Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.29 @ 00:06:14 Player: Taocayo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1507) 1507 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6197 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 280/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Advanced Terrain Scan Processor Energy Filter Reaction Control System Focal Shield System Shield > --- WEAPON ----------- Gatling Laser Beamcaster EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Armored Exoskeleton ECM Suite Gatling Laser [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 1 Utility 6 | . . . 2 . 2 1 . 1 . Weapon 1 | . . . . . . 1 . . . Parts Attached 69 | 6 1 3 6 5 11 14 12 9 2 Power 9 | 1 . . 1 . 2 1 2 2 . Engine 6 | 1 . . . . 2 1 1 1 . Core 3 | . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 2 . 1 2 2 . 1 2 Treads . | . . . . . . . . . . Leg 6 | . . 2 . 1 1 1 . 1 . Wheel 2 | 2 . . . . . . . . . Hover 4 | . . . . . 1 1 . . 2 Flight . | . . . . . . . . . . Utility 25 | 1 1 . 4 1 3 8 5 2 . Device 16 | . 1 . 3 . 2 6 3 1 . Storage 4 | 1 . . 1 . . . 2 . . Processor 2 | . . . . . 1 1 . . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 . 1 1 3 4 3 5 4 . Energy Gun 15 | 1 . 1 1 1 3 2 4 2 . Energy Cannon 3 | . . . . 1 1 1 . . . Ballistic Gun 3 | 1 . . . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 36 | . . . 1 8 2 . 11 14 . Power 5 | . . . . 1 1 . 1 2 . Propulsion 4 | . . . . 2 1 . . 1 . Utility 15 | . . . 1 2 . . 5 7 . Weapon 12 | . . . . 3 . . 5 4 . Highest Loss Streak 14 | . . . 1 6 1 . 9 14 . To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 71 | . 85 85 94 61 38 69 70 71 6 Engine 4 | . 14 14 3 . 5 . 1 5 . Core 2 | . . . 7 6 . . 2 . . Leg 11 | . . 27 22 14 3 5 7 5 . Wheel 1 | . 28 . . . . . . . . Device 18 | . . 14 30 16 9 30 18 17 . Storage 7 | . 14 14 11 7 . . 4 12 . Processor 3 | . . . . . 9 6 7 6 4 Hackware 2 | . . . . . . 5 7 5 . Energy Gun 11 | . 14 14 19 5 2 13 13 8 . Energy Cannon 1 | . . . . . 1 5 2 . . Ballistic Gun 2 | . 14 . . 6 . . 3 4 . Naked Turns 84 | . . . . 79 3 1 . . 1 Heaviest Build 31 | 13 14 16 25 27 16 21 26 31 . Greatest Support 38 | 32 32 32 36 38 10 30 30 30 9 Greatest Overweight (x) 8 | . . . . 1 4 2 . 8 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 8 8 5 Average Capacity 7 | 7 8 8 9 8 5 5 6 7 5 Most Carried 9 | 1 2 8 9 8 5 5 5 5 4 Average Carried 4 | . 1 6 7 6 4 4 4 2 2 Final Capacity 10 | 8 8 8 10 5 5 5 8 5 5 Final Carried 8 | 1 2 8 8 5 5 4 4 . 3 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Mutant 19% | Scavenger-Skirmisher 7% | Hacker-Tank 5% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Matter Collected 914 | 166 33 143 60 64 54 . 309 85 . Remotely 183 | . . 143 40 . . . . . . Salvage Created 1754 | . 123 . 528 61 54 . 788 200 . Parts 80 | . 7 . 34 . 2 . 28 9 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 39 | . 3 . 12 4 1 . 12 7 . Guns 36 | . 3 . 12 4 1 . 11 5 . Classes Destroyed 9 | . 1 . 4 1 . . 3 . . Worker 2 | . . . . . . . 2 . . Recycler 3 | . . . . . . . 3 . . Operator 2 | . . . 1 . . . 1 . . Watcher 4 | . . . 3 . . . 1 . . Swarmer 8 | . . . 4 . . . . 4 . Grunt 20 | . 3 . 6 . 1 . 9 1 . Sentry 5 | . . . 2 . . . 2 1 . Programmer 2 | . . . . . . . 1 1 . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 9 | . 2 . 6 2 1 . 9 4 . Combat Bots Only 5 | . 2 . 4 2 1 . 5 4 . Max Kills in Single Turn 2 | . 1 . 1 2 1 . 2 1 . Gunslinging 1 | . . . . 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Hostile Shots Fired 872 | . 28 16 50 91 35 . 392 260 . Missed 334 | . 9 5 16 22 12 . 186 84 . Damage Taken 5251 | . 202 90 297 795 275 . 1471 2121 . Core 1293 | . 56 . 53 244 107 . 278 555 . Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1579 | . 62 29 89 228 81 . 491 599 . Core Remaining (%) 62 | 100 . 77 . 25 80 . 60 34 . Volleys Fired 119 | . 14 . 31 16 5 . 30 23 . Largest 3 | . 2 . 2 2 2 . 3 3 . Hottest 220 | . 60 . 125 73 138 . 220 188 . Shots Fired 205 | . 28 . 53 25 6 . 62 31 . Gun 199 | . 28 . 53 24 5 . 62 27 . Cannon 6 | . . . . 1 1 . . 4 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 58 | . 14 . . 15 . . 19 10 . Thermal 104 | . 14 . 23 . 5 . 41 21 . Explosive . | . . . . . . . . . . Electromagnetic 43 | . . . 30 10 1 . 2 . . Robot Hit Streak 24 | . 7 . 11 16 3 . 24 19 . Robot Miss Streak 4 | . 1 . 1 1 1 . 3 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 1 2 . . 