Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 01:34:49 // AFD2020/Player2 Player: FeralKatt Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (4785) 4785 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (4689) 4689 TOTAL SCORE: 15979 Bonus ------- High Alert Combat Kills 1247 Follower Combat Kills 3240 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -898 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 440/440 System Corruption 7% Temperature Critical (503) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Advanced Cryofiber Web Medium Storage Unit Compact Battery Encrypted Comm Array Improved Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Plasma Rifle Plasma Rifle Thermic Laser Coil Gun > --- INVENTORY (10) --- Angular Momentum Engine Medium Storage Unit High-powered Shotgun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Sensor Array Encrypted Comm Array Improved Weapon Cycler Focal Shield System Restoration Module > --- WEAPON ----------- Thermic Laser Heavy Plasma Cannon KE Penetrator Heavy Shock Bomb Launcher > --- INVENTORY -------- Deuterium Engine Light Antimatter Reactor Flexi-carbon Leg Medium Storage Unit Compact Battery Improved Weapon Cycler Plasma Rifle Heavy Plasma Cannon Improved Remote Datajack [Rating: 106] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Weapon Cycler Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 . . 1 1 . . . . . Utility 5 | . . . 1 . 2 . 1 . . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 161 | 5 1 3 18 10 2 6 19 30 4 5 2 25 31 Power 22 | 1 . 2 1 1 . 1 1 5 1 . . 4 5 Engine 12 | 1 . 2 1 1 . 1 1 2 . . . 1 2 Core 6 | . . . . . . . . 2 1 . . 3 . Reactor 4 | . . . . . . . . 1 . . . . 3 Propulsion 46 | 2 . . 4 4 . 3 8 9 2 . . 6 8 Treads 10 | . . . 3 4 . 3 . . . . . . . Leg 33 | . . . . . . . 8 9 2 . . 6 8 Wheel 3 | 2 . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 51 | . 1 1 3 1 2 . 7 11 . 3 2 9 11 Device 29 | . . 1 1 . 2 . 4 6 . 2 2 6 5 Storage 10 | . 1 . . . . . . 2 . 1 . 1 5 Processor 2 | . . . 1 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . 1 1 . . 3 3 . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 . . 10 4 . 2 3 5 1 2 . 6 7 Energy Gun 13 | 1 . . 4 1 . 1 1 1 . . . . 4 Energy Cannon 6 | . . . . . . . . 1 1 . . 2 2 Ballistic Gun 10 | 1 . . 2 2 . . 2 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 10 | . . . 4 1 . 1 . 1 . 1 . 2 . Special Weapon 2 | . . . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 . Corrupted Parts 4 | . . . . . . . . . . . . 3 1 System Corruption 35 | . . . . . . . . . . . . 25 10 Parts Lost 57 | . . . 1 . . 6 4 13 2 1 . 15 15 Power 6 | . . . . . . 1 . . . . . 2 3 Propulsion 20 | . . . . . . 2 2 6 2 . . 5 3 Utility 17 | . . . 1 . . . 1 5 . 1 . 5 4 Weapon 14 | . . . . . . 3 1 2 . . . 3 5 Highest Loss Streak 10 | . . . 1 . . 6 3 3 1 1 . 10 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 84 98 94 97 92 77 90 95 99 99 100 80 83 Engine 4 | . 14 14 11 9 7 6 6 4 . . . 2 4 Core 2 | . . . . . . . . 3 5 5 5 6 3 Reactor 1 | . . . . . . . . 2 5 5 5 . 1 Treads 3 | . . . 8 21 30 21 8 . . . . . . Leg 21 | . . . . . . . 20 31 34 35 35 23 22 Wheel 4 | . 28 28 21 13 . . . . . . . . . Device 17 | . . 12 12 6 15 15 19 21 23 20 17 11 22 Storage 8 | . 13 14 11 9 7 7 6 4 5 7 11 9 8 Protection 4 | . . . 2 9 7 7 9 6 5 5 5 4 . Energy Gun 4 | . 14 14 9 9 7 7 6 5 . . . . 6 Energy Cannon 2 | . . . . . . . . . 5 5 5 5 3 Ballistic Gun 6 | . 14 14 10 9 7 7 11 5 5 5 5 2 4 Launcher 3 | . . . 1 9 7 2 . 1 5 4 5 4 3 Peak Build Rating 106 | 5 6 7 16 27 31 34 49 82 85 85 82 85 106 Average Rating 57 | 3 5 6 13 22 30 30 40 64 83 81 80 74 88 On Entrance 41 | . 5 6 7 14 26 31 30 45 82 85 79 81 85 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 6 11 14 25 42 44 47 43 72 80 81 81 87 84 Greatest Support 138 | 32 32 32 32 80 80 80 82 105 118 118 118 118 138 Greatest Overweight (x) 2 | . . . 