Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 05:16:24 Player: biznut Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2828) 2828 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 7465 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Dynamic Insulation System Recalibrator AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator Recalibrator > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Advanced Treads Advanced Treads Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Focal Shield Dynamic Insulation System Gauss Rifle Flak Gun [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 58 | 6 4 3 2 . 8 14 21 Power 9 | 1 1 1 . . 1 2 3 Engine 6 | 1 1 1 . . . 1 2 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 18 | 2 . . . . 3 5 8 Treads 6 | . . . . . . 4 2 Leg 12 | 2 . . . . 3 1 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 . 1 . 4 7 6 Device 6 | . . . . . 1 2 3 Storage 2 | 1 . . . . 1 . . Processor 3 | . 1 . . . 1 1 . Hackware . | . . . . . . . . Protection 9 | . . . 1 . 1 4 3 Artifact . | . . . . . . . . Weapon 11 | 2 2 2 1 . . . 4 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . . 2 Ballistic Cannon 3 | . . 1 . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 20 | . 2 . . . . . 18 Power 4 | . 1 . . . . . 3 Propulsion 8 | . . . . . . . 8 Utility 4 | . . . . . . . 4 Weapon 4 | . 1 . . . . . 3 Highest Loss Streak 6 | . 2 . . . . . 6 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 5 7 7 7 7 9 8 Power . | . . 1 . . . 1 . Propulsion 1 | 1 2 2 2 2 . 1 1 Utility 3 | . . 2 3 2 2 4 4 Weapon 2 | . 1 1 1 3 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 19 | . 2 2 2 . 4 4 5 Power 2 | . . . . . 1 1 . Propulsion 5 | . 2 2 . . . 1 . Utility 7 | . . . 2 . 2 . 3 Weapon 5 | . . . . . 1 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 89 97 96 85 89 91 88 Engine 6 | . 14 14 14 14 3 1 7 Core 3 | . . . . . 5 5 3 Treads 11 | . . . . . . 22 13 Leg 16 | . 28 28 28 28 35 7 8 Device 6 | . . . . . 8 7 11 Storage 8 | . 14 14 14 14 8 7 5 Processor 10 | . 4 14 6 . 8 14 12 Protection 11 | . . . 7 14 9 15 12 Ballistic Gun 9 | . 18 18 14 14 9 7 8 Ballistic Cannon 1 | . . 7 10 . . . . Peak Build Rating 62 | 6 8 13 23 23 33 53 62 Average Rating 38 | 4 6 10 14 23 32 48 51 On Entrance 19 | . 6 8 13 23 23 33 52 Avg Prop Armor Cover (%) 2 | . . . . . . 2 . Naked Turns 75 | . . . . . . . 75 Heaviest Build 59 | 12 13 18 21 21 36 45 59 Greatest Support 97 | 20 20 20 20 20 40 97 97 Greatest Overweight (x) 2 | 2 . . 1 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 9 Most Carried 10 | 4 8 8 8 8 8 10 10 Average Carried 8 | 2 5 7 7 8 7 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 10 | 4 8 8 8 8 8 10 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1847 | 164 173 . 49 30 127 217 1087 Remotely 117 | . . . . . 117 . . Salvage Created 3196 | . 275 . . . 519 712 1690 Parts 177 | . 14 . . . 39 52 72 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored 4 | . . . . . . 1 3 Broken 4 | . . . . . . 1 3 Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 57 | . 4 . . . 11 15 27 Melee 1 | . . . . . . 1 . Guns 52 | . 4 . . . 10 11 27 AOE 4 | . . . . . 1 3 . Classes Destroyed 11 | . 3 . . . 6 1 1 Worker 7 | . . . . . 1 2 4 Builder 6 | . . . . . 1 3 2 Recycler 4 | . 1 . . . . 1 2 Operator 1 | . . . . . 1 . . Watcher 7 | . 1 . . . 2 1 3 Swarmer 13 | . . . . . 4 4 5 Grunt 19 | . 4 . . . 2 4 9 Brawler 4 | . . . . . . . 4 Sentry 9 | . . . . . 4 1 4 Hunter 4 | . . . . . 1 2 1 Programmer 8 | . . . . . . 4 4 Best Kill Streak 6 | . 3 . . . 5 6 4 Combat Bots Only 6 | . 3 . . . 5 6 3 Max Kills in Single Turn 3 | . 1 . . . 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 562 | . 29 1 . . 22 64 446 Missed 199 | . 7 1 . . 11 18 162 Hits 363 | . 22 . . . 11 46 284 Melee 2 | . . . . . . . 2 Projectile 361 | . 22 . . . 11 46 282 Critical Strikes 15 | . 1 . . . . 3 11 Actively Blocked 2 | . . . . . . 2 . Damage Taken 4758 | . 297 . . . 207 723 3531 Core 960 | . 66 . . . . 36 858 Absorbed by Shields 406 | . . . . . . . 