Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 05:19:48 Player: leiavoia Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (2504) 2504 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-50) -50 TOTAL SCORE: 8289 Bonus ------- Follower Combat Kills 138 Friendly Fire -188 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Compact Wheel Medium Storage Unit Heavy Machine Gun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Wheel Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Scythe Scythe Scythe Scythe Scythe Scythe > --- INVENTORY -------- Light Antimatter Reactor Phase Gun High-powered Shotgun High-powered Shotgun Heavy Machine Gun Scythe Scythe [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . 1 1 Utility 5 | . . . . . 1 1 1 1 . 1 Weapon 4 | . . . . . 2 . 1 1 . . Parts Attached 155 | 6 3 . . 10 10 15 30 23 27 31 Power 16 | 1 . . . 1 1 2 2 2 4 3 Engine 7 | 1 . . . 1 1 1 . 2 . 1 Core 3 | . . . . . . 1 2 . . . Reactor 6 | . . . . . . . . . 4 2 Propulsion 43 | 2 . . . 3 4 4 6 5 6 13 Treads 6 | . . . . 1 1 2 1 . . 1 Leg 14 | . . . . . 2 1 . 2 3 6 Wheel 19 | 2 . . . 2 1 1 4 3 1 5 Hover 2 | . . . . . . . . . 2 . Flight 2 | . . . . . . . 1 . . 1 Utility 40 | 1 3 . . . 1 3 10 9 7 6 Device 16 | . . . . . 1 . 5 3 4 3 Storage 6 | 1 3 . . . . . . . 2 . Processor 5 | . . . . . . 2 2 . 1 . Hackware 3 | . . . . . . . 1 2 . . Protection 10 | . . . . . . 1 2 4 . 3 Artifact . | . . . . . . . . . . . Weapon 56 | 2 . . . 6 4 6 12 7 10 9 Energy Gun 18 | 1 . . . 3 2 3 1 2 1 5 Energy Cannon 5 | . . . . . . . 2 3 . . Ballistic Gun 14 | 1 . . . 2 1 1 5 1 . 3 Ballistic Cannon 2 | . . . . . . . 1 1 . . Launcher 2 | . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 . 1 3 . 9 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 99 | . . . . 6 3 7 8 27 14 34 Power 12 | . . . . 1 . . 2 3 3 3 Propulsion 29 | . . . . 1 2 3 2 6 4 11 Utility 18 | . . . . . . . . 7 3 8 Weapon 40 | . . . . 4 1 4 4 11 4 12 Highest Loss Streak 18 | . . . . 5 3 5 6 18 11 18 Average Slot Usage (%) 81 | . 97 100 100 99 99 96 87 63 52 59 Engine 5 | . 14 14 14 14 9 6 1 1 . . Core 1 | . . . . . . . 4 2 . . Treads 4 | . . . . 5 9 7 10 . . 1 Leg 3 | . . . . . 3 9 . 2 2 10 Wheel 10 | . 28 28 28 22 14 9 5 8 3 3 Device 4 | . . . . . 9 6 4 5 8 3 Storage 14 | . 26 28 28 28 18 15 13 9 5 3 Processor 5 | . . . . . . 7 8 10 6 7 Protection 1 | . . . . . . . 1 2 . 2 Energy Gun 4 | . 14 14 14 7 7 7 . 2 . 1 Energy Cannon 1 | . . . . . . . 1 7 . . Ballistic Gun 8 | . 14 14 14 17 14 7 14 . . 4 Launcher 1 | . . . . . 5 6 . . . . Slashing Weapon 7 | . . . . 2 9 7 9 2 16 13 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 80 | 11 39 39 39 40 45 57 64 80 56 61 Greatest Support 115 | 26 26 26 26 32 32 56 84 48 20 115 Greatest Overweight (x) 11 | 1 1 1 1 2 2 3 5 3 3 11 Average Overweight (x) 1 | . . 1 1 1 1 1 . . . 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 8 8 Average Capacity 13 | 5 10 16 16 16 16 16 16 14 6 7 Most Carried 16 | 4 11 16 16 16 16 16 16 13 7 8 Average Carried 11 | 2 6 15 15 15 12 15 14 8 4 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 4 8 4 Final Carried 16 | 4 11 16 16 16 16 14 14 4 5 4 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2305 | 226 . 56 . 277 138 277 682 267 87 295 Remotely . | . . . . . . . . . . . Salvage Created 2662 | . . 30 . 281 110 286 633 504 282 536 Parts 155 | . . 2 . 