1 . . 1 1 . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 8 8 8 8 8 10 10 10 10 10 Most Carried 10 | 5 4 4 8 8 6 8 8 10 10 9 10 10 9 Average Carried 7 | 3 1 3 7 7 5 6 6 7 9 8 9 6 5 Final Capacity 10 | 5 8 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 5 2 4 8 7 5 6 8 10 9 9 10 9 4 Class Distribution -------------------- 68% | Scavenger-Tank 14% | Mutant 7% | Scavenger-Mutant 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3560 | 236 38 13 252 160 . 134 397 935 144 104 . 582 565 Remotely . | . . . . . . . . . . . . . . Salvage Created 4832 | . 124 44 183 102 . 549 280 1140 210 79 . 920 1201 Parts 187 | . 4 1 13 1 . 22 14 32 9 2 . 37 52 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 15 7 . 31 . Prevented 44 | . . . . . . . . . 5 . . 39 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 80 | . 3 1 6 2 . 10 4 22 3 1 . 14 14 Guns 42 | . 3 . 4 . . 7 4 12 2 . . 2 8 Cannons 7 | . . . . . . . . 2 . . . 4 1 AOE 23 | . . . 2 2 . 3 . 5 . . . 6 5 Classes Destroyed 14 | . 1 . 2 . . 1 2 4 . . . 4 . Worker 2 | . . . 1 . . . 1 . . . . . . Recycler 2 | . . . . . . . . 1 . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 1 | . . . . . . . . . . . . 1 . Saboteur 2 | . . . . . . . . 2 . . . . . Grunt 48 | . 3 1 4 2 . 6 3 12 2 . . 5 10 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 6 | . . . 2 . . 1 . 2 . . . 1 . Protector 1 | . . . . . . . . 1 . . . . . Sentry 10 | . . . . . . . 1 3 1 1 . 2 2 Specialist 3 | . . . . . . 3 . . . . . . . Hunter 3 | . . . . . . . . . . . . 1 2 Programmer 3 | . . . . . . . . 2 . . . 1 . Best Kill Streak 6 | . 2 1 5 2 . 5 3 6 3 1 . 5 4 Combat Bots Only 6 | . 2 1 4 2 . 5 2 6 3 1 . 5 4 Max Kills in Single Turn 5 | . 1 1 3 2 . 1 1 5 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 1 2 . 1 . 5 . . . 2 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 584 | . 8 5 28 11 . 71 82 134 44 4 . 113 84 Missed 181 | . 2 . 10 2 . 19 29 55 18 . . 25 21 Damage Taken 9436 | . 66 80 266 266 . 1092 784 2006 360 43 . 2280 2193 Core 1755 | . 35 12 28 14 . 210 17 107 30 13 . 262 1027 Absorbed by Shields 491 | . . . . . . . . 182 150 41 . 118 . Ignored by Resistances 357 | . . . . . . . 66 102 . . . 159 30 Regen/Repaired (Parts) 182 | . . . 45 . . . . 137 . . . . . Core Remaining (%) 78 | 100 . 59 85 97 . 70 92 . . . . 45 . Volleys Fired 310 | . 14 3 19 5 . 20 24 91 17 5 6 48 58 Largest 4 | . 2 2 2 3 . 3 3 3 3 2 1 3 4 Hottest 265 | . 70 70 75 116 . 143 131 183 159 113 23 226 265 Shots Fired 641 | . 28 6 31 15 . 44 66 197 29 10 6 83 126 Gun 463 | . 28 6 25 10 . 39 66 146 16 5 6 18 98 Cannon 116 | . . . . . . . . 43 7 4 . 41 21 Launcher 59 | . . . 6 5 . 5 . 8 6 . . 22 7 Special 3 | . . . . . . . . . . 1 . 2 . Kinetic 307 | . 14 3 18 5 . 20 42 115 16 5 6 18 45 Thermal 252 | . 14 3 7 . . 7 24 74 7 4 . 38 74 Explosive 16 | . . . 6 5 . 5 . . . . . . . Electromagnetic 63 | . . . . 5 . 12 . 8 6 . . 25 7 Robot Hit Streak 11 | . 9 11 5 9 . 9 8 8 5 3 . 7 8 Robot Miss Streak 7 | . 2 1 2 1 . 2 5 7 2 2 . 6 5 Penetration Max 1 | . . . . . . . 1 1 . . . . . Secondary Targets 6 | . . 1 . . . 3 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . 1 Shots Hit Robots 363 | . 19 4 19 13 . 29 37 115 20 5 . 44 58 Core Hits 239 | . 6 1 15 9 . 21 20 84 8 . . 38 37 Critical Kills 10 | . . . 1 . . . . 4 2 1 . . 2 Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 . Critical Strikes 18 | . . 1 1 . . 1 1 5 2 1 . 1 5 Burn 6 | . . 1 . . . 1 1 . . . . . 3 Meltdown 5 | . . . . . . . . 3 1 1 . . . Destroy 7 | . . . 1 . . . . 2 1 . . 1 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12447 | . 199 44 744 308 . 880 686 4393 540 107 . 2237 2309 Guns 5006 | . 199 44 260 126 . 383 686 1985 188 12 . 