Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 01:37:54 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2983) 2983 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 7222 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 40 Entered Garrisons 200 Friendly Fire -6 Cogmind --------- Core Integrity 209/700 Matter 290/300 Energy 356/360 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Active Sensor Suite > --- WEAPON (3) ------- Gatling Laser Gauss Rifle > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Advanced Heat Sink Advanced ECM Suite System Restoration Module Gatling Laser Minigun Gauss Rifle [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 111 | 6 3 3 . 1 33 12 53 Power 15 | 1 . . . . 4 1 9 Engine 7 | 1 . . . . 3 1 2 Core 8 | . . . . . 1 . 7 Reactor . | . . . . . . . . Propulsion 30 | 2 . 1 . . 9 3 15 Treads 10 | . . . . . 3 . 7 Leg 9 | 2 . 1 . . 1 . 5 Wheel . | . . . . . . . . Hover 11 | . . . . . 5 3 3 Flight . | . . . . . . . . Utility 30 | 1 2 . . . 9 2 16 Device 16 | . 1 . . . 5 . 10 Storage 4 | 1 . . . . 1 . 2 Processor 5 | . 1 . . . 2 1 1 Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 1 . 3 Artifact . | . . . . . . . . Weapon 36 | 2 1 2 . 1 11 6 13 Energy Gun 13 | 2 . 1 . . 5 . 5 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | . . 1 . . 3 . 4 Ballistic Cannon 4 | . . . . . . 3 1 Launcher 8 | . 1 . . 1 3 1 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . 2 Parts Lost 28 | . . 1 . . 8 . 19 Power 5 | . . . . . 1 . 4 Propulsion 8 | . . . . . 2 . 6 Utility 5 | . . . . . 2 . 3 Weapon 10 | . . 1 . . 3 . 6 Highest Loss Streak 8 | . . 1 . . 4 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 98 99 100 100 96 96 80 Engine 7 | . 14 14 14 14 5 15 5 Core 5 | . . . . . 3 . 8 Treads 10 | . . . . . 14 . 11 Leg 7 | . 28 28 28 28 1 . 5 Hover 4 | . . . . . 8 30 1 Device 7 | . 9 . . . 13 7 6 Storage 8 | . 14 14 14 14 9 7 7 Processor 8 | . 3 14 14 14 9 13 7 Hackware 1 | . . . . . . 1 3 Protection 2 | . . . . . 3 . 3 Energy Gun 10 | . 24 14 14 14 15 7 7 Ballistic Gun 3 | . . 8 14 5 2 3 3 Launcher 4 | . 3 4 . 8 8 . 1 Naked Turns . | . . . . . . . . Heaviest Build 78 | 14 16 15 13 16 27 32 78 Greatest Support 115 | 20 20 20 20 20 60 32 115 Greatest Overweight (x) 3 | 2 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 8 8 8 8 Most Carried 8 | 4 5 5 5 7 8 8 8 Average Carried 5 | 2 4 4 5 6 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 5 5 7 8 8 1 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Skirmisher 14% | Scavenger-Tank 11% | Skirmisher 9% | Scavenger-Bomber 8% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1851 | 260 . 87 . 4 470 101 929 Remotely . | . . . . . . . . Salvage Created 4447 | . . 154 . . 1131 9 3153 Parts 158 | . . 11 . . 55 . 92 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 59 | . . 5 . . 17 . 37 Guns 35 | . . 1 . . 11 . 23 Cannons 7 | . . . . . . . 7 AOE 16 | . . 4 . . 6 . 6 Classes Destroyed 14 | . . 3 . . 8 1 2 Worker 1 | . . . . . . 1 . Builder 3 | . . . . . 3 . . Hauler 3 | . . . . . 3 . . Recycler 3 | . . 1 . . 2 . . Operator 1 | . . . . . 1 . . Watcher 5 | . . . . . 4 . 1 Swarmer 14 | . . 3 . . . . 11 Grunt 27 | . . 2 . . 13 . 12 Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . . . 1 . 1 Sentry 6 | . . . . . 1 . 5 Hunter 4 | . . . . . 1 . 3 Programmer 1 | . . . . . . . 1 Heavy 3 | . . . . . . . 3 Best Kill Streak 11 | . . 5 . . 11 1 6 Combat Bots Only 7 | . . 5 . . 7 . 6 Max Kills in Single Turn 3 | . . 2 . . 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 491 | . . 25 . . 76 . 390 Missed 148 | . . 7 . . 18 . 123 Damage Taken 5246 | . . 210 . . 1065 . 3971 Core 615 | . . . . . 124 . 491 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 61 | . . . . . . . 