Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.14 @ 22:53:07 Player: Azktor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (171) 855 Value Destroyed (8295) 8295 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2298) 2298 TOTAL SCORE: 16748 Bonus ------- High Alert Combat Kills 995 Follower Combat Kills 303 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Flail Phasing Sabre > --- INVENTORY (15) --- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Signal Interpreter Encrypted Comm Array Advanced Melee Analysis Suite Splice Drone Bay (6/6) Hacking Drone Bay (1/1) Latent Energy Streamer Heavy Ion Cannon Heavy Flail Great Maul Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Flail Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Signal Interpreter Encrypted Comm Array Advanced Melee Analysis Suite Improved Light Armor Plating Splice Drone Bay Latent Energy Streamer Heavy Ion Cannon Heavy Flail Great Maul Phasing Sabre [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Heavy Flail Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . . . Utility 3 | . . 1 . . . 1 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 166 | 7 2 21 6 2 2 13 15 24 13 39 5 8 3 6 . Power 18 | 1 . 3 . . . 1 2 5 1 4 . 1 . . . Engine 15 | 1 . 3 . . . 1 2 2 1 4 . 1 . . . Core 3 | . . . . . . . . 3 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 51 | 2 . 7 . . . 2 6 9 3 15 3 2 2 . . Treads . | . . . . . . . . . . . . . . . . Leg 51 | 2 . 7 . . . 2 6 9 3 15 3 2 2 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | 2 1 2 3 . . 5 3 6 4 10 1 3 1 5 . Device 16 | 1 . . 3 . . 2 . 1 1 4 . 1 . 3 . Storage 7 | 1 1 1 . . . 1 . 2 . 1 . . . . . Processor 15 | . . 1 . . . 1 1 2 3 5 . 1 . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 7 | . . . . . . 1 2 1 . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 1 9 3 2 2 5 4 4 5 10 1 2 . 1 . Energy Gun 6 | 2 . 1 . . . 1 2 . . . . . . . . Energy Cannon 18 | . 1 4 2 2 2 . . 1 2 4 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 5 | . . 4 1 . . . . . . . . . . . . Impact Weapon 14 | . . . . . . 4 2 2 2 3 . 1 . . . Slashing Weapon 8 | . . . . . . . . 1 1 3 1 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 . . 1 . 1 1 1 . . . 2 . Parts Lost 26 | . . . . . . . 6 1 1 7 . 6 . . 5 Power 4 | . . . . . . . 1 . . 1 . 1 . . 1 Propulsion 14 | . . . . . . . 3 1 . 3 . 3 . . 4 Utility 5 | . . . . . . . 2 . . 2 . 1 . . . Weapon 3 | . . . . . . . . . 1 1 . 1 . . . Highest Loss Streak 5 | . . . . . . . 2 1 1 2 . 5 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 99 100 100 99 91 98 98 97 95 90 98 96 80 Engine 8 | . 14 10 11 11 11 9 9 4 7 6 7 7 7 7 3 Leg 35 | . 28 32 33 33 33 36 34 35 38 37 37 33 36 38 22 Device 5 | . 14 11 11 11 11 10 . 3 5 3 . . . . . Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 Processor 17 | . . 11 11 11 11 12 10 21 22 24 23 22 23 23 23 Protection 1 | . . . . . . 3 9 . . . . 3 7 3 7 Energy Gun 1 | . 14 11 1 . . . . . . . . . . . . Energy Cannon 5 | . 13 9 19 22 22 9 . . . . . . . . . Impact Weapon 6 | . . . . . . 7 17 9 6 6 3 3 7 7 7 Slashing Weapon 4 | . . . . . . . . 7 6 6 7 7 7 7 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 15 32 55 63 62 56 64 38 34 38 45 37 39 39 41 30 Greatest Support 90 | 20 20 30 30 30 30 47 47 64 90 90 80 85 87 87 72 Greatest Overweight (x) 2 | . 