Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 15:10:05 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (176) 880 Value Destroyed (7882) 7882 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5950) 5950 TOTAL SCORE: 20092 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1781 Follower Combat Kills 1659 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -390 Cogmind --------- Core Integrity 392/850 Matter 194/300 Energy 100/100 System Corruption 4% Temperature Cool (31) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Relay Coupler [Grunt] (27) > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Light Fission Core Advanced Sensor Array Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating System Shield Relay Coupler [NC] (38) Relay Coupler [Duelist] (37) Relay Coupler [Sentry] (32) Relay Coupler [Hunter] System Backup Module Heavy Beamcaster Coil Gun Coil Gun Battle Cannon Hypervelocity Mass Driver Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Fission Core Neutrino Core Combat Airjet Combat Airjet Combat Airjet Advanced Coolant Injector Superbattery Advanced Sensor Array Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Utility Shielding System Shield Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] System Backup Module Heavy Beamcaster Coil Gun Coil Gun Battle Cannon Hypervelocity Mass Driver Grenade Launcher Missile Launcher Fusion Bomb Launcher Remote Datajack [Rating: 79] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon Katana Energy Gun High-powered Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 175 | 6 . . 10 3 8 10 . 15 13 27 5 12 27 10 6 23 Power 11 | 1 . . 1 . . 1 . 1 2 3 . . . . 1 1 Engine 6 | 1 . . 1 . . 1 . 1 1 1 . . . . . . Core 4 | . . . . . . . . . 1 2 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 33 | 2 . . 2 2 . 2 . 4 4 7 . 2 2 . 3 3 Treads 9 | . . . 2 . . . . . . 4 . . 2 . 1 . Leg 15 | . . . . 1 . 2 . 4 4 2 . 2 . . . . Wheel 4 | 2 . . . 1 . . . . . 1 . . . . . . Hover 5 | . . . . . . . . . . . . . . . 2 3 Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 1 . . 2 . 5 . . 2 2 7 4 4 13 6 1 7 Device 10 | . . . 1 . . . . 1 1 2 . . 3 1 . 1 Storage 14 | 1 . . . . 4 . . . 1 1 . . . 2 . 5 Processor 4 | . . . 1 . 1 . . 1 . 1 . . . . . . Hackware 7 | . . . . . . . . . . . 2 . 1 3 1 . Protection 19 | . . . . . . . . . . 3 2 4 9 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 77 | 2 . . 5 1 3 7 . 8 5 10 1 6 12 4 1 12 Energy Gun 10 | 1 . . . . . . . 1 1 5 . . 1 1 . . Energy Cannon 22 | . . . . . 1 3 . 1 2 2 . 2 5 1 . 5 Ballistic Gun 11 | 1 . . 3 . . 1 . 4 . . . . 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 1 Launcher 16 | . . . . . . . . 2 2 1 . 3 3 . . 5 Special Weapon 5 | . . . . . . . . . . . 1 . 1 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 2 1 2 3 . . . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . 5 . 1 . . . . . . Parts Lost 50 | . . . . 6 . 1 . 5 7 9 . 1 9 1 . 11 Power 7 | . . . . 1 . . . 2 1 1 . . . . . 2 Propulsion 18 | . . . . 2 . . . 2 4 4 . . 1 . . 5 Utility 11 | . . . . 2 . . . . . 3 . 1 4 . . 1 Weapon 14 | . . . . 1 . 1 . 1 2 1 . . 4 1 . 3 Highest Loss Streak 9 | . . . . 5 . 1 . 2 2 5 . 1 9 1 . 7 Average Slot Usage (%) 87 | . 85 85 82 64 66 97 72 91 80 71 99 98 97 84 92 92 Engine 4 | . 14 14 11 1 . 10 9 8 6 3 . . . . . . Core 2 | . . . . . . . . . 2 3 7 7 7 6 2 . Treads 4 | . . . 