5 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . Shots Hit Robots 163 | . 18 . 38 22 5 . 53 27 . Core Hits 120 | . 7 . 19 9 2 . 61 22 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3822 | . 228 . 754 364 115 . 1617 744 . Guns 3608 | . 228 . 754 327 85 . 1594 620 . Cannons 142 | . . . . . 28 . . 114 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 72 | . . . . 37 2 . 23 10 . Kinetic 898 | . 129 . . 195 . . 389 185 . Thermal 2262 | . 99 . 380 . 85 . 1149 549 . Explosive . | . . . . . . . . . . Electromagnetic 590 | . . . 374 132 28 . 56 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 . Average Corruption 6 | . . . . . . . . 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . . . . 26 . Projectiles 26 | . . . . . . . . 26 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . . 17 1 . . . . Shots . | . . . . . . . . . . Rammed 11 | . . . . 10 1 . . . . Targets Rammed 24 | . . . . 10 1 . 8 5 . Kicked 13 | . . . . . . . 8 5 . Crushed . | . . . . . . . . . . Highest Temperature 499 | . 75 . 318 18 171 . 499 328 . Average Temperature 121 | . 32 . 112 9 97 . 173 123 . Received Heat Transfer 2482 | . 147 48 162 178 216 . 795 936 . Effects 4 | . . . . . . . 4 . . Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . 1 2 . Parts Melted 16 | . . . 2 . . . 11 3 . Heat Transferred 4814 | . 225 . 666 . 148 . 2550 1225 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Peak Influence 299 | . 80 41 299 74 244 118 238 170 31 Initial 94 | . . 26 . 74 19 94 45 80 31 Average 94 | . 47 33 158 45 84 110 137 93 31 Maximum Alert Level 1 | . . . 1 . 1 . 1 . . Low Security (%) 86 | 100 100 100 53 100 95 100 64 100 100 Level 1 13 | . . . 46 . 4 . 35 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 1 . 3 . 4 3 . Investigation 1 | . . . . . . . 1 . . Extermination 2 | . . . . . . . 1 1 . Reinforcement 7 | . . . 1 . 3 . 2 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Distress Signals 6 | . . . 2 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 5 5 17 23 17 . 20 22 . Peak Tracking Total 13 | . 2 3 5 9 12 . 5 13 . Tactical Retreats 17 | . . 1 . 7 3 . 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Traps Triggered 3 | . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . 3 . . . . . . Triggered 1 | . . . 1 . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Machines Accessed 20 | . 2 . 4 . 2 3 6 2 1 Terminals 17 | . 1 . 4 . 2 2 6 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 4 . 10 . 5 8 15 8 3 Successful 32 | . 2 . 7 . 4 5 6 5 3 Failed 21 | . 2 . 3 . 1 3 9 3 . Catastrophic 4 | . . . . . 1 1 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 46 | . 2 . 10 . 5 6 15 8 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 2 . 7 . 4 3 6 5 . Record 5 | . . . . . . 3 2 . . Prototype ID Bank 3 | . 1 . . . 2 . . . . Open Door 2 | . . . . . . . 2 . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . Alert Level 1 | . . . . . . . . 1 . Disarm Traps 3 | . . . . . . . . 3 . Dispatch Records 1 | . . . . . 1 . . . . Maintenance Status 2 | . . . 1 . 1 . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . 2 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . 3 . 2 2 2 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Turns Passed 3592 | 55 156 483 594 242 276 373 564 682 167 Spaces Moved 2933 | 44 97 391 402 226 368 308 301 450 346 Core 627 | 4 . . . 134 242 7 . 47 193 Treads . | . . . . . . . . . . Legs 1805 | . . 388 402 92 27 192 301 403 . Wheels 140 | 40 97 3 . . . . . . . Hover 361 | . . . . . 99 109 . . 153 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 100 100 120 50 50 50 140 50 40 Average Speed 103 | 95 100 119 120 79 65 112 140 131 45 Slowest Speed 450 | 100 100 120 120 190 250 150 140 450 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 17 66 39 49 38 4 47 14 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Total 3273 | 54 127 408 463 261 397 330 376 503 354 Wait 72 | . 15 . 5 5 6 4 23 13 1 Move 2924 | 43 96 390 401 225 367 307 300 449 346 Hop . | . . . . . . . . . . Pick Up 32 | 3 1 8 8 . 3 1 2 2 4 Fast Attach 40 | 6 1 2 3 1 6 10 7 2 2 Attach 25 | . . 1 1 3 5 4 4 7 . Detach 10 | . . 2 . . 3 2 1 2 . Swap 4 | . . . 2 1 . . 1 . . Drop 20 | 2 . 5 9 . 1 2 . . 1 Fire 119 | . 14 . 31 16 5 . 30 23 . Melee . | . . . . . . . . . . Ram 11 | . . . . 10 1 . . . . Kick 13 | . . . . . . . 