1 1 2 2 1 1 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 12 17 20 20 20 17 15 15 15 15 15 15 15 15 15 Most Carried 17 | 4 9 14 15 17 16 15 8 15 13 15 15 15 11 14 13 Average Carried 11 | 2 7 10 14 15 16 11 7 12 12 12 13 11 10 11 13 Final Capacity 20 | 8 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Final Carried 16 | 4 9 14 15 16 16 6 8 14 12 14 14 10 11 13 13 Class Distribution -------------------- 48% | Mutant 37% | Scavenger-Mutant 8% | Assassin 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Matter Collected 2178 | 210 80 184 66 . 81 130 120 306 130 498 111 113 77 32 40 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7331 | 113 170 699 85 . 69 443 1085 1257 505 1983 150 399 190 . 183 Parts 370 | 14 15 54 3 . 5 21 38 59 25 92 14 16 7 . 7 Haulers Intercepted 4 | . . . . . . 1 . 1 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 15 6 . 3 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 140 | . 6 17 2 . 4 9 28 20 7 33 1 7 3 . 3 Melee 83 | . . . . . . . 17 14 6 33 1 7 2 . 3 Guns 8 | . 3 5 . . . . . . . . . . . . . Cannons 21 | . 3 9 1 . . 8 . . . . . . . . . AOE 8 | . . 1 1 . 4 . . 2 . . . . . . . Classes Destroyed 15 | 1 3 4 . . . 1 2 1 1 . 1 1 . . . Worker 1 | . . . . . . . . . . . 1 . . . . Builder 4 | . . 1 . . . . . 1 . . 2 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 4 | . . . . . . 1 . 1 2 . . . . . . Recycler 3 | . . 1 . . . 1 . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . . Watcher 11 | . 1 1 . . . 3 . 4 1 . 1 . . . . Swarmer 38 | . 3 8 . . 4 7 8 3 . 4 . 1 . . . Grunt 53 | . 3 3 2 . . . 11 11 3 14 . 3 . . 3 Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 1 . . . . 2 . . Sentry 30 | . . 6 . . . 2 7 5 2 6 . 1 1 . . Hunter 8 | . . . . . . . 1 . . 6 . 1 . . . Programmer 6 | . . . . . . . . . 2 3 1 . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 4 3 5 2 . 4 10 4 3 3 4 2 3 3 . 3 Combat Bots Only 8 | . 3 5 2 . 4 8 4 3 3 4 1 3 3 . 3 Max Kills in Single Turn 4 | 1 1 2 1 . 4 2 1 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 . 4 . . 2 . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Damage Taken 6641 | . 51 307 35 . 19 136 1132 691 541 1916 383 609 293 . 528 Core 1089 | . 16 51 . . . 5 184 126 105 250 113 127 43 . 69 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 388 | . . 162 . . . . . 141 . . 85 . . . . Core Remaining (%) 80 | 100 93 . . . 87 . . 42 . . . . . . . Volleys Fired 102 | 6 9 40 6 2 1 15 7 1 2 13 . . . . . Largest 2 | 2 2 2 2 1 2 2 1 1 1 1 . . . . . Hottest 128 | 80 108 113 124 60 128 124 75 60 75 75 . . . . . Shots Fired 168 | 12 18 71 9 2 2 30 7 1 2 14 . . . . . Gun 60 | 12 9 31 1 . . . 7 . . . . . . . . Cannon 96 | . 9 31 5 2 2 30 . 1 2 14 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 12 | . . 9 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 92 | . 9 40 6 . 1 15 7 . 2 12 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 76 | 12 9 31 3 2 1 15 . 1 . 2 . . . . . Robot Hit Streak 19 | 6 6 13 16 . 17 19 . . . 2 . . . . . Robot Miss Streak 4 | 1 3 2 . . . 4 . 1 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 409 | 7 9 49 6 . 1 20 70 64 21 116 10 19 8 . 9 Core Hits 168 | 5 7 24 2 . 5 12 17 23 10 46 2 8 2 . 5 Critical Kills 3 | . . 2 . . . . 1 . . . . . . . . Critical Parts Destroyed 15 | . . . . . . 2 11 2 . . . . . . . Critical Strikes 42 | 1 1 2 . . . 2 12 4 1 15 . 3 . . 1 Meltdown 2 | . . 2 . . . . . . . . . . . . . Corrupt 2 | 1 1 . . . . . . . . . . . . . . Smash 16 | . . . . . . 2 12 2 . . . . . . . Sever 22 | . . . . . . . . 2 1 15 . 3 . . 1 Melee Attacks 497 | . . . . . . 3 131 98 37 172 19 19 8 1 9 Impact 200 | . . . . . . 3 131 22 5 33 2 . 2 . 2 Slashing 297 | . . . . . . . . 76 32 139 17 19 6 1 7 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 2 9 2 2 4 . . . 1 Combat Hostiles 3 | . . . . . . . 1 . . 1 . . . . 