Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.12 @ 02:58:59 Player: Thr33_1Nt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (55) 275 Value Destroyed (1035) 1035 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 6163 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 60 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -135 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 79/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Visual Processing Unit Advanced Melee Analysis Suite ECM Suite > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Gyrokinetic Inverter Gyrokinetic Inverter Improved Light Armor Plating EM Pulse Cannon [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Maul Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . 1 2 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 104 | 7 9 9 17 9 12 7 . 3 . 25 6 Power 16 | 1 2 2 1 2 . 2 . . . 4 2 Engine 9 | 1 2 2 . 1 . 1 . . . 2 . Core 7 | . . . 1 1 . 1 . . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 2 2 3 . 3 . . . . 6 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 8 | . 2 . . . . . . . . 4 2 Flight 10 | . . 2 3 . 3 . . . . 2 . Utility 24 | 2 . 3 2 2 6 5 . . . 3 1 Device 10 | 1 . 3 1 . 2 3 . . . . . Storage 2 | 1 . . . . . . . . . 1 . Processor 6 | . . . 1 2 1 . . . . 2 . Hackware 1 | . . . . . 1 . . . . . . Protection 5 | . . . . . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 44 | 2 5 2 11 5 3 . . 3 . 12 1 Energy Gun 5 | . . . . . 1 . . . . 4 . Energy Cannon 9 | . . . 6 1 . . . . . 2 . Ballistic Gun 5 | 2 2 1 . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 2 . 4 1 Launcher 10 | . 2 . 4 1 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 . . . 1 . 1 . Slashing Weapon 4 | . 1 1 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 25 | . 1 . 2 3 . . . . . 13 6 Power 7 | . . . 1 1 . . . . . 1 4 Propulsion 3 | . 1 . 1 . . . . . . 1 . Utility 8 | . . . . 2 . . . . . 5 1 Weapon 7 | . . . . . . . . . . 6 1 Highest Loss Streak 6 | . 1 . 2 1 . . . . . 5 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 98 84 94 91 92 93 80 72 58 Engine 5 | . 14 14 7 2 . . . . . 3 . Core 4 | . . . 3 6 9 6 7 7 6 5 7 Wheel 2 | . 12 . . . . . . . . . . Hover 7 | . 12 15 . . . . . . . 16 22 Flight 18 | . . 12 33 33 34 30 30 30 26 7 . Device 14 | . 14 19 27 8 2 13 23 23 20 9 . Storage 3 | . 14 8 . . . . . . . . . Processor 8 | . . . 4 14 21 12 7 7 6 13 20 Hackware 2 | . . . . . 6 7 7 7 6 1 . Protection 3 | . . . . . 4 11 7 7 6 2 3 Ballistic Gun 7 | . 23 22 5 . . . . . . . . Launcher 1 | . 3 . 3 1 3 . . . . . . Impact Weapon 3 | . . . . 9 9 7 7 6 6 2 . Slashing Weapon 1 | . . 5 5 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 12 13 12 12 12 16 15 15 15 15 46 26 Greatest Support 44 | 20 20 12 12 12 16 16 16 16 16 44 44 Greatest Overweight (x) 4 | . 1 . . . . . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 5 5 5 5 5 5 5 20 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 6 4 4 4 4 4 4 5 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 4 5 5 5 5 5 5 5 3 Class Distribution -------------------- 47% | Mutant 21% | Infiltrator-Sprinter 14% | Scavenger-Mutant 11% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Matter Collected 1590 | 227 129 274 171 152 41 7 205 37 22 324 1 Remotely . | . . . . . . . . . . . . Salvage Created 1067 | 26 237 141 35 148 107 7 . . 22 344 . Parts 97 | 4 21 11 11 10 16 . . . . 24 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 39 | . 9 3 6 6 6 . . 1 . 8 . Melee 2 | . . . . 2 . . . . . . . Guns 8 | . 3 3 . . . . . . . 2 . Cannons 5 | . . . . 1 . . . 1 . 3 . AOE 24 | . 6 . 6 3 6 . . . . 3 . Classes Destroyed 13 | 1 5 . 1 1 1 . . 1 . 3 . Worker 6 | . 1 1 . 2 1 1 . . . . . Builder 2 | . . . . . 1 . . . 1 . . Tunneler 5 | 2 . 1 . . 2 . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . . . 1 . 2 . . . . . . Swarmer 28 | . 6 3 6 3 6 . . . . 4 . Cutter 2 | . . . . . . . . . . 2 . Grunt 3 | . 3 . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . 1 . Thief 1 | . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 12 | 2 4 4 6 8 12 1 . 1 1 3 . Combat Bots Only 5 | . 3 3 5 3 3 . . 1 . 