Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 08:01:38 Player: shapeshifter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (18) 90 Value Destroyed (310) 310 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (14357) 14357 TOTAL SCORE: 22937 Bonus ------- Triggered Max Security 2000 Aligned with FarCom 300 Win 3000 Win Speed 9677 Friendly Fire -620 Cogmind --------- Core Integrity 1408/1600 Matter 272/300 Energy 35/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY (11) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite Graphene Brace > --- WEAPON (3) ------- Enhanced Nova Cannon Lance > --- INVENTORY (5) ---- Experimental Thermal Shield Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Improved Utility Shielding Graphene Brace > --- WEAPON ----------- Makeshift Sword Great Axe Lance > --- INVENTORY -------- Experimental Thermal Shield Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 162] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . 1 . . . 1 1 1 . 1 . . 1 . 1 . 1 Utility 9 | . . 1 . . . 1 1 1 1 1 . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 67 | 7 4 2 . 1 . 5 3 3 4 3 6 . 9 3 4 . 13 Power 6 | 1 . . . . . 1 . . . . . . 3 . . . 1 Engine 3 | 1 . . . . . 1 . . . . . . . . . . 1 Core 1 | . . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . . Propulsion 24 | 2 2 1 . . . . 2 . 1 . 3 . 2 2 1 . 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 2 . . . . . . . . . 2 Flight 18 | . 2 1 . . . . . . 1 . 3 . 2 2 1 . 6 Utility 23 | 2 . 1 . . . 2 1 2 2 2 1 . 4 1 2 . 3 Device 10 | 1 . . . . . . . . 2 . . . 3 1 1 . 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . 2 1 2 . 2 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 2 | . . 1 . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 14 | 2 2 . . 1 . 2 . 1 1 1 2 . . . 1 . 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 . 1 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . . 1 . . . 1 . 1 . . . 1 Parts Lost 31 | . . . . . . . . 1 3 . 2 . 3 2 . 2 18 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 15 | . . . . . . . . . . . 1 . 3 2 . 1 8 Utility 9 | . . . . . . . . 1 2 . . . . . . 1 5 Weapon 4 | . . . . . . . . . 1 . 1 . . . . . 2 Highest Loss Streak 9 | . . . . . . . . 1 2 . 2 . 3 2 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | 2 5 3 3 2 2 2 2 4 2 2 1 1 2 2 3 5 3 Power . | . . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 1 1 1 3 1 1 1 1 1 1 2 3 1 Weapon 1 | . 3 2 2 1 1 1 1 1 1 . . . . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 7 | . 3 . . . . . . 1 . . . . . . . . 3 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . . . . . . . 1 Utility 2 | . 1 . . . . . . 1 . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 71 77 80 88 79 93 89 87 78 83 95 91 82 81 83 74 Engine 5 | . 14 11 11 11 11 9 7 6 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . 2 4 7 8 2 Treads 2 | . 23 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 10 13 11 5 1 . . . . . 1 Flight 23 | . 4 33 33 33 33 27 23 20 22 21 30 35 32 23 21 23 22 Device 10 | . 14 11 11 11 11 9 7 6 7 5 5 5 9 13 13 14 16 Storage 1 | . 12 . . . . . . . . . . . . . . . . Processor 17 | . . . . . . 7 21 23 29 32 32 35 26 22 20 20 19 Protection 3 | . . 5 11 11 11 9 7 6 . . . . 3 4 4 4 1 Ballistic Gun 2 | . 23 . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 11 11 14 22 11 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 6 15 11 5 8 9 15 13 13 11 8 4 Peak Build Rating 162 | 7 12 14 14 16 16 26 40 47 52 57 62 62 86 104 135 135 162 Average Rating 60 | 5 8 13 14 14 16 20 37 43 50 54 55 62 76 91 119 132 132 On Entrance 48 | . 7 10 14 14 16 16 26 40 46 45 57 62 62 79 104 135 131 Avg Prop Armor Cover (%) 9 | . . . . . . . 11 11 12 8 5 5 5 . 4 . 17 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 14 15 12 12 15 15 15 15 15 15 15 16 16 30 23 32 32 36 Greatest Support 76 | 40 40 15 15 15 15 15 15 15 21 21 29 22 33 49 64 64 76 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 4 3 3 2 3 4 5 5 5 4 1 4 5 5 5 5 Average Carried 3 | 2 6 3 3 2 2 2 2 4 2 2 1 1 2 3 3 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 3 2 2 2 4 4 2 2 1 1 2 3 5 5 3 Class Distribution -------------------- 34% | Sprinter 32% | Mutant 12% | Infiltrator-Ninja 11% | Gladiator 8% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Ninja | -2/Quarantine Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Matter Collected 842 | 298 . . 