Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 20:02:35 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1712) 1712 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 3827 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 99/550 Matter 241/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Graphene Brace > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Graphene Brace > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Small Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite EM Pulse Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 53 | 6 5 15 27 Power 9 | 1 1 3 4 Engine 5 | 1 . 3 1 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads 9 | 2 . 3 4 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 17 | 1 2 5 9 Device 8 | . 1 2 5 Storage 2 | 1 1 . . Processor 5 | . . 2 3 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 2 2 4 8 Energy Gun 2 | . 1 . 1 Energy Cannon 5 | . . 2 3 Ballistic Gun 8 | 2 1 2 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 28 | . 1 4 23 Power 5 | . . 2 3 Propulsion 7 | . . 1 6 Utility 8 | . . 1 7 Weapon 8 | . 1 . 7 Highest Loss Streak 20 | . 1 2 20 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 88 | . 95 93 68 Engine 7 | . 3 9 6 Core 3 | . 10 1 . Treads 22 | . 28 22 14 Device 11 | . 10 12 11 Storage 11 | . 14 11 9 Processor 5 | . . 8 7 Protection 4 | . . 6 2 Energy Cannon 6 | . . 8 9 Ballistic Gun 14 | . 27 13 2 Naked Turns . | . . . . Heaviest Build 41 | 11 29 40 41 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | . . . 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 9 15 15 Most Carried 15 | 4 9 15 14 Average Carried 10 | 1 6 13 10 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 9 15 14 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1260 | 230 227 556 247 Remotely . | . . . . Salvage Created 2442 | . 403 1061 978 Parts 138 | . 27 71 40 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 6 19 17 Guns 20 | . 6 12 2 Cannons 19 | . . 7 12 AOE 2 | . . . 2 Classes Destroyed 12 | . 6 3 3 Worker 3 | . . 1 2 Builder 2 | . 1 1 . Hauler 8 | . 2 6 . Recycler 4 | . . 3 1 Operator 4 | . 2 2 . Watcher 6 | . 3 1 2 Swarmer 11 | . 2 9 . Grunt 20 | . 4 6 10 Brawler 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 8 | . 3 8 5 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 318 | . 59 79 180 Missed 92 | . 17 31 44 Damage Taken 3361 | . 437 478 2446 Core 533 | . 38 44 451 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 84 89 . Volleys Fired 208 | . 60 90 58 Largest 2 | . 2 2 2 Hottest 136 | . 60 136 136 Shots Fired 410 | . 120 180 110 Gun 285 | . 120 146 19 Cannon 120 | . . 34 86 Launcher 5 | . . . 5 Special . | . . . . Kinetic 275 | . 113 146 16 Thermal 123 | . . 34 89 Explosive 5 | . . . 5 Electromagnetic 7 | . 7 . . Robot Hit Streak 25 | . 13 9 25 Robot Miss Streak 7 | . 5 7 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 262 | . 71 108 83 Core Hits 120 | . 26 49 45 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 4 | . 1 1 2 Burn 1 | . . . 1 Meltdown 1 | . . . 1 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4284 | . 750 1596 1938 Guns 2287 | . 742 1198 347 Cannons 1695 | . . 359 1336 Explosions 249 | . . . 249 Melee . | . . . . Ramming 53 | . 8 39 6 Kinetic 2207 | . 691 1198 318 Thermal 1724 | . . 359 1365 Explosive 249 | . . . 249 Electromagnetic 51 | . 51 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots 1 | . . . 1 Rammed 7 | . 1 5 1 Targets Rammed 8 | . 1 6 1 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 375 | . 12 72 375 Average Temperature 93 | . 8 21 119 Received Heat Transfer 1101 | . 162 93 846 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 11 | . . 1 10 Heat Transferred 3182 | . . 629 2553 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 491 | . 177 383 491 Initial 138 | . . 52 138 Average 220 | . 100 257 307 Maximum Alert Level 2 | . . 1 2 Low Security (%) 40 | 100 100 15 20 Level 1 55 | . . 