22 11 17 49 12 12 30 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 50 | . . . . 4 7 7 17 5 4 6 Melee 7 | . . . . . . . . . 4 3 Guns 25 | . . . . 4 2 4 12 . . 3 Cannons 3 | . . . . . . . 1 2 . . AOE 14 | . . . . . 5 3 4 2 . . Classes Destroyed 13 | . . . . 4 3 . 4 1 . 1 Worker 1 | . . . . . . . . . . 1 Builder 2 | . . . . . . . 2 . . . Tunneler 2 | . . . . 1 . . 1 . . . Recycler 5 | . . . . 1 . 2 . 1 . 1 Operator 1 | . . . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . . . Swarmer 22 | . . . . . 4 7 11 . . . Grunt 14 | . . . . 4 1 . 1 4 2 2 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . 1 1 . . . . . Sentry 3 | . . . . . 1 . . 1 . 1 Hunter 4 | . . . . . . . 2 . 2 . Programmer 5 | . . . . . . . 2 . . 3 Best Kill Streak 8 | . . . . 2 8 5 6 2 2 3 Combat Bots Only 7 | . . . . 2 7 4 4 2 2 2 Max Kills in Single Turn 4 | . . . . 2 3 3 4 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . . . . 3 3 2 1 . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 14862 | . . . . 564 248 839 1864 3281 1846 6220 Core 3112 | . . . . 91 47 99 282 833 446 1314 Absorbed by Shields 20 | . . . . . . . . 20 . . Core Remaining (%) 68 | 100 . . . 63 91 85 66 16 61 . Volleys Fired 128 | . 1 1 . 24 13 16 39 19 2 13 Largest 4 | . 2 2 . 2 3 3 4 4 1 3 Hottest 272 | . 60 60 . 65 83 123 112 272 88 143 Shots Fired 288 | . 2 2 . 46 21 33 114 36 2 32 Gun 234 | . 2 2 . 46 13 32 96 9 2 32 Cannon 45 | . . . . . . . 18 27 . . Launcher 9 | . . . . . 8 1 . . . . Special . | . . . . . . . . . . . Kinetic 218 | . 1 1 . 39 11 16 111 13 . 26 Thermal 39 | . . . . . 2 16 . 13 2 6 Explosive 9 | . . . . . 8 1 . . . . Electromagnetic 22 | . 1 1 . 7 . . 3 10 . . Robot Hit Streak 13 | . 1 . . 8 6 5 5 13 . 5 Robot Miss Streak 13 | . 1 1 . 3 4 4 13 4 . 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 210 | . 1 . . 30 11 24 42 24 29 49 Core Hits 144 | . . 1 . 12 17 15 32 31 10 26 Critical Hits 1 | . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 144 | . . . . . . 9 17 9 41 68 Impact . | . . . . . . . . . . . Slashing 144 | . . . . . . 9 17 9 41 68 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 30 | . . . . . . 2 1 . 18 9 Damage Inflicted 7177 | . 14 13 . 568 592 789 1309 1438 890 1564 Guns 2340 | . 14 13 . 398 97 297 808 154 . 559 Cannons 582 | . . . . . . . 137 445 . . Explosions 1845 | . . . . 170 495 160 333 687 . . Melee 2316 | . . . . . . 332 31 121 885 947 Ramming 94 | . . . . . . . . 31 5 58 Kinetic 2190 | . 14 . . 322 85 199 881 185 . 504 Thermal 777 | . . . . 170 12 98 . 442 . 55 Explosive 655 | . . . . . 495 160 . . . . Electromagnetic 1145 | . . 13 . 76 . . 397 659 . . Impact . | . . . . . . . . . . . Slashing 2316 | . . . . . . 332 31 121 885 947 Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 14 . 5 18 Average Corruption 8 | . . . . . . . 6 . 2 11 Corruption Purged . | . . . . . . . . . . . Effects 35 | . . . . . . . 20 . . 15 Message Errors 4 | . . . . . . . 2 . . 2 Matter Fused 4 | . . . . . . . 1 . . 3 Heat Flow Errors 4 | . . . . . . . 1 . . 3 Energy Discharges 4 | . . . . . . . 2 . . 2 Parts Rejected 3 | . . . . . . . 3 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . Misdirections 6 | . . . . . . . 4 . . 2 Targeting Errors 7 | . . . . . . . 5 . . 2 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 127 | . . . . 6 30 8 3 8 11 61 Projectiles 4 | . . . . . . . 3 1 . . Explosions 36 | . . . . 