Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.30 @ 22:53:59 // Halloween2020/ForbiddenLore Player: whisper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (173) 865 Value Destroyed (7840) 7840 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 17657 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 405 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1450 Matter 233/300 Energy 98/100 System Corruption 22% Temperature Cool (28) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Medium Treads Advanced Coolant Injector High-capacity Battery (158) Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Integration Mediator > --- WEAPON ----------- Tesla Rifle Gamma Rifle Gamma Rifle Linear Accelerator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Medium Treads Medium Treads Biometal Heavy Treads Wheel Wheel High-capacity Battery Advanced ECM Suite System Backup Module Tesla Rifle Phase Gun Long-range Proton Cannon Compact HERF Cannon Railgun Railgun Railgun Enhanced Gauss Cannon Proton Missile Launcher Gamma Bomb Array Molecular Deconstructor Power Sword [Rating: 142] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Ion Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . Utility 11 | . . . . . 3 2 2 . . . . 2 1 . 1 Weapon 2 | . . . . . . . . . . . . . . 1 1 Parts Attached 237 | 6 20 8 . 2 12 18 8 2 4 . 16 22 47 25 47 Power 17 | 1 3 . . 1 1 3 . . . . . . 2 3 3 Engine 6 | 1 2 . . 1 1 1 . . . . . . . . . Core 7 | . 1 . . . . 2 . . . . . . 2 1 1 Reactor 4 | . . . . . . . . . . . . . . 2 2 Propulsion 46 | 2 6 4 . . 2 4 3 . . . 3 2 12 1 7 Treads 12 | . . . . . . 2 1 . . . . 1 7 . 1 Leg 18 | 2 6 4 . . . . . . . . 2 1 3 . . Wheel 16 | . . . . . 2 2 2 . . . 1 . 2 1 6 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 85 | 1 5 1 . . 6 6 5 2 4 . 5 14 18 7 11 Device 41 | . 2 . . . 2 1 1 1 3 . 3 7 7 6 8 Storage 9 | 1 3 1 . . . . . . . . . 1 2 . 1 Processor 17 | . . . . . 3 3 2 1 . . . 1 5 1 1 Hackware 2 | . . . . . . . . . . . . 1 1 . . Protection 16 | . . . . . 1 2 2 . 1 . 2 4 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 89 | 2 6 3 . 1 3 5 . . . . 8 6 15 14 26 Energy Gun 39 | 2 5 1 . 1 . 1 . . . . . 4 7 6 12 Energy Cannon 10 | . . . . . 2 1 . . . . . . 2 2 3 Ballistic Gun 6 | . . . . . . 1 . . . . 3 . . 1 1 Ballistic Cannon 12 | . . . . . . 1 . . . . . . 5 2 4 Launcher 12 | . 1 2 . . 1 1 . . . . 2 . 1 1 3 Special Weapon 4 | . . . . . . . . . . . 2 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 2 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . 1 . . . 2 Parts Lost 65 | . 5 1 . . . 2 . . . . 3 2 14 6 32 Power 7 | . 2 . . . . . . . . . . . 1 1 3 Propulsion 17 | . . . . . . 1 . . . . 2 . 7 . 7 Utility 18 | . . . . . . . . . . . 1 1 4 2 10 Weapon 23 | . 3 1 . . . 1 . . . . . 1 2 3 12 Highest Loss Streak 18 | . 2 1 . . . 1 . . . . 2 2 6 4 18 Average Slot Usage (%) 93 | . 98 91 100 100 98 92 88 93 93 93 92 96 96 89 86 Engine 4 | . 7 14 14 14 9 1 6 6 6 6 6 5 1 . . Core 2 | . 6 . . . . 5 . . . . . . 3 5 1 Reactor 1 | . . . . . . . . . . . . . . 2 5 Treads 4 | . . . . . . 5 6 6 6 6 6 4 7 5 3 Leg 7 | . 28 28 28 28 16 1 . . . . 3 5 7 . . Wheel 5 | . . . . . 9 9 8 13 13 13 8 5 3 2 6 Device 8 | . 9 8 . . 8 7 . 4 5 6 5 7 10 10 13 Storage 16 | . 18 19 28 28 18 15 13 13 13 13 13 16 17 16 12 Processor 23 | . . . . . 16 23 39 40 40 40 35 27 27 28 25 Protection 2 | . . . . . . 7 6 1 . . 3 4 2 . . Energy Gun 9 | . 27 20 28 28 9 2 . . . . . 7 7 6 8 Energy Cannon 1 | . . . . . 8 9 . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 137 | 11 26 41 41 42 49 82 78 65 63 58 65 100 101 127 137 Greatest Support 150 | 20 20 20 20 20 20 28 28 20 20 20 22 28 150 150 75 Greatest Overweight (x) 11 | 1 1 2 2 2 4 5 3 3 3 2 5 8 9 4 11 Average Overweight (x) 2 | . . 