1 Follow-up Attacks 33 | . . . . . . . 7 7 1 14 . . 2 . 2 Damage Inflicted 17133 | 95 145 1018 150 . 303 606 2940 3037 897 5423 760 982 306 . 471 Guns 559 | 95 83 369 12 . . . . . . . . . . . . Cannons 1205 | . 62 531 107 . 7 448 . . . 50 . . . . . Explosions 827 | . . 118 31 . 296 29 . 353 . . . . . . . Melee 14542 | . . . . . . 129 2940 2684 897 5373 760 982 306 . 471 Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 1066 | . 62 649 93 . . 212 . . . 50 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1525 | 95 83 369 57 . 303 265 . 353 . . . . . . . Impact 4790 | . . . . . . 129 2940 536 101 877 . . 109 . 98 Slashing 9752 | . . . . . . . . 2148 796 4496 760 982 197 . 373 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 6 9 . . 3 1 9 9 10 10 10 . Average Corruption 6 | . . . . 5 6 . . 3 1 7 7 9 10 10 . Corruption Purged 2 | . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 177 | . . . . 1 12 . . 35 . 63 22 20 18 6 . Message Errors 43 | . . . . . 4 . . 5 . 17 4 7 6 . . Matter Fused 50 | . . . . . 3 . . 5 . 20 9 7 5 1 . Heat Flow Errors 26 | . . . . 1 . . . 9 . 8 4 1 3 . . Energy Discharges 22 | . . . . . 1 . . 8 . 6 1 2 1 3 . Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 21 | . . . . . 4 . . 5 . 7 1 2 2 . . Data Loss (major) 6 | . . . . . . . . 1 . 1 1 1 . 2 . Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 4 | . . . . . . . . . . 3 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1496 | . . 19 . . . 84 555 393 44 73 246 23 59 . . Projectiles 15 | . . 10 . . . 5 . . . . . . . . . Explosions 9 | . . 9 . . . . . . . . . . . . . Melee 1472 | . . . . . . 79 555 393 44 73 246 23 59 . . Knockbacks 11 | . . . . . . . 9 . . 1 . . 1 . . Impact 11 | . . . . . . . 9 . . 1 . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 20 23 . . 20 . . . 66 . . . . . Shots 5 | . . 1 1 . . 2 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 270 | 54 192 234 126 181 60 270 96 246 18 255 214 187 251 . 12 Average Temperature 76 | 21 76 62 34 71 34 135 36 96 8 76 102 99 99 . 5 Received Heat Transfer 2460 | . 12 168 9 . . 54 432 333 192 621 126 261 66 . 186 Effects 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 29 | . . . . . 1 6 14 6 . . . . 2 . . Impact Corruptions 34 | . . . . . . 3 24 4 1 . . . 2 . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . Parts Melted 10 | . . 7 . . . 3 . . . . . . . . . Heat Transferred 1851 | . 111 1162 161 . . 383 . . . 34 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 4 1 . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Latent Energy Used 941 | . . . . 372 162 . . 200 . 207 . . . . . LE Corruption 16 | . . . . 6 3 . . 3 . 4 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Peak Influence 1869 | 25 202 393 95 . 109 271 1285 657 159 1869 860 . . . . Initial 850 | . 13 72 80 . . . 57 539 8 33 850 . . . . Average 398 | 12 126 145 37 . 27 104 708 307 51 799 755 . . . . Maximum Alert Level 5 | . 1 1 . . . 1 4 2 . 5 3 . . . . Low Security (%) 48 | 100 89 73 100 . 100 67 5 46 100 11 . . . . . Level 1 11 | . 10 26 . . . 32 16 9 . 17 . . . . . Level 2 18 | . . . . . . . 25 44 . 22 45 . . . . Level 3 11 | . . . . . . . 27 . . 18 54 . . . . Level 4 7 | . . . . . . . 24 . . 20 . . . . . Level 5 2 | . . . . . . . . . . 9 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 2 . . . . . 7 2 . 3 . . . . Investigation 6 | . 2 . . . . . . 2 1 . 1 . . . . Extermination 2 | . . . . . . . . . 1 . 1 . . . . Reinforcement 4 | . . 2 . . . . . 2 . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Distress Signals 4 | . . 3 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 202 | . 