6 30 . . . . . Melee 87 | . . . . . . 8 . 7 11 61 Knockbacks 6 | . . . . . . . 1 5 . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . 1 5 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 366 | . . . . 86 36 31 36 150 2 25 Shots 10 | . . . . 2 1 1 3 3 . . Rammed 14 | . . . . . . 1 . 3 1 9 Targets Rammed 17 | . . . . . . 1 . 5 1 10 Kicked 3 | . . . . . . . . 2 . 1 Crushed . | . . . . . . . . . . . Highest Temperature 220 | . . . . 25 30 75 123 204 76 220 Average Temperature 47 | . . . . 9 11 34 34 99 34 68 Received Heat Transfer 2358 | . . . . 156 54 42 114 909 228 855 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 5 | . . . . 1 . . 3 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 1256 | . . . . 300 25 259 . 585 . 87 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 334 | . 15 10 . 190 256 125 240 334 214 149 Initial 116 | . . 5 . . 38 116 . 40 105 75 Average 94 | . 10 9 . 77 141 40 102 170 162 79 Maximum Alert Level 1 | . . . . . 1 . 1 1 1 . Low Security (%) 83 | 100 100 100 . 100 50 100 76 51 70 100 Level 1 16 | . . . . . 50 . 23 48 29 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . . . 1 . 2 3 8 4 2 Investigation 4 | . . . . 1 . 1 . 1 1 . Extermination 4 | . . . . . . . 2 . 1 1 Reinforcement 9 | . . . . . . 1 1 4 2 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 8 | . . 1 . . 1 . . 4 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 1 . . 7 11 12 25 39 19 37 Peak Tracking Total 12 | . 1 . . 3 5 5 7 9 8 12 Tactical Retreats 15 | . . . . . . . . 7 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . 1 1 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Exploded 3 | . . . . . . . 1 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 20 | . . . . 2 . . 9 9 . . Max in Single Turn 4 | . . . . 1 . . 4 4 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 15 | . . . 1 2 1 2 4 2 3 . Terminals 9 | . . . . 2 1 1 2 1 2 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 28 | . . . 5 2 2 5 5 4 5 . Successful 13 | . . . 5 2 . 3 2 1 . . Failed 15 | . . . . . 2 2 3 3 5 . Catastrophic 7 | . . . . . . . 3 2 2 . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 1 . . . . 1 . Terminals 15 | . . . . 2 2 2 3 3 3 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 3 1 . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 8 | . . . 5 1 . 1 1 . . . Record 5 | . . . 5 . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 1 . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Search 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 1 4 1 1 . Full Trace Events 2 | . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter 384 | . . . . . . . . 384 . . Time 204 | . . . . . . . . 204 . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . 1 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 5 | . . 5 . . . . . . . . Largest Group 5 | . . 5 5 3 2 . . . . . Highest-Rated Group 86 | . . 86 86 40 32 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . 28 8 . . . . . Total Damage 425 | . . . . 338 87 . . . . . Kills 8 | . . . . 7 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 4404 | 47 65 222 159 551 176 683 838 619 351 693 Spaces Moved 3041 | 40 57 208 130 408 113 419 487 453 315 411 Core 285 | 5 . . . . . . . 8 212 60 Treads 412 | . . . . 36 . 112 212 . . 52 Legs 170 | . . . . . . . . 75 1 94 Wheels 2167 | 35 57 208 130 372 113 307 275 370 95 205 Hover 7 | . . . . . . . . . 