1 2 2 3 2 2 2 2 2 2 7 2 2 4 Largest Inventory Capacity 24 | 6 10 16 16 16 16 16 16 16 16 16 16 24 24 24 24 Average Capacity 18 | 5 7 12 16 16 16 16 16 16 16 16 16 23 24 24 19 Most Carried 24 | 6 8 12 14 16 16 16 16 16 16 16 16 24 24 24 24 Average Carried 17 | 4 5 9 12 14 15 15 15 15 15 16 14 19 21 22 18 Final Capacity 24 | 6 10 16 16 16 16 16 16 16 16 16 16 24 24 24 4 Final Carried 24 | 6 7 12 14 16 16 16 16 16 16 16 15 24 23 24 4 Class Distribution -------------------- 49% | Mutant 21% | Hauler-Mutant 7% | Scavenger-Mutant 5% | Hauler-Skirmisher 5% | Hauler-Gunner 3% | Infiltrator-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Infiltrator-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 3268 | 260 205 120 . 10 100 303 90 20 40 . 195 210 681 502 532 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8131 | . 808 200 . . 365 732 369 44 111 . 661 623 1887 862 1469 Parts 389 | . 49 10 . . 13 29 11 1 6 . 37 21 92 32 88 Haulers Intercepted 6 | . 2 . . . 2 2 . . . . . . . . . Recyclers Shooed 6 | . 2 . . . . . . . . . . . 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 1 6 . 25 . . . . Prevented 17 | . . . . . . . . 2 . . 15 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 133 | . 17 8 . . 4 10 6 1 4 . 12 9 28 13 21 Guns 78 | . 14 2 . . 1 3 6 1 4 . 7 9 12 7 12 Cannons 30 | . . . . . . 7 . . . . . . 13 3 7 AOE 20 | . 3 6 . . 3 . . . . . 2 . 3 2 1 Classes Destroyed 13 | . 6 . . . 1 5 . . . . 1 . . . . Worker 7 | . . . . . . 1 . . . . . . 2 2 2 Builder 6 | . 1 . . . . . . . . . . . 2 . 3 Hauler 6 | . 2 . . . 2 2 . . . . . . . . . Recycler 8 | . . . . . 2 1 . . . . . . 3 1 1 Operator 5 | . 1 . . . 1 . . . . . . 1 1 . 1 Watcher 8 | . 1 . . . 1 2 . . . . . 1 3 . . Swarmer 30 | . 3 3 . . 3 . . . 4 . 4 1 5 3 4 Grunt 40 | . 14 5 . . 1 1 3 1 . . 4 4 4 . 3 Duelist 2 | . . . . . . 1 . . . . . . 1 . . Sentry 18 | . . . . . . 3 2 . . . 1 1 4 5 2 Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 10 | . . . . . . 3 1 . . . 1 . 4 . 1 Programmer 32 | . . . . . . 2 . . . . 1 3 10 5 11 Best Kill Streak 8 | . 4 5 . . 3 5 2 1 4 . 4 3 8 4 6 Combat Bots Only 7 | . 3 5 . . 3 3 2 1 4 . 4 3 7 3 4 Max Kills in Single Turn 3 | . 2 3 . . 2 1 1 1 1 . 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . 2 3 . . 2 . . . . . 1 . 1 1 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Damage Taken 13441 | . 654 230 . . 128 703 336 . 14 . 562 653 3208 1505 5448 Core 2595 | . 151 28 . . 33 137 22 . 14 . 43 96 441 155 1475 Absorbed by Shields 244 | . . . . . . . . . . . . . 244 . . Core Remaining (%) 78 | 100 . . . 28 94 80 . . . . 90 90 61 88 . Volleys Fired 422 | . 75 14 . . 22 48 . . . . 8 31 105 52 67 Largest 4 | . 2 2 . . 2 2 . . . . 1 2 2 3 4 Hottest 313 | . 100 80 . . 123 129 . . . . 39 305 176 264 313 Shots Fired 883 | . 145 19 . . 37 103 44 6 5 . 27 52 196 114 135 Gun 611 | . 144 15 . . 15 20 44 6 5 . 19 52 135 81 75 Cannon 236 | . . . . . 19 83 . . . . . . 56 30 48 Launcher 31 | . 1 4 . . 3 . . . . . 8 . 5 3 7 Special 5 | . . . . . . . . . . . . . . . 5 Kinetic 212 | . . . . . . 20 44 6 5 . 19 . 43 34 41 Thermal 505 | . 82 10 . . 34 83 . . . . . 52 135 69 40 Explosive 8 | . 1 4 . . 3 . . . . . . . . . . Electromagnetic 153 | . 62 5 . . . . . . . . 8 . 18 11 49 Robot Hit Streak 106 | . 20 8 . . 11 28 59 65 70 . 97 106 30 23 23 Robot Miss Streak 6 | . 6 1 . . 1 3 . . . . . 2 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . . . . . . . . . . 3 1 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . 1 Autonomous 82 | . . . . . . 7 44 6 5 . 20 . . . . Shots Hit Robots 677 | . 83 16 . . 26 84 44 6 5 . 27 40 160 87 99 Core Hits 341 | . 39 15 . . 12 25 15 2 4 . 