7 25 4 . 4 15 28 32 13 46 6 9 8 . 5 Peak Tracking Total 8 | . 3 5 2 . 4 6 3 4 3 6 4 8 5 . 5 Tactical Retreats 19 | . . . . . . . 1 3 3 9 . 2 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Traps Triggered 4 | . . . . . . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Machines Disabled 26 | . . 1 1 1 . . 8 2 . 13 . . . . . Max in Single Turn 2 | . . 1 1 1 . . 2 2 . 1 . . . . . Garrison Relay 11 | . . . . . . . 5 . . 6 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Machines Accessed 57 | . 4 4 1 5 . 5 4 13 12 4 4 . 1 . . Terminals 36 | . 3 3 . . . 3 4 10 7 4 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . 1 . . . . . 2 . . 1 . . . . Recycling Units 6 | . 1 . . . . . . 1 3 . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . Total Hacks 198 | . 11 23 1 50 . 11 8 44 26 8 15 . 1 . . Successful 137 | . 7 18 1 50 . 8 2 28 15 3 4 . 1 . . Failed 61 | . 4 5 . . . 3 6 16 11 5 11 . . . . Catastrophic 10 | . 1 . . . . . 2 1 4 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 74 | . 5 8 . 1 . 7 . 28 15 . 8 . . 2 . Terminals 112 | . 10 15 . . . 7 8 36 18 8 10 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 17 | . . 8 . . . . . 6 . . 3 . . . . Recycling Units 10 | . 1 . . . . . . 2 5 . 2 . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . Terminal Hacks 86 | . 3 6 1 50 . 1 2 14 4 3 1 . 1 . . Record 49 | . . . . 49 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 1 . . . . . 1 1 . . . . . . Open Door 3 | . . . 1 . . . 1 . . . . . 1 . . Branch Access Points 5 | . 1 1 . . . . . 1 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 7 | . . 2 . . . . . 5 . . . . . . . Unreport Threat 5 | . . 1 . . . . . 4 . . . . . . . Locate Traps 3 | . 1 1 . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 14 | . . 8 . . . . . 4 . . 2 . . . . Scan Component 7 | . . 4 . . . . . 2 . . 1 . . . . Repair 7 | . . 4 . . . . . 2 . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 2 . . . . . . Report Inventory 4 | . 1 . . . . . . 1 2 . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 28 | . 3 4 . . . 4 . 9 7 . 1 . . . . Terminals 27 | . 3 4 . . . 3 . 9 7 . 1 . . . . Assimilate 3 | . . 1 . . . 1 . . 1 . . . . . . Botnet 24 | . 3 3 . . . 2 . 9 6 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 3 . . . 3 3 13 10 3 4 . . . . Full Trace Events 10 | . 2 . . . . . 2 3 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 17 | . . . . . . 1 . 1 . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 4 . . . . . 2 . . 1 . . . . Time 190 | . . 104 . . . . . 64 . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . . 21 . . 22 . . . . . Machine Destruction 43 | . . . . . . . 21 . . 22 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 2 . . 10 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Total Allies 18 | . . 1 . . . 1 2 . 2 10 . 2 . . . Largest Group 4 | . . 1 . . . 1 2 1 1 4 . 2 . . . Highest-Rated Group 87 | . . 10 . . . 10 56 25 10 87 . 46 . . . Highest-Rated Ally 31 | . . 10 . . . 10 31 25 10 31 . 30 . . . Total Orders 2 | . . . . . . 1 . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 80 | . . . . . . . 1 1 . 73 . 5 . . . Total Damage 1512 | . . . . . . . 20 43 . 1376 . 73 . . . Kills 10 | . . . . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . 2 . 2 . Drone Launches 6 | . . . . . . 6 . . . . . . . . . Drone Recoveries 6 | . . . . . . 