Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:20:55 Player: Aa1k Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (667) 667 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2477 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 122/280 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Faulty Improved VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Mace > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heat Sink Propulsion Shielding Shotgun [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Armor Plating Device Heat Sink Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 29 | 5 7 10 7 Power 6 | 1 1 3 1 Engine 5 | 1 . 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 3 | . 2 1 . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | . 3 2 . Device 2 | . 1 1 . Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 2 1 4 4 Energy Gun 4 | . . 4 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 92 95 54 Engine 4 | . 4 4 5 Core 5 | . 9 6 . Treads 23 | . 12 30 14 Wheel 3 | . 15 . . Device 3 | . 3 2 8 Processor 7 | . 11 8 . Protection 8 | . 5 11 3 Energy Gun 12 | . . 18 8 Ballistic Gun 5 | . 22 1 1 Impact Weapon 9 | . 5 11 6 Naked Turns 6 | . . . 6 Heaviest Build 24 | 5 15 24 23 Greatest Support 69 | 20 46 69 69 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 1 5 3 Average Carried 1 | . . 1 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 1 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 509 | 258 96 80 75 Remotely . | . . . . Salvage Created 808 | 48 114 315 331 Parts 49 | . 8 22 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | 1 4 10 9 Melee 2 | . . 1 1 Guns 20 | 1 4 9 6 Cannons 2 | . . . 2 Classes Destroyed 7 | 1 1 2 3 Tunneler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 12 | . 2 5 5 Grunt 8 | 1 2 2 3 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 4 | 1 2 3 4 Combat Bots Only 4 | 1 2 3 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 238 | 6 24 47 161 Missed 67 | 2 11 9 45 Damage Taken 2228 | 45 148 370 1665 Core 636 | 24 27 31 554 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 90 79 92 . Volleys Fired 93 | 4 22 28 39 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 112 112 Shots Fired 160 | 8 36 56 60 Gun 141 | 8 36 56 41 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 71 | 8 36 . 27 Thermal 89 | . . 56 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 10 6 12 Robot Miss Streak 8 | 1 5 8 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 85 | 4 23 24 34 Core Hits 46 | 2 10 13 21 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 4 | . . 4 . Smash 1 | . . 1 . Melee Attacks 21 | . 1 12 8 Impact 21 | . 1 12 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1318 | 32 220 415 651 Guns 982 | 32 193 363 394 Cannons 126 | . . . 126 Explosions . | . . . . Melee 210 | . 27 52 131 Ramming . | . . . . Kinetic 505 | 32 193 . 280 Thermal 603 | . . 363 240 Explosive . | . . . . Electromagnetic . | . . . . Impact 210 | . 27 52 131 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . 14 4 Projectiles . | . . . . Explosions . | . . . . Melee 18 | . . 14 4 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | 6 18 378 27 Average Temperature 78 | 6 8 102 10 Received Heat Transfer 522 | 24 60 105 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 2 | . . 1 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1554 | . . 1073 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 275 | 20 137 205 275 Initial 57 | . 13 57 19 Average 79 | 2 70 85 104 Maximum Alert Level 1 | . . 1 1 Low Security (%) 96 | 100 100 99 80 Level 1 3 | . . . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | 1 9 14 21 Peak Tracking Total 10 | 1 3 4 10 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 7 13 . Successful 15 | . 5 10 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 5 7 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . . 3 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Record 6 | . 3 3 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 94 | . . 94 . Retrieved Matter 94 | . . 94 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1530 | 113 292 863 262 Spaces Moved 896 | 140 215 450 91 Core 79 | 55 . . 24 Treads 585 | . 68 450 67 Legs . | . . . . Wheels 232 | 85 147 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 50 Average Speed 131 | 68 105 160 146 Slowest Speed 200 | 80 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 7 33 37 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . 7 2 Terrain Destroyed 11 | . . 7 4 Melee 9 | . . 7 2 Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1059 | 148 249 516 146 Wait . | . . . . Move 893 | 139 214 449 91 Hop . | . . . . Pick Up 9 | . . 9 . Fast Attach 20 | 5 7 4 4 Attach 4 | . . 1 3 Detach 2 | . 1 1 . Swap 5 | . . 5 . Drop 12 | . 4 7 1 Fire 93 | 4 22 28 39 Melee 21 | . 1 12 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 399 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1182 | -9/Materials | Discovered new exit (range 3) 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Utility x2 1481 | -8/Materials | Core integrity fell below 50% 1518 | -8/Materials | Core integrity fell below 20% 1531 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Penetrated by Slug. Aluminum Leg destroyed. H-55 Commando destroyed. S-10 Pest destroyed. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. Switching to secondary target: G-47 Trooper. Acquired 10 matter. U-05 Engineer builds a Wall. Penetrated by Slug. Shotgun destroyed. Knocked back. Heat Sink destroyed. Critical hit (Burn: +37). Knocked back. Acquired 3 matter. Lgt. Assault Rifle destroyed. Acquired Faulty Imp. VTOL Module. Faulty integration triggers system corruption (+4). 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