14 20 86 41 68 Critical Hits 37 | . . . . . . 1 1 . . . 1 2 10 14 8 Critical Kills 11 | . . . . . . . . . . . 1 1 5 3 1 Critical Parts Destroyed 22 | . . . . . . 1 1 . . . . 1 5 9 5 Melee Attacks 22 | . . . . . . . . . . . 1 6 . 7 8 Impact . | . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . 1 6 . 7 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20146 | . 1269 490 . . 752 2083 1350 175 150 . 1059 975 5004 3074 3765 Guns 11213 | . 1089 169 . . 234 459 1261 175 150 . 527 905 2960 1671 1613 Cannons 5745 | . . . . . 372 1624 . . . . . . 1454 942 1353 Explosions 2599 | . 180 321 . . 146 . 89 . . . 532 . 590 188 553 Melee 589 | . . . . . . . . . . . . 70 . 273 246 Ramming . | . . . . . . . . . . . . . . . . Kinetic 6035 | . . . . . . 494 1261 175 150 . 527 . 1219 974 1235 Thermal 9423 | . 712 102 . . 606 1589 89 . . . . 905 2960 1577 883 Explosive 878 | . 41 321 . . 146 . . . . . . . 370 . . Electromagnetic 3221 | . 516 67 . . . . . . . . 532 . 455 250 1401 Impact . | . . . . . . . . . . . . . . . . Slashing 589 | . . . . . . . . . . . . 70 . 273 246 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 1 . 2 2 2 2 1 5 8 22 Average Corruption 3 | . . . . . . 1 . 2 2 2 2 1 2 4 11 Corruption Purged 12 | . . . . . . . . . . . . 1 5 4 2 Effects 127 | . . . . . . 2 . . 4 2 10 5 26 14 64 Message Errors 28 | . . . . . . 1 . . 2 . 3 1 5 4 12 Matter Fused 23 | . . . . . . . . . . . . . 7 2 14 Heat Flow Errors 12 | . . . . . . . . . . 1 1 . 3 1 6 Energy Discharges 14 | . . . . . . . . . 2 1 3 1 4 . 3 Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . 1 . . . . 3 2 3 1 2 Data Loss (major) 5 | . . . . . . . . . . . . . . 1 4 Misdirections 10 | . . . . . . . . . . . . . . . 10 Targeting Errors 18 | . . . . . . . . . . . . 1 3 3 11 Weapon Failures 3 | . . . . . . . . . . . . . . 2 1 Overload Shots 7 | . . . . . . . . . . . . 7 . . . Overflow Damage 447 | . 23 . . . 17 10 . . . . 16 1 74 115 191 Projectiles 66 | . . . . . 17 10 . . . . . . 13 1 25 Explosions 100 | . 23 . . . . . . . . . 16 . 61 . . Melee 281 | . . . . . . . . . . . . 1 . 114 166 Knockbacks 32 | . . . . . . 3 . . . . . . 7 6 16 Impact . | . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . 3 . . . . . . 6 6 15 Secondary 2 | . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 156 | . 112 11 . . . . . . . . . . . 33 . Shots 8 | . 3 2 . . . . . . . . . . . 3 . Rammed 1 | . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 534 | . 265 14 . . 24 9 . . . 234 117 471 534 299 518 Average Temperature 100 | . 78 7 . . 4 6 . . . 126 35 133 106 107 111 Received Heat Transfer 1697 | . 273 102 . . 45 48 111 . . . 81 207 461 99 270 Effects 12 | . . . . . . . . . . . . 1 9 . 2 Shutdowns 2 | . . . . . . . . . . . . . 1 . 1 Interference 5 | . . . . . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . . . . 3 . . . 1 Combat Hostiles 4 | . . . . . . . . . . . 3 . . . 1 Parts Fried 19 | . 3 . . . . . . . . . 3 . 1 1 11 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 37 | . 1 . . . 1 6 . . . . . 10 9 8 2 Heat Transferred 14008 | . 1828 225 . . 1110 2479 100 . . . . 1358 3959 2061 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Peak Influence 582 | . 294 315 . . 223 142 395 . . . . 147 582 382 407 Initial 305 | . . 83 . . . 68 31 . . . . . 4 305 214 Average 174 | . 125 250 . . 90 86 276 . . . . 36 259 276 226 Maximum Alert Level 2 | . 1 1 . . 1 . 1 . . . . . 2 1 2 Low Security (%) 56 | 100 88 11 . 100 77 100 25 . . . . 100 34 9 26 Level 1 40 | . 11 88 . . 22 . 74 . . . . . 49 90 72 Level 2 3 | . . . . . . . . . . . . . 16 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 1 . . 1 9 2 . . . . 3 9 2 10 Investigation 6 | . 2 1 . . . 1 . . . . . . 