3 . Max Kills in Single Turn 5 | 1 2 1 5 3 3 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . 4 3 3 . . . . 2 . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Damage Taken 3812 | . 281 128 221 244 193 . . 190 . 1551 1004 Core 1189 | . 37 32 39 87 56 . . 71 . 516 351 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 25 . 77 . Regen/Repaired (Parts) 18 | . . . . . 18 . . . . . . Core Remaining (%) 83 | 100 . 72 . 68 89 . . 89 . . . Volleys Fired 102 | 2 26 12 7 12 8 . . 4 . 21 10 Largest 2 | 2 2 2 2 1 1 . . 2 . 2 1 Hottest 114 | 40 50 40 93 60 36 . . 96 . 114 57 Shots Fired 164 | 4 52 24 10 12 8 . . 8 . 36 10 Gun 90 | 4 47 24 1 . . . . . . 14 . Cannon 49 | . . . 3 11 . . . 8 . 17 10 Launcher 25 | . 5 . 6 1 8 . . . . 5 . Special . | . . . . . . . . . . . . Kinetic 110 | 4 47 24 1 . . . . 8 . 16 10 Thermal 14 | . . . 3 11 . . . . . . . Explosive 19 | . 5 . 6 1 7 . . . . . . Electromagnetic 21 | . . . . . 1 . . . . 20 . Robot Hit Streak 7 | 2 4 4 1 4 1 . . 3 . 7 2 Robot Miss Streak 7 | 1 4 4 2 4 2 . . 3 . 7 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . Shots Hit Robots 81 | 2 23 13 1 10 6 1 . 6 1 15 3 Core Hits 75 | 2 20 6 7 10 12 . . 1 . 16 1 Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 1 . . 1 . . Critical Strikes 6 | . . . . 3 . 1 . . 1 . 1 Blast 1 | . . . . . . . . . . . 1 Smash 5 | . . . . 3 . 1 . . 1 . . Melee Attacks 39 | . 2 2 1 7 8 11 . 6 1 1 . Impact 33 | . . . . 6 8 11 . 6 1 1 . Slashing 6 | . 2 2 1 1 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 2 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . Damage Inflicted 4084 | 21 687 262 332 704 855 109 . 175 125 645 169 Guns 506 | 21 210 114 . . . . . . . 161 . Cannons 644 | . . . . 122 . . . 115 . 247 160 Explosions 1689 | . 477 . 332 179 516 . . . . 185 . Melee 1236 | . . 148 . 403 339 109 . 60 125 52 . Ramming 9 | . . . . . . . . . . . 9 Kinetic 867 | 21 210 114 . . . . . 115 . 247 160 Thermal 346 | . 171 . . 122 . . . . . 53 . Explosive 1333 | . 306 . 332 179 516 . . . . . . Electromagnetic 293 | . . . . . . . . . . 293 . Impact 1088 | . . . . 403 339 109 . 60 125 52 . Slashing 148 | . . 148 . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 690 | . 60 59 . 173 141 109 . 15 125 8 . Projectiles 16 | . . . . 1 . . . 15 . . . Explosions 78 | . 60 . . . 12 . . . . 6 . Melee 596 | . . 59 . 172 129 109 . . 125 2 . Knockbacks 6 | . . . . . 1 1 . 2 . 2 . Impact 3 | . . . . . 1 1 . . . 1 . Kinetic 3 | . . . . . . . . 2 . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 333 | . 68 . 117 . 26 . . . . 118 4 Shots 10 | . 3 . 3 . 1 . . . . 3 . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 557 | . 20 8 6 35 6 324 . 108 . 557 332 Average Temperature 114 | . 8 3 4 18 3 136 . 50 . 178 166 Received Heat Transfer 363 | . 84 . 42 6 27 . . . . 18 186 Effects 12 | . . . . . . . . . . 9 3 Shutdowns 4 | . . . . . . . . . . 4 . Interference 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . 1 2 Damage (major) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . 1 3 1 . . 1 3 . Impact Corruptions 15 | . . . . 1 6 3 . . 4 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 459 | . 150 . . 259 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Peak Influence 591 | 10 310 258 591 326 421 209 . . 80 240 295 Initial 230 | . 6 42 92 230 126 130 . . 65 58 157 Average 184 | 2 162 177 262 264 294 160 . . 74 138 184 Maximum Alert Level 2 | . 1 1 2 1 2 1 . . . 1 1 Low Security (%) 59 | 100 58 45 52 . 34 98 . . 100 71 81 Level 1 35 | . 41 54 25 100 25 1 . . . 28 18 Level 2 5 | . . . 22 . 39 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 8 | . 2 . . . 3 1 . . . 2 . Investigation 1 | . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 2 . . . 3 . . . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Distress Signals 3 | . 1 . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 20 7 14 25 15 3 1 4 . 17 8 Peak Tracking Total 21 | . 5 4 12 21 5 2 1 3 . 5 8 Tactical Retreats 13 | . . 1 2 3 2 2 . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Traps Triggered 3 | . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Machines Disabled 8 | . 