61 Regen/Repaired (Parts) 25 | . . . . . 25 . . Core Remaining (%) 92 | 100 . . . 100 77 . . Volleys Fired 298 | . . 19 . . 50 2 227 Largest 3 | . . 2 . . 3 2 3 Hottest 173 | . . 70 . . 140 81 173 Shots Fired 481 | . . 28 . . 104 4 345 Gun 379 | . . 25 . . 90 4 260 Cannon 79 | . . . . . . . 79 Launcher 23 | . . 3 . . 14 . 6 Special . | . . . . . . . . Kinetic 77 | . . 6 . . 9 2 60 Thermal 335 | . . 9 . . 68 2 256 Explosive 23 | . . 3 . . 14 . 6 Electromagnetic 46 | . . 10 . . 13 . 23 Robot Hit Streak 36 | . . 5 . . 14 . 36 Robot Miss Streak 9 | . . 4 . . 4 4 9 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Autonomous 34 | . . . . . . . 34 Shots Hit Robots 381 | . . 16 . . 68 1 296 Core Hits 254 | . . 8 . . 60 . 186 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . . 2 . . 5 . 8 Burn 13 | . . 2 . . 5 . 6 Blast 2 | . . . . . . . 2 Melee Attacks 3 | . . . . . . 1 2 Impact 3 | . . . . . . 1 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11642 | . . 387 . . 2237 51 8967 Guns 7570 | . . 174 . . 1082 . 6314 Cannons 1696 | . . . . . . . 1696 Explosions 2235 | . . 213 . . 1153 . 869 Melee 112 | . . . . . . 51 61 Ramming 29 | . . . . . 2 . 27 Kinetic 911 | . . 17 . . 52 . 842 Thermal 7988 | . . 89 . . 863 . 7036 Explosive 1976 | . . 213 . . 1074 . 689 Electromagnetic 626 | . . 68 . . 246 . 312 Impact 112 | . . . . . . 51 61 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 . 2 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 2 . 15 Message Errors 5 | . . . . . 1 . 4 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . . . 26 8 Projectiles . | . . . . . . . . Explosions 8 | . . . . . . . 8 Melee 26 | . . . . . . 26 . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 196 | . . 14 . . 120 . 62 Shots 9 | . . 1 . . 5 . 3 Rammed 5 | . . . . . 1 . 4 Targets Rammed 5 | . . . . . 1 . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 494 | . . 70 . . 415 . 494 Average Temperature 88 | . . 31 . . 135 . 86 Received Heat Transfer 1464 | . . 75 . . 522 . 867 Effects 8 | . . . . . 3 . 5 Shutdowns 2 | . . . . . 1 . 1 Energy Bleed 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . 2 . . Siege Activations 2 | . . . . . . . 2 Total Turns 75 | . . . . . . . 75 Longest Duration 72 | . . . . . . . 72 Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 7 | . . . . . . . 7 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 22 | . . . . . 6 . 16 Heat Transferred 15501 | . . 407 . . 2135 . 12959 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 1357 | . 15 142 . . 323 171 1357 Initial 146 | . . 5 . . . 146 119 Average 422 | . . 102 . . 157 162 685 Maximum Alert Level 4 | . . . . . 1 . 4 Low Security (%) 37 | 100 100 100 . 100 52 100 5 Level 1 29 | . . . . . 47 . 31 Level 2 9 | . . . . . . . 17 Level 3 9 | . . . . . . . 17 Level 4 14 | . . . . . . . 28 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 3 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 1 4 . . 26 1 46 Peak Tracking Total 7 | . 2 5 . . 5 1 7 Tactical Retreats 5 | . . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . . . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 8 | . . . . . 6 . 2 Max in Single Turn 4 | . . . . . 4 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 1 . . . 7 2 1 Terminals 8 | . 1 . . . 5 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 29 | . 1 . . . 22 3 3 Successful 15 | . 1 . . . 12 2 . Failed 14 | . . . . . 10 1 3 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 1 . . . 18 1 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 10 | . 1 . . . 8 1 . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 2 | . . . . . 2 . . Hauler Manifests 3 | . 1 . . . 1 1 . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . . 6 1 1 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 60 | . . . . . 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 7 | . . 3 . . . . 4 Largest Group 4 | . . 3 2 2 2 . 4 Highest-Rated Group 172 | . . 40 24 24 24 . 172 Highest-Rated Ally 43 | . . 16 16 16 16 . 43 Total Orders . | . . . . . . . . Ally Attacks 31 | . . . . . 7 . 24 Total Damage 727 | . . . . . 57 . 670 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 3634 | 69 96 352 38 52 945 179 1903 Spaces Moved 2021 | 48 76 252 30 38 598 298 681 Core 8 | 8 . . . . . . . Treads 716 | . . . . . 252 . 464 Legs 640 | 40 76 252 30 38 47 . 157 Wheels . | . . . . . . . . Hover 657 | . . . . . 299 298 60 Flight . | . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 45 40 40 Average Speed 120 | 117 120 120 120 120 105 41 168 Slowest Speed 410 | 150 120 120 120 120 240 43 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 15 51 8 14 45 10 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 244 | . . 30 . . 118 . 96 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 243 | . . 30 . . 118 . 95 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2757 | 58 80 275 32 44 815 345 1108 Wait 157 | . . . 3 4 87 7 56 Move 2015 | 47 75 251 29 37 597 298 681 Hop . | . . . . . . . . Pick Up 58 | 5 1 1 . 2 23 6 20 Fast Attach 38 | 5 2 . . . 11 2 18 Attach 38 | 1 . 2 . . 11 3 21 Detach 1 | . . . . . . . 1 Swap 36 | . 1 1 . 1 12 7 14 Drop 71 | . 1 1 . . 23 6 40 Fire 298 | . . 19 . . 50 2 227 Melee 3 | . . . . . . 1 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . . 1 . 4 Escape Stasis 15 | . . . . . . 13 2 Rewire 22 | . . . . . . . 22 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered Mines 173 | -10/Mines | Learned location of Storage (-9) 311 | -10/Mines | Build established: Mutant 345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 514 | -10/Mines | Discovered new exit (range 5) 518 | -10/Mines | Entered Exiles 518 | -10/Exiles | Accompanied by 2 allies 536 | -10/Exiles | Discovered new exit (range 15) 556 | -10/Exiles | Entered Mines 556 | -9/Mines | Accompanied by 2 allies 584 | -9/Mines | Learned Materials garrison access intel 592 | -9/Mines | Discovered new exit (range 10) 608 | -9/Mines | Entered Materials 608 | -8/Materials | Accompanied by 2 allies 608 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 609 | -8/Materials | Loaded intel: 1 garrison access location 935 | -8/Materials | Destroyed 7 combat bots 964 | -8/Materials | Lost 4 parts (1p2u1w) 1022 | -8/Materials | Discovered new exit (range 19) 1389 | -8/Materials | Repaired Aerolev Unit 1459 | -8/Materials | Build established: Skirmisher 1529 | -8/Materials | Discovered new exit (range 10) 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1732 | -7/Factory | Identified exit to Garrison 1732 | -7/Factory | Entered Garrison 1802 | -7/Garrison | Build established: Mutant 1866 | -7/Garrison | Lost 8 parts (2p3n1u2w) 1919 | -7/Garrison | Lost 3 parts (1p2n) 2290 | -7/Garrison | Triggered checkpoint 2305 | -7/Garrison | Build established: Scavenger-Skirmisher 2428 | -7/Garrison | Triggered checkpoint 2429 | -7/Garrison | Garrison Relay disabled 2502 | -7/Garrison | Triggered checkpoint 2622 | -7/Garrison | Heavy support dispatched to Factory 2698 | -7/Garrison | Lost 4 allies 2742 | -7/Garrison | Core integrity fell below 50% 2762 | -7/Garrison | Triggered checkpoint 2770 | -7/Garrison | Triggered checkpoint 2836 | -7/Garrison | Lost 4 parts (1n1u2w) 2937 | -7/Garrison | Found Prototype Device 2994 | -7/Garrison | Heavy support dispatched to Factory 3107 | -7/Garrison | Discovered new exit (range 11) 3193 | -7/Garrison | Heavy support dispatched to Factory 3349 | -7/Garrison | Heavy support dispatched to Factory 3533 | -7/Garrison | Heavy support dispatched to Factory 3582 | -7/Garrison | Triggered checkpoint 3634 | -7/Garrison | Identified Active Sensor Suite 3635 | -7/Garrison | Self-destructed Last Messages --------------- payload. 