1 . 1 Extermination 16 | . . . . . . 3 . . . . . 2 5 2 4 Reinforcement 15 | . 3 . . . 1 1 2 . . . . 1 2 . 5 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 4 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 16 | . 2 . . . 1 . . . . . . . 5 . 8 Communications Jammed 2 | . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . 2 Times Spotted 245 | . 36 8 . . 8 16 8 . 4 . 12 16 53 15 69 Peak Tracking Total 22 | . 4 3 . . 3 3 3 1 3 . 4 3 6 4 22 Tactical Retreats 19 | . 2 . . . 1 . 1 1 . . 1 . 3 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 8 | . 1 . . . . 2 1 . . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 29 | . . 2 . . 1 . 9 . . . . 1 14 . 2 Max in Single Turn 5 | . . 1 . . . . 5 . . . . 1 4 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 55 | . 2 2 3 . 8 12 5 . . 4 1 6 8 2 2 Terminals 27 | . . 1 . . 6 7 . . . . 1 4 4 2 2 Fabricators 4 | . . . . . . . 2 . . . . 1 1 . . Repair Stations 7 | . 1 . . . 1 1 1 . . . . 1 2 . . Recycling Units 4 | . 1 . . . 1 1 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . . 1 . . Total Hacks 155 | . 4 4 3 . 26 38 9 . . 26 1 18 15 6 5 Successful 100 | . 4 4 3 . 16 20 3 . . 26 1 12 7 3 1 Failed 55 | . . . . . 10 18 6 . . . . 6 8 3 4 Catastrophic 8 | . . . . . 2 4 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 58 | . . 1 1 . 12 18 6 . . . 1 7 5 6 1 Terminals 73 | . . 3 . . 21 17 . . . . 1 12 8 6 5 Fabricators 7 | . . . . . . . 4 . . . . 1 2 . . Repair Stations 18 | . 2 . . . 2 4 2 . . . . 5 3 . . Recycling Units 9 | . 2 . . . 3 2 2 . . . . . . . . Scanalyzers 11 | . . . . . . 11 . . . . . . . . . Garrison Access 7 | . . . . . . 4 1 . . . . . 2 . . Terminal Hacks 52 | . . 4 3 . 10 2 . . . 26 1 3 1 1 1 Record 17 | . . 1 2 . . . . . . 11 1 . . 1 1 Part Schematic 8 | . . 1 . . 1 . . . . 4 . 1 1 . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . . 3 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . 1 1 . . Repair Station Hacks 15 | . 2 . . . 2 4 1 . . . . 4 2 . . Scan Component 8 | . 1 . . . 1 2 1 . . . . 2 1 . . Repair 7 | . 1 . . . 1 2 . . . . . 2 1 . . Recycling Unit Hacks 5 | . 2 . . . 2 . 1 . . . . . . . . Report Inventory 3 | . 1 . . . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . . . . 9 . . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . . Analyze 5 | . . . . . . 5 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 14 | . . . . . 2 4 1 . . . . 4 1 2 . Terminals 12 | . . . . . 2 3 . . . . . 4 1 2 . Assimilate 3 | . . . . . 1 . . . . . . 2 . . . Botnet 7 | . . . . . . 2 . . . . . 2 1 2 . Operators 2 | . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . Monitor 2 | . . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 1 . . 6 11 4 . . . . 3 8 2 2 Full Trace Events 3 | . . . . . . 1 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . 1 4 . . . 4 . 1 1 . . Parts Built 4 | . . . . . . . . . . . . 2 2 . . Matter 490 | . . . . . . . . . . . . 212 278 . . Time 192 | . . . . . . . . . . . . 53 139 . . Total Part Build Rating 30 | . . . . . . . . . . . . 12 18 . . Parts Repaired 7 | . 1 . . . 1 2 . . . . . 2 1 . . Time 290 | . 26 . . . 80 52 . . . . . 88 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . 2 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total Allies 10 | . . . . 3 . . . . . . 1 5 . . 1 Largest Group 3 | . . . . 3 2 2 . . . . 1 3 3 . 1 Highest-Rated Group 94 | . . . . 73 42 42 . . . . 94 93 79 . 58 Highest-Rated Ally 94 | . . . . 31 31 31 . . . . 94 31 31 . 58 Total Orders 3 | . . . . . . . . . 3 . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 90 | . . . . . 24 28 . . . . 7 4 24 . 3 Total Damage 1428 | . . . . . 283 484 . . . . 240 51 279 . 91 Kills 11 | . . . . . 3 4 . . . . 