205 918 Cannons 2044 | . . . . . . . . 787 157 95 . 716 289 Explosions 5397 | . . . 484 182 . 497 . 1621 195 . . 1316 1102 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3387 | . 73 18 198 76 . 219 375 1518 188 12 . 205 505 Thermal 4404 | . 126 26 62 . . 184 311 1482 157 95 . 760 1201 Explosive 1597 | . . . 484 182 . 384 . 547 . . . . . Electromagnetic 3059 | . . . . 50 . 93 . 846 195 . . 1272 603 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . 5 . . . . 7 7 7 7 34 10 Average Corruption 11 | . . . 5 . . . . 6 7 7 7 26 8 Corruption Purged 3 | . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 115 | . . . 6 . . . . 4 13 18 10 39 25 Message Errors 23 | . . . . . . . . 1 1 4 3 8 6 Matter Fused 21 | . . . 2 . . . . 2 1 3 2 6 5 Heat Flow Errors 12 | . . . . . . . . . 1 3 1 7 . Energy Discharges 14 | . . . 1 . . . . . 2 4 1 4 2 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 19 | . . . 1 . . . . . 4 3 3 4 4 Data Loss (major) 8 | . . . 2 . . . . . 2 . . 3 1 Misfires 4 | . . . . . . . . . 1 1 . 1 1 Alerts 4 | . . . . . . . . . . . . 2 2 Weapon Failures 6 | . . . . . . . . 1 . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . . . 38 . . . . 36 . . . 30 12 Projectiles 13 | . . . . . . . . . . . . 13 . Explosions 103 | . . . 38 . . . . 36 . . . 17 12 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . . . 186 44 . . 98 . Shots 11 | . . . . . . . . 5 2 . . 4 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1580 | . 104 77 34 112 . 1580 300 345 198 149 135 497 786 Average Temperature 173 | . 37 46 10 51 . 408 99 75 71 53 69 171 314 Received Heat Transfer 1946 | . 36 42 81 36 . 252 324 419 26 8 . 464 258 Effects 74 | . . . . . . 25 1 2 . . . 13 33 Shutdowns 13 | . . . . . . 4 . . . . . 5 4 Energy Bleed 6 | . . . . . . 2 1 . . . . 1 2 Interference 21 | . . . . . . 3 . 2 . . . 4 12 Matter Decay 8 | . . . . . . 4 . . . . . 2 2 Short Circuit 3 | . . . . . . 1 . . . . . . 2 Damage (minor) 4 | . . . . . . 1 . . . . . 1 2 Damage (major) 13 | . . . . . . 9 . . . . . . 4 Damage (core) 6 | . . . . . . 1 . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . . . . . . . . 5 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . . . . 3 1 1 . . . Combat Hostiles 6 | . . 1 . . . . . 3 1 1 . . . Parts Melted 15 | . . 1 . . . . 1 3 . 3 . 2 5 Heat Transferred 7726 | . 370 148 185 . . 272 723 2416 250 150 . 1100 2112 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Peak Influence 2206 | . 153 146 637 489 226 459 471 2206 . . . . 869 Initial 306 | . . 59 56 184 221 158 240 230 . . . . 306 Average 584 | . 76 143 380 279 221 374 343 1214 . . . . 591 Maximum Alert Level 5 | . . . 2 2 1 2 2 5 . . . . 3 Low Security (%) 20 | 100 100 100 30 39 . 16 . . . . . . . Level 1 21 | . . . 4 34 100 25 59 8 . . . . 18 Level 2 26 | . . . 65 25 . 57 40 . . . . . 35 Level 3 19 | . . . . . . . . 46 . . . . 45 Level 4 4 | . . . . . . . . 16 . . . . . Level 5 7 | . . . . . . . . 29 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . Squads Dispatched 28 | . 2 . 1 1 . 2 1 12 . . . 1 8 Investigation 3 | . . . . . . . . . . . . . 3 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 14 | . 2 . . 1 . 2 1 4 . . . . 4 Assault 6 | . . . 1 . . . . 4 . . . 1 . Garrison 4 | . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 2 . 1 . . . 2 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 6 3 21 5 . 10 14 74 7 5 . 25 21 Peak Tracking Total 10 | . 3 3 6 3 . 5 6 7 3 5 . 10 5 Tactical Retreats 9 | . . . . . . . . 6 1 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 44 | . . . . 1 . 1 3 28 . . . 1 10 Max in Single Turn 10 | . . . . 1 . 1 . 2 . . . 1 10 Garrison Access 2 | . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 19 | . 2 . 3 2 1 . . 2 . . 7 . 2 Terminals 4 | . 2 . 1 . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 3 | . . . 