406 Redirected to Shielding 182 | . . . . . 30 89 63 Ignored by Resistances 57 | . . . . . . . 57 Regen/Repaired (Parts) 139 | . . . . . 92 47 . Core Remaining (%) 91 | 100 . . . 73 100 94 . Volleys Fired 114 | . 36 . 1 . . . 77 Largest 2 | . 2 . 2 . . . 2 Hottest 90 | . 90 . 62 . . . 72 Shots Fired 375 | . 72 . 2 . 40 73 188 Gun 358 | . 72 . 1 . 40 73 172 Cannon 17 | . . . 1 . . . 16 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 339 | . 36 . 2 . 40 73 188 Thermal 36 | . 36 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | . 8 . . . 7 20 33 Robot Miss Streak 7 | . 4 . . . 4 4 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Autonomous 155 | . . . . . 40 74 41 Shots Hit Robots 277 | . 28 . . . 28 62 159 Core Hits 188 | . 15 . . . 17 25 131 Critical Kills 4 | . . . . . 1 2 1 Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 8 | . . . . . 2 2 4 Destroy 6 | . . . . . 2 2 2 Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7741 | 2 280 . . . 1042 2256 4161 Guns 6741 | . 280 . . . 817 1872 3772 Cannons 271 | . . . . . . . 271 Explosions 563 | . . . . . 209 311 43 Melee . | . . . . . . . . Ramming 166 | 2 . . . . 16 73 75 Kinetic 6831 | . 99 . . . 817 1872 4043 Thermal 181 | . 181 . . . . . . Explosive 520 | . . . . . 209 311 . Electromagnetic 43 | . . . . . . . 43 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 2 12 Average Corruption 2 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . . . 26 32 Message Errors 10 | . . . . . . 5 5 Matter Fused 16 | . . . . . . 9 7 Heat Flow Errors 10 | . . . . . . 5 5 Energy Discharges 6 | . . . . . . 3 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 4 6 Data Loss (major) 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . 8 . Projectiles . | . . . . . . . . Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . . . . . 67 . 10 Shots 1 | . . . . . 1 . . Rammed 15 | . . . . . . 10 5 Targets Rammed 29 | 2 . . . . 3 14 10 Kicked 8 | 2 . . . . 3 . 3 Crushed 6 | . . . . . . 4 2 Highest Temperature 270 | . 231 . 22 . . 258 270 Average Temperature 69 | . 97 . 11 . . 101 43 Received Heat Transfer 1068 | . 189 . . . 36 66 777 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 471 | . 471 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 84 | 100 100 100 . 100 90 71 89 Level 1 15 | . . . . . 9 28 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 313 | . 70 21 . . 228 263 313 Initial 95 | . . 1 . . . 95 95 Average 86 | . 16 3 . . 77 94 123 Influence Increases 2123 | . 102 21 . . 481 520 999 Destroy 0b10 Robot/C 1220 | . 80 20 . . 280 300 540 Destroy 0b10 Robot/NC 125 | . 10 . . . 25 35 55 Destroy Leader 304 | . 12 . . . 74 92 126 Allied During Kill 1 | . . 1 . . . . . Successful Hack 72 | . . . . . 24 27 21 Disable Machine 90 | . . . . . 15 15 60 Destroy Structure 101 | . . . . . 63 21 17 Lose Combat Pursuer 210 | . . . . . . 30 180 Influence Decreases 1813 | . 97 15 11 . 270 536 884 Entered New Map 231 | . . 4 11 . . 116 100 Time Decay 1392 | . 87 11 . . 270 420 604 Lost Part 190 | . 10 . . . . . 180 Squads Dispatched 16 | . . 1 . . 1 7 7 Investigation 4 | . . 1 . . 1 2 . Extermination 9 | . . . . . . 5 4 Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 8 1 . . 14 17 56 Peak Tracking Total 11 | . 4 1 . . 4 4 11 Tactical Retreats 8 | . . . . . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . . . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . . 1 1 4 Max in Single Turn 1 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 29 | . . 1 5 . 9 8 6 Terminals 13 | . . . . . 5 5 3 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 122 | . . 1 50 . 38 18 15 Successful 94 | . . 1 50 . 23 11 9 Failed 27 | . . . . . 14 7 6 Catastrophic 3 | . . . . . . 1 2 Database Lockouts 1 | . . . . . 1 . . Manual 7 | . . . 6 . 1 . . Terminals 37 | . . . . . 18 11 8 Fabricators 5 | . . . . . . 5 . Repair Stations 7 | . . . . . 5 2 . Recycling Units 5 | . . . . . 2 . 3 Scanalyzers 16 | . . . . . 13 . 3 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 68 | . . 1 50 . 