14 14 . . . . . 2 7 4 9 13 9 4 Leg 8 | . . . . 1 11 13 18 17 17 10 . 4 4 . . . Wheel 2 | . 28 28 6 . 11 8 . . . . 7 4 . . . . Hover 2 | . . . . . . . . . . . . . . . 12 15 Device 4 | . . . 5 7 . . . 4 1 8 11 6 10 7 . 1 Storage 24 | . 14 14 11 11 16 33 27 27 27 27 23 23 23 19 20 22 Processor 6 | . . . 10 7 6 11 9 17 15 . . . . . . . Hackware 5 | . . . . . . . . . . . 9 10 . 10 25 23 Protection 5 | . . . . . . . . . . 2 15 19 25 14 6 4 Energy Cannon 1 | . . . . . . . . 7 2 . . . 5 1 . . Ballistic Gun 2 | . 14 14 6 . . 8 . 5 2 . . . 1 . . . Launcher 1 | . . . . . . . . . 5 . . 3 5 1 . 3 Special Weapon 1 | . . . . . . . . . . . 6 3 . 4 6 3 Slashing Weapon 4 | . . . 14 20 21 11 9 1 . 4 7 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 12 12 16 16 101 127 107 114 125 120 93 119 135 114 114 114 Greatest Support 83 | 26 26 26 40 40 12 32 32 32 25 43 20 36 40 40 70 83 Greatest Overweight (x) 9 | . . . . 2 8 9 3 5 6 5 5 5 7 2 2 1 Average Overweight (x) 3 | . . . . . 1 7 3 3 4 4 4 4 2 1 1 . Largest Inventory Capacity 32 | 6 6 6 6 6 28 28 28 28 28 32 24 24 24 24 24 28 Average Capacity 24 | 5 6 6 6 6 10 28 28 28 28 29 24 24 24 23 24 25 Most Carried 32 | 4 5 5 6 6 7 11 9 18 26 32 24 24 24 24 24 28 Average Carried 18 | 2 4 5 5 5 5 8 9 12 21 27 23 23 22 22 23 24 Final Capacity 28 | 6 6 6 6 6 28 28 28 28 28 24 24 24 24 24 24 28 Final Carried 24 | 4 5 5 6 5 6 9 9 18 24 24 24 24 24 24 24 18 Class Distribution -------------------- 50% | Hauler-Mutant 31% | Bothacker-Mutant 9% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 3282 | 212 . 57 193 10 . 199 . 215 294 424 158 237 603 187 105 388 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7284 | . . 57 545 122 . 682 . 1302 501 731 318 602 540 288 . 1596 Parts 301 | . . 7 33 4 . 21 . 68 25 37 10 22 30 10 . 34 Haulers Intercepted 2 | . . . . . . . . . . 1 . 1 . . . . Recyclers Shooed 5 | . . . . . . . . 1 . 2 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 147 | . . 3 13 4 . 12 . 23 18 10 6 13 17 5 . 23 Melee 27 | . . . 8 4 . 3 . . . 6 6 . . . . . Guns 18 | . . 3 5 . . . . 3 2 1 . . 2 2 . . Cannons 23 | . . . . . . 1 . 10 2 2 . . 3 1 . 4 AOE 58 | . . . . . . 5 . 8 11 . . 12 12 . . 10 Classes Destroyed 17 | . . 1 4 1 . 2 . 5 1 2 . 1 . . . . Worker 4 | . . . . . . 1 . . . 1 . . . . . 2 Builder 7 | . . . . . . . . 2 . . . 4 . . . 1 Hauler 2 | . . . . . . . . . . 1 . 1 . . . . Recycler 6 | . . . 1 . . . . 1 . 2 . . . . . 2 Mechanic 3 | . . . . . . . . 1 . . . . . . . 2 Operator 2 | . . . . . . . . 2 . . . . . . . . Watcher 4 | . . . 1 . . . . . . . . . . 2 . 1 Swarmer 32 | . . 3 6 2 . . . 3 7 . . 1 6 . . 4 Grunt 65 | . . . 5 1 . 9 . 10 7 5 4 10 7 1 . 6 Brawler 7 | . . . 2 . . 1 . 2 1 . . . . . . 1 Duelist 6 | . . . . 1 . 1 . . 1 . . . . . . 3 Protector 2 | . . . . . . . . 1 . . . . . . . 1 Sentry 16 | . . . . . . . . 5 . 1 . 1 3 2 . 4 Demolisher 1 | . . . . . . . . . . . . 1 . . . . Hunter 9 | . . . . . . 1 . 2 1 . 2 . 1 . . 2 Programmer 7 | . . . . . . . . . . 4 . . . 2 . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . . 3 6 2 . 6 . 15 4 5 1 8 7 2 . 13 Combat Bots Only 11 | . . 3 4 2 . 6 . 11 4 4 1 6 7 2 . 9 Max Kills in Single Turn 6 | . . 1 1 1 . 4 . 4 3 1 1 2 3 2 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 3 . . 2 3 . . 3 Melee 1 | . . . 1 1 . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Damage Taken 9465 | . . 56 495 427 . 332 . 