Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 14:10:54 Player: canerib Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (354) 354 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4474 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Heart of Steel Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Ion Engine Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Weight Redist. System Improved Terrain Scanner Advanced ECM Suite Advanced ECM Suite Authchip [R/Combat] Authchip [Processor] Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Heavy Machine Gun Grenade Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . 2 1 . . . Utility 4 | . . 2 . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 73 | 7 . 9 19 6 11 19 2 Power 12 | 1 . 2 4 . . 5 . Engine 9 | 1 . 2 3 . . 3 . Core 3 | . . . 1 . . 2 . Reactor . | . . . . . . . . Propulsion 28 | 2 . 3 8 4 7 4 . Treads . | . . . . . . . . Leg 4 | 2 . . 1 1 . . . Wheel 1 | . . . . 1 . . . Hover 9 | . . . . . 5 4 . Flight 14 | . . 3 7 2 2 . . Utility 19 | 2 . 3 2 2 3 5 2 Device 13 | 1 . 2 2 1 1 4 2 Storage 2 | 1 . . . . 1 . . Processor 3 | . . 1 . 1 1 . . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 1 5 . 1 5 . Energy Gun 4 | . . . 1 . . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 1 3 . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 1 Parts Lost 22 | . . 4 6 1 . 9 2 Power 3 | . . 1 1 . . 1 . Propulsion 15 | . . 3 4 1 . 6 1 Utility 3 | . . . 1 . . 1 1 Weapon 1 | . . . . . . 1 . Highest Loss Streak 9 | . . 3 4 1 . 9 1 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 79 | . 100 76 82 95 96 91 2 Engine 6 | . 14 6 5 7 7 5 . Core 1 | . . . 3 . . 3 . Leg 5 | . 28 9 1 2 4 . . Hover 10 | . . . . . 13 30 . Flight 8 | . . 9 28 26 15 . . Device 11 | . 14 15 11 15 7 12 2 Storage 7 | . 14 11 9 7 7 5 . Processor 10 | . . 11 9 15 23 14 . Hackware 1 | . . . . . . 3 . Energy Gun 3 | . . . 4 7 7 5 . Ballistic Gun 9 | . 28 13 6 . 7 5 . Peak Build Rating 53 | 7 8 11 35 32 38 53 28 Average Rating 23 | 5 7 8 21 28 34 45 8 On Entrance 14 | . 7 8 8 23 27 38 6 Naked Turns 146 | . . . . . . 16 130 Heaviest Build 41 | 14 14 17 20 17 33 41 10 Greatest Support 45 | 20 20 20 20 20 45 45 9 Greatest Overweight (x) 3 | . . 3 2 1 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 Average Capacity 9 | 7 8 8 8 8 9 14 5 Most Carried 15 | 4 8 8 8 6 8 15 5 Average Carried 7 | 2 5 7 6 4 6 11 4 Final Capacity 15 | 8 8 8 8 8 15 5 5 Final Carried 8 | 4 8 7 6 6 8 5 5 Class Distribution -------------------- 43% | Mutant 22% | Scout 18% | Scavenger-Mutant 8% | Scavenger-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scout | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Matter Collected 959 | 330 60 124 216 . 150 10 69 Remotely . | . . . . . . . . Salvage Created 651 | 134 128 124 169 . 86 10 . Parts 45 | 7 10 11 11 . 3 3 . Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 12 | . 3 6 2 . 1 . . Guns 12 | . 3 6 2 . 1 . . Classes Destroyed 9 | 2 3 1 1 . 1 1 . Worker 1 | . . . . . . 1 . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 8 | . 3 5 . . . . . Sentry 2 | . . 1 1 . . . . Specialist 1 | . . . . . 1 . . Hunter 1 | . . . 1 . . . . Best Kill Streak 4 | 2 4 2 1 . 1 1 . Combat Bots Only 3 | . 3 2 1 . 1 . . Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hostile Shots Fired 313 | . 6 110 27 . 22 74 74 Missed 114 | . 2 41 9 . 9 19 34 Damage Taken 3067 | . 32 615 582 16 362 676 784 Core 1327 | . 18 194 69 . 164 158 724 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 92 51 87 . 76 . . Volleys Fired 95 | 15 15 27 21 . 7 10 . Largest 2 | 2 2 2 2 . 2 2 . Hottest 100 | 40 40 40 100 . 84 84 . Shots Fired 164 | 30 30 53 22 . 14 15 . Gun 157 | 30 30 53 15 . 14 15 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 7 | . . . 7 . . . . Kinetic 144 | 30 30 53 14 . 7 10 . Thermal 20 | . . . 8 . 7 5 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 7 5 10 4 . 10 3 . Robot Miss Streak 3 | 3 3 3 2 . 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 89 | 18 16 26 10 . 10 9 . Core Hits 30 | 4 9 8 6 . 2 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1225 | 188 188 311 126 . 195 214 3 Guns 1208 | 188 188 311 126 . 181 214 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 17 | . . . . . 14 . 3 Kinetic 1072 | 188 188 311 111 . 92 182 . Thermal 136 | . . . 15 . 89 32 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 12 . . 2 2 Average Corruption 3 | . . . 12 . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . 2 . . 1 1 Message Errors 2 | . . . 1 . . . 1 Matter Fused 2 | . . . 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . 7 . 1 Shots . | . . . . . . . . Rammed 3 | . . . . . 1 . 2 Targets Rammed 3 | . . . . . 1 . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 108 | . . 24 108 . . 51 . Average Temperature 29 | . . 8 37 . . 20 . Received Heat Transfer 342 | . . 87 36 . 45 36 138 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 333 | . . . 37 . 222 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Peak Influence 291 | 15 109 291 169 23 77 117 . Initial 122 | . 9 45 122 23 12 39 . Average 67 | 4 41 146 101 21 38 55 . Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 96 | 100 100 75 100 100 100 100 . Level 1 3 | . . 24 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 1 . 1 4 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 1 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 6 20 12 . 6 16 20 Peak Tracking Total 11 | . 3 11 7 . 3 9 8 Tactical Retreats 16 | . . 3 1 . 2 3 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Traps Triggered 4 | . . . . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Accessed 18 | . 3 2 2 1 . 9 1 Terminals 14 | . 3 2 2 1 . 6 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 51 | . 10 7 10 1 . 22 1 Successful 26 | . 3 4 3 1 . 14 1 Failed 25 | . 7 3 7 . . 8 . Catastrophic 3 | . . 1 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 24 | . 5 5 9 . . 5 . Terminals 45 | . 10 7 10 1 . 17 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 14 | . 1 2 2 1 . 7 1 Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . . . . 1 Open DSF 2 | . . . . 1 . 1 . Level Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . . 2 . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 1 . . . . 2 . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 9 | . 2 2 1 . . 4 . Terminals 9 | . 2 2 1 . . 4 . Assimilate 1 | . . . . . . 1 . Botnet 8 | . 2 2 1 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 2 2 1 . 7 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Turns Passed 2060 | 120 271 281 261 120 150 621 236 Spaces Moved 1984 | 56 185 197 172 86 157 752 379 Core 409 | 4 . 4 . . . 30 371 Treads . | . . . . . . . . Legs 336 | 52 185 49 13 29 8 . . Wheels 31 | . . . . 31 . . . Hover 830 | . . . . . 100 722 8 Flight 378 | . . 144 159 26 49 . . Fastest Speed 26 | 50 120 37 26 26 36 44 50 Average Speed 61 | 115 120 68 40 85 46 45 60 Slowest Speed 200 | 120 120 200 200 130 130 108 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 10 2 . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 31 | 5 29 24 13 3 89 23 66 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 7 | . . . 7 . . . . Terrain Destroyed 8 | . . . 7 . . 1 . Melee . | . . . . . . . . Projectile 8 | . . . 7 . . 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total 2649 | 81 207 289 325 132 218 1009 388 Wait 442 | . 4 47 103 38 32 216 2 Move 1957 | 55 184 180 167 85 156 751 379 Hop 8 | . . 6 2 . . . . Pick Up 35 | 4 4 8 7 . 4 8 . Fast Attach 33 | 7 . 3 7 3 5 7 1 Attach 26 | . . 5 8 3 1 8 1 Detach 7 | . . 2 1 3 . . 1 Swap 14 | . . 1 4 . 5 4 . Drop 29 | . . 10 5 . 7 5 2 Fire 95 | 15 15 27 21 . 7 10 . Melee . | . . . . . . . . Ram 3 | . . . . . 1 . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 9) 256 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x2 545 | -9/Materials | Lost 3 parts (1p2n) 581 | -9/Materials | Identified exit to Materials 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Propulsion x2 881 | -8/Materials | Crushed by falling debris 881 | -8/Materials | System corruption reached 10% 902 | -8/Materials | Discovered new exit (range 8) 912 | -8/Materials | Lost 4 parts (1p2n1u) 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -7/Factory | Identified exit to DSF 1054 | -7/Factory | Entered DSF 1144 | -7/DSF | Additional patrols routed to DSF 1183 | -7/DSF | Discovered new exit (range 16) 1204 | -7/DSF | Entered Factory 1204 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1362 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 1684 | -6/Factory | Build established: Scout 1798 | -6/Factory | Released all parts (9) 1807 | -6/Factory | Discovered new exit (range 4) 1825 | -6/Factory | Entered Lower Caves 1827 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1828 | -6/Lower Caves | Lost 9 parts (1p6n1u1w) 1867 | -6/Lower Caves | Core integrity fell below 50% 1879 | -6/Lower Caves | Encountered a Warlord checkpoint 1951 | -6/Lower Caves | Found Prototype Device 1951 | -6/Lower Caves | Identified Heart of Steel 2038 | -6/Lower Caves | Spotted B-75 Beast 2044 | -6/Lower Caves | Build established: Mutant 2051 | -6/Lower Caves | Core integrity fell below 20% 2061 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01949_ Connecting with W-Fans Enter Here... 01949_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 01950_ A derelict excitedly rushes up: "Another fan!" 01951_ Acquired Prototype Device. 01951_ Identified Heart of Steel. 01952_ PL-HR7: "WARLORD FOREVER!" 01954_ PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." 01956_ PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." 01958_ PL-HR7: "WARLORD FOREVER!" 01972_ AA:IPM&YQA C:5=IISBO 01981_ PL-HR7: "Warlord will save us all!" 02003_ Dropped Authchip [R/Combat]. 02004_ Dropped Authchip [Processor]. 02050_ Weight Redist. System destroyed. 02053_ Knocked back. 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" | | ?????????????# #????????????## ? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaSalvageWeb Manual? 0 Play Time 00:40:38 Cumulative 62.8 hours Start 2025.03.12 @ 13:08:33 End 2025.03.12 @ 14:10:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae783d7c-cd5a-4bb2-bac3-50162dfb8f00