6 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Turns Passed 14993 | 177 330 1148 1061 1264 404 576 1642 1745 1256 2336 828 642 518 1046 20 Spaces Moved 8648 | 124 173 441 534 625 210 298 875 994 852 1262 602 450 390 816 2 Core 5 | 5 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 8643 | 119 173 441 534 625 210 298 875 994 852 1262 602 450 390 816 2 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 122 120 120 126 122 120 124 125 126 127 Average Speed 140 | 117 163 187 190 200 190 151 126 122 127 123 122 124 125 126 128 Slowest Speed 260 | 120 190 190 260 260 190 192 193 127 128 126 124 125 126 126 130 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 33 46 95 93 75 37 88 67 29 93 18 68 60 85 3 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . . . Known Exits Taken 5 | . . 1 . . . 1 . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . . . . . 1 1 1 . Scrap Searched 9 | . . . 3 . . . . . . . . 2 2 2 . Spaces Dug 62 | . . 9 1 . . . 2 20 13 10 7 . . . . Terrain Destroyed 236 | . . 25 13 29 24 14 54 20 13 37 7 . . . . Melee 49 | . . . . . . . 2 20 13 7 7 . . . . Projectile 14 | . . 9 2 . . . . . . 3 . . . . . AOE 173 | . . 16 11 29 24 14 52 . . 27 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Total 10577 | 140 204 668 566 633 212 393 1220 1373 962 1802 661 495 406 833 9 Wait 929 | . 13 151 11 3 . 43 170 228 43 226 29 2 6 4 . Move 8631 | 123 172 440 533 624 209 297 874 993 851 1261 601 449 387 815 2 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 75 | 4 5 8 3 1 . 3 6 19 6 13 2 3 1 1 . Fast Attach 93 | 7 1 10 4 . . 6 8 15 8 22 5 . 3 4 . Attach 32 | . . 2 . 1 . 4 3 4 3 5 . 8 . 2 . Detach 11 | . 1 . 1 1 . 2 . . . 1 1 1 . 3 . Swap 41 | . 1 9 2 1 2 3 4 5 2 12 . . . . . Drop 115 | . 2 8 6 . . 17 7 25 13 25 6 1 2 3 . Fire 102 | 6 9 40 6 2 1 15 7 1 2 13 . . . . . Melee 430 | . . . . . . 3 116 83 34 144 17 19 6 1 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . Rewire 116 | . . . . . . . 25 . . 79 . 12 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 7 exits: [*Fac x3] / Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 178 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Identified exit to Mines 430 | -10/Materials | Discovered new exit (range 5) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -9/Materials | Identified exit to Mines 779 | -9/Materials | Repaired Aluminum Leg 807 | -9/Materials | Repaired Aluminum Leg 834 | -9/Materials | Repaired Aluminum Leg 862 | -9/Materials | Repaired Ion Engine 984 | -9/Materials | Discovered new exit (range 3) 1630 | -9/Materials | Build established: Scavenger-Mutant 1656 | -9/Materials | Entered Mines 1760 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1763 | -9/Mines | Discovered new exit (range 14) 1833 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1858 | -9/Mines | Learned location of Zion (-7) 2026 | -9/Mines | Build established: Mutant 2162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2162 | -9/Mines | Discovered new exit (range 5) 2239 | -9/Mines | Found the Drone Emporium 2248 | -9/Mines | Found Prototype Device 2248 | -9/Mines | Identified Splice Drone Bay 2374 | -9/Mines | Discovered new exit (range 5) 2717 | -9/Mines | Entered Exiles 2750 | -9/Exiles | Discovered new exit (range 14) 2801 | -9/Exiles | Met 8R-AWN 2831 | -9/Exiles | Met EX-HEX 2934 | -9/Exiles | Met EX-DEC 3072 | -9/Exiles | Visited The Gauntlet 3417 | -9/Exiles | Discovered new exit (range 14) 3550 | -9/Exiles | Met EX-BIN 3584 | -9/Exiles | Aligned with FarCom system 3586 | -9/Exiles | Given EX-Vault access code 3667 | -9/Exiles | Opened EX-Vault 3686 | -9/Exiles | Found Latent Energy Streamer 3744 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3981 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3981 | -9/Exiles | Entered Mines 4356 | -8/Mines | Discovered new exit (range 16) 4385 | -8/Mines | Entered Materials 4385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4617 | -8/Materials | Destroyed 8 combat bots 4954 | -8/Materials | Identified exit to Garrison 4961 | -8/Materials | Entered Garrison 4961 | -8/Garrison | Accompanied by 1 ally 4990 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Triggered checkpoint 5006 | -8/Garrison | Triggered checkpoint 5084 | -8/Garrison | Spotted B-75 Beast 5084 | -8/Garrison | Spotted B-75 Beast 5136 | -8/Garrison | Triggered checkpoint 5323 | -8/Garrison | Garrison Relay disabled 5375 | -8/Garrison | Garrison Relay disabled 5606 | -8/Garrison | Build established: Scavenger-Mutant 5706 | -8/Garrison | Discovered new exit (range 13) 5738 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Garrison Relay disabled 5866 | -8/Garrison | Triggered checkpoint 5952 | -8/Garrison | Discovered new exit (range 12) 5964 | -8/Garrison | Identified exit to Materials 6030 | -8/Garrison | Garrison Relay disabled 6158 | -8/Garrison | Triggered checkpoint 6203 | -8/Garrison | Garrison Relay disabled 6553 | -8/Garrison | Phase Generator disabled 6599 | -8/Garrison | Discovered exit to Materials (range 3) 6603 | -8/Garrison | Entered Materials 6603 | -8/Materials | Accompanied by 1 ally 6901 | -8/Materials | Repaired Aluminum Leg 6941 | -8/Materials | Repaired Hvy. Flail 7042 | -8/Materials | Garrison activated, responded to threat 7129 | -8/Materials | Discovered new exit (range 16) 7190 | -8/Materials | Identified exit to Factory 7662 | -8/Materials | Core integrity fell below 50% 8255 | -8/Materials | Build established: Mutant 8348 | -8/Materials | Entered Factory 8348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8771 | -7/Factory | Discovered new exit (range 3) 8870 | -7/Factory | Build established: Assassin 9019 | -7/Factory | Identified exit to Storage 9019 | -7/Factory | Identified exit to Lower Caves 9056 | -7/Factory | Discovered new exit (range 7) 9292 | -7/Factory | Fabricated K-01 Serf (x1) 9360 | -7/Factory | Discovered new exit (range 15) 9594 | -7/Factory | Identified exit to Garrison 9604 | -7/Factory | Entered Garrison 9850 | -7/Garrison | Triggered checkpoint 10254 | -7/Garrison | Triggered checkpoint 10297 | -7/Garrison | Garrison Relay disabled 10352 | -7/Garrison | Build established: Scavenger-Mutant 10482 | -7/Garrison | Triggered checkpoint 10594 | -7/Garrison | Triggered checkpoint 10706 | -7/Garrison | Discovered new exit (range 10) 10770 | -7/Garrison | Triggered checkpoint 10840 | -7/Garrison | Garrison Relay disabled 10884 | -7/Garrison | Triggered checkpoint 11006 | -7/Garrison | Triggered checkpoint 11063 | -7/Garrison | Garrison Relay disabled 11158 | -7/Garrison | Discovered new exit (range 22) 11158 | -7/Garrison | Discovered new exit (range 60) 11158 | -7/Garrison | Discovered new exit (range 52) 11244 | -7/Garrison | Triggered checkpoint 11500 | -7/Garrison | Garrison Relay disabled 11552 | -7/Garrison | Triggered checkpoint 11610 | -7/Garrison | Core integrity fell below 50% 11690 | -7/Garrison | Triggered checkpoint 11718 | -7/Garrison | Garrison Relay disabled 11808 | -7/Garrison | Learned Factory security intel 11842 | -7/Garrison | Triggered checkpoint 11889 | -7/Garrison | Garrison Relay disabled 11940 | -7/Garrison | Entered Factory 12528 | -7/Factory | Repaired Imp. Titanium Leg 12651 | -7/Factory | Build established: Scavenger-Gladiator 12740 | -7/Factory | First assault squad dispatched 12768 | -7/Factory | Entered