Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.13 @ 05:09:06 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1168) 1168 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 4223 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 395/550 Matter 240/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Heat Sink Humpback Medium Reflective Plating Medium Reflective Plating > --- WEAPON (2) ------- EM Pulse Cannon Particle Cannon > --- INVENTORY (24) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Armored Treads Humpback High-capacity Matter Pod (200) Medium Reflective Plating Medium Reflective Plating Hacking Suite System Shield Particle Gun Pulse Rifle Electrolaser Particle Cannon Particle Cannon Particle Cannon Minigun Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Humpback Visual Processing Unit Improved ECM Suite Medium Reflective Plating > --- WEAPON ----------- EM Pulse Cannon Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Armored Treads Humpback Humpback High-capacity Matter Pod Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating Hacking Suite System Shield Particle Gun Pulse Rifle Electrolaser Particle Cannon Particle Cannon Particle Cannon Minigun Improved Datajack Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Humpback Device Cooling System Storage Humpback Processor Visual Processing Unit Protection Medium Reflective Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 38 | 6 2 1 3 4 22 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . . 2 6 Treads 7 | 2 . . . . 5 Leg 3 | . . . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 3 . 10 Device 5 | . . . . . 5 Storage 7 | 1 2 . 3 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 9 | 2 . 1 . 2 4 Energy Gun 4 | 1 . 1 . 1 1 Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 1 . 2 8 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility 3 | . . . . . 3 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 3 | . . 1 . 2 3 Average Slot Usage (%) 87 | . 96 100 90 76 85 Engine 10 | . 14 14 14 14 6 Treads 17 | . 28 28 28 3 13 Leg 6 | . . . . 24 4 Device 7 | . . . . . 15 Storage 15 | . 24 28 19 14 9 Processor 4 | . . . . . 8 Protection 3 | . . . . . 7 Energy Gun 7 | . 14 14 14 5 3 Energy Cannon 5 | . . . . . 12 Ballistic Gun 8 | . 14 14 14 13 2 Naked Turns . | . . . . . . Heaviest Build 115 | 12 32 32 88 88 115 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 8 | 2 . . 2 8 4 Average Overweight (x) 1 | . . . 1 3 2 Largest Inventory Capacity 44 | 6 14 14 24 24 44 Average Capacity 20 | 5 11 14 20 24 24 Most Carried 24 | 4 6 6 15 13 24 Average Carried 13 | 1 5 5 7 11 21 Final Capacity 24 | 6 14 14 24 24 24 Final Carried 21 | 4 6 5 10 12 21 Class Distribution -------------------- 71% | Hauler-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 636 | 241 59 110 . 63 163 Remotely . | . . . . . . Salvage Created 1451 | . 84 88 . 245 1034 Parts 82 | . 10 6 . 9 57 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 1 2 . 5 19 Guns 16 | . 1 2 . 5 8 Cannons 9 | . . . . . 9 AOE 2 | . . . . . 2 Classes Destroyed 11 | . 4 1 . 1 5 Worker 4 | . 1 1 . 1 1 Builder 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 4 | . 1 . . . 3 Grunt 14 | . . 2 . 4 8 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 6 | . . . . . 6 Best Kill Streak 4 | . 2 2 . 4 4 Combat Bots Only 4 | . 1 2 . 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2178 | . 6 225 . 462 1485 Core 231 | . . 30 . 46 155 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 103 | . 11 14 . 18 60 Largest 2 | . 2 2 . 2 2 Hottest 136 | . 70 70 . 70 136 Shots Fired 202 | . 22 28 . 32 120 Gun 138 | . 22 28 . 32 56 Cannon 64 | . . . . . 64 Launcher . | . . . . . . Special . | . . . . . . Kinetic 66 | . 11 14 . 18 23 Thermal 123 | . 11 14 . 14 84 Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 19 | . 9 9 . 10 19 Robot Miss Streak 4 | . 4 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 142 | . 13 18 . 27 84 Core Hits 64 | . 6 6 . 12 40 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2202 | . 149 172 . 282 1599 Guns 1082 | . 149 172 . 282 479 Cannons 960 | . . . . . 960 Explosions 142 | . . . . . 142 Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic 349 | . 51 59 . 117 122 Thermal 1612 | . 98 113 . 165 1236 Explosive . | . . . . . . Electromagnetic 223 | . . . . . 223 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . . . 60 Shots 2 | . . . . . 