Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 11:17:25 Player: Demise Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (271) 1355 Value Destroyed (8126) 8126 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 17154 Bonus ------- High Alert Combat Kills 558 Follower Combat Kills 520 Entered Garrisons 400 Met Data Miner 300 Friendly Fire -1225 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (2150) Ox42 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (36) --- High-capacity Matter Pod (35) High-capacity Matter Pod (0) Improved Sensor Array Experimental Terrain Scan Processor Improved Salvage Targeting Computer Faulty Experimental Targeting Computer Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved Component Analysis Suite Trap Extractor Recalibrator Improved Recalibrator Sensor Drone Bay (18/20) Faulty Cooled Plasma Rifle Improved Datajack Katana Blade Trap Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Thermal Shield Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Medium Treads Improved Flight Unit Improved Flight Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Experimental Terrain Scan Processor Improved Salvage Targeting Computer Experimental Targeting Computer Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved Component Analysis Suite Dynamic Insulation System Trap Extractor Recalibrator Sensor Drone Bay Improved Heavy Laser Wave Gun Cooled Plasma Rifle Enhanced Gauss Cannon Improved Proton Missile Launcher Rocket Launcher Improved Datajack Katana Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 2 . 2 Utility 7 | . . . 2 . 2 . . . 3 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 327 | 4 18 12 58 1 37 32 11 . 4 8 54 12 2 2 11 36 17 8 Power 26 | . 2 2 4 . 2 2 . . 1 . 6 1 1 . 1 2 2 . Engine 19 | . 1 1 4 . 2 2 . . . . 5 1 1 . . . 2 . Core 7 | . 1 1 . . . . . . 1 . 1 . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 66 | 2 6 4 14 1 5 8 . . . 1 13 1 . . . 5 4 2 Treads 54 | 2 6 2 14 1 5 8 . . . 1 9 . . . . 5 1 . Leg 6 | . . 2 . . . . . . . . 4 . . . . . . . Wheel 4 | . . . . . . . . . . . . 1 . . . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 103 | . 4 . 21 . 17 6 4 . 3 1 18 5 . . 4 14 1 5 Device 32 | . . . . . 9 3 1 . 1 . 4 1 . . 2 9 1 1 Storage 18 | . 2 . 7 . 1 . 1 . . . 1 1 . . . 1 . 4 Processor 8 | . 2 . 2 . . . . . . . 3 1 . . . . . . Hackware 3 | . . . . . . . . . 2 . . . . . . 1 . . Protection 42 | . . . 12 . 7 3 2 . . 1 10 2 . . 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 132 | 2 6 6 19 . 13 16 7 . . 6 17 5 1 2 6 15 10 1 Energy Gun 17 | 1 1 . 4 . . . . . . . . . . . 2 5 3 1 Energy Cannon 5 | . . . . . . . . . . . . . 1 1 3 . . . Ballistic Gun 66 | 1 3 5 14 . 9 8 3 . . 3 12 2 . 1 1 4 . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . 4 3 . Launcher 21 | . 2 . 1 . 2 2 2 . . 1 5 1 . . . 1 4 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 3 2 . . 1 . 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 2 3 . . . 1 . . . . . . . . Unidentified Prototypes 12 | . . . 3 . 3 1 . . . . 2 . . . . 2 1 . Parts Lost 81 | . . 2 1 1 1 4 3 . . 1 23 . . . 4 11 20 10 Power 11 | . . . . . . . . . . . 5 . . . 1 1 3 1 Propulsion 22 | . . 1 . 1 . 3 . . . 1 5 . . . . 1 7 3 Utility 25 | . . . . . . 1 2 . . . 7 . . . 1 5 5 4 Weapon 23 | . . 1 1 . 1 . 1 . . . 6 . . . 2 4 5 2 Highest Loss Streak 12 | . . 1 1 1 1 2 3 . . 1 6 . . . 2 4 12 7 Average Slot Usage (%) 95 | . 92 99 99 99 99 99 98 100 85 100 96 84 87 82 92 83 78 35 Engine 7 | . 8 2 11 11 9 9 9 9 6 6 4 4 7 13 6 . 1 2 Core 2 | . . 11 . . . . . . 1 6 6 . . . 5 9 7 . Treads 15 | . 28 5 22 21 18 17 18 18 13 13 9 . . . . 15 17 . Leg 1 | . . 21 . . . . . . . . 2 . . . . . . . Device 2 | . . . . . 5 2 . . 5 . 2 6 6 6 5 8 8 . Storage 31 | . 