1 1 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 1 . 3 . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 13741 | 54 936 412 484 568 475 1602 587 316 368 78 1060 1331 2506 1090 1874 Spaces Moved 7627 | 37 501 223 269 303 320 992 375 285 249 78 530 673 1286 484 1022 Core 93 | 11 . . . . . . . . . . . . . . 82 Treads 577 | . . . . . . 99 87 . . . . 37 196 154 4 Legs 2140 | 26 501 223 269 303 14 . . . . . 201 . 603 . . Wheels 4817 | . . . . . 306 893 288 285 249 78 329 636 487 330 936 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 180 100 100 110 100 100 100 100 140 125 130 50 Average Speed 139 | 107 127 161 180 180 119 126 139 102 100 100 156 166 146 137 124 Slowest Speed 240 | 150 150 180 180 180 180 220 220 110 110 100 240 220 240 145 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 74 53 54 54 31 25 13 44 60 69 72 12 31 8 23 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 13 | . . 1 . 1 . . . 3 4 . 4 . . . . Spaces Dug 35 | . . . . . . . . . . . 1 10 . 14 10 Terrain Destroyed 235 | . 9 38 . . 1 2 91 . 7 . 6 10 17 34 20 Melee 15 | . . . . . . . . . . . 1 4 . 5 5 Projectile 64 | . . . . . . 2 12 . 7 . 5 6 4 13 15 AOE 156 | . 9 38 . . 1 . 79 . . . . . 13 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total 9949 | 48 658 257 269 326 378 1253 442 308 367 77 750 817 1722 798 1479 Wait 1358 | . 40 1 . 17 8 144 39 17 111 . 174 57 235 204 311 Move 7612 | 36 500 222 268 302 319 991 374 284 248 77 529 672 1285 483 1022 Hop . | . . . . . . . . . . . . . . . . Pick Up 128 | 6 8 6 1 3 8 19 6 2 1 . 8 18 21 15 6 Fast Attach 58 | 6 6 1 . . 3 7 1 . 1 . 4 4 11 4 10 Attach 81 | . 4 2 . . 6 8 4 . 1 . 7 5 19 10 15 Detach 37 | . 2 2 . . 3 3 1 . 1 . 3 3 12 3 4 Swap 98 | . 10 5 . 2 3 3 3 2 2 . 5 13 17 11 22 Drop 109 | . 13 4 . 2 6 22 6 2 2 . 11 8 17 9 7 Fire 422 | . 75 14 . . 22 48 . . . . 8 31 105 52 67 Melee 22 | . . . . . . . . . . . 1 6 . 7 8 Ram 1 | . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 8 . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Repaired Hcp. Battery 158 | -10/Materials | Discovered new exit (range 9) 228 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Core integrity fell below 50% 991 | -10/Materials | Entered Mines 995 | -10/Mines | Met a Derelict bent on vengeance 1193 | -10/Mines | Discovered new exit (range 15) 1221 | -10/Mines | Met a Derelict shopkeep closing up shop 1229 | -10/Mines | Identified exit to Materials 1396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1396 | -10/Mines | Discovered new exit (range 5) 1403 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Discovered new exit (range 15) 1456 | -10/Exiles | Met 8R-AWN 1483 | -10/Exiles | Met EX-HEX 1549 | -10/Exiles | Met EX-DEC 1564 | -10/Exiles | Learned location of Zion (-7) 1612 | -10/Exiles | Met EX-BIN 1645 | -10/Exiles | Aligned with FarCom system 1646 | -10/Exiles | Given EX-Vault access code 1690 | -10/Exiles | Opened EX-Vault 1704 | -10/Exiles | Found AWS/Gauss 1745 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1887 | -10/Exiles | Left Exiles lab with AWS/Gauss 1887 | -10/Exiles | Entered Mines 1925 | -9/Mines | Received a Mining Laser from a helpful Derelict 1987 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1990 | -9/Mines | Found Prototype Device 2212 | -9/Mines | Learned Materials garrison access intel 2415 | -9/Mines | Discovered new exit (range 9) 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Accompanied by 2 allies 2455 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2456 | -8/Materials | Loaded intel: 1 garrison access location 2460 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2468 | -8/Materials | Identified Exp. Sensor Array 2639 | -8/Materials | Repaired Exp. Sensor Array? 