1123 855 1473 99 578 1446 434 73 2074 Core 1668 | . . 14 93 189 . 38 . 258 114 286 17 76 125 21 . 437 Absorbed by Shields 27 | . . . . . . . . . . . . . 27 . . . Core Remaining (%) 54 | 100 . 94 . . . 20 . . 32 . . . 28 . . . Volleys Fired 351 | . . 4 15 . . 7 . 63 50 15 14 45 54 27 8 49 Largest 2 | . . 2 2 . . 1 . 2 2 2 1 2 2 1 1 1 Hottest 250 | . . 60 40 . . 250 . 93 250 150 30 110 108 250 30 250 Shots Fired 411 | . . 8 30 . . 7 . 72 65 23 14 42 66 27 8 49 Gun 110 | . . 8 30 . . 1 . 13 15 13 . . 14 16 . . Cannon 174 | . . . . . . 6 . 52 27 10 . 13 29 6 . 31 Launcher 94 | . . . . . . . . 7 23 . . 29 19 . . 16 Special 33 | . . . . . . . . . . . 14 . 4 5 8 2 Kinetic 89 | . . 4 30 . . 1 . 13 10 . . . 13 . . 18 Thermal 190 | . . 4 . . . 6 . 52 27 23 . 13 30 22 . 13 Explosive 65 | . . . . . . . . . 16 . . 19 14 . . 16 Electromagnetic 34 | . . . . . . . . 7 12 . . 10 5 . . . Robot Hit Streak 20 | . . 5 7 . . 4 . 8 15 17 6 4 14 15 20 10 Robot Miss Streak 4 | . . 2 4 . . 2 . 1 2 2 2 2 2 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 341 | . . 5 34 16 . 14 . 53 34 49 21 17 47 27 5 19 Core Hits 299 | . . 3 17 5 . 21 . 43 25 23 6 31 37 15 . 73 Critical Hits 11 | . . . 4 . . . . 6 . 1 . . . . . . Critical Kills 4 | . . . 3 . . . . 1 . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . 5 . 1 . . . . . . Melee Attacks 135 | . . . 31 23 . 16 . 9 . 42 12 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 135 | . . . 31 23 . 16 . 9 . 42 12 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 1 . . . 5 9 2 . . . . Combat Hostiles 9 | . . . . . . . . . . . 9 . . . . . Follow-up Attacks 6 | . . . 2 3 . 1 . . . . . . . . . . Damage Inflicted 17242 | . . 62 897 473 . 1143 . 2290 1726 1717 950 2493 1752 697 . 3042 Guns 1426 | . . 62 190 . . . . 142 117 332 . . 180 403 . . Cannons 3105 | . . . . . . 210 . 905 330 184 . 246 449 161 . 620 Explosions 8721 | . . . . . . 572 . 1147 1279 . . 2046 1123 133 . 2421 Melee 3989 | . . . 707 473 . 361 . 96 . 1201 950 201 . . . . Ramming 1 | . . . . . . . . . . . . . . . . 1 Kinetic 807 | . . 27 190 . . . . 142 52 . . . 169 . . 227 Thermal 6015 | . . 35 . . . 782 . 1174 416 516 . 467 460 697 . 1468 Explosive 4345 | . . . . . . . . . 909 . . 1088 1002 . . 1346 Electromagnetic 2085 | . . . . . . . . 878 349 . . 737 121 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3989 | . . . 707 473 . 361 . 96 . 1201 950 201 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 9 9 12 14 3 3 4 Average Corruption 7 | . . . . . . . . . . 6 9 9 13 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . . . 23 17 44 50 4 8 14 Message Errors 32 | . . . . . . . . . . 2 4 9 8 3 3 3 Matter Fused 26 | . . . . . . . . . . 7 . 6 6 . 2 5 Heat Flow Errors 16 | . . . . . . . . . . 3 2 4 5 . 1 1 Energy Discharges 19 | . . . . . . . . . . 3 2 7 3 1 1 2 Parts Rejected 6 | . . . . . . . . . . 1 2 1 2 . . . Data Loss (minor) 17 | . . . . . . . . . . 4 2 4 4 . 1 2 Data Loss (major) 5 | . . . . . . . . . . . . 3 2 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . 1 1 . . . Misdirections 3 | . . . . . . . . . . . . . 3 . . . Targeting Errors 27 | . . . . . . . . . . 2 5 5 14 . . 1 Weapon Failures 6 | . . . . . . . . . . 1 . 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 747 | . . . 40 29 . 12 . 25 112 249 139 79 23 . . 39 Projectiles 26 | . . . . . . . . 1 . . . 25 . . . . Explosions 252 | . . . . . . . . 