60 . . . 61 . . . 75 131 104 . 60 . 53 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 635 | 124 . . 6 . . . . . 35 . 75 159 104 . 60 . 72 Parts 25 | 7 . . . . . . . . 3 . 6 1 4 . 2 . 2 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 7 | . . . . . . . . . 4 . 3 . . . . . . Melee 3 | . . . . . . . . . . . 3 . . . . . . AOE 4 | . . . . . . . . . 4 . . . . . . . . Classes Destroyed 7 | 2 . . 1 . . . . . 1 . . 1 1 . 1 . . Worker 3 | . . . 1 . . . . . . . . . . . . . 2 Tunneler 3 | 2 . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 2 . . Swarmer 7 | . . . . . . . . . 4 . 3 . . . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | 2 . . 1 . . . . . 4 . 3 . 1 . 2 . 3 Combat Bots Only 4 | . . . . . . . . . 4 . 3 . . . . . . Max Kills in Single Turn 2 | 1 . . 1 . . . . . 2 . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Hostile Shots Fired 359 | . . . . . . 24 7 2 19 25 22 . 17 35 11 24 173 Missed 191 | . . . . . . 16 4 . 9 15 12 . 10 19 5 13 88 Hits 168 | . . . . . . 8 3 2 10 10 10 . 7 16 6 11 85 Melee 3 | . . . . . . . . . . . . . 3 . . . . Projectile 165 | . . . . . . 8 3 2 10 10 10 . 4 16 6 11 85 Critical Strikes 6 | . . . . . . . . . 2 2 . . . 1 . . 1 Actively Blocked 2 | . . . . . . . . . . . . . . 1 . . 1 Damage Taken 2819 | . . . . . . 115 51 94 194 132 106 . 174 265 94 242 1352 Core 574 | . . . . . . 88 17 . 28 53 31 . 26 62 47 30 192 Absorbed by Shields 227 | . . . . . . . . 11 35 44 40 . 6 27 34 30 . Redirected to Shielding 93 | . . . . . . . . . . . . . 13 25 . 9 46 Core Remaining (%) 95 | 100 100 . . . 100 84 97 100 97 . . 92 . 93 . 94 88 Volleys Fired 13 | 7 . . . . . . . . 5 . . . . . . . 1 Largest 2 | 2 . . . . . . . . 1 . . . . . . . 1 Hottest 120 | 40 . . . . . . . . 30 . . . . . . . 120 Shots Fired 20 | 14 . . . . . . . . 5 . . . . . . . 1 Gun 14 | 14 . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 14 | 14 . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . 1 Explosive 5 | . . . . . . . . . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | 4 . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | 1 . . . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 36 | 8 . . 3 . . . 2 . . . 4 9 1 . 6 . 3 Core Hits 19 | 4 . . . . . . . . 6 . 3 1 1 . 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 50 | . . . 4 . . . 3 1 . . 8 11 2 . 7 . 14 Impact 4 | . . . 4 . . . . . . . . . . . . . . Slashing 34 | . . . . . . . 3 1 . . 8 11 2 . 7 . 2 Piercing 12 | . . . . . . . . . . . . . . . . . 12 Sneak Attacks 17 | . . . 1 . . . 1 . . . . 9 1 . 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 1 . . 2 . . Damage Inflicted 2389 | 89 . . 156 . . . 132 . 299 . 166 810 102 . 377 16 242 Guns 89 | 89 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 299 | . . . . . . . . . 299 . . . . . . . . Melee 1985 | . . . 156 . . . 132 . . . 166 810 102 . 377 . 242 Ramming 16 | . . . . . . . . . . . . . . . . 16 . Kinetic 89 | 89 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 299 | . . . . . . . . . 299 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 156 | . . . 156 . . . . . . . . . . . . . . Slashing 1587 | . . . . . . . 132 . . . 166 810 102 . 377 . . Piercing 242 | . . . . . . . . . . . . . . . . . 242 Highest Corruption . | . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 504 | . . . 76 . . . 3 . . . . 307 . . 89 . 29 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 504 | . . . 76 . . . 3 . . . . 307 . . 89 . 29 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . . . 8 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 201 | . . . . . . . . . 10 . . . 201 8 7 . 144 Average Temperature 49 | . . . . . . . . . 5 . . . 51 4 3 . 68 Received Heat Transfer 284 | . . . . . . 27 27 . 72 . . . 9 47 24 15 63 Effects 1 | . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . 5 4 5 4 Low Security (%) 67 | 100 100 100 100 . 100 100 100 100 100 100 . . 100 2 . . . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . 2 . Level 3 7 | . . . . . . . . . . . . . . . 31 . 22 Level 4 20 | . . . . . . . . . . . . . . . 68 . 77 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . 98 . 97 . Peak Influence 1610 | 10 . . 5 . . . . 15 188 166 . . 55 1605 1195 1610 1338 Initial 1100 | . . . . . . . . . . 91 . . 55 3 1100 654 1100 Average 408 | 1 . . . . . . . 2 53 88 . . 36 1567 1139 1568 1163 Influence Increases 1246 | 15 . . 5 . . . . 15 258 105 120 . 52 15 145 30 486 Destroy 0b10 Robot/C 140 | . . . . . . . . . 80 . 60 . . . . . . Destroy 0b10 Robot/NC 50 | 15 . . 5 . . . . . . . . . 5 . 10 . 15 Destroy Leader 12 | . . . . . . . . . 10 . . . 2 . . . . Disable Machine 30 | . . . . . . . . 15 . . . . . . . . 15 Destroy Structure 39 | . . . . . . . . . 18 . . . . . . . 21 Partial Spotted 60 | . . . . . . . . . . . . . 45 15 . . . Lose Combat Pursuer 915 | . . . . . . . . . 150 105 60 . . . 135 30 435 Influence Decreases 2881 | 15 . . 5 . . . . 15 70 137 148 45 128 24 778 531 985 Entered New Map 2066 | . . . . . . . . . . 97 58 25 28 4 698 511 645 Time Decay 515 | 15 . . 5 . . . . 15 40 40 70 20 70 . 80 . 160 Lost Part 300 | . . . . . . . . . 30 . 20 . 30 20 . 20 180 Squads Dispatched 12 | . . . . . . . 1 . . 1 . . 3 . 1 . 6 Investigation 1 | . . . . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . . . . 1 . 1 . 2 Reinforcement 5 | . . . . . . . 1 . . 1 . . 1 . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Distress Signals 5 | . . . . . . 1 . . . 1 . . . 1 1 . 1 Communications Jammed 22 | . . . . . . . . . . . . . 4 2 11 2 3 Distress Signals 22 | . . . . . . . . . . . . . 4 2 11 2 3 Times Spotted 149 | . . . . . . 10 5 1 17 17 8 . 16 15 12 13 35 Peak Tracking Total 18 | . . . . . . 10 4 1 11 18 5 . 15 13 11 11 15 Tactical Retreats 13 | . . . . . . . . . 1 1 2 . . . 2 1 6 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 6 | . . . . . . . . 2 1 . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 2 | . . . . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Machines Accessed . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . . . . . . . . Successful . | . . . . . . . . . . . . . . . . . . Failed . | . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Total Allies 2 | . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . . . . . . Highest-Rated Group 41 | . . . 41 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Active Infowar (turns) 1944 | 18 242 10 152 54 14 94 94 117 138 81 145 56 146 50 174 37 322 Optics 1378 | . . . . . . 18 94 117 138 81 145 56 146 50 174 37 322 Terrain 246 | . . . . . . . . . . . . . . . 82 37 127 Seismic 899 | 18 242 10 152 54 14 94 94 116 105 . . . . . . . . Jamming 398 | . . . . . . . . . . . . . 29 34 171 37 127 ECM 42 | . . . . . . . . . . . . . . . . . 42 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Turns Passed 2043 | 117 242 10 152 54 14 94 94 117 138 81 145 56 146 50 174 37 322 Spaces Moved 4367 | 59 193 23 168 156 41 243 225 258 263 241 399 128 476 140 528 126 700 Core 15 | 15 . . . . . . . . . . . . . . . . . Treads 167 | 44 123 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . 1 Flight 4183 | . 70 23 168 156 41 243 224 258 263 241 399 128 476 140 528 126 699 Fastest Speed 17 | 50 37 34 34 34 34 34 34 34 31 31 22 25 19 25 25 25 17 Average Speed 34 | 132 115 34 34 34 34 34 34 34 31 31 25 25 23 26 28 27 31 Slowest Speed 160 | 160 160 34 34 34 34 34 110 34 34 31 31 25 27 29 29 30 150 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 3 . . . 1 . . 7 3 7 16 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 34 5 49 56 10 36 13 8 13 12 66 12 22 31 21 20 31 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . . . 3 . . . . . . Spaces Dug 10 | . . . . . . . . . . . 1 . . . . . 9 Terrain Destroyed 18 | . . . . . . . . . 8 . 1 . . . . . 9 Melee 10 | . . . . . . . . . . . 1 . . . . . 9 Projectile . | . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Tes Res Qua Acc Total 4753 | 86 215 24 255 156 40 252 235 286 313 245 431 136 506 149 535 112 777 Wait 193 | 5 . . 