8 5 4 Record 54 | . . . 49 . 4 . 1 Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 3 | . . . . . . 2 1 Branch Access Points 2 | . . . . . 1 . 1 Emergency Access Points 2 | . . . . . 1 1 . Locate Traps 1 | . . . . . . 1 . Patrol Status 2 | . . . . . 1 . 1 Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 6 | . . . . . 4 2 . Scan Component 3 | . . . . . 2 1 . Repair 3 | . . . . . 2 1 . Recycling Unit Hacks 3 | . . . . . 1 . 2 Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 13 | . . . . . 10 . 3 Insert Component 4 | . . . . . 3 . 1 Analyze 5 | . . . . . 4 . 1 Retrieve Study 4 | . . . . . 3 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 19 | . . . . . 8 7 4 Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . 1 Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 120 | . . . . . . 120 . Total Part Build Rating 14 | . . . . . . 14 . Part Studies Acquired 4 | . . . . . 3 . 1 Parts Repaired 3 | . . . . . 2 1 . Time 78 | . . . . . 52 26 . Parts Recycled . | . . . . . . . . Recycled Matter 193 | . . . . . 193 . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed 4 | . . . . . 3 . 1 Part Schematics Acquired 4 | . . . . . 3 . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 1 . . 7 . . Total Damage 412 | . . 22 . . 390 . . Kills 4 | . . 1 . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 666 | . 111 112 443 . . . . Optics 666 | . 111 112 443 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6987 | 78 368 112 914 463 850 2248 1954 Spaces Moved 4057 | 55 193 79 687 233 591 1112 1107 Core 160 | 14 . . . . . . 146 Treads 1251 | . . . . . . 745 506 Legs 2646 | 41 193 79 687 233 591 367 455 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 105 101 50 Average Speed 127 | 115 120 120 130 190 106 131 122 Slowest Speed 225 | 150 120 120 190 190 120 225 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 37 | 4 39 16 93 41 54 25 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 105 | . . . . . 66 25 14 Melee . | . . . . . . . . Projectile 73 | . . . . . 43 16 14 AOE 32 | . . . . . 23 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5633 | 66 264 97 706 254 811 1891 1544 Wait 1205 | . 18 6 3 22 177 715 264 Move 4050 | 54 192 78 686 232 590 1111 1107 Hop . | . . . . . . . . Pick Up 75 | 4 9 4 7 . 16 15 20 Fast Attach 32 | 6 1 2 . . 3 8 12 Attach 33 | . 2 . 2 . 5 3 21 Detach 2 | . . . . . . . 2 Swap 29 | . 3 1 1 . 5 7 12 Drop 64 | . 3 6 6 . 12 18 19 Fire 114 | . 36 . 1 . . . 77 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 8 | 2 . . . . 3 . 3 Crush 19 | . . . . . . 14 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Entered Mines 455 | -10/Mines | Received a Mining Laser from a helpful Derelict 478 | -10/Mines | Met a Derelict shopkeep closing up shop 553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 559 | -10/Mines | Entered Exiles 559 | -10/Exiles | Accompanied by 1 ally 588 | -10/Exiles | Discovered new exit (range 15) 613 | -10/Exiles | Met 8R-AWN 646 | -10/Exiles | Met EX-HEX 690 | -10/Exiles | Met EX-DEC 701 | -10/Exiles | Learned location of Zion (-6) 753 | -10/Exiles | Visited The Gauntlet 1039 | -10/Exiles | Discovered new exit (range 14) 1112 | -10/Exiles | Met EX-BIN 1235 | -10/Exiles | Aligned with FarCom system 1236 | -10/Exiles | Given EX-Vault access code 1263 | -10/Exiles | Opened EX-Vault 1270 | -10/Exiles | Found Prototype Ballistic Gun 1272 | -10/Exiles | Identified AWS/Gauss 1277 | -10/Exiles | Found Prototype Device 1278 | -10/Exiles | Identified Chronowheel 1278 | -10/Exiles | Activated Chronowheel 1278 | -10/Exiles | Spacetime reconverged on an earlier point 1282 | -10/Exiles | Found Deploy-a-Sentry 1333 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1473 | -10/Exiles | Stole two prototypes: AWS/Gauss, Deploy-a-Sentry 1473 | -10/Exiles | Entered Mines 1480 | -9/Mines | Met a Derelict bent on vengeance 1550 | -9/Mines | Discovered new exit (range 10) 1599 | -9/Mines | Learned Materials security intel 1936 | -9/Mines | Entered Materials 1936 