2 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . Total Hacks 51 | . 4 . 9 5 1 . . 3 . . 25 . 4 Successful 46 | . 2 . 6 5 1 . . 3 . . 25 . 4 Failed 5 | . 2 . 3 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . 2 . . Terminals 8 | . 4 . 3 . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations 8 | . . . 6 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . Terminal Hacks 31 | . 2 . 3 . 1 . . . . . 25 . . Record 13 | . . . . . . . . . . . 13 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . 4 . . Open DSF 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . 2 Repair Station Hacks 5 | . . . 3 . . . . 2 . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 2 . . . . 1 . . . . 2 Full Trace Events 3 | . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . 126 Total Part Build Rating 8 | . . . . . . . . . . . . . 8 Parts Repaired 2 | . . . 1 . . . . 1 . . . . . Time 64 | . . . 38 . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 . 3 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Total Allies 6 | . 1 1 . . . . . . . 1 . 3 . Largest Group 3 | . 1 2 2 1 1 1 1 1 1 2 1 3 1 Highest-Rated Group 233 | . 57 89 96 78 79 98 113 122 127 157 129 233 150 Highest-Rated Ally 150 | . 57 58 65 78 79 98 113 122 127 127 129 141 150 Total Orders 2 | . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . Ally Attacks 318 | . 15 3 42 12 . 16 27 78 10 13 . 56 46 Total Damage 13462 | . 70 33 913 436 . 658 1166 4986 539 685 . 2242 1734 Kills 94 | . 1 2 12 6 . 2 10 34 3 4 . 11 9 Allies Corrupted 2 | . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 2 . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Turns Passed 6174 | 47 188 250 451 304 20 242 719 1027 580 570 316 799 661 Spaces Moved 3788 | 34 112 160 307 155 12 89 411 581 430 447 240 507 303 Core 1 | 1 . . . . . . . . . . . . . Treads 315 | . . . . 148 12 89 66 . . . . . . Legs 2853 | . . . . . . . 345 581 430 447 240 507 303 Wheels 619 | 33 112 160 307 7 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 162 162 120 120 120 120 120 120 120 Average Speed 123 | 98 100 100 100 157 162 190 141 120 120 120 120 125 122 Slowest Speed 260 | 100 100 100 115 163 162 245 245 121 120 120 120 260 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 22 27 31 22 1 68 13 23 66 57 62 74 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 8 | . . 1 . . . . . . 2 . 3 2 . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 1 . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 289 | . . . 48 41 . 22 . 75 1 1 . 39 62 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . 10 1 1 . 18 11 AOE 248 | . . . 48 41 . 22 . 65 . . . 21 51 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Total 4859 | 46 164 243 420 206 13 128 503 792 477 474 262 611 520 Wait 423 | . 34 75 59 16 . 3 31 48 20 16 11 2 108 Move 3775 | 33 111 159 306 154 11 88 410 580 429 446 239 506 303 Hop . | . . . . . . . . . . . . . . Pick Up 122 | 8 1 3 9 9 . 8 14 29 3 1 2 17 18 Fast Attach 19 | 2 . . 6 3 . . 1 5 2 . . . . Attach 91 | 3 1 1 2 3 2 6 9 17 1 2 . 21 23 Detach 7 | . . . 1 . . . . 1 . 1 . 4 . Swap 52 | . . 2 10 4 . . 9 8 1 3 2 5 8 Drop 52 | . 3 . 8 12 . 3 5 13 4 . 1 1 2 Fire 310 | . 14 3 19 5 . 20 24 91 17 5 6 48 58 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . 1 7 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Entered Mines 245 | -10/Mines | Escorted by a lone wolf Derelict 272 | -10/Mines | Learned location of Storage (-9) 313 | -10/Mines | Build established: Mutant 414 | -10/Mines | Discovered new exit (range 7) 422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 486 | -10/Mines | Entered Materials 486 | -9/Materials | Accompanied by 1 ally 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 16) 886 | -9/Materials | First assault squad dispatched 923 | -9/Materials | Repaired Minigun 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1205 | -8/Materials | Discovered new exit (range 16) 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Utility x2 1260 | -7/Factory | Identified exit to DSF 1261 | -7/Factory | Entered DSF 1289 | -7/DSF | Additional patrols routed to DSF 1337 | -7/DSF | Discovered new exit (range 11) 1356 | -7/DSF | Sterilization system engaged 1376 | -7/DSF | Ambient heat levels rising (+10) 1391 | -7/DSF | Ambient heat levels rising (+10) 1399 | -7/DSF | Lost 6 parts (1p2n3w) 1406 | -7/DSF | Ambient heat levels rising (+10) 1421 | -7/DSF | Ambient heat levels rising (+10) 1436 | -7/DSF | Ambient heat levels rising (+10) 1451 | -7/DSF | Ambient heat levels rising (+10) 1466 | -7/DSF | Ambient heat levels rising (+10) 1481 | -7/DSF | Ambient heat levels rising (+10) 1496 | -7/DSF | Ambient heat levels rising (+10) 1503 | -7/DSF | Entered Factory 1503 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -6/Factory | Build established: Scavenger-Mutant 1691 | -6/Factory | Lost 3 parts (1n1u1w) 1855 | -6/Factory | Spotted B-75 Beast 1903 | -6/Factory | Discovered new exit (range 26) 1998 | -6/Factory | Build established: Scavenger-Tank 2222 | -6/Factory | Entered another Factory area 2222 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2322 | -5/Factory | Spotted B-75 Beast 2330 | -5/Factory | Garrison activated, responded to threat 2522 | -5/Factory | First assault squad dispatched 2697 | -5/Factory | Repaired Sml. Storage Unit 2789 | -5/Factory | Garrison activated, responded to threat 2849 | -5/Factory | Lost 3 parts (2n1u) 3132 | -5/Factory | Discovered new exit (range 15) 3249 | -5/Factory | Lost 3 parts (1n2u) 3249 | -5/Factory | Entered Upper Caves 3255 | -5/Upper Caves | Met a Warlord Commander 3256 | -5/Upper Caves | Learned location of Warlord (-4) 3257 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3258 | -5/Upper Caves | Found Encrypted Comm Array 3331 | -5/Upper Caves | Learned location of Armory (-3) 3412 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3454 | -5/Upper Caves | Spotted B-75 Beast 3488 | -5/Upper Caves | Allies destroyed B-75 Beast 3527 | -5/Upper Caves | Encountered a Warlord checkpoint 3810 | -5/Upper Caves | Discovered new exit (range 16) 3829 | -5/Upper Caves | Entered another Upper Caves area 3953 | -5/Upper Caves | Encountered a Warlord checkpoint 4099 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4153 | -5/Upper Caves | Discovered new exit (range 14) 4399 | -5/Upper Caves | Entered Zhirov 4399 | -5/Zhirov | Discovered new exit (range 3) 4456 | -5/Zhirov | Met Zhirov 4479 | -5/Zhirov | Learned location of Quarantine (-2) 4479 | -5/Zhirov | Learned location of Testing (-3) 4479 | -5/Zhirov | Learned location of Command (-1) 4501 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4524 | -5/Zhirov | Found Alien Artifact 4715 | -5/Zhirov | Entered Proximity Caves 4719 | -4/Proximity Caves | Spotter reported a threat 4743 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4768 | -4/Proximity Caves | Identified Integrated Reactor 4768 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 4806 | -4/Proximity Caves | Lost 10 parts (2p2n4u2w) 4853 | -4/Proximity Caves | System corruption reached 10% 4923 | -4/Proximity Caves | System corruption reached 30% 5054 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5103 | -4/Proximity Caves | Spotted B-86 Titan 5128 | -4/Proximity Caves | Allies destroyed B-86 Titan 5138 | -4/Proximity Caves | Found Hvy. Reflective Plating 5322 | -4/Proximity Caves | Core integrity fell below 50% 5470 | -4/Proximity Caves | Discovered new exit (range 8) 5514 | -4/Proximity Caves | Entered Factory 5514 