84 . . . . . 34 . 12 1 8 6 . . 43 Move 4279 | 58 192 22 167 155 40 237 224 257 262 238 398 127 462 133 514 98 695 Hop 32 | . . . . . . 2 . . . 1 . . 6 3 6 12 2 Pick Up 69 | 9 10 . . . . 5 5 3 5 3 6 . 9 3 5 . 6 Fast Attach 8 | . . . . . . . . 1 . . . . . . 1 . 6 Attach 62 | 7 3 2 . 1 . 5 3 2 7 3 7 . 10 2 3 . 7 Detach 3 | . . . . . . . . . . . . . 3 . . . . Swap 5 | . 1 . . . . . . 1 . . . . 1 1 1 . . Drop 30 | . 9 . . . . 3 . 4 . . 1 . 6 1 1 . 5 Fire 13 | 7 . . . . . . . . 5 . . . . . . . 1 Melee 40 | . . . 4 . . . 3 1 . . 7 8 1 . 4 . 12 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 17 . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 359 | -10/Materials | Discovered new exit (range 3) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 362 | -9/Materials | Discovered new exit (range 8) 370 | -9/Materials | Entered Mines 407 | -9/Mines | Learned location of 1 exit from Materials 416 | -9/Mines | Discovered new exit (range 3) 437 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 437 | -9/Mines | Discovered new exit (range 5) 522 | -9/Mines | Entered Exiles 522 | -9/Exiles | Accompanied by 1 ally 531 | -9/Exiles | Met 8R-AWN 536 | -9/Exiles | Met EX-HEX 546 | -9/Exiles | Met EX-BIN 550 | -9/Exiles | Aligned with FarCom system 550 | -9/Exiles | Given EX-Vault access code 552 | -9/Exiles | Led the pair of lost Derelicts to a safe place 560 | -9/Exiles | Met EX-DEC 572 | -9/Exiles | Discovered new exit (range 14) 576 | -9/Exiles | Entered Mines 586 | -8/Mines | Discovered new exit (range 11) 590 | -8/Mines | Entered Materials 590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -8/Materials | Identified exit to Factory 678 | -8/Materials | Discovered exit to Factory (range 20) 684 | -8/Materials | Entered Factory 684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 771 | -7/Factory | Discovered new exit (range 19) 778 | -7/Factory | Entered another Factory area 778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 868 | -6/Factory | Discovered new exit (range 12) 895 | -6/Factory | Identified exit to Factory 895 | -6/Factory | Entered another Factory area 895 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1029 | -5/Factory | Discovered new exit (range 15) 1033 | -5/Factory | Identified exit to Factory 1033 | -5/Factory | Entered another Factory area 1033 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -4/Factory | Discovered new exit (range 8) 1113 | -4/Factory | Identified exit to Upper Caves 1114 | -4/Factory | Entered Upper Caves 1128 | -4/Upper Caves | Found Alien Artifact 1129 | -4/Upper Caves | Identified Core Expander 1129 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 1161 | -4/Upper Caves | Encountered a Warlord checkpoint 1163 | -4/Upper Caves | Learned location of Quarantine (-2) 1195 | -4/Upper Caves | Build established: Sprinter 1256 | -4/Upper Caves | Discovered new exit (range 13) 1259 | -4/Upper Caves | Identified exit to Upper Caves 1259 | -4/Upper Caves | Entered another Upper Caves area 1294 | -4/Upper Caves | Encountered a Warlord checkpoint 1294 | -4/Upper Caves | Discovered new exit (range 12) 1314 | -4/Upper Caves | Identified exit to Research 1315 | -4/Upper Caves | Entered Research 1315 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -3/Research | Found Prototype Device 1328 | -3/Research | Identified Exp. Thermal Shield 1429 | -3/Research | Spotted B-86 Titan 1458 | -3/Research | Discovered new exit (range 10) 1460 | -3/Research | Identified exit to Testing 1461 | -3/Research | Entered Testing 1462 | -3/Testing | Maximum security lockdown engaged 1491 | -3/Testing | Lost 3 parts (3n) 1508 | -3/Testing | Discovered new exit (range 8) 1510 | -3/Testing | Identified exit to Research 1511 | -3/Testing | Entered Research 1511 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1646 | -2/Research | Found Fusion Bomb Launcher 1655 | -2/Research | Discovered new exit (range 18) 1660 | -2/Research | Identified exit to Quarantine 1685 | -2/Research | Entered