13 28 28 44 43 45 42 45 33 33 31 26 26 26 26 23 23 24 Processor 2 | . 12 . 2 . . . . . . . 1 6 6 6 6 . . . Hackware 4 | . . . . . . . . . 4 13 13 13 13 13 13 8 7 . Protection 6 | . . . 12 . 4 6 9 9 6 12 9 5 6 6 6 1 . . Energy Gun 2 | . 14 8 1 . . . . . . . . . . . 5 1 1 2 Ballistic Gun 13 | . 13 18 20 22 17 15 15 18 13 10 12 7 6 1 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 261 | 3 72 72 142 142 188 188 182 182 203 203 207 168 174 174 173 173 161 261 Greatest Support 108 | 3 46 40 43 46 56 56 56 56 56 56 56 30 28 28 28 108 108 16 Greatest Overweight (x) 50 | . 1 7 3 6 4 4 3 3 3 3 11 50 6 6 6 6 45 43 Average Overweight (x) 2 | . . 2 1 3 3 3 2 3 3 3 3 5 5 5 5 2 1 9 Largest Inventory Capacity 68 | 4 20 20 36 36 44 44 44 44 44 44 44 36 36 36 36 36 36 68 Average Capacity 33 | 4 11 20 24 36 42 44 41 44 44 44 42 36 36 36 36 36 36 41 Most Carried 44 | 3 19 20 36 36 44 44 44 44 44 44 44 36 36 36 36 36 36 31 Average Carried 32 | 2 9 19 22 35 41 43 41 44 43 43 39 35 36 36 35 35 33 27 Final Capacity 44 | 4 20 20 36 36 44 44 44 44 44 44 36 36 36 36 36 36 36 36 Final Carried 44 | 3 19 20 36 36 44 42 44 44 44 44 36 36 36 36 36 36 30 20 Class Distribution -------------------- 90% | Hauler-Mutant 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Matter Collected 8494 | 243 277 141 1629 177 994 628 292 . . 334 1221 351 66 . 134 1269 738 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10876 | 109 570 272 1806 240 1479 1113 434 . . 615 1484 361 . . 140 1319 934 . Parts 596 | 5 36 24 114 15 77 67 28 . . 20 77 16 . . 5 73 39 . Haulers Intercepted 13 | . 2 . 6 . 3 1 . . . . 1 . . . . . . . Recyclers Shooed 13 | . . . . . 2 . . . . . 1 . . . . 6 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 3 1 . 18 . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 176 | . 13 8 28 7 18 16 11 . . 9 22 4 . . 2 22 16 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . Guns 112 | . 10 7 26 7 14 14 5 . . 5 14 . . . 2 4 4 . Cannons 19 | . . . . . . . . . . . . . . . . 14 5 . AOE 39 | . 3 . 2 . 2 2 6 . . 2 7 4 . . . 4 7 . Classes Destroyed 17 | 2 6 . 2 1 1 1 1 . . . 1 1 . . . . 1 . Worker 20 | . 1 1 2 . 3 2 . . . . 2 . . . . 2 7 . Builder 18 | . . . 2 . . 1 . . . . 7 . . . . 4 4 . Tunneler 3 | 1 . . . . . . . . . . . . . . . . 2 . Hauler 13 | . 2 . 6 . 3 1 . . . . 1 . . . . . . . Recycler 16 | 1 . . 1 . 3 2 . . . . . . . . . 4 5 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 2 . . . 2 . . . . . . . . . . . . . Watcher 15 | . 3 . 5 . 5 1 . . . . . . . . . . 1 . Swarmer 41 | . 6 4 6 2 4 . 3 . . . 2 4 . . . 5 5 . Grunt 77 | . 7 4 12 4 9 7 4 . . 8 12 . . . 1 5 4 . Brawler 2 | . . . . . . . 1 . . . . . . . . . 1 . Duelist 3 | . . . . 1 . 1 . . . . 1 . . . . . . . Sentry 37 | . . . 10 . 4 8 3 . . 1 4 . . . 1 4 2 . Hunter 5 | . . . . . 1 . . . . . . . . . . 4 . . Programmer 9 | . . . . . . . . . . . 3 . . . . 4 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . Thug 2 | . . . 1 . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 17 | 2 4 2 5 3 4 10 4 . . 4 5 4 . . 1 8 17 . Combat Bots Only 9 | . 4 2 4 3 4 6 4 . . 4 3 4 . . 1 4 9 . Max Kills in Single Turn 4 | 1 2 1 2 2 2 4 2 . . 1 2 2 . . 1 4 3 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . 1 2 2 . . 1 2 2 . . . 4 1 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Damage Taken 18992 | . 286 409 1397 546 1218 1351 435 . 137 731 3657 121 . . 622 2767 2767 2548 Core 3065 | . 79 48 207 62 37 257 18 . . 101 375 . . . 102 199 415 1165 Absorbed by Shields 93 | . . . . . . . 93 . . . . . . . . . . . Core Remaining (%) 49 | 100 . 49 . 32 . . . 43 . . . . . . 32 . 38 . Volleys Fired 747 | 3 57 30 135 22 100 62 29 . . 31 118 4 4 . 23 90 38 1 Largest 2 | 2 2 2 2 2 2 2 2 . . 2 2 1 1 . 