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2391 | -8/Materials | DAS Turret deployed 2555 | -8/Materials | Central database locked down 2687 | -8/Materials | Repaired Aluminum Leg+ 2714 | -8/Materials | Repaired Weapon Shielding 2768 | -8/Materials | Discovered new exit (range 13) 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Utility x2 2788 | -7/Factory | FarCom data flow suspended 3251 | -7/Factory | Repaired Aluminum Leg+ 3796 | -7/Factory | Fabricated Dynamic Insulation System (x2) 4312 | -7/Factory | Fabricated Imp. Weapon Shielding (x2) 4481 | -7/Factory | AWS/Gauss suddenly broke down 5024 | -7/Factory | Discovered new exit (range 8) 5034 | -7/Factory | Entered another Factory area 5034 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5077 | -6/Factory | AWS/Gauss suddenly broke down 5610 | -6/Factory | AWS/Gauss suddenly broke down 5736 | -6/Factory | AWS/Gauss suddenly broke down 5936 | -6/Factory | AWS/Gauss suddenly broke down 6044 | -6/Factory | Lost 5 parts (3n2u) 6303 | -6/Factory | Build established: Scavenger-Mutant 6512 | -6/Factory | Identified exit to Lower Caves 6512 | -6/Factory | Identified exit to Extension 6815 | -6/Factory | Lost 6 parts (2p2n1u1w) 6902 | -6/Factory | System corruption reached 10% 6913 | -6/Factory | Released all parts (7) 6929 | -6/Factory | Core integrity fell below 50% 6944 | -6/Factory | Lost 6 parts (1p3n2w) 6976 | -6/Factory | Core integrity fell below 20% 6988 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06899_ UBK6WD%ZLAQ/2WZQEV 06913_ Released Med. Storage Unit. 06913_ Released Adv. Weight Redist. System. 06913_ Released Carbon-fiber Leg. 06913_ Matter Pump disabled. 06915_ System corrupted: Component data lost. 06953_ System corrupted: Matter fused (-9). 06955_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06966_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 06974_ System corrupted: Matter fused (-5). 06978_ Door malfunctions. 06979_ Slammed into S-27 Virus. 06987_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ## # # # #?????????# " | | # # ###+###### ########### " | | # # #?# ^ | | + + ### % | | # # / """ """ ! | | # # ### """ "R" !!] | | # # #?# """ " " !!] | | # # #?# =######### # | | # ################ """ """ #???????# # | | # """ """ #???????# # | | # """ ""% #???????# # | | + #???????# # | | # ! #???????# # | | ## !#???????# # | | ?# ^ ###+#############+#######????# # | | ## = #??????????# ! #????# # | | = #??????????# #????# # | | % #??????????# ###### # | | #??????????# / %% + | | #??????????# """ """ ###### # | | """ #??????????# """ """ #????# # | | ###### """ #??????????# """ """ #????####### | | ## """ #??????????# #??????????? | | " ## #??????????# """ """ #??????????? | | T ## """ ############ k """ """ #??????????? | | " ## """ s s s @ ! """ """ #??????????? | | ## """ ##### ###### #??????????? | | ## #####/###################??????????? | | ! ## "" # #???????????????????? | | ## "" # != #???????????????????? | | ## T" # """ != #???????????????????? | | ###### "" / """ ! #???????????????????? | | ?????# "" # """ #???????????????????? | | ?????# # """T""" #???????????????????? | | ?????# ##### ##########???????????????????? | | ?????######+#+#######????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# !#??????????????????????????????? | | ?????# * #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????##############??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Dynamic Insulation System | x2 | -7/Factory | Preloaded Imp. Weapon Shielding | x2 | -7/Factory Repaired ---------- Aluminum Leg | 26% | -8/Materials Weapon Shielding | 48% | -8/Materials Aluminum Leg | 47% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Morally Flexible Sixth Sense Spacetime Is Relative Challenges ------------ None Game ------ Seed PersonalGravjetPenetrator Manual? 0 Play Time 01:44:44 Cumulative 25.1 hours Start 2026.08.15 @ 03:03:56 End 2026.08.15 @ 05:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23e165e-fb6b-4e25-9ea4-715675e69729