24 112 . . 54 23 . . 39 Melee 469 | . . . 40 29 . 12 . . . 249 139 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 634 | . . . . . . 28 . . 317 . . 37 124 . . 128 Shots 31 | . . . . . . 3 . . 13 . . 2 7 . . 6 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 648 | . . . . . . 503 . 414 648 495 188 282 566 334 257 198 Average Temperature 134 | . . . . . . 217 . 125 107 190 78 86 152 165 85 92 Received Heat Transfer 2271 | . . . 153 24 . 153 . 279 180 267 36 207 435 84 . 453 Effects 24 | . . . . . . 5 . 1 9 2 . 1 5 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 6 | . . . . . . 2 . 1 . 1 . 1 . 1 . . Interference 4 | . . . . . . 1 . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . Short Circuit 4 | . . . . . . 1 . . 2 1 . . . . . . Damage (minor) 3 | . . . . . . 1 . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 2 . . 1 . . . . Combat Hostiles 5 | . . . . . . . . 2 2 . . 1 . . . . Parts Fried 14 | . . . . . . . . 5 2 . . 6 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . 3 . . 1 1 . . . 3 . 10 Combat Hostiles 16 | . . . . . . 3 . . 1 1 . . . 2 . 9 Parts Melted 87 | . . . . . . 19 . 2 6 3 . . 1 12 . 44 Heat Transferred 19334 | . . 75 . . . 3680 . 2095 1207 982 . 622 604 2520 . 7549 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 6 . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 3795 | . 15 75 248 103 . 286 111 342 1072 567 407 760 879 586 2800 3795 Average Influence 671 | . . 59 157 91 . 55 111 81 739 438 321 287 684 493 1938 2856 Maximum Alert Level 5 | . . . 1 . . 1 . 1 3 2 2 3 3 2 5 5 Low Security (%) 33 | 100 100 100 70 100 . 83 100 96 2 . . 53 . . 5 . Level 1 16 | . . . 29 . . 16 . 3 18 36 98 15 . 1 6 . Level 2 21 | . . . . . . . . . 11 63 1 19 42 98 6 . Level 3 15 | . . . . . . . . . 67 . . 11 57 . 7 . Level 4 . | . . . . . . . . . . . . . . . 5 . Level 5 10 | . . . . . . . . . . . . . . . 68 75 High Security 2 | . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 3 . . . . 4 . 3 . 7 . 1 . 19 Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 2 . 1 . 1 . . Reinforcement 13 | . . . 2 . . . . 2 . 1 . 4 . . . 4 Assault 17 | . . . . . . . . 2 . . . . . . . 15 Garrison 2 | . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 8 | . . . 2 . . . . 2 . . . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 306 | . 1 3 29 7 . 14 . 44 25 20 8 21 25 10 5 94 Peak Tracking Total 23 | . . 3 5 3 . 7 . 12 4 5 3 4 5 3 2 23 Tactical Retreats 30 | . . . 6 3 . 2 . 3 4 1 1 1 5 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 13 | . . . 1 . . . . . 4 . 2 1 3 1 . 1 Indirectly 2 | . . . . . . . . . 1 . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 28 | . . . . . . 1 . 2 5 . 1 5 1 . . 13 Max in Single Turn 2 | . . . . . . 1 . 1 2 . 1 2 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . . 3 . 1 . 1 . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 23 | . . . 1 . . . . 8 . 5 . 4 . 2 . 3 Terminals 14 | . . . 1 . . . . 7 . 2 . 1 . 1 . 2 Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . . . . Total Hacks 48 | . . . 1 . . . . 15 . 9 . 10 . 9 . 4 Successful 31 | . . . 1 . . . . 10 . 5 . 6 . 8 . 1 Failed 17 | . . . . . . . . 5 . 4 . 4 . 1 . 3 Catastrophic 5 | . . . . . . . . . . 2 . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . . . . 1 . . 1 . 2 . 1 . 2 . 1 Terminals 28 | . . . 1 . . . . 13 . 4 . 3 . 4 . 