03583_ H-55 Commando unfolds itself. 03593_ Assault Rifle melted. 03593_ H-55 Commando destroyed. 03593_ Slug penetrates Reinforced Barrier. 03595_ Penetrated by Slug. 03596_ Slug penetrates Wall. 03599_ Slug penetrates H-61 Shepherd. 03599_ Imp. Light Armor Plating destroyed. 03602_ Slug penetrates H-61 Shepherd. 03610_ Penetrated by Slug. 03611_ H-61 Shepherd heat short circuits Targeting Computer. 03614_ Lrn. Missile Launcher destroyed. 03615_ Slug penetrates H-61 Shepherd. 03616_ H-61 Shepherd heat damages core (-23). 03623_ Acquired 22 matter. 03633_ Discarded Adv. Visual Processing Unit. 03634_ Dropped Sml. Storage Unit. 03634_ Identified Active Sensor Suite. Map ----- +----------------------------------------------------+ | ????????????????????????????????###???##%=!##????? | | ?????????????????????????????##########% %%%#????? | | ?????????????????????????????# # # % <%%#????? | | ?????????????????????????????# ## #% ##???? | | ????????????????????????????### ### #???? | | ????????????????????????????#!% ! [ *# #???? | | ????????????????????????????# *[ = !##???? | | ????????????????????????????# # %=!= #???? | | ????????????????????????????# # [#% # ##???? | | ????????????????????????????# ##### # #???? | | ????????????????????????????# ## ## # = ##???? | | ????????????????????????????# ##### # %==# #???? | | ???????????????????????????## ####### ## = #####?? | | ???????????????????????????# ^ #?? | | ?????????????????####??????# # #?? | | ????????????????? #??????# ####### # ##?#?? | | ????????????????? #??????# #?????# # # ###???? | | ?????????????????# #??????# #?????# ######?????? | | ?????????????????# #??????# #?????# #??????????? | | ?????????????????# #??????# #?????# ??????????? | | ?????????????????# #??????# #?????###??????????? | | ?????????????????# #??????# #??????????????????? | | ?????????????????# ######## #??????????????????? | | ?????????????????# ##CC C## #??????????????????? | | ????????????????## ## %%#; ##?????????????????? | | ????????????????# !@ #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# ## ##% #????#????????????? | | ??????????????### ## ## #### #????????????? | | ??????????????#=[ % *+% #????????????? | | ??????????????#*[ = %% [ %####????????????? | | ??????????????#*= = [==! %####????????????? | | ??????????????#=% %==[ %; #?????????? | | ??????????????### ## [%%## ####### #?????????? | | ????????????????# "# =*=## #######+##????????? | | ????????????????# * ^^ #????????? | | ????????????????# ^ #????????? | | ????????????????#== ####### #????????? | | ????????????????##%%## % ## ##?????????????????? | | ?????????????????# %##% ## #??????????????????? | | ##???????????????#%*######## #??????????????????? | | %#???????????????#%[#??????# #??????????????????? | | =#???????????????#!*#??????# #??????????????????? | | %#???????????????# !#??????# #??????????????????? | | ##???????????????#!%#??????# #??????????????????? | | ##################*!#??????# #??????????????????? | | =!%#??????# ???????????????????? | | ] #??????# ???????????????????? | | ##################!+#??????###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoWeaponPurifier Manual? 0 Play Time 00:36:46 Cumulative 34.6 hours Start 2024.04.23 @ 01:03:04 End 2024.04.23 @ 01:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 37 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b8c7d34-54cf-43ef-b7a2-9b674f40529f