . . . . . . 3 . Best Kill Streak 15 | . 5 6 15 8 5 5 8 3 11 Combat Bots Only 13 | . 4 5 13 5 4 5 8 3 10 Max Kills in Single Turn 4 | . 1 3 3 4 4 2 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 3 3 4 1 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 15072 | . 291 604 1660 1231 1101 2391 1542 483 5769 Core 2224 | . 47 103 249 254 111 193 50 66 1151 Absorbed by Shields 1037 | . . . . . 737 300 . . . Redirected to Shielding 251 | . . . 49 62 47 60 . . 33 Regen/Repaired (Parts) 368 | . . . . . . 368 . . . Core Remaining (%) 75 | 100 81 74 54 63 86 . . 69 . Volleys Fired 554 | . 15 42 77 79 75 64 39 11 152 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 165 | . 78 78 95 97 127 150 146 131 165 Shots Fired 1156 | . 30 65 125 96 164 191 117 30 338 Gun 660 | . . . . 35 95 156 83 23 268 Cannon 431 | . 30 53 109 43 58 35 34 7 62 Launcher 55 | . . 12 16 18 9 . . . . Special 10 | . . . . . 2 . . . 8 Kinetic 783 | . 30 53 43 35 141 156 113 23 189 Thermal 82 | . . . . . . 15 4 7 56 Explosive 55 | . . 12 16 18 9 . . . . Electromagnetic 226 | . . . 66 43 12 20 . . 85 Robot Hit Streak 26 | . 3 6 13 7 16 11 17 20 26 Robot Miss Streak 7 | . 7 4 4 5 3 3 3 1 3 Penetration Max 1 | . . . . . 1 1 1 1 1 Secondary Targets 7 | . . . . . . . 5 . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 Shots Hit Robots 767 | . 11 26 78 58 117 117 82 24 254 Core Hits 458 | . 8 35 70 52 76 60 38 11 108 Critical Kills 6 | . . . . . . 1 . . 5 Critical Parts Destroyed 11 | . . . . . 3 2 2 2 2 Critical Strikes 42 | . 1 3 4 1 5 6 2 2 18 Burn 1 | . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . 1 Destroy 17 | . . . . . 3 3 2 2 7 Blast 11 | . 1 3 1 . 1 2 . . 3 Corrupt 12 | . . . 3 1 1 . . . 7 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24900 | . 300 1268 3677 3114 4180 3100 2226 872 6163 Guns 10809 | . . . . 445 1381 2225 1666 736 4356 Cannons 6884 | . 286 581 1640 602 1192 491 560 136 1396 Explosions 7136 | . . 674 2037 2066 1581 384 . . 394 Melee . | . . . . . . . . . . Ramming 71 | . 14 13 . 1 26 . . . 17 Kinetic 12724 | . 286 581 570 445 2332 2248 2116 736 3410 Thermal 3838 | . . . 478 451 629 538 110 136 1496 Explosive 4800 | . . 674 1559 1615 952 . . . . Electromagnetic 3467 | . . . 1070 602 241 314 . . 1240 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 7 3 2 1 12 12 14 Average Corruption 5 | . . . 5 2 1 1 6 12 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . . . Effects 109 | . . . 18 . 11 . 50 7 23 Message Errors 28 | . . . 8 . 5 . 11 1 3 Matter Fused 25 | . . . 4 . . . 12 2 7 Heat Flow Errors 10 | . . . 2 . . . 5 . 3 Energy Discharges 10 | . . . 1 . . . 6 1 2 Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 14 | . . . . . 3 . 8 . 3 Data Loss (major) 5 | . . . 1 . . . 3 . 1 Misfires 4 | . . . 2 . 1 . 1 . . Alerts 2 | . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 8 | . . . . . 2 . 1 3 2 Overload Shots . | . . . . . . . . . . Overflow Damage 602 | . . 4 79 185 156 63 . . 115 Projectiles 87 | . . . 20 . 13 . . . 54 Explosions 515 | . . 4 59 185 143 63 . . 61 Melee . | . . . . . . . . . . Knockbacks 18 | . . . 2 . 5 7 3 . 1 Impact 1 | . . . . . 1 . . . . Kinetic 16 | . . . 2 . 4 6 3 . 1 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 902 | . . . 132 362 176 146 . . 86 Shots 16 | . . . 4 5 3 2 . . 2 Rammed 3 | . . . . . . . . . 3 Targets Rammed 15 | . 6 1 . 1 3 . . . 4 Kicked 12 | . 6 1 . 1 3 . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 390 | . 186 36 279 382 191 375 324 56 390 Average Temperature 85 | . 62 12 60 111 45 145 77 20 103 Received Heat Transfer 2518 | . 96 96 567 315 138 567 288 234 217 Effects 7 | . . . . 1 . 1 1 . 4 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . 1 . . 1 . . Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . 2 . . . . 4 Combat Hostiles 4 | . . . . 2 . . . . 2 Parts Fried 20 | . . . 3 3 2 . . . 12 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . . . 1 . . . 5 Heat Transferred 4063 | . . . 450 250 350 720 148 185 1960 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . 4 . . 1 . . 4 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 1150 | . 173 732 1150 1128 1089 1084 . . 604 Initial 552 | . . . 245 522 552 533 . . 212 Average 635 | . 80 284 755 873 788 884 . . 340 Maximum Alert Level 4 | . . 3 4 4 3 3 . . 2 Low Security (%) 10 | 100 100 35 . . . . . . 4 Level 1 16 | . . 38 12 . . . . . 62 Level 2 29 | . . 16 36 36 41 20 . . 32 Level 3 40 | . . 9 46 55 58 79 . . . Level 4 1 | . . . 5 8 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 45 | . 2 3 10 8 9 6 . . 7 Investigation 4 | . . 1 2 1 . . . . . Extermination 10 | . . . . 2 3 2 . . 3 Reinforcement 20 | . 2 2 4 4 2 2 . . 4 Assault 6 | . . . 2 1 1 2 . . . Garrison 5 | . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . 1 . 1 . . . . 2 Haulers Reinforced 3 | . . . . 1 . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 14 | . . 2 5 3 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 269 | . 11 26 58 32 34 27 22 6 53 Peak Tracking Total 10 | . 5 8 10 6 6 5 9 4 9 Tactical Retreats 17 | . . 1 7 3 2 . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . . 4 . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . 2 . 1 . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 62 | . 1 4 8 7 11 19 2 . 10 Max in Single Turn 18 | . 1 1 2 5 6 18 1 . 5 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 34 | . 4 8 6 5 4 5 . . 2 Terminals 25 | . 4 6 6 3 4 1 . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 5 | . . 2 . 1 . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 99 | . 11 33 16 13 6 15 . . 5 Successful 65 | . 4 25 9 12 5 7 . . 3 Failed 34 | . 7 8 7 1 1 8 . . 2 Catastrophic 3 | . . . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . 1 . . 1 . . Terminals 56 | . 11 15 16 5 6 2 . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 7 | . . . . . . 7 . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 31 | . . 18 . 7 . 2 . . 4 Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 4 8 9 4 5 2 . . 1 Record 4 | . . 1 1 1 1 . . . . Robot Analysis 3 | . 1 1 1 . . . . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . Open DSF 4 | . . . . 1 3 . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 3 | . 1 1 1 . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 Locate Traps 6 | . . 2 2 1 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 26 | . . 17 . 7 . . . . 2 Insert Component 11 | . . 7 . 3 . . . . 1 Analyze 15 | . . 10 . 4 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 30 | . 4 8 5 5 3 4 . . 1 Full Trace Events 4 | . . 2 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . 7 . 3 . . . . 1 Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . 106 . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 100 | . . . . . . 100 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 11 | . . 7 . 3 . . . . 1 Part Schematics Acquired 11 | . . 7 . 3 . . . . 1 Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . parse_system 1 | . . . . . 1 . . . . check_alert 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 8 | . . . . . . 8 . . . STAY 3 | . . . . . . 3 . . . FOLLOW 2 | . . . . . . 2 . . . EXPLORE 3 | . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 3 | . 1 1 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 9590 | 61 401 856 963 1178 1502 1367 1772 125 1365 Spaces Moved 5903 | 39 225 553 583 908 1077 644 1112 48 714 Core 61 | 5 . . . . . . . . 56 Treads 26 | . . . 26 . . . . . . Legs 4767 | 34 225 553 251 449 1077 644 1112 48 374 Wheels 782 | . . . 306 459 . . . . 17 Hover 213 | . . . . . . . . . 213 Flight 54 | . . . . . . . . . 54 Fastest Speed 32 | 50 120 120 100 98 105 120 112 112 32 Average Speed 122 | 111 141 120 117 103 106 150 143 168 110 Slowest Speed 270 | 120 190 120 200 190 112 190 190 190 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 34 47 69 23 32 13 97 8 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 790 | . 1 85 172 178 125 81 22 8 118 Melee . | . . . . . . . . . . Projectile 93 | . 1 3 2 . 9 17 22 8 31 AOE 697 | . . 