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5573 | -4/Factory | System corruption reached 10% 5839 | -4/Factory | Fabricated System Restoration Module (x2) 5964 | -4/Factory | Core integrity fell below 50% 6003 | -4/Factory | Core integrity fell below 20% 6015 | -4/Factory | Lost 8 parts (1p1n3u3w) 6072 | -4/Factory | Lost 5 parts (2p1n2w) 6176 | -4/Factory | Core destroyed Last Messages --------------- Uploading System Restoration Module schematic... Loaded successfully: System Restoration Module Rating: 4 Time: 42 Initiate build sequence. >>Build Building System Restoration Module... ETC: 42 06167_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 06167_ Slug penetrates Fusion Modulator. 06168_ Penetrated by Slug. 06169_ Power failure averted by Adv. Cryofiber Web. 06170_ Slug penetrates Fusion Modulator. 06171_ Power failure averted by Adv. Cryofiber Web. 06175_ Y-64 Sentinel destroyed. 06176_ Overheating: Core damaged (-184). Map ----- +----------------------------------------------------+ | ????????????????# ???????" #???? "?? #?? ?????? | | ????????????????# ??????" #???? """ #?T ?????? | | ????????????????# ! """""" # ??? """ #?" ?????? | | ????????????????# # ##" ????? | | ????????????????# """""" # """ """ ##" ?"""" | | ????????????????# """""" # """ """ ## """"" | | ????????????????# """""" # """ """ ## """"" | | ????????????????# """""" # [ ## """"" | | ????????????????# # !![#? | | ?????????##############+########! ####=########### | | ???????? [ % =%[ *![[%[[=%! | | ???????? [ [!= *%!==[ != % | | ???????? [%= %! !!*=[ % | | ???????? [% !%[ !% | | ???????? | | ???????? [% =% | | ???????? =%* | | ?????????##############+########################## | | ?????????????????# #????????????????### | | ?????????????????# #????????????????#"" | | ?????????????????# ] #????????????????#"T | | ?????????????????# / #?????????????####" | | ?????????????????# """ #?????????????# ^ | | ?????????????????# """"" ! #?????????????# ^ | | ?????????????????# """"" ! #?????????????# | | ?????????????????# @ """#?????????????# ! | | ?????????????????# """ """#?????????????# !! | | ?????????????????# """ F"#?????????????# | | ?????????????????# """= ""#?????????????+ | | ????????????????# !=%*[ #?????????????# "" | | ????????????????###############?????????????# "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#####" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????######+ | | ???????????????????????????????????????????#/ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 47 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Armchair Analyst It Was An Accident, I Swear Oh No You Don't! The Science Guy Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . . . 2 . Power 2 | . . . . 1 . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . 1 . . . . . . Utility 6 | . . . 2 . . 2 1 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 102 | . 7 1 9 9 1 10 8 18 4 1 1 17 16 Parts Lost 22 | . . . . . . 1 1 7 . . . 2 11 Damage Taken 5128 | . 54 50 165 48 . 205 480 1560 72 115 . 621 1758 Core 531 | . 21 33 31 . . . 49 132 . . . . 265 Player 2/Cogmind (%) 23 | . 37 73 52 . . . 74 55 . . . . 20 Absorbed by Shields 190 | . . . . . . . . 101 39 50 . . . Damage Inflicted 13095 | . 70 33 747 436 . 658 1166 4986 539 627 . 2099 1734 Player 2/Cogmind (%) 51 | . 26 42 50 58 . 42 62 53 49 85 . 48 42 Combat Hostiles Destroyed 82 | . 1 2 8 6 . 2 8 30 3 3 . 11 8 Player 2/Cogmind (%) 50 | . 25 66 57 75 . 16 66 57 50 75 . 44 36 Game ------ Seed CoordinationNullRegenerator Manual? 0 Play Time 02:10:11 Cumulative 17.3 hours Start 2024.08.20 @ 22:42:41 End 2024.08.21 @ 01:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 21 Rogue 7 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cfaa1e8-1e49-437a-96b7-09debd501051