2911 | -8/Materials | Discovered new exit (range 15) 2930 | -8/Materials | Entered Factory 2930 | -7/Factory | Accompanied by 2 allies 2930 | -7/Factory | Evolved 2 slots: Utility x2 2979 | -7/Factory | Repaired Grenade Launcher 3006 | -7/Factory | Repaired Wheel 3645 | -7/Factory | Discovered new exit (range 14) 3767 | -7/Factory | Garrison activated, responded to threat 4263 | -7/Factory | Garrison activated, responded to threat 4531 | -7/Factory | Identified exit to Factory 4532 | -7/Factory | Entered another Factory area 4532 | -6/Factory | Evolved 2 slots: Utility x2 5102 | -6/Factory | Discovered new exit (range 16) 5118 | -6/Factory | Identified exit to Lower Caves 5119 | -6/Factory | Entered Lower Caves 5388 | -6/Lower Caves | Discovered new exit (range 6) 5392 | -6/Lower Caves | Identified exit to Lower Caves 5435 | -6/Lower Caves | Entered another Lower Caves area 5467 | -6/Lower Caves | Discovered new exit (range 8) 5473 | -6/Lower Caves | Identified exit to Factory 5482 | -6/Lower Caves | Learned Factory garrison access intel 5602 | -6/Lower Caves | Discovered new exit (range 96) 5802 | -6/Lower Caves | Identified exit to Data Miner 5803 | -6/Lower Caves | Entered Data Miner 5803 | -6/Data Miner | Discovered new exit (range 6) 5808 | -6/Data Miner | Identified exit to Proximity Caves 5823 | -6/Data Miner | Met Data Miner 5842 | -6/Data Miner | Learned location of Section 7 (-2) 5842 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5858 | -6/Data Miner | Received God Mode back door access code from Data Miner 5881 | -6/Data Miner | Entered Proximity Caves 5958 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5971 | -5/Proximity Caves | Found Prototype Special Weapon 5971 | -5/Proximity Caves | Identified Molecular Deconstructor 6000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6001 | -5/Proximity Caves | Escorted by Enhanced Grunt 6298 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 6371 | -5/Proximity Caves | Learned 4 Factory zone layouts 6779 | -5/Proximity Caves | Learned Factory machine intel 6923 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6941 | -5/Proximity Caves | Entered Factory 6941 | -5/Factory | Evolved 2 slots: Utility x2 6943 | -5/Factory | Loaded intel: 261 machine locations 6944 | -5/Factory | Loaded intel: 4 garrison access locations 6966 | -5/Factory | Repaired Proton Missile Launcher 7010 | -5/Factory | Repaired Med. Treads 7092 | -5/Factory | Identified exit to Upper Caves 7211 | -5/Factory | Identified exit to Factory 8011 | -5/Factory | Build established: Hauler-Skirmisher 8108 | -5/Factory | Allied Derelicts emerged from ambush trap array 8206 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 8272 | -5/Factory | Entered another Factory area 8272 | -4/Factory | Accompanied by 3 allies 8272 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8273 | -4/Factory | Identified exit to Extension 8313 | -4/Factory | Build established: Hauler-Mutant 8398 | -4/Factory | Repaired Proton Missile Launcher 8953 | -4/Factory | Garrison activated, responded to threat 9172 | -4/Factory | Lost 6 parts (1p3n2u) 10258 | -4/Factory | Build established: Scavenger-Mutant 10291 | -4/Factory | Fabricated Biometal Heavy Treads? 