82 170 178 116 64 . . 87 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 7265 | 56 275 679 741 1054 1278 903 1206 69 1004 Wait 305 | 2 8 47 18 15 62 114 24 . 15 Move 5894 | 38 224 552 582 907 1076 643 1111 47 714 Hop . | . . . . . . . . . . Pick Up 172 | 10 11 11 21 14 15 32 8 5 45 Fast Attach 40 | . . 4 7 7 9 4 4 . 5 Attach 116 | 6 2 2 10 7 7 19 8 4 51 Detach 5 | . . . . . . . 1 1 3 Swap 58 | . 3 9 8 6 12 10 2 . 8 Drop 106 | . 6 11 18 18 19 17 9 1 7 Fire 554 | . 15 42 77 79 75 64 39 11 152 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 12 | . 6 1 . 1 3 . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x2 465 | -9/Materials | Discovered new exit (range 14) 705 | -9/Materials | Discovered new exit (range 4) 785 | -9/Materials | Identified exit to Storage 1197 | -9/Materials | Discovered new exit (range 10) 1207 | -9/Materials | Identified exit to Materials 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Utility x2 1355 | -8/Materials | Garrison activated, responded to threat 1486 | -8/Materials | Lost 4 parts (1n3u) 1492 | -8/Materials | Destroyed 8 combat bots 1719 | -8/Materials | First assault squad dispatched 1813 | -8/Materials | Destroyed 13 combat bots 1820 | -8/Materials | Lost 5 parts (3n2w) 2001 | -8/Materials | Garrison activated, responded to threat 2149 | -8/Materials | Discovered new exit (range 12) 2230 | -8/Materials | Build established: Scavenger-Mutant 2281 | -8/Materials | Identified exit to Factory 2282 | -8/Materials | Entered Factory 2282 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2511 | -7/Factory | Discovered new exit (range 11) 2525 | -7/Factory | Identified exit to Lower Caves 2682 | -7/Factory | First assault squad dispatched 3070 | -7/Factory | Fabricated Imp. Recalibrator? 3217 | -7/Factory | Build established: Mutant 3369 | -7/Factory | Discovered new exit (range 15) 3383 | -7/Factory | Identified exit to Factory 3460 | -7/Factory | Entered another Factory area 3460 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3810 | -6/Factory | First assault squad dispatched 4213 | -6/Factory | Discovered new exit (range 16) 4228 | -6/Factory | Identified exit to Factory 4450 | -6/Factory | Discovered exit to Factory (range 9) 4746 | -6/Factory | Cargo convoy interrupted 4761 | -6/Factory | Garrison activated, responded to threat 4962 | -6/Factory | Entered another Factory area 4962 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5094 | -5/Factory | Build established: Scavenger-Gunner 5262 | -5/Factory | First assault squad dispatched 5268 | -5/Factory | Spotted B-75 Beast 5280 | -5/Factory | Destroyed B-75 Beast 5309 | -5/Factory | Lost 5 parts (1p3u1w) 5533 | -5/Factory | Lost 3 parts (1n2u) 5705 | -5/Factory | Found Prototype Processor 5706 | -5/Factory | Identified Exp. Targeting Computer 5709 | -5/Factory | Found Exp. Targeting Computer 5737 | -5/Factory | Found Exp. Targeting Computer 5740 | -5/Factory | Found Exp. Targeting Computer 6032 | -5/Factory | Repaired Arm. Leg? 6177 | -5/Factory | Repaired Magnetic Acceleration Cannon 6242 | -5/Factory | Discovered new exit (range 8) 6329 | -5/Factory | Entered Upper Caves 6474 | -5/Upper Caves | Learned location of Warlord (-4) 6571 | -5/Upper Caves | Learned Factory stockpile data 7097 | -5/Upper Caves | Encountered a Warlord checkpoint 7331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7369 | -5/Upper Caves | Learned Factory terminal intel 7596 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7612 | -5/Upper Caves | Found Prototype Special Weapon 7612 | -5/Upper Caves | Identified Molecular Deconstructor 7739 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7758 | -5/Upper Caves | System corruption reached 10% 7975 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8031 | -5/Upper Caves | Destroyed 8 combat bots 8098 | -5/Upper Caves | Discovered new exit (range 3) 8101 | -5/Upper Caves | Entered another Upper Caves area 8111 | -5/Upper Caves | Ambushed by wild Derelicts 8219 | -5/Upper