2 2 2 1 Hottest 114 | 70 70 100 98 46 48 62 50 . . 53 66 43 90 . 103 114 114 65 Shots Fired 1336 | 6 108 54 270 44 187 123 50 . . 50 191 4 6 . 29 151 62 1 Gun 1090 | 6 104 51 269 44 180 122 43 . . 39 175 . 1 . 14 31 10 1 Cannon 167 | . . . . . . . . . . . . . 5 . 15 119 28 . Launcher 76 | . 4 . 1 . 7 1 7 . . 11 16 4 . . . 1 24 . Special 3 | . . 3 . . . . . . . . . . . . . . . . Kinetic 1115 | 3 53 30 245 44 180 122 43 . . 39 175 . 1 . 8 144 28 . Thermal 124 | 3 51 24 6 . . . . . . . . . 5 . 21 3 10 1 Explosive 38 | . 4 . 1 . . . 3 . . . 7 . . . . . 23 . Electromagnetic 59 | . . . 18 . 7 1 4 . . 11 9 4 . . . 4 1 . Robot Hit Streak 25 | 5 13 7 25 15 14 16 11 . . 17 17 17 . . 7 17 10 6 Robot Miss Streak 8 | . 3 3 4 3 6 3 2 . . 1 7 . 1 . 1 8 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 7 | . . . 2 1 . 2 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . 1 . . . . . . . Shots Hit Robots 880 | 5 71 31 184 35 116 91 33 . . 33 130 8 . . 11 84 47 1 Core Hits 525 | 3 34 18 71 10 52 42 20 . . 33 92 8 . . 5 65 71 1 Critical Hits 25 | . . 1 . . . 2 . . . . . . . . . 17 5 . Critical Kills 11 | . . 1 . . . 1 . . . . . . . . . 8 1 . Critical Parts Destroyed 13 | . . . . . . 1 . . . . . . . . . 8 4 . Melee Attacks 30 | . . . . . . 6 7 . . 10 . 6 . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . 6 7 . . 5 . 6 . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 . . . 5 . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24538 | 55 921 332 2983 507 2526 1869 801 . 16 1078 3642 664 . . 226 3916 4975 27 Guns 12175 | 55 733 325 2777 507 1759 1498 431 . . 645 2317 . . . 207 676 218 27 Cannons 3667 | . . . . . . . . . . . . . . . . 2855 812 . Explosions 7711 | . 184 . 206 . 750 215 370 . . 433 1265 151 . . . 192 3945 . Melee 655 | . . . . . . 142 . . . . . 513 . . . . . . Ramming 330 | . 4 7 . . 17 14 . . 16 . 60 . . . 19 193 . . Kinetic 14342 | 18 202 158 2443 507 1759 1498 431 . . 645 2317 . . . 89 3463 812 . Thermal 1873 | 37 531 167 211 . 90 41 . . . . 232 . . . 118 141 278 27 Explosive 4834 | . 184 . 108 . 217 . 207 . . . 293 . . . . . 3825 . Electromagnetic 2504 | . . . 221 . 443 174 163 . . 433 740 151 . . . 119 60 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 655 | . . . . . . 142 . . . . . 513 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 2 2 . . . . . . 5 5 5 5 5 20 26 . Average Corruption 6 | . . . 2 2 . . . . . . 3 5 5 5 5 11 22 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 207 | . . . 3 7 . . . . . . 33 15 16 2 27 71 33 . Message Errors 36 | . . . 1 4 . . . . . . 4 4 1 . 6 11 5 . Matter Fused 41 | . . . . . . . . . . . 14 5 5 . 2 11 4 . Heat Flow Errors 22 | . . . 1 1 . . . . . . 1 2 4 2 5 6 . . Energy Discharges 21 | . . . . . . . . . . . 3 1 3 . 4 7 3 . Parts Rejected 4 | . . . . . . . . . . . 1 . . . . 3 . . Data Loss (minor) 15 | . . . 1 1 . . . . . . 1 2 1 . 1 7 1 . Data Loss (major) 10 | . . . . . . . . . . . 1 1 . . 3 3 2 . Misfires 8 | . . . . . . . . . . . 1 . 2 . 2 2 1 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . 2 3 . Targeting Errors 37 | . . . . 1 . . . . . . 6 . . . 4 14 12 . Weapon Failures 7 | . . . . . . . . . . . 1 . . . . 5 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 525 | . . . . . 72 7 . . . . 22 23 . . . 100 301 . Projectiles 100 | . . . . . . . . . . . . . . . . 72 28 . Explosions 379 | . . . . . 72 7 . . . . 22 5 . . . . 273 . Melee 46 | . . . . . . . . . . . . 18 . . . 28 . . Knockbacks 30 | . . . . . . . . . . . 1 . . . . 25 4 . Impact 2 | . . . . . . . . . . . 1 . . . . 1 . . Kinetic 26 | . . . . . . . . . . . . . . . . 22 4 . Secondary 2 | . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 834 | . 2 . . . 344 . 45 . . . 59 . . . 9 158 217 . Shots 19 | . . . . . 4 . 2 . . . 3 . . . . 