10479 | -4/Factory | Lost 3 parts (2n1w) 10746 | -4/Factory | Build established: Hauler-Mutant 10754 | -4/Factory | Discovered new exit (range 16) 10761 | -4/Factory | Destroyed 7 combat bots 10778 | -4/Factory | Entered Research 10778 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10779 | -3/Research | Identified exit to Armory 11712 | -3/Research | Lost 4 parts (1u3w) 11737 | -3/Research | Found Gamma Bomb Array 11834 | -3/Research | Discovered new exit (range 15) 11868 | -3/Research | Entered another Research area 11868 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12123 | -2/Research | Build established: Hauler-Gunner 12552 | -2/Research | Build established: Scavenger-Gunner 12762 | -2/Research | System corruption reached 10% 12814 | -2/Research | Lost 11 parts (1p3n3u4w) 13031 | -2/Research | Build established: Infiltrator-Gunner 13697 | -2/Research | Core integrity fell below 50% 13710 | -2/Research | Found Prototype Processor 13710 | -2/Research | Identified Exp. Core Analyzer 13718 | -2/Research | Core integrity fell below 20% 13742 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- cannon, is even less accurate, but capable of penetrating multiple targets with a high chance of disabling whatever it penetrates. 13719_ ALERT: Suspicious activity at Terminal R019. Dispatching Investigation squad. 13720_ SV R#BVZBHAIGQZYLZ 8=W1X||1|, 13720_ Terminal disabled. 13721_ W-44 Eye sends out distress signal. 13721_ K-01 Serf collects debris. 13723_ Imp. Core Analyzer destroyed. 13725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 13729_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13739_ System corrupted: Heat flow error (+166). 13739_ Slug penetrates Door. 13739_ Slug penetrates Wall. 13739_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 13742_ Penetrated by Slug. 13742_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. Map ----- +----------------------------------------------------+ | !! / ""###+###???! ! ????????????????? | | ##### ### ### #???????????????? | | ##### ### #???????????????? | | +???????????????? | | ##############+### #???????????????? | | ????????????# # #######???????????????????? | | ????????????# ### ###?????????????????????????? | | ????????????# #?# #???????????????????????????? | | ????????????# #?#g#???????????????????????????? | | ????????????# #?#g#########???????????????????? | | ????????????# #?# #???????????????????? | | ????????????# #?# #???????????????????? | | ????????????# #?# #???????????????????? | | ????????????# #?# "" "" #???????????????????? | | ????????????######?# ""T"" #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# p #???????????????????? | | ???????????????#########p#########???????????????? | | ???????????????# # p ; #???????????????? | | ???????????????# # # #???????????????? | | ???????????????# # # #???????????????? | | ???????????????# + + #???????????????? | | ???????????????# # # #???????????????? | | ???????????????# # # #???????????????? | | ???????????????######## @########???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#hg #??????????????????????? | | ??????????????????????# gg#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#g #?????????w????????????? | | ?????????????????????? hh #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????h???# ???????????????????????? | | ??????????????????h???? ???????????????????????? | | ????????????????h????????????????????????????????? | | ???????????????hh????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 43 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -10/Mines | Hacked Adv. Targeting Computer | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Target Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Quantum Capacitor | -5/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Biometal Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed TrackerShadeMembrane Manual? 0 Play Time 03:58:57 Cumulative 55.7 hours Start 2020.11.28 @ 15:29:19 End 2020.11.30 @ 22:53:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e0274d7-6c7e-4370-8bbb-3c1e8e563187