3 Fabricators 6 | . . . . . . . . . . . . 6 . . . . Repair Stations 8 | . . . . . . . . . . 3 . . . 5 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 2 . 1 . 1 . . . . Terminal Hacks 16 | . . . 1 . . . . 8 . 2 . 1 . 3 . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . . 1 . . . . Locate Traps 3 | . . . . . . . . 1 . 1 . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . . . . 3 . . . . Repair Station Hacks 6 | . . . . . . . . . . 1 . . . 5 . . Scan Component 4 | . . . . . . . . . . 1 . . . 3 . . Repair 2 | . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . . . . Unauthorized Hacks 3 | . . . . . . . . 1 . 1 . 1 . . . . Terminals 3 | . . . . . . . . 1 . 1 . 1 . . . . Botnet 3 | . . . . . . . . 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . . . . 5 . 4 . 4 . 2 . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . Matter 438 | . . . . . . . . . . . . 438 . . . . Time 232 | . . . . . . . . . . . . 232 . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . 6 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . . . . . 234 . . . . Time 117 | . . . . . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . Time 52 | . . . . . . . . . . . . . . 52 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 3 | . . . . . . . . . 1 . 1 . 1 . . . Coupler Efficiency 2 | . . . . . . . . . . . 1 . 1 . . . Robots Hacked 23 | . . . . . . . . . . . 8 . 3 3 7 2 Non-combat . | . . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . . . . . 8 . 3 3 7 2 Robot Hacks Applied 26 | . . . . . . . . . . . 9 . 4 4 7 2 parse_system 2 | . . . . . . . . . . . . . . . 1 1 ignore_targets 6 | . . . . . . . . . . . . . . . 6 . disable_weapons 2 | . . . . . . . . . . . 1 . 1 . . . reboot_system 9 | . . . . . . . . . . . 6 . 1 2 . . overwrite_iff 6 | . . . . . . . . . . . 2 . 2 2 . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 20 | . . . . . . . . . 9 3 3 . 5 . . . Machine Destruction 17 | . . . . . . . . . 9 . 3 . 5 . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . Attached 6 | . . . . . . . . . . . 2 . 1 2 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Total Allies 45 | . . . . . . . . 2 . . 2 17 2 2 19 1 Largest Group 19 | . . . . . . . . 2 . . 1 10 1 1 19 18 Highest-Rated Group 714 | . . . . . . . . 62 . . 16 265 32 32 714 684 Highest-Rated Ally 50 | . . . . . . . . 31 . . 16 34 32 32 50 50 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 255 | . . . . . . . . 19 . . 3 55 5 6 35 132 Total Damage 8956 | . . . . . . . . 271 . . 39 1346 259 139 2099 4803 Kills 67 | . . . . . . . . 3 . . . 13 1 . 6 44 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 11697 | 57 48 92 578 171 257 1585 20 1151 1655 1692 307 1025 819 538 721 981 Spaces Moved 5047 | 41 53 88 286 68 241 637 10 386 592 582 140 480 295 209 360 579 Core 8 | 1 . . . 7 . . . . . . . . . . . . Treads 1489 | . . . 157 42 . . . . . 115 2 . 228 209 360 376 Legs 1698 | . . . . . . 140 10 386 592 399 . 104 67 . . . Wheels 1649 | 40 53 88 129 19 241 497 . . . 68 138 376 . . . . Hover 203 | . . . . . . . . . . . . . . . . 203 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 170 215 215 240 150 150 150 180 180 180 63 Average Speed 187 | 90 90 90 128 139 100 187 215 231 248 252 151 163 214 198 188 143 Slowest Speed 330 | 100 90 90 160 160 170 215 215 270 300 280 240 270 330 200 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 17 28 34 19 61 93 4 69 91 14 38 17 56 6 88 29 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . Spaces Dug 35 | . . . 