2 8 . Rammed 18 | . 1 . . . 1 1 . . 2 . 4 . . . 1 8 . . Targets Rammed 21 | . 1 2 . . 1 1 . . 2 . 5 . . . 1 8 . . Kicked 3 | . . 2 . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | 40 60 288 282 276 43 86 38 . . 96 203 265 249 222 312 369 66 11 Average Temperature 55 | 20 23 81 39 102 14 32 17 . . 46 69 130 92 107 84 96 22 11 Received Heat Transfer 5097 | . 114 141 603 105 369 594 144 . 63 288 1158 . . . 207 288 375 648 Effects 1 | . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . . . 2 1 . . . . . . . Combat Hostiles 5 | . . . . . 2 . . . . 2 1 . . . . . . . Parts Fried 14 | . . . 1 . 7 . . . . 4 1 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 2 . . . . . . . . . . . 1 . . . Heat Transferred 3660 | 111 1517 481 285 . 100 100 . . . . 300 . . . 222 124 383 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . 1 . . . . 3 . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Peak Influence 1099 | 10 363 123 456 230 535 368 768 371 811 1099 580 . . . . 414 622 222 Initial 805 | . 6 33 . 125 . 225 237 345 805 580 576 . . . . . 202 207 Average 278 | 3 177 36 240 98 183 302 617 358 810 875 300 . . . . 167 319 189 Maximum Alert Level 3 | . 1 . 2 1 2 1 3 1 3 3 2 . . . . 2 2 1 Low Security (%) 41 | 100 67 100 34 98 42 3 . . . . 36 . . . . 68 . 55 Level 1 39 | . 32 . 62 1 49 96 11 100 . . 28 . . . . 26 72 44 Level 2 12 | . . . 3 . 8 . 60 . . 12 35 . . . . 4 27 . Level 3 7 | . . . . . . . 28 . 100 87 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 1 1 1 3 6 . . 2 . 9 . . . 1 6 3 . Investigation 8 | . . . . 1 1 2 . . . . 1 . . . . 2 1 . Extermination 4 | . . . . . . . . . . . 2 . . . . 2 . . Reinforcement 16 | . 1 . 1 . 2 1 . . 1 . 6 . . . . 2 2 . Assault 3 | . . 1 . . . . . . 1 . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 3 . . . . 2 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Distress Signals 12 | . 1 . 3 . 2 2 . . . . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 30 9 52 12 44 23 11 3 3 14 31 3 . . 17 26 21 5 Peak Tracking Total 12 | . 3 3 8 4 5 4 6 2 4 3 6 4 . . 12 4 8 5 Tactical Retreats 17 | . 1 2 2 2 2 2 . . . 1 . . . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 15 | . . . 2 . . 1 4 . . 3 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 129 | . . . . . 68 61 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . . . Reprogrammed 11 | . . . . . 8 3 . . . . . . . . . . . . Reused 3 | . . . . . 1 . . . . . . . . . . . . 2 Traps Extracted 5 | . . . . . 2 3 . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 Triggered 3 | . . . . . 1 . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 17 | . 2 . 1 . 6 . . . . . 2 . . . . 3 3 . Max in Single Turn 4 | . 2 . 1 . 4 . . . . . 1 . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 70 | . 10 1 16 1 7 8 . 3 4 . 10 . . 4 . 5 1 . Terminals 44 | . 7 . 11 . 5 5 . 3 2 . 7 . . . . 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . 1 1 . . . . 1 . . . . . . . Recycling Units 8 | . 2 . 2 . . 1 . . . . 1 . . . . 2 . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 2 . 1 . . . . . . . Total Hacks 242 | . 37 1 54 1 24 28 . 9 7 . 33 . . 31 . 15 2 . Successful 149 | . 22 1 36 1 14 18 . 4 4 . 15 . . 31 . 2 1 . Failed 92 | . 15 . 17 . 10 10 . 5 3 . 18 . . . . 13 1 . Catastrophic 16 | . 1 . . . 3 . . 3 1 . 3 . . . . 4 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 145 | . 25 . 36 . 17 15 . 7 6 . 26 . . . . 13 . . Terminals 147 | . 24 . 35 . 18 20 . 9 3 . 26 . . . . 10 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 21 | . 8 . 4 . 4 4 . . . . 1 . . . . . . . Recycling Units 26 | . 5 . 8 . . 3 . . . . 5 . . . . 5 . . Scanalyzers 9 | . . . 7 . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 4 . 1 . . . . . . . Terminal Hacks 65 | . 