Lower Caves 12774 | -7/Lower Caves | Met a Warlord Commander 12775 | -7/Lower Caves | Learned location of Warlord (-5) 12778 | -7/Lower Caves | Found Unknown Device 12905 | -7/Lower Caves | Learned location of 1 exit from Factory 12983 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13011 | -7/Lower Caves | Core integrity fell below 20% 13041 | -7/Lower Caves | System corruption reached 10% 13087 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 13201 | -7/Lower Caves | Learned 4 Factory zone layouts 13214 | -7/Lower Caves | Discovered new exit (range 8) 13402 | -7/Lower Caves | Build established: Scavenger-Mutant 13410 | -7/Lower Caves | Entered another Lower Caves area 13704 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13852 | -7/Lower Caves | Build established: Mutant 13914 | -7/Lower Caves | Discovered new exit (range 13) 13928 | -7/Lower Caves | Entered Zion 14010 | -7/Zion | Discovered new exit (range 15) 14063 | -7/Zion | Received a hallucinogenic algorithm 14092 | -7/Zion | System corruption cleaned by Quarantine Array 14157 | -7/Zion | Learned Factory interactive machine intel 14257 | -7/Zion | Learned Factory trap positions 14486 | -7/Zion | Found Prototype Device 14486 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14742 | -7/Zion | Rebuked by Imprinter 14798 | -7/Zion | Given the Hacking Drone Bay 14801 | -7/Zion | Found Prototype Device 14801 | -7/Zion | Identified Hacking Drone Bay 14970 | -7/Zion | Identified Encrypted Comm Array 14974 | -7/Zion | Entered Proximity Caves 14982 | -6/Proximity Caves | Spotted B-75 Beast 14994 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14976_ Carbon-fiber Leg destroyed. 14979_ G-50 Soldier destroyed. 14982_ Imp. Deuterium Engine destroyed. 14982_ Acquired 40 matter. 14982_ Critical hit (Burn: +37). 14983_ Penetrated by Slug. 14984_ Unknown Engine fries itself beyond repair. 14984_ Imp. Titanium Leg destroyed. 14984_ Penetrated by Slug. 14984_ Carbon-fiber Leg destroyed. 14986_ G-50 Soldier destroyed. 14986_ Hvy. Flail follow-up attack on G-67 Veteran. 14987_ Penetrated by Slug. 14988_ Adv. Heat Sink fries itself beyond repair. 14990_ Critical hit (Burn: +37). 14990_ Slug penetrates Wall. 14990_ Imp. Titanium Leg destroyed. 14990_ Hvy. Flail follow-up attack on G-67 Veteran. 14990_ G-67 Veteran destroyed. 14994_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????## #??????????????????????? | | ?????????????????????## [#??????????????????????? | | ?????????????????????# =###?????????????????????? | | ?????????????????????# % g##????????????????????? | | ?????????????????????## %@[ #????????????????????? | | ??????????????????????##= %! ???????????????? | | ???????????????????????# ??????????? | | ???????????????????????# #### ?????????? | | ???????????????????????# ###???? ?????????? | | ???????????????????????# #???????? h ??????????? | | ??????????????????????? ????????? ??????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????B ???????????????????????? | | ??????????????????????BB ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????## ??????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 24 Target Analysis 7 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Hacked Slug Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableLongswordBoomstick Manual? 0 Play Time 02:19:51 Cumulative 191.8 hours Start 2023.03.13 @ 01:15:26 End 2023.03.14 @ 22:53:07 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0 Lore% 52 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2c3914c-76b1-4a88-87cb-4fedd2f40b7c