2 . . 5 . . . 4 . 22 2 . . . Terrain Destroyed 353 | . . . 2 . . 38 . 18 124 4 . 60 31 . . 76 Melee 11 | . . . 2 . . 5 . . . 4 . . . . . . Projectile 1 | . . . . . . 1 . . . . . . . . . . AOE 341 | . . . . . . 32 . 18 124 . . 60 31 . . 76 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Total 6663 | 57 53 92 416 109 256 1000 9 555 715 717 209 675 414 306 398 682 Wait 734 | 7 . 1 63 20 . 321 . 70 30 10 22 115 11 44 15 5 Move 5035 | 40 52 87 285 67 240 636 9 386 591 582 139 480 294 209 359 579 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | 4 1 . 6 . 1 3 . 8 11 24 3 8 10 10 4 10 Fast Attach 61 | 6 . . 2 2 6 1 . 6 1 11 2 6 9 4 3 2 Attach 68 | . . . 3 1 1 7 . 5 9 12 . 2 11 1 2 14 Detach 39 | . . . 1 . 2 7 . 4 5 5 . 2 4 1 1 7 Swap 46 | . . . 5 . 1 2 . 4 3 4 3 4 7 5 1 7 Drop 63 | . . . 7 . 5 1 . . . 12 3 11 6 5 5 8 Fire 351 | . . 4 15 . . 7 . 63 50 15 14 45 54 27 8 49 Melee 128 | . . . 29 19 . 15 . 9 . 42 12 2 . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . 15 . 10 . 8 . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 7) 106 | -10/Materials | Entered Mines 170 | -10/Mines | Discovered new exit (range 6) 178 | -10/Mines | Met a Derelict bent on vengeance 198 | -10/Mines | Entered Materials 198 | -9/Materials | Evolved 2 slots: Utility x2 241 | -9/Materials | Identified exit to Mines 317 | -9/Materials | Build established: Mutant 776 | -9/Materials | Entered Mines 892 | -9/Mines | Core integrity fell below 50% 924 | -9/Mines | Lost 5 parts (2n2u1w) 943 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 943 | -9/Mines | Discovered new exit (range 5) 947 | -9/Mines | Entered Exiles 972 | -9/Exiles | Met 8R-AWN 984 | -9/Exiles | Met EX-HEX 1009 | -9/Exiles | Met EX-BIN 1020 | -9/Exiles | Aligned with FarCom system 1021 | -9/Exiles | Given EX-Vault access code 1042 | -9/Exiles | Opened EX-Vault 1046 | -9/Exiles | Found Prototype Storage 1046 | -9/Exiles | Identified Superbattery 1052 | -9/Exiles | Found Prototype Processor 1052 | -9/Exiles | Identified Modified TNC 1058 | -9/Exiles | Found Prototype Energy Cannon 1060 | -9/Exiles | Identified Firepult 1085 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1114 | -9/Exiles | Met EX-DEC 1188 | -9/Exiles | Discovered new exit (range 11) 1204 | -9/Exiles | Stole three prototypes: Modified TNC, Superbattery, Firepult 1204 | -9/Exiles | Entered Mines 1445 | -8/Mines | Build established: Hauler-Mutant 2767 | -8/Mines | Discovered new exit (range 7) 2789 | -8/Mines | Entered Materials 2789 | -8/Materials | Evolved 2 slots: Utility x2 2789 | -8/Materials | Discovered new exit (range 8) 2809 | -8/Materials | Entered Storage 3135 | -8/Storage | Met a pair of Derelict thieves 3210 | -8/Storage | Destroyed 11 combat bots 3960 | -8/Storage | Identified exit to Garrison 3960 | -8/Storage | Entered Garrison 4064 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Garrison Relay disabled 4256 | -8/Garrison | Phase Generator disabled 4415 | -8/Garrison | Triggered checkpoint 4450 | -8/Garrison | Triggered checkpoint 4451 | -8/Garrison | Core integrity fell below 50% 4525 | -8/Garrison | Discovered new exit (range 9) 4695 | -8/Garrison | Garrison Relay disabled 4766 | -8/Garrison | Discovered new exit (range 14) 4926 | -8/Garrison | Triggered