4 1 10 1 2 4 . 2 1 . 7 . . 31 . 1 1 . Record 13 | . . . . . . . . . . . 1 . . 11 . 1 . . Part Schematic 13 | . . . 1 . . 1 . 2 . . . . . 9 . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . . . . 3 . . . . Open Door 4 | . . 1 . 1 . 1 . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Terminal Index 5 | . 1 . 1 . 1 . . . 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 1 . . . . . . . 3 . . . . . . . Locate Traps 3 | . . . 1 . 1 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . 8 . 4 . 4 4 . . . . . . . . . . . . Scan Component 10 | . 4 . 2 . 2 2 . . . . . . . . . . . . Repair 10 | . 4 . 2 . 2 2 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . 1 . . . . 1 . . . . . . . Retrieve Components 6 | . 2 . 2 . . 1 . . . . 1 . . . . . . . Scanalyzer 8 | . . . 6 . 2 . . . . . . . . . . . . . Insert Component 4 | . . . 3 . 1 . . . . . . . . . . . . . Analyze 4 | . . . 3 . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 48 | . 8 . 14 . 6 8 . 2 2 . 7 . . . . 1 . . Terminals 34 | . 5 . 9 . 6 6 . 2 1 . 5 . . . . . . . Track 5 | . . . 3 . 1 1 . . . . . . . . . . . . Assimilate 3 | . 2 . . . 1 . . . . . . . . . . . . . Botnet 21 | . 2 . 5 . 3 4 . 2 1 . 4 . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 4 . . 2 . . . . 1 . . . . 1 . . Reject 4 | . 1 . 2 . . 1 . . . . . . . . . . . . Mask 7 | . 2 . 2 . . 1 . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Watchers 2 | . . . . . . . . . 1 . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 . 12 . 7 6 . 3 4 . 8 . . . . 5 1 . Full Trace Events 13 | . 2 . 1 . 2 3 . 1 . . 1 . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . 1 1 . 2 . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 4 . 2 . 2 2 . . . . . . . . . . . . Time 370 | . 110 . 83 . 82 95 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 4 . 13 . . 10 . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Total Allies 7 | . 2 1 . . . . . . . 3 . . . . 1 . . . Largest Group 3 | . 1 1 1 . . . . . . 3 . . . . 1 . . . Highest-Rated Group 118 | . 10 31 31 . . . . . . 118 . . . . 94 . . . Highest-Rated Ally 94 | . 10 31 31 . . . . . . 41 . . . . 94 . . . Total Orders 15 | . 2 . . . 4 2 . . . . . . 3 . 1 3 . . STAY 2 | . 1 . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . . . RETURN 12 | . . . . . 4 2 . . . . . . 3 . 1 2 . . Ally Attacks 68 | . . . 18 . . . . . . 25 . . . . 25 . . . Total Damage 2098 | . . . 360 . . . . . . 984 . . . . 754 . . . Kills 15 | . . . 4 . . . . . . 7 . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 2 1 . 2 . . . Drone Launches 20 | . . . . . 6 3 . . 1 . 2 1 4 . 1 2 . . Drone Recoveries 18 | . . . . . 6 3 . . 1 . 1 . 4 . 1 2 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Turns Passed 21484 | 40 1585 1291 4041 933 2746 1356 1413 161 371 746 2313 762 631 150 958 1410 436 141 Spaces Moved 9283 | 44 1189 563 1689 387 961 338 585 74 163 269 776 456 368 94 560 576 151 40 Core 710 | 44 663 . . . . . . . . . . 1 . . . . 1 1 Treads 6236 | . 526 118 1689 387 961 338 585 74 163 269 635 . . . . 359 132 . Legs 592 | . . 445 . . . . . . . . 141 6 . . . . . . Wheels 1740 | . . . . . . . . . . . . 449 368 94 560 217 18 34 Hover . | . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . 5 Fastest Speed 50 | 50 50 180 180 220 212 220 200 220 220 220 220 150 150 150 150 150 123 180 Average Speed 188 | 50 102 204 198 221 219 224 215 220 220 220 238 156 155 151 152 179 200 356 Slowest Speed 3045 | 50 180 330 220 280 232 240 220 220 220 220 450 2550 160 160 160 280 2300 3045 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 97 98 98 86 54 51 60 28 8 55 26 82 59 69 80 12 27 2 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . . . . . 1 . . . . . . . 1 . . Scrap Searched 11 | . . 1 . 1 . . . . . . . 