2 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 80 241 . 300 411 Average Temperature 107 | . 31 99 . 151 115 Received Heat Transfer 1026 | . . 132 . 165 729 Effects 2 | . . . . 1 1 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 1 . 1 4 Heat Transferred 3591 | . 296 333 . 481 2481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 306 | . 101 114 . 88 306 Initial 39 | . . 39 . . . Average 84 | . 53 59 . 47 114 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 84 Level 1 8 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 6 2 . 6 39 Peak Tracking Total 8 | . 2 2 . 6 8 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 2 . 2 . 5 Terminals 6 | . 2 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 7 . 2 . 16 Successful 14 | . 4 . 2 . 8 Failed 11 | . 3 . . . 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 15 | . 5 . 1 . 9 Terminals 21 | . 7 . . . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 2 . 4 Record 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 Terminal Index 3 | . 1 . . . 2 Hauler Manifests 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 Terminals 4 | . 2 . . . 2 Botnet 2 | . 1 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks 6 | . . . . 6 . Total Damage 60 | . . . . 60 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3845 | 83 243 517 649 631 1722 Spaces Moved 1596 | 46 128 294 350 222 556 Core 7 | 7 . . . . . Treads 1242 | 39 128 294 350 8 423 Legs 347 | . . . . 214 133 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 Average Speed 193 | 154 160 160 181 239 211 Slowest Speed 360 | 160 160 160 200 360 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 26 57 69 62 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2163 | 55 146 316 365 292 989 Wait 358 | . 3 8 . 42 305 Move 1591 | 45 127 293 349 221 556 Hop . | . . . . . . Pick Up 47 | 4 2 . 7 5 29 Fast Attach 16 | 6 1 . 1 1 7 Attach 16 | . . 1 . 3 12 Detach 2 | . . . 1 . 1 Swap 6 | . 1 . 2 . 3 Drop 22 | . 1 . 5 1 15 Fire 103 | . 11 14 . 18 60 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / [*Sto]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 434 | -10/Mines | Learned location of Zion (-6) 755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 835 | -10/Mines | Discovered new exit (range 5) 844 | -10/Mines | Entered Exiles 844 | -10/Exiles | Accompanied by 3 allies 884 | -10/Exiles | Met 8R-AWN 910 | -10/Exiles | Met EX-HEX 1009 | -10/Exiles | Met EX-DEC 1201 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1231 | -10/Exiles | Given EX-Vault access code 1277 | -10/Exiles | Opened EX-Vault 1289 | -10/Exiles | Found Flying Fortress v7 1300 | -10/Exiles | Found Modified TNC 1305 | -10/Exiles | Found Supersonic Drone Bay 1347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1385 | -10/Exiles | Build established: Hauler-Mutant 1475 | -10/Exiles | Discovered new exit (range 11) 1493 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1493 | -10/Exiles | Entered Mines 1493 | -9/Mines | Accompanied by 3 allies 1499 | -9/Mines | Learned location of Storage (-8) 2109 | -9/Mines | Discovered new exit (range 7) 2124 | -9/Mines | Entered Materials 2124 | -8/Materials | Evolved 4 slots: Utility x4 2132 | -8/Materials | Discovered new exit (range 29) 2155 | -8/Materials | Discovered new exit (range 70) 2162 | -8/Materials | Discovered new exit (range 55) 2590 | -8/Materials | Lost 3 parts (2n1w) 3088 | -8/Materials | Discovered new exit (range 10) 3407 | -8/Materials | Lost 3 parts (1n1u1w) 3846 | -8/Materials | Self-destructed Last Messages --------------- 03668_ Recycling unit begins recycling process. 03762_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03765_ R-06 Scavenger inserts Particle Gun into recycling unit. 03766_ Recycling unit begins recycling process. 03768_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03772_ Recycling unit begins recycling process. 03800_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03813_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03814_ U-05 Engineer destroyed. 03824_ R-06 Scavenger collects Welding Torch. 03831_ Imp. ECM Suite destroyed. 03831_ Chain reaction triggered in Imp. Ion Engine. 03831_ L-31 Rogue destroyed. 03834_ Discarded Visual Processing Unit. 03835_ U-05 Engineer lays Concrete. 03836_ Dropped Humpback. 03837_ U-05 Engineer lays Concrete. 03839_ K-01 Serf collects debris. 03840_ U-05 Engineer lays Concrete. 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