84 58 Level 2 4 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 3 2 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 21 35 23 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 9 17 4 Successful 11 | . 5 6 . Failed 19 | . 4 11 4 Catastrophic 6 | . 1 4 1 Database Lockouts . | . . . . Manual 23 | . 6 15 2 Terminals 30 | . 9 17 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 2 1 . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 4 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2724 | 68 706 1385 565 Spaces Moved 1231 | 39 324 679 189 Core 14 | 6 . . 8 Treads 1213 | 33 324 679 177 Legs . | . . . . Wheels 4 | . . . 4 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 90 Average Speed 163 | 143 160 160 185 Slowest Speed 600 | 160 160 160 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 58 64 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1545 | 48 403 808 286 Wait 10 | . 8 1 1 Move 1228 | 38 323 678 189 Hop . | . . . . Pick Up 26 | 4 4 9 9 Fast Attach 29 | 6 2 7 14 Attach 16 | . 1 3 12 Detach 2 | . 1 . 1 Swap 8 | . 2 5 1 Drop 10 | . 1 9 . Fire 208 | . 60 90 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 1 6 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Utility x2 827 | -9/Materials | Identified exit to Materials 1752 | -9/Materials | Build established: Scavenger-Mutant 2160 | -9/Materials | Entered another Materials area 2160 | -8/Materials | Evolved 2 slots: Utility x2 2470 | -8/Materials | Core integrity fell below 50% 2494 | -8/Materials | Core integrity fell below 20% 2528 | -8/Materials | Lost 20 parts (3p5n5u7w) 2671 | -8/Materials | Discovered new exit (range 9) 2723 | -8/Materials | Identified exit to Factory 2725 | -8/Materials | Self-destructed Last Messages --------------- 02564_ Hvy. Assault Rifle crushed. 02565_ Acquired Imp. Ion Engine. 02570_ Acquired Heat Sink. 02573_ Acquired Hvy. Assault Rifle. 02588_ Acquired Beam Rifle. 02590_ Acquired 28 matter. 02598_ Acquired 45 matter. 02604_ K-01 Serf cleans the Terminal. 02608_ Acquired EM Pulse Cannon. 02608_ K-01 Serf collects debris. 02640_ K-01 Serf destroyed. 02643_ W-25 Informer suffers critical hit (Burn). 02643_ Imp. Hover Unit melted. 02643_ W-25 Informer destroyed. 02656_ Acquired Imp. Signal Interpreter. 02657_ Acquired 39 matter. 02667_ U-05 Engineer lays Concrete. 02671_ EXIT=FOUND 02690_ Acquired Imp. Targeting Computer. 02723_ EXIT=IDENTIFIED: FACTORY Map ----- +----------------------------------------------------+ | # + """ ""? ##?????????????????????????????????? | | # # # ?????????????????????????????????? | | # # # ?????????????????????????????????? | | # # # ???????? ??????????????????????? | | # ########### ???????? #?????????????????????? | | #% ########### ???????? #?????????????????????? | | # ########### ???????? #?????????????????????? | | =%% / ""???# #?????????????????????? | | ! ######## ???????# #?????????????????????? | | # ##"######??????????# #?????????????????????? | | # ##%*! #??????????# #?????????????????????? | | # ##=%* #??????????# #?????????????????????? | | + # = ##?????????# #?????????????????????? | | # ##["T" ##?????????# #?????????????????????? | | # ## """ !##?????????# #?????????????????????? | | # ##= ##?????????# #?????????????????????? | | ##/# # ########### #?????????????????????? | | ! #?????????????????????? | | =% =* #?????????????????????? | | ! k #?????????????????????? | | %# # ########## ##### ##??????????????? | | ##### /% ##????????# # ?????????? | | #### #?????????# + ????????? | | ???##" #??######## #??????????????? | | ???# # #??# + ###+####??????????????? | | ???### " #??# ""# @ #?????????????????????? | | ?????# ##?## / T"# < #?????????????????????? | | ?????#"######??# / ""# #?????????????????????? | | ?????###???????## #####?????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedGravitonPit Manual? 0 Play Time 00:18:56 Cumulative 62.5 hours Start 2024.06.18 @ 17:16:27 End 2024.06.21 @ 20:02:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 78 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947e0101-7364-418a-850d-aa2c092e2df1