Caves | Discovered new exit (range 5) 8226 | -5/Upper Caves | Entered Factory 8226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8228 | -4/Factory | Loaded intel: 26 terminal locations 8680 | -4/Factory | Lost 3 parts (1p1u1w) 8793 | -4/Factory | Lost 16 parts (3p5n4u4w) 8816 | -4/Factory | Destroyed 10 combat bots 9076 | -4/Factory | Lost 4 parts (1p1n1u1w) 9336 | -4/Factory | Core integrity fell below 50% 9339 | -4/Factory | System corruption reached 10% 9413 | -4/Factory | Lost 15 parts (2p5n4u4w) 9528 | -4/Factory | Lost 5 parts (2p2n1w) 9538 | -4/Factory | Core integrity fell below 20% 9567 | -4/Factory | Lost 6 parts (1n2u3w) 9583 | -4/Factory | Discovered new exit (range 12) 9591 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09542_ Slug penetrates Wall. 09542_ Penetrated by Slug. 09543_ Slug penetrates Wall. 09559_ System corrupted: Energy discharge (-17). 09564_ Acquired VTOL Module. 09566_ Acquired 10 matter. 09569_ Acquired VTOL Module. 09572_ Acquired 4 matter. 09575_ PEXPVZ65JNSPV TJZVZVBEB,WQ5L:Q 09578_ Acquired Railgun. 09583_ EXIT=FOUND 09585_ K-01 Serf cleans the Machine. 09586_ Acquired Railgun. 09587_ Slug penetrates Y-72 Warden. 09587_ Slug penetrates Machine. 09587_ Machine disabled. 09588_ K-01 Serf collects debris. 09591_ Machine disabled. 09591_ Slug penetrates Machine. 09591_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #????????????????????????????????????????????? | | # ???####??????????????????????????????????????? | | + ???? #??????????????????????????????????????? | | # #???" " #??????????????????????????????????????? | | # ###?Y " #??????????????????????????????????????? | | #"" " #??????????????????????????????????????? | | T" # " #??????????????????????????????????????? | | " + " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | ##? " #??????????????????????????????????????? | | #?? " #??????????????????????????????????????? | | #??? #??????????????????????????????????????? | | #??? #??????????????????????????????????????? | | ########?????####+#######?????????????????????? | | # #"""""# #"""""#????????????????????? | | # #" "# g#" "#????????????????????? | | # #" gg "#????????????????????? | | # #?? < #????????????????????? | | + # ? #????????????????????? | | # # #????????????????????? | | " # "#k #" #????????????????????? | | "# #" "#; ##"Y "#????????????????????? | | ## #"" "" Y" " ""#????????????????????? | | #######"[[ Y [["#????????????????????? | | #?????#"[[ @["#????????????????????? | | #?????#"[[" "[["#????????????????????? | | #?????#""""" """""#????????????????????? | | ###??????#####+++########????????????????????? | | #?????????# ^ #??????????????????????????? | | #?????????# ##############?????????????? | | #?????????# # #?????????????? | | #?????????# + #?????????????? | | % #?????????# # """ #?????????????? | | % #?????????# # """"" #?????????????? | | #?????????# # """"" #?????????????? | | #?????????# # #?????????????? | | #?????????# # """ #?????????????? | | ""##????????# # """"" #?????????????? | | ##???????# # """"" #?????????????? | | "#??????## # #?????????????? | | ###????## # #?????????????? | | #????## # #?????????????? | | #????## ##############?????????????? | | #?????# #??????????????????????????? | | #?????# #??????????????????????????? | | #?????# #??????????????????????????? | | ##?????# #??????????????????????????? | | ########## #??????????????????????????? | | # """ # #?#####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 46 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 450 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Adv. VSS Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Deconstruction Challenges ------------ None Game ------ Seed ScatterSwarmPrototype Manual? 0 Play Time 06:14:46 Cumulative 82.3 hours Start 2022.05.03 @ 07:03:56 End 2022.05.03 @ 14:50:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 32 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f43abac-a977-4116-ad85-c80ba6deb7b6