7 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 110 110 100 50 50 50 Average Speed 110 | 86 93 100 100 111 113 135 127 107 70 111 Slowest Speed 600 | 100 100 100 100 180 120 180 160 210 180 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 19 38 47 64 13 13 19 15 12 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 38 | . . . . . . 1 17 6 2 12 Terrain Destroyed 163 | . . . . 13 48 6 21 61 2 12 Melee 36 | . . . . . . 1 15 6 2 12 Projectile 10 | . . . . . . 1 6 3 . . AOE 117 | . . . . 13 48 4 . 52 . . Terrain Rammed 1 | . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 3667 | 49 65 221 160 467 142 494 603 533 397 536 Wait 90 | . . 4 25 8 . 18 . 8 19 8 Move 3032 | 39 56 207 129 407 112 419 486 452 314 411 Hop . | . . . . . . . . . . . Pick Up 75 | 4 5 7 3 10 6 7 15 3 10 5 Fast Attach 74 | 6 1 . . 2 . 7 13 11 17 17 Attach 58 | . . . . 6 7 5 10 9 9 12 Detach 9 | . . . . 1 . . 1 1 1 5 Swap 24 | . 2 . . 2 3 4 7 3 1 2 Drop 50 | . . 2 3 7 1 11 16 6 2 2 Fire 128 | . 1 1 . 24 13 16 39 19 2 13 Melee 103 | . . . . . . 7 16 9 21 50 Ram 10 | . . . . . . . . 2 1 7 Kick 8 | . . . . . . . . 4 . 4 Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 7) 113 | -10/Materials | Entered Mines 148 | -10/Mines | Learned location of Storage (-8) 157 | -10/Mines | Assembled infested the area 239 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 300 | -10/Mines | Build established: Mutant 300 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 324 | -10/Mines | Discovered new exit (range 5) 335 | -10/Mines | Entered Exiles 335 | -10/Exiles | Accompanied by 5 allies 365 | -10/Exiles | Led the pair of lost Derelicts to a safe place 366 | -10/Exiles | Met 8R-AWN 382 | -10/Exiles | Met EX-HEX 422 | -10/Exiles | Met EX-DEC 427 | -10/Exiles | Learned location of Zion (-7) 455 | -10/Exiles | Discovered new exit (range 14) 494 | -10/Exiles | Entered Mines 494 | -9/Mines | Accompanied by 3 allies 499 | -9/Mines | Met a Derelict bent on vengeance 500 | -9/Mines | Learned Materials emergency access door positions 545 | -9/Mines | Discovered new exit (range 5) 833 | -9/Mines | Lost 5 parts (1p1n3w) 1045 | -9/Mines | Entered Materials 1045 | -8/Materials | Accompanied by 2 allies 1045 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1181 | -8/Materials | Discovered new exit (range 15) 1182 | -8/Materials | Destroyed 7 combat bots 1183 | -8/Materials | Lost 3 parts (2n1w) 1221 | -8/Materials | Entered Factory 1221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -7/Factory | Discovered new exit (range 5) 1904 | -7/Factory | Entered another Factory area 1904 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1934 | -6/Factory | Lost 5 parts (2n3w) 2590 | -6/Factory | System corruption reached 10% 2630 | -6/Factory | Lost 6 parts (1p1n4w) 2638 | -6/Factory | Spotted B-75 Beast 2700 | -6/Factory | Discovered new exit (range 14) 2729 | -6/Factory | Discovered new exit (range 14) 2742 | -6/Factory | Entered another Factory area 2742 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2875 | -5/Factory | Garrison activated, responded to threat 3225 | -5/Factory | Lost 18 parts (2p3n3u10w) 3246 | -5/Factory | Core integrity fell below 50% 3358 | -5/Factory | Discovered new exit (range 7) 3359 | -5/Factory | Core integrity fell below 20% 3361 | -5/Factory | Entered another Factory area 3361 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3388 | -4/Factory | Lost 9 parts (1p3n4u1w) 3632 | -4/Factory | Lost 3 parts (1n1u1w) 3708 | -4/Factory | Discovered new exit (range 5) 3712 | -4/Factory | Entered Research 3712 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -3/Research | Lost 11 parts (3p3n2u3w) 3957 | -3/Research | Lost 7 parts (2p2n1u2w) 4124 | -3/Research | Lost 7 parts (2n1u4w) 4266 | -3/Research | System corruption reached 10% 4361 | -3/Research | Core integrity fell below 50% 4382 | -3/Research | Lost 18 parts (1p7n5u5w) 4393 | -3/Research | Core integrity fell below 20% 4405 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 04342_ Wheel destroyed. 04343_ System corrupted: Matter fused (-7). 04345_ Imp. Targeting Computer destroyed. 04348_ Lyr. Heavy Armor Plating destroyed. 04349_ Myomer Leg destroyed. 04350_ Slammed into G-67 Veteran. 04351_ Quantum Rifle destroyed. 04367_ K-01 Serf cleans the Potential Refractor. 04374_ System corrupted: Component data lost. 04378_ System corrupted: Scythe targeting data glitched. 04382_ S-43 Plague destroyed. 04386_ K-01 Serf collects debris. 04390_ System corrupted: Energy discharge (-20). 04391_ K-01 Serf collects debris. 04392_ Scythe destroyed. 04396_ K-01 Serf collects debris. 04397_ Acquired Hvy. Machine Gun. 04398_ Acquired 12 matter. 04399_ Slammed into G-73 Enforcer. 04403_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ??????????????????## ############?????????? | | ??????????????????#" ##"""""""""""#???????? | | ??????????????????## ## """"T"""" ####????? | | ???????????????????# # ????? | | ???????????????????# %= # ???? | | ???????????????????# = # ???? | | ???????????????????# !! %/ ???? | | ???????????????????# !! # ???? | | ???????????????????# !! # """""" ????? | | ??????????????# ##########gs """""" ?????? | | ??????????????# @ A """""" ????? | | ??????????????# g ????? | | ??????????????# ????? | | ??????????????# g k ????? | | ??????????????############### ###########+????? | | ??????????????????????# # #???????????????? | | ??????????????????????# ! # #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# # #???????????????? | | ?????????##???????????# / #???????????????? | | ????????? ?????????# # #???????????????? | | ????????# ???????# # #???????????????? | | ????????# ?????# # #???????????????? | | ????????# ??####/### #???????????????? | | ????????# # #???????????????? | | ????????# + #???????????????? | | ????????# # #???????????????? | | ????????# ??# #???????????????? | | ????????# ????#### ###########????????????? | | ????????# ?????????# # ! #????????????? | | ????????? ???????????# # #????????????? | | ????????? ?????????????# # #????????????? | | ????????????????????????# # #?????? ? | | ??????????????????####### #######/### ? | | ?????????????????# + ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 37 Energy Capacity 395 Matter Stores 360 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 20 Evasion (%) 53 Targeting Accuracy 14 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAccelerationSteel Manual? 0 Play Time 01:14:32 Cumulative 397.2 hours Start 2021.08.02 @ 04:06:16 End 2021.08.02 @ 05:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 28 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10718b80-a6d8-4ec7-8409-c1d672b7972d