Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 21:48:35 Player: Baxter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (368) 368 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2123 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 150/150 System Corruption 0% Temperature Cool (65) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Lightpack 2.0 Large Matter Pod (29) High-capacity Matter Pod (0) Structural Scanner Improved Terrain Scanner Seismic Detector Advanced ECM Suite Light Armor Plating Medium Armor Plating Medium Armor Plating Layered Light Armor Plating Hacking Suite Improved Trap Extractor (0/6) Improved Field Recycling Unit (0) Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Lightpack 2.0 Large Matter Pod High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector Advanced ECM Suite Light Armor Plating Medium Armor Plating Medium Armor Plating Layered Light Armor Plating Hacking Suite Improved Trap Extractor Improved Field Recycling Unit Plasma Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 14 6 . 6 Power 6 | 1 3 1 . 1 Engine 5 | 1 3 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 3 . . 2 Treads . | . . . . . Leg 5 | 2 1 . . 2 Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 5 3 . 2 Device 5 | 1 1 2 . 1 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 8 | 2 3 2 . 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 2 | . 1 . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 2 . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 2 | . 1 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 100 95 Engine 12 | . 14 14 14 4 Core 1 | . . . . 9 Leg 17 | . 26 . . 20 Wheel 10 | . 1 28 28 6 Device 11 | . 10 9 14 12 Storage 14 | . 14 14 14 14 Protection 2 | . 3 3 . . Energy Gun 3 | . 7 . . . Ballistic Gun 15 | . 17 14 14 14 Ballistic Cannon 2 | . 2 8 . . Launcher 4 | . . 5 14 11 Naked Turns . | . . . . . Heaviest Build 60 | 14 50 56 48 60 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) 15 | . 2 2 2 15 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 14 20 20 20 Most Carried 20 | 7 15 16 19 20 Average Carried 13 | 5 12 15 16 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 7 14 15 19 19 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 783 | 326 219 7 200 31 Remotely . | . . . . . Salvage Created 646 | 126 454 35 . 31 Parts 55 | 10 30 8 . 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 20 | . 12 4 . 4 Guns 15 | . 12 1 . 2 Cannons 1 | . . . . 1 AOE 4 | . . 3 . 1 Classes Destroyed 8 | 2 5 . . 1 Builder 1 | . . . . 1 Tunneler 4 | 3 . 1 . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 16 | . 9 3 . 4 Grunt 3 | . 3 . . . Best Kill Streak 4 | 4 4 3 . 2 Combat Bots Only 4 | . 4 3 . 2 Max Kills in Single Turn 2 | 1 1 2 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 134 | . 85 29 . 20 Missed 34 | . 23 6 . 5 Damage Taken 1305 | . 555 531 . 219 Core 252 | . 120 104 . 28 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | 14 62 12 . 12 Largest 2 | 2 2 2 . 2 Hottest 68 | 40 60 55 . 68 Shots Fired 189 | 28 124 21 . 16 Gun 169 | 28 124 9 . 8 Cannon 13 | . . 9 . 4 Launcher 7 | . . 3 . 4 Special . | . . . . . Kinetic 145 | 28 87 18 . 12 Thermal 37 | . 37 . . . Explosive 7 | . . 3 . 4 Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 11 4 . 4 Robot Miss Streak 4 | 4 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 105 | 18 71 9 . 7 Core Hits 46 | 6 28 7 . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1405 | 211 735 248 . 211 Guns 1012 | 211 735 34 . 32 Cannons 144 | . . 89 . 55 Explosions 249 | . . 125 . 124 Melee . | . . . . . Ramming . | . . . . . Kinetic 870 | 211 449 123 . 87 Thermal 286 | . 286 . . . Explosive 249 | . . 125 . 124 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . 6 . 14 Projectiles . | . . . . . Explosions 20 | . . 6 . 14 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 65 | . 64 28 . 65 Average Temperature 19 | . 20 12 . 26 Received Heat Transfer 90 | . 90 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 650 | . 650 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 238 | 20 238 92 . 169 Initial 13 | . 13 3 . . Average 67 | 8 101 39 . 21 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 90 100 . 100 Level 1 5 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 26 11 . 8 Peak Tracking Total 17 | . 5 17 . 4 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 5 . 1 1 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 20 . 1 1 Successful 12 | . 10 . 1 1 Failed 10 | . 10 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 17 | . 16 . 1 . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 1 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2255 | 140 1072 406 265 372 Spaces Moved 1345 | 76 502 329 240 198 Core 12 | 11 . . . 1 Treads . | . . . . . Legs 647 | 65 458 . . 124 Wheels 686 | . 44 329 240 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 110 110 110 Average Speed 141 | 109 170 110 110 167 Slowest Speed 800 | 120 190 110 110 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 83 45 62 31 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 20 . 25 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 43 | . . 20 . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1531 | 104 607 352 241 227 Wait 14 | . 9 5 . . Move 1341 | 75 501 328 239 198 Hop . | . . . . . Pick Up 27 | 8 10 1 2 6 Fast Attach 8 | 6 1 . . 1 Attach 7 | 1 1 2 . 3 Detach . | . . . . . Swap 18 | . 12 4 . 2 Drop 16 | . 11 . . 5 Fire 100 | 14 62 12 . 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 4) 740 | -10/Materials | Build established: Scavenger-Mutant 767 | -10/Materials | Discovered new exit (range 6) 1100 | -10/Materials | Derelicts attacked the area 1187 | -10/Materials | Build established: Mutant 1213 | -10/Materials | Entered Mines 1283 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1409 | -10/Mines | Core integrity fell below 50% 1423 | -10/Mines | Core integrity fell below 20% 1428 | -10/Mines | Destroyed YI-UF0 1460 | -10/Mines | Discovered new exit (range 14) 1505 | -10/Mines | Assembled infested the area 1510 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1615 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1615 | -10/Mines | Discovered new exit (range 5) 1619 | -10/Mines | Entered Exiles 1648 | -10/Exiles | Met 8R-AWN 1670 | -10/Exiles | Met EX-HEX 1702 | -10/Exiles | Met EX-BIN 1717 | -10/Exiles | Aligned with FarCom system 1718 | -10/Exiles | Given EX-Vault access code 1744 | -10/Exiles | Opened EX-Vault 1756 | -10/Exiles | Found Lightpack 2.0 1780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1810 | -10/Exiles | Met EX-DEC 1871 | -10/Exiles | Discovered new exit (range 14) 1884 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1884 | -10/Exiles | Entered Mines 1954 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1972 | -9/Mines | Met a Derelict bent on vengeance 2256 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02024_ U-05 Engineer lays Concrete. 02029_ U-05 Engineer builds a Wall. 02097_ Acquired Imp. Trap Extractor. 02155_ U-05 Engineer lays Concrete. 02157_ Destroyed Flight Unit. 02157_ S-10 Pest destroyed. 02157_ U-05 Engineer destroyed. 02159_ U-05 Engineer lays Concrete. 02161_ The unstable cave ceiling collapses. 02161_ U-05 Engineer lays Concrete. 02170_ Acquired 23 matter. 02171_ U-05 Engineer lays Concrete. 02178_ U-05 Engineer builds a Wall. 02189_ Pressure Siphon disabled. 02191_ The unstable cave ceiling collapses. 02193_ Grenade Launcher destroyed. 02197_ S-10 Pest destroyed. 02201_ Acquired 8 matter. 02206_ R-06 Scavenger collects Flight Unit. 02241_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ?#######???????????????? ????????????????????? | | ##########?????????????? ????????????????????? | | ##########?????????????? ###?????????????????? | | ##" """##??????????????? ########????????????? | | ## =] ##??????????????? ########???????????? | | ### ###??????????????# ###???????????? | | ### * ###?????????????### ###??????????? | | #### ####?????????????### ######???????? | | ## X ###????????????## ######??????? | | ## ###????????????## ###??????? | | ## ##????????????## ??????? | | ## ##???????????#### ??????????? | | ## ##???????????##### ##??????????????? | | ## ##???????????## *%= "####??????????????? | | ## ##???????????## ## ######?????????????? | | ## ##???????????#;@## #######????????????? | | ## ##???????? 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[ % | | ???????# ? ##%= ##### #### ##??? | | ???????## | ############ ##??? | | ???????### ############ ######??? | | ???????### ##???????#### #######??? | | ????????### ###????????### ####??????? | | ????????#### ## #####?????????## ####???????? | | ?????????##############??????????## ###?######?? | | ??????????###########????????????## ##??# #?? | | ?????????????????????????????????## ##### #?? | | ?????????????????????????????????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterScatterDissipator Manual? 0 Play Time 00:18:03 Cumulative 59.8 hours Start 2024.03.22 @ 21:32:51 End 2024.03.22 @ 21:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d97d887a-0510-403f-b8fd-1ff043cf24d7