5 . 2 . . . . . . . 1 Max in Single Turn 2 | . 2 . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Machines Accessed 17 | . 4 . 2 1 3 5 . . 2 . . Terminals 11 | . 4 . 2 . 1 3 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 46 | . 10 . 4 1 19 7 . . 5 . . Successful 35 | . 4 . . 1 19 6 . . 5 . . Failed 11 | . 6 . 4 . . 1 . . . . . Catastrophic 3 | . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 3 . 2 . 2 . . . . . . Terminals 24 | . 10 . 4 . 5 4 . . 1 . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 16 | . . . . . 12 . . . 4 . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 14 | . 4 . . 1 5 3 . . 1 . . Record 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 2 . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 16 | . . . . . 12 . . . 4 . . Insert Component 8 | . . . . . 6 . . . 2 . . Analyze 8 | . . . . . 6 . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 . 2 . 1 2 . . 2 . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 . . . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . . . 2 . . Part Schematics Acquired 6 | . . . . . 4 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Total Allies 5 | . . 3 . 2 . . . . . . . Largest Group 3 | . . 3 . 2 . . . . . . . Highest-Rated Group 45 | . . 40 . 45 . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . 15 . 10 . . . . . . . Total Damage 292 | . . 163 . 129 . . . . . . . Kills 7 | . . 4 . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Turns Passed 2504 | 69 405 360 127 207 204 355 254 71 23 306 123 Spaces Moved 3893 | 57 335 601 218 386 357 601 768 116 64 269 121 Core 41 | 2 . . . . . . . . . 1 38 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 221 | 55 166 . . . . . . . . . . Hover 685 | . 169 244 . . . . . . . 189 83 Flight 2946 | . . 357 218 386 357 601 768 116 64 79 . Fastest Speed 28 | 50 56 37 34 34 31 31 31 31 31 28 50 Average Speed 41 | 78 82 44 34 34 31 31 31 31 31 55 58 Slowest Speed 250 | 80 120 56 34 37 31 31 31 31 31 250 70 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 5 59 92 31 51 39 14 71 10 2 98 27 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . . 2 1 . . . Spaces Dug 33 | . 1 . 7 . 15 10 . . . . . Terrain Destroyed 174 | . 31 . 49 14 49 10 . 3 . 15 3 Melee 16 | . 1 . 1 . 4 10 . . . . . Projectile 6 | . . . . . . . . 3 . . 3 AOE 152 | . 30 . 48 14 45 . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Gar Total 4545 | 73 411 673 253 437 424 747 785 129 64 386 163 Wait 248 | . 24 30 2 10 30 120 14 . . 3 15 Move 3878 | 56 334 600 213 385 356 600 767 115 63 268 121 Hop 2 | . . . 2 . . . . . . . . Pick Up 45 | 8 7 5 4 6 4 3 2 . . 4 2 Fast Attach 51 | 7 2 3 4 4 5 4 . . . 18 4 Attach 20 | . . 1 4 1 4 2 . 1 . 4 3 Detach 9 | . . . 1 2 1 . . 1 . 4 . Swap 36 | . 7 5 9 4 3 1 . 2 . 3 2 Drop 67 | . 9 15 6 7 5 6 2 . . 13 4 Fire 102 | 2 26 12 7 12 8 . . 4 . 21 10 Melee 38 | . 2 2 1 6 8 11 . 6 1 1 . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . 41 . Rewire 6 | . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 210 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Build established: Mutant 353 | -10/Materials | Identified exit to Mines 475 | -10/Materials | Entered Mines 490 | -10/Mines | Learned location of Zion (-7) 540 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 558 | -10/Mines | Discovered new exit (range 6) 696 | -10/Mines | Found a hidden stash of uninstalled traps 733 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -10/Mines | Discovered new exit (range 5) 829 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Received a Mining Laser from a helpful Derelict 835 | -10/Mines | Entered Materials 835 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 944 | -9/Materials | Discovered new exit (range 6) 962 | -9/Materials | Entered Mines 983 | -9/Mines | Assembled infested the area 985 | -9/Mines | Build established: Scavenger-Mutant 988 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1118 | -9/Mines | Discovered new exit (range 8) 1128 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1169 | -9/Mines | Entered Materials 1169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -8/Materials | Repaired Flight Unit 1368 | -8/Materials | Discovered new exit (range 16) 1368 | -8/Materials | Identified exit to Factory 1373 | -8/Materials | Entered Factory 1373 | -7/Factory | Evolved 2 slots: Utility x2 1402 | -7/Factory | Identified exit to DSF 1637 | -7/Factory | Discovered new exit (range 4) 1728 | -7/Factory | Entered Lower Caves 1830 | -7/Lower Caves | Learned Factory emergency access door positions 1902 | -7/Lower Caves | Build established: Infiltrator-Sprinter 1907 | -7/Lower Caves | Discovered new exit (range 7) 1930 | -7/Lower Caves | Encountered a Warlord checkpoint 1982 | -7/Lower Caves | Entered another Lower Caves area 2051 | -7/Lower Caves | Discovered new exit (range 4) 2053 | -7/Lower Caves | Entered Factory 2053 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2076 | -6/Factory | Identified exit to DSF 2076 | -6/Factory | Entered DSF 2132 | -6/DSF | Additional patrols routed to DSF 2174 | -6/DSF | Discovered new exit (range 15) 2182 | -6/DSF | Lost 3 parts (1n2u) 2261 | -6/DSF | Core integrity fell below 50% 2267 | -6/DSF | Lost 5 parts (2u3w) 2319 | -6/DSF | Sterilization system engaged 2339 | -6/DSF | Ambient heat levels rising (+10) 2354 | -6/DSF | Ambient heat levels rising (+10) 2369 | -6/DSF | Ambient heat levels rising (+10) 2381 | -6/DSF | Identified exit to Garrison 2382 | -6/DSF | Entered Garrison 2410 | -6/Garrison | Lost 3 parts (3w) 2435 | -6/Garrison | Spotted B-75 Beast 2450 | -6/Garrison | Triggered checkpoint 2458 | -6/Garrison | Garrison Relay disabled 2474 | -6/Garrison | Core integrity fell below 20% 2504 | -6/Garrison | Build established: Mutant 2505 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02460_ Relay Coupler [Grunt] fries itself. 02462_ Acquired Relay Coupler [Swarmer]. 02462_ Relay Coupler [Swarmer] fries itself. 02464_ Acquired Relay Coupler [Sentry]. 02464_ Relay Coupler [Sentry] fries itself. 02465_ Lgt. Fission Core destroyed. 02466_ Slug penetrates G-50 Soldier. 02470_ Penetrated by Slug. 02470_ Enh. Gauss Cannon destroyed. 02473_ Penetrated by Slug. 02474_ Slammed into G-50 Soldier. 02476_ Penetrated by Slug. 02476_ Nuclear Core destroyed. 02480_ Overheating: Visual Processing Unit damaged (-4). 02482_ Dropped Gyrokinetic Inverter. 02484_ Acquired Gyrokinetic Inverter. 02485_ Overheating: System interference. 02485_ Adv. Signal Interpreter temporarily disabled. 02486_ Acquired Gyrokinetic Inverter. 02500_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | =#??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | #+### #??????????????????????????????????????????? | | # #?# #??????????????????????????????????????????? | | # ### ####???????????????????????????????????????? | | ##""# ##"#######?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #??????###########????????????????? | | ##### ###### #??????# ?????????????????? | | ????# #????# #??????# ???????????????????? | | ????# #????# #??????# ?????????????????????? | | ????# ###### #??????# @#??????????????????????? | | ????# #??????# #??????????????????????? | | ????######## #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# ######?# #??????????????????????? | | ???????????# ## ??# #??????????????????????? | | ???????????# ## """## #??????????????????????? | | ???????????# % #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" s "??????????????????????? | | ???????????# ## ## p#??????????????????????? | | ???????????# ?# ## #??????????????????????? | | ??????????? ? ??????????????????????? | | ?????????? ? ?????????????????????? | | ?????????### ###????????????????????? | | ???????????## ##""""## ##??????????????????????? | | ????????????# ???????? #???????????????????????? | | ????????????? ???????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 1 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hunted Slippery One Challenges ------------ None Game ------ Seed ProtonAssaultCanceller Manual? 0 Play Time 01:19:50 Cumulative 7.7 hours Start 2022.03.12 @ 00:10:01 End 2022.03.12 @ 02:58:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84fcd0e5-83ee-4a44-b8e4-6d9db745618e