4 2 . 3 . . . Spaces Dug 26 | . . 1 . . . 4 . . . 1 . . 4 . 15 1 . . Terrain Destroyed 422 | . 35 3 17 . 76 8 6 . . 1 35 . 5 . 15 85 136 . Melee 6 | . . . . . . 4 . . . 1 . . . . . 1 . . Projectile 81 | . . 3 . . . . . . . . . . 5 . 15 47 11 . AOE 335 | . 35 . 17 . 76 4 6 . . . 35 . . . . 37 125 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Ext Fac Total 12021 | 54 1462 651 2143 424 1414 821 699 73 171 369 1035 490 419 102 634 785 217 58 Wait 1111 | . 151 26 135 10 217 301 33 . 1 37 57 2 46 5 32 54 4 . Move 9267 | 43 1188 562 1688 386 960 338 584 73 163 267 776 455 367 93 559 575 150 40 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 165 | 4 28 6 52 3 16 10 16 . 1 2 11 2 . . 4 6 4 . Fast Attach 94 | 3 7 6 16 . 4 4 1 . 3 . 14 3 1 2 4 20 5 1 Attach 77 | 1 3 1 8 1 6 6 4 . 1 1 22 1 . . 1 8 6 7 Detach 32 | . 5 1 8 . 1 1 1 . . . 7 3 . . . 4 . 1 Swap 156 | . 8 5 34 . 27 22 6 . . 7 18 8 1 . 6 8 6 . Drop 171 | . 14 12 67 2 14 10 12 . . 1 8 6 . 2 4 11 4 4 Fire 747 | 3 57 30 135 22 100 62 29 . . 31 118 4 4 . 23 90 38 1 Melee 30 | . . . . . . 6 7 . . 10 . 6 . . . 1 . . Ram 7 | . 1 . . . . . . . . . . . . . 1 5 . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . Crush 10 | . . . . . 1 . . . 2 . 4 . . . . 3 . . Escape Stasis 12 | . . . . . . . 6 . . 6 . . . . . . . . Rewire 7 | . . . . . . . . . . 7 . . . . . . . . Trap 133 | . . . . . 68 61 . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / [*Upp] / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 114 | -10/Materials | Discovered new exit (range 9) 166 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered exit to Materials (range 9) 786 | -10/Materials | Repaired Lgt. Assault Rifle 814 | -10/Materials | Repaired Lgt. Treads 841 | -10/Materials | Repaired Lgt. Treads 874 | -10/Materials | Repaired Imp. Treads 1495 | -10/Materials | Build established: Hauler-Mutant 1626 | -10/Materials | Entered Mines 1626 | -10/Mines | Accompanied by 1 ally 1648 | -10/Mines | Met a Derelict bent on vengeance 1785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1785 | -10/Mines | Discovered new exit (range 5) 1873 | -10/Mines | Core integrity fell below 50% 1945 | -10/Mines | Found the Drone Emporium 1950 | -10/Mines | Learned Materials emergency access door positions 1957 | -10/Mines | Found Prototype Device 2032 | -10/Mines | Discovered exit to Materials (range 8) 2546 | -10/Mines | Discovered exit to Materials (range 12) 2658 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2768 | -10/Mines | Met a Derelict testing a Signal Generator 2917 | -10/Mines | Entered Materials 2917 | -9/Materials | Accompanied by 1 ally 2917 | -9/Materials | Evolved 2 slots: Utility x2 3137 | -9/Materials | Repaired Trap Extractor 3317 | -9/Materials | Discovered new exit (range 15) 3362 | -9/Materials | Identified exit to Materials 4027 | -9/Materials | Identified Sensor Drone Bay 4369 | -9/Materials | Repaired Hvy. Ion Engine 4471 | -9/Materials | Discovered new exit (range 14) 4639 | -9/Materials | Identified exit to Mines 5401 | -9/Materials | Discovered exit to Materials (range 12) 6025 | -9/Materials | Build established: Scavenger-Mutant 6047 | -9/Materials | Central database locked down 6415 | -9/Materials | Build established: Hauler-Mutant 6452 | -9/Materials | Core integrity fell below 50% 6487 | -9/Materials | Discovered exit to Materials (range 16) 6958 | -9/Materials | Entered Mines 7127 | -9/Mines | Discovered exit to Materials (range 6) 7157 | -9/Mines | Learned Materials stockpile data 7496 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7599 | -9/Mines | Met a Derelict shopkeep closing up shop 7851 | -9/Mines | Discovered exit to Materials (range 15) 7891 | -9/Mines | Entered Materials 