Quarantine 1686 | -2/Quarantine | Maximum security lockdown engaged 1719 | -2/Quarantine | Discovered new exit (range 8) 1721 | -2/Quarantine | Identified exit to Access 1722 | -2/Quarantine | Entered Access 1722 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -1/Access | Spotted B-99 Colossus 1825 | -1/Access | Spotted B-99 Colossus 1879 | -1/Access | Lost 7 parts (2p3n1u1w) 1972 | -1/Access | First assault squad dispatched 2022 | -1/Access | Spotted B-99 Colossus 2024 | -1/Access | Spotted B-99 Colossus 2041 | -1/Access | Discovered new exit (range 5) 2043 | -1/Access | Identified exit to Surface 2044 | *** | Escaped! Last Messages --------------- 02029_ Penetrated by Slug. 02029_ Slug penetrates Sealed Heavy Doors. 02030_ Knocked back. 02030_ Penetrated by Slug. 02030_ Slug penetrates Sealed Heavy Doors. 02030_ Adv. Signal Interpreter destroyed. 02030_ Penetrated by Slug. 02030_ Slug penetrates Sealed Heavy Doors. 02033_ Adv. Transmission Jammer destroyed. 02033_ Slug penetrates Sealed Heavy Doors. 02034_ Knocked back. 02034_ Q-thruster destroyed. 02034_ Knocked back. 02034_ Penetrated by Slug. 02034_ Nuclear Pulse Array destroyed. 02034_ Slug penetrates Reinforced Barrier. 02041_ Main Access Shell breached. 02041_ EXIT=FOUND 02043_ EXIT=IDENTIFIED: SURFACE [Achievement: Terminals Are For Geeks] Map ----- +----------------------------------------------------+ | ???????????????# ???????????# ""#?# #??????? | | ???????????????# ??????????# ""#?# #??????? | | ???????????????# ########??# ""#?# #??????? | | ???????????????# #??# ""#?# #??????? | | ???????????????# #??# "#?# #??????? | | ???????????????# #### #?# #??????? | | ?????????????????? ## # #?# #??????? | | ??????????????????????# ## "##### "### #??????? | | ??????????????????????# " ###??###"##+######## | | ???????????????????#### ""#" ?????#"! | | ???????????????????# ##?????## | | ???????????????????# #???????# | | ???????????????????# #???????# | | ???????????????????# % #???????# | | ???????????????????# BB BB #???????# ! | | ???????????????????# BB% %BB%#???????############ | | ???????????????????# % Y #???????????????# | | ???????????????????#""""" """"#???????????????# | | ??????????????????????"" ""???????????????????# | | ?????????????????????""%""????????????????????# | | ???????????????????#"" """""""#???????????????#= | | ???????????????????# #???????????????# | | ???????????????????# "" """ #????????######## | | ???????????????????# " "???????????# | | ???????????????????# " "" "???????????# | | ???????????????????# " "@ "???????????# | | ???????????????????# ?" "???????????# | | ???????????????????# ?""""""???????????# | | ???????????????????# ??????????????????# | | ???????????????????# ??????????????????# | | ???????????????????""""""""""""????????# | | ???????????????????#"" #????????# | | ???????????????????#"" #????????# | | ????##?????????????#"" #????????# ! | | ####"#?????????????#T #????????# | | = #??????????????#"" #????????# | | #??????????????#"" #???????## ######## | | #?????##########"" ######### #?????? | | #?????# "" #?????? | | #?????# T" +?????? | | #?????# ########################## #?????? | | #?????# #??#######???????????????## ##?????? | | #?????# #? #????????????????# #??????? | | #?????# #? = #????????????????# #??????? | | +########## # ""#????????????????# #??????? | | # """#????????????????# #??????? | | + R"#????????????????# #??????? | | #######+### # """#????????????????# #??????? | | ????? ## # ""#????????????????# #??????? | | ???!! ## #?! #????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Melee Accuracy 26 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Terminals Are For Geeks Challenges ------------ None Game ------ Seed SensorPietyAssimilator Manual? 0 Play Time 00:29:11 Cumulative 974.9 hours Start 2026.07.07 @ 07:32:35 End 2026.07.07 @ 08:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1113 Rogue 1113 Adventurer 0 Explorer 0 Win Type 0 Total 44 Types 21/1/9/3/2/1/3/2/1/1 Lore% 98 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 539a01a0-c7fb-4515-b853-2eaacc5a76f3