checkpoint 4966 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Garrison Relay disabled 5246 | -8/Garrison | Spotted B-75 Beast 5278 | -8/Garrison | Discovered new exit (range 14) 5326 | -8/Garrison | Installed Relay Interface Framework 5384 | -8/Garrison | Destroyed B-75 Beast 5615 | -8/Garrison | Entered Factory 5615 | -7/Factory | Evolved 2 slots: Utility x2 5617 | -7/Factory | FarCom data flow suspended 6626 | -7/Factory | Lost 5 parts (1p2n1u1w) 7307 | -7/Factory | Identified exit to Garrison 7307 | -7/Factory | Entered Garrison 7336 | -7/Garrison | Triggered checkpoint 7389 | -7/Garrison | Build established: Scavenger-Mutant 7397 | -7/Garrison | Garrison Relay disabled 7476 | -7/Garrison | Triggered checkpoint 7572 | -7/Garrison | Discovered new exit (range 10) 7595 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7614 | -7/Garrison | Entered Factory 7694 | -7/Factory | Build established: Bothacker-Mutant 7781 | -7/Factory | Fabricated D-53 Grenadier (x1) 7904 | -7/Factory | Fabricated D-53 Grenadier? 7977 | -7/Factory | Fabricated Imp. Antigrav System? 8097 | -7/Factory | Garrison activated, responded to threat 8268 | -7/Factory | Allied Derelicts emerged from ambush trap array 8317 | -7/Factory | Local fabrication network quarantined 8500 | -7/Factory | System corruption reached 10% 8528 | -7/Factory | Core integrity fell below 50% 8604 | -7/Factory | Garrison activated, responded to threat 8639 | -7/Factory | Identified exit to Garrison 8639 | -7/Factory | Entered Garrison 8768 | -7/Garrison | Triggered checkpoint 8895 | -7/Garrison | Triggered checkpoint 8917 | -7/Garrison | Lost 9 parts (1n4u4w) 8971 | -7/Garrison | Triggered checkpoint 9008 | -7/Garrison | Destroyed 7 combat bots 9096 | -7/Garrison | Build established: Scavenger-Mutant 9115 | -7/Garrison | Discovered new exit (range 9) 9158 | -7/Garrison | Triggered checkpoint 9288 | -7/Garrison | Discovered new exit (range 10) 9328 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9370 | -7/Garrison | Triggered checkpoint 9392 | -7/Garrison | Garrison Relay disabled 9458 | -7/Garrison | Entered Factory 9458 | -6/Factory | Evolved 2 slots: Propulsion x2 9549 | -6/Factory | Identified exit to Lower Caves 9549 | -6/Factory | Identified exit to Extension 9629 | -6/Factory | Build established: Bothacker-Mutant 9659 | -6/Factory | Repaired Hcp. Storage Unit 9691 | -6/Factory | Repaired Hcp. Storage Unit 9996 | -6/Factory | Sucked down chute 9996 | -6/Factory | Entered Waste 10003 | -6/Waste | Found Fusion Bomb Launcher 10013 | -6/Waste | Spotted C-40 Crusher 10046 | -6/Waste | Spotted C-40 Crusher 10113 | -6/Waste | Spotted C-40 Crusher 10150 | -6/Waste | Spotted C-40 Crusher 10158 | -6/Waste | Spotted C-40 Crusher 10184 | -6/Waste | Spotted C-40 Crusher 10317 | -6/Waste | Warlord forces began an assault 10321 | -6/Waste | Allies destroyed C-40 Crusher 10324 | -6/Waste | Allies destroyed C-40 Crusher 10328 | -6/Waste | Allies destroyed C-40 Crusher 10330 | -6/Waste | Allies destroyed C-40 Crusher 10330 | -6/Waste | Allies destroyed C-40 Crusher 10516 | -6/Waste | Discovered new exit (range 15) 10717 | -6/Waste | Entered Factory 10717 | -6/Factory | Accompanied by 18 allies 11067 | -6/Factory | First assault squad dispatched 11443 | -6/Factory | Spotted B-75 Beast 11458 | -6/Factory | High security lockdown imminent 11460 | -6/Factory | Destroyed B-75 Beast 11514 | -6/Factory | Destroyed 9 combat bots 11538 | -6/Factory | High security lockdown engaged 11698 | -6/Factory | Core integrity fell below 50% 11698 | -6/Factory | Self-destructed Last Messages --------------- 11693_ E-15 Imp unfolds itself. 