7891 | -8/Materials | Evolved 2 slots: Utility x2 8303 | -8/Materials | Discovered new exit (range 8) 8456 | -8/Materials | Identified exit to Factory 9783 | -8/Materials | Discovered exit to Factory (range 5) 10345 | -8/Materials | Repaired Hrd. Medium Armor Plating 10390 | -8/Materials | Repaired Proton Missile Launcher 10539 | -8/Materials | Discovered new exit (range 10) 10627 | -8/Materials | Identified exit to Storage 10637 | -8/Materials | Entered Storage 11308 | -8/Storage | Repaired Hvy. Ion Engine 11352 | -8/Storage | Repaired Med. Treads 11583 | -8/Storage | Discovered exit to Factory (range 12) 11951 | -8/Storage | Core integrity fell below 50% 11986 | -8/Storage | Identified exit to Garrison 11993 | -8/Storage | Entered Garrison 12119 | -8/Garrison | Triggered checkpoint 12176 | -8/Garrison | Triggered checkpoint 12267 | -8/Garrison | Lost 3 parts (2u1w) 12668 | -8/Garrison | Discovered new exit (range 10) 12831 | -8/Garrison | Discovered new exit (range 9) 13406 | -8/Garrison | Entered Recycling 13456 | -8/Recycling | Spotter reported a threat 13491 | -8/Recycling | Spotter reported a threat 13495 | -8/Recycling | Spotter reported a threat 13524 | -8/Recycling | Spotter reported a threat 13543 | -8/Recycling | Discovered new exit (range 13) 13567 | -8/Recycling | Entered Factory 13567 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 13917 | -6/Factory | First assault squad dispatched 13938 | -6/Factory | Identified exit to Garrison 13938 | -6/Factory | Entered Garrison 14020 | -6/Garrison | Triggered checkpoint 14132 | -6/Garrison | Discovered new exit (range 12) 14156 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14514 | -6/Garrison | Triggered checkpoint 14653 | -6/Garrison | Discovered new exit (range 15) 14684 | -6/Garrison | Entered Factory 15546 | -6/Factory | Lost 3 parts (1u2w) 15831 | -6/Factory | Discovered new exit (range 15) 15929 | -6/Factory | Identified exit to Factory 16336 | -6/Factory | Lost 6 parts (2p1n2u1w) 16545 | -6/Factory | Core integrity fell below 50% 16618 | -6/Factory | Identified exit to Lower Caves 16780 | -6/Factory | Found Prototype Processor 16780 | -6/Factory | Identified Exp. Terrain Scan Processor 16786 | -6/Factory | Found Prototype Processor 16786 | -6/Factory | Identified Exp. Targeting Computer 16792 | -6/Factory | Found Faulty Exp. Targeting Computer 16795 | -6/Factory | Found Exp. Terrain Scan Processor 16903 | -6/Factory | Lost 3 parts (2p1n) 16997 | -6/Factory | Entered Lower Caves 17164 | -6/Lower Caves | Encountered a Warlord checkpoint 17172 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17724 | -6/Lower Caves | Learned Factory security intel 17744 | -6/Lower Caves | Discovered new exit (range 8) 17758 | -6/Lower Caves | Identified exit to Lower Caves 17759 | -6/Lower Caves | Entered another Lower Caves area 17759 | -6/Lower Caves | Accompanied by 1 ally 17777 | -6/Lower Caves | Discovered exit to Factory (range 14) 17813 | -6/Lower Caves | Encountered a Warlord checkpoint 18123 | -6/Lower Caves | Learned Factory stockpile data 18379 | -6/Lower Caves | Discovered new exit (range 7) 18389 | -6/Lower Caves | Identified exit to Data Miner 18390 | -6/Lower Caves | Entered Data Miner 18390 | -6/Data Miner | Accompanied by 1 ally 18391 | -6/Data Miner | Discovered new exit (range 7) 18420 | -6/Data Miner | Met Data Miner 18445 | -6/Data Miner | Learned location of Section 7 (-2) 18445 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18471 | -6/Data Miner | Received God Mode back door access code from Data Miner 18539 | -6/Data Miner | Identified exit to Proximity Caves 18540 | -6/Data Miner | Entered Proximity Caves 18540 | -5/Proximity Caves | Accompanied by 1 ally 18542 