8 5 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 3 | . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Met 8R-AWN 212 | -10/Materials | Entered Mines 213 | -10/Mines | Followed 8R-AWN into the Mines 250 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 253 | -10/Mines | Found Prototype Device 305 | -10/Mines | Build established: Mutant 413 | -10/Mines | Found a hidden stash of uninstalled traps 680 | -10/Mines | Discovered new exit (range 15) 695 | -10/Mines | Entered Materials 695 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Identified exit to Mines 1150 | -9/Materials | Build established: Scavenger-Mutant 1289 | -9/Materials | Entered Mines 1302 | -9/Mines | Met a Derelict bent on vengeance 1320 | -9/Mines | Assembled infested the area 1452 | -9/Mines | Released all parts (4) 1471 | -9/Mines | Discovered new exit (range 15) 1473 | -9/Mines | Lost 6 parts (1p2n1u2w) 1510 | -9/Mines | Core integrity fell below 50% 1531 | -9/Mines | Entered Materials 1531 | -8/Materials | Evolved 2 slots: Utility x2 1661 | -8/Materials | Identified Exp. Sensor Array 1791 | -8/Materials | Discovered new exit (range 4) 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1857 | -7/Factory | Discovered new exit (range 6) 2040 | -7/Factory | Fabricated Focal Shield (x2) 2180 | -7/Factory | Entered Storage 2186 | -7/Storage | Identified exit to Factory 2438 | -7/Storage | Lost 9 parts (5u4w) 2744 | -7/Storage | Entered Factory 2744 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2956 | -6/Factory | Build established: Scavenger-Skirmisher 3344 | -6/Factory | Garrison activated, responded to threat 3405 | -6/Factory | Core integrity fell below 50% 3419 | -6/Factory | Discovered new exit (range 9) 3426 | -6/Factory | Entered another Factory area 3426 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3437 | -5/Factory | Lost 14 parts (2p1n7u4w) 3572 | -5/Factory | Released all parts (2) 3593 | -5/Factory | Self-destructed Last Messages --------------- 03538_ Acquired Com. Wheel. 03553_ Connecting with Scanalyzer... 03553_ Current location identified: Factory >>Insert(Com. Wheel) Scanning Com. Wheel... Ready to analyze. 03553_ Connecting with Scanalyzer... >>Insert(Point Defense System) Scanning Point Defense System... Ready to analyze. >>Scanalyze Scanning: Point Defense System... Schematic downloaded. 03554_ Dropped Broken Point Defense System. 03572_ Released Adv. Terrain Scan Processor. 03572_ Released Linear Gravjet. 03573_ Acquired Linear Gravjet. 03577_ K-01 Serf collects debris. 03584_ K-01 Serf cleans the Fusion Modulator. 03592_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ??????????????????????? ????????????????? ? | | ??????????????????????# ??????????#?????? ? | | ??????????????????????# ????????? ????? ? | | ??????????????????????# ????????? ????? ? | | ??????????????????????# ?###?###? ?###? ? | | ??????????????????????# ? ? ? ? ? ? | | ??????????????????????# ? | | ??????????????????????# """ """ """ """ """ """ | | ??????????????????????+ """ """ """ """ """ """ | | ??????????????????????# """ """ """ """ """ """ | | ??????????????????????# | | ??????????????????????# """ """ """ """ """ """ | | ??????????????????????# ^ """ """ """ """ """ """ | | ??????????????????????# """ """ """ """ """ """ | | ??????????????????????# k | | ??????????????????????# @ | | ??????????????????????# u | | ?????????????????#########+#############/### # | | ?????????????????# #???????? ?# # | | ?????????????????# #???????? ?# # | | ?????????????????# #???????!! # # | | ?????????????????# !! #??????? # # | | ?????????????????# ! #?????? # # | | ?????????????????# #?????? # # | | ?????????????????# #????? # # | | ?????????????????# #????? # # | | ?????????????????# #???? # # | | ?????????????????# #???? = # # | | ?????????????????# #??? # # | | ?????????????????# ! ! #??? # ? | | ?????????????????#########+####?????########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Point Defense System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed ScanIntegratedBoregun Manual? 0 Play Time 02:34:18 Cumulative 29.2 hours Start 2024.03.27 @ 23:20:17 End 2024.03.29 @ 00:06:14 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 18 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 50x49 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 304b1f98-aa3e-4267-b647-9a9ede26e944