11693_ Discarded Relay Coupler [NC]. 11693_ C-30 ARC bursts open, deploying its payload. 11693_ G-67 Veteran unfolds itself. 11693_ G-50 Soldier unfolds itself. 11693_ L-41 Fighter unfolds itself. 11693_ M-28 Smith unfolds itself. 11694_ Cmb. Airjet blown off. 11694_ E-15 Imp destroyed. 11695_ Firepult destroyed. 11696_ M-28 Smith destroyed. 11696_ C-30 ARC bursts open, deploying its payload. 11696_ G-67 Veteran unfolds itself. 11696_ G-50 Soldier unfolds itself. 11696_ L-41 Fighter unfolds itself. 11696_ E-15 Imp unfolds itself. 11698_ Superbattery blown off. 11698_ Missile Launcher blown off. 11698_ Relay Coupler [Sentry] blown off. 11698_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# # ???????????????? | | ????????????????????????????# # ?????????????""" | | ????????????????????????????#%= #?#??????????# | | ???????????????????????????? ! ?????????????#### | | ???????????????????????????? ?????????# | | ???????????????????????????? % ???????????????## | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | #################????????????#####???????????????? | | # ???????????????????????####+###### | | # ??????????????????????# | | # ???????????????????# | | # ???????????????????# | | # ?? ???????????????????# | | #?????????# ???????????????????# | | # #?????????# ???????????????????# | | # #?????????# ???????????????????# | | # #?????????# ???????????????????# | | # #?????????# #??????????????????# | | # #?????????# #??##??????????????# | | # #?????????# #### ######????????# | | # #?????????# # #????????# | | # #?????????# # #????????##########? | | # #?????????# # g= = #??????????????????? | | # ########??# # g bY%/ #??????????????????? | | # + ! [ #??# %lglgg@! #??????????????????? | | + # #??# Y#gg/g= #??????????????????? | | # # """ !#??# # " l " =#??????????????????? | | # # """ #??# # #??????????????????? | | # # """ #??# ###########??????????????????? | | # #??# #????????????????????????????? | | # #### #????????????????????????????? | | """ + ## #????????????????????????????? | | """ # " # #????????????????????????????? | | """ # " # # #????????????????????????????? | | "" # #????????????????????????????? | | "" # T #??????????????????########### | | # """""""??????????????????# | | ##????????????????????????# ! | | ## #????????????????????????# ! | | ### #???>????????????????????# | | #?## #????????????????????????# * | | #######??######????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????#! ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 21 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 52 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ D-53 Grenadier | x1 | -7/Factory | Preloaded D-53 Grenadier | x1 | -7/Factory | Preloaded Imp. Antigrav System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataIntegrationDevice Manual? 0 Play Time 01:20:46 Cumulative 786.8 hours Start 2020.05.16 @ 12:57:25 End 2020.05.16 @ 15:10:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 41 Types 32/0/2/3/2/1/1 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6869df50-9940-41fc-9716-5c42f544dd8d