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18588 | -5/Proximity Caves | Learned Factory security intel 18673 | -5/Proximity Caves | Learned 4 Factory zone layouts 19064 | -5/Proximity Caves | Escorted by Enhanced Grunt 19091 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19479 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19498 | -5/Proximity Caves | Entered Factory 19498 | -5/Factory | Evolved 2 slots: Propulsion x2 19499 | -5/Factory | Identified exit to Factory 19921 | -5/Factory | System corruption reached 10% 19992 | -5/Factory | Lost 4 parts (1n3w) 20064 | -5/Factory | Discovered new exit (range 5) 20382 | -5/Factory | Discovered new exit (range 12) 20644 | -5/Factory | Incoming investigation squad redirected 20908 | -5/Factory | Entered Extension 21102 | -5/Extension | Spotted B-75 Beast 21121 | -5/Extension | Destroyed B-75 Beast 21145 | -5/Extension | Spotted B-75 Beast 21158 | -5/Extension | Disrupted transfer network 21179 | -5/Extension | Destroyed B-75 Beast 21192 | -5/Extension | Lost 6 parts (1p1n2u2w) 21268 | -5/Extension | Core integrity fell below 50% 21290 | -5/Extension | Destroyed 9 combat bots 21319 | -5/Extension | Lost 12 parts (2p4n3u3w) 21340 | -5/Extension | Discovered exit to Factory (range 3) 21344 | -5/Extension | Entered Factory 21344 | -4/Factory | Evolved 2 slots: Propulsion x2 21438 | -4/Factory | Lost 3 parts (1p1n1w) 21447 | -4/Factory | Core integrity fell below 50% 21471 | -4/Factory | Core integrity fell below 20% 21485 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21456_ G-67 Veteran heat damages Adv. Heat Sink, Plasma Rifle, Broken Lgt. Antimatter Reactor. 21456_ G-67 Veteran overheating. 21458_ G-67 Veteran heat damages Flexi-carbon Leg, Broken Lgt. Antimatter Reactor, Plasma Rifle, Adv. Heat Sink. 21458_ G-67 Veteran overheating. 21460_ G-67 Veteran heat damages Adv. Heat Sink, Broken Lgt. Antimatter Reactor, Plasma Rifle. 21460_ G-67 Veteran overheating. 21461_ Imp. Heavy Laser destroyed. 21461_ G-67 Veteran overheating. 21463_ G-67 Veteran heat damages Broken Lgt. Antimatter Reactor. 21463_ G-67 Veteran overheating. 21464_ Hcp. Storage Unit destroyed. 21464_ G-67 Veteran overheating. 21473_ Hcp. Storage Unit destroyed. 21477_ Imp. Flight Unit destroyed. 21480_ Hcp. Storage Unit destroyed. 21481_ Dropped Blade Trap. 21481_ Installed Blade Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ? ????????? | | ????????????????????????????????? ?????????? | | ???????????????????############## ??????????? | | ???????????????????# g # #??????????? | | ???????????????????# @"""" # #??????????? | | ???????????????????# ^ """ # #??????????? | | ???????????????????# ^"""" # #??????????? | | ???????????????????# g """ # #??????????? | | ???????????????????# = gg """ A/ #?########?? | | ???????????????????# g """ # # #?? | | ???????????????????# ![ # # """ #?? | | ???????????????????# # # """ !!!#?? | | ???????????????????# ! # # """ !! #?? | | ???????????????????# # # !! #?? | | ???????????????????# + # """ #?? | | ???????????????????############## # """ #?? | | ????????????????????????????????# # """ #?? | | ????????????????????????????????# # #?? | | ????????????????????????????????# #####+####?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????###########+#####? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Proton Missile Launcher | -8/Storage | Hacked Med. Reactive Plating | -8/Recycling | Hacked Lrn. Tractor Beam | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassMobileBoomstick Manual? 0 Play Time 02:41:39 Cumulative 238.5 hours Start 2021.01.23 @ 12:06:08 End 2021.01.24 @ 11:17:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64244491-a052-4c12-9133-b701b7356720