Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 20:59:57 Player: YBOUZL Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1613) 1613 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3853 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine High-capacity Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Field Laser Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Hybrid Deuterium Engine Hybrid Deuterium Engine Heat Sink High-capacity Storage Unit Trap Scanner Experimental Sensor Array Improved Grenade Launcher Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 36 | 6 1 2 2 3 22 Power 6 | 1 . 1 . 1 3 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . . 2 . 10 Treads 7 | . . . 2 . 5 Leg 7 | 2 . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 1 . . 1 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . . . 2 8 Energy Gun 5 | . . . . 1 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . 2 16 Power 2 | . . . . . 2 Propulsion 10 | . . . . 2 8 Utility . | . . . . . . Weapon 6 | . . . . . 6 Highest Loss Streak 7 | . . . . 2 7 To Critical Strikes . | . . . . . . Average Backups 9 | 3 5 9 9 10 9 Power 3 | . 1 3 4 3 3 Propulsion 1 | 2 4 3 1 1 . Utility 2 | . . 2 2 3 3 Weapon 1 | . . . 1 2 1 Tool/Special . | . . . . . . Unused Backups 18 | 1 . 1 2 3 11 Power 8 | . . . 1 2 5 Propulsion 2 | . . 1 1 . . Utility 5 | . . . . 1 4 Weapon 3 | 1 . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 85 85 99 90 87 Engine 7 | . 14 14 11 11 2 Core 3 | . . . . . 6 Treads 19 | . . . 21 22 22 Leg 16 | . 28 28 22 12 14 Storage 10 | . 14 14 11 11 9 Processor 8 | . . . 11 11 9 Energy Gun 5 | . . . . . 10 Energy Cannon 2 | . . . . . 6 Ballistic Gun 14 | . 28 28 22 21 5 Peak Build Rating 30 | 6 6 7 10 12 30 Average Rating 15 | 4 6 6 9 10 22 On Entrance 6 | . 6 6 7 10 11 Avg Prop Armor Cover (%) 15 | . . . 16 16 15 Naked Turns . | . . . . . . Heaviest Build 31 | 14 19 19 19 21 31 Greatest Support 80 | 20 20 20 20 40 80 Greatest Overweight (x) 4 | 4 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 5 9 10 10 10 10 Average Carried 9 | 3 5 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 5 9 9 10 10 5 Class Distribution -------------------- 70% | Mutant 24% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1052 | 191 106 73 60 198 424 Remotely . | . . . . . . Salvage Created 1716 | . 106 77 105 141 1287 Parts 80 | . 9 13 10 3 45 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 43 | . 4 6 4 3 26 Guns 30 | . 4 6 4 3 13 Cannons 9 | . . . . . 9 AOE 4 | . . . . . 4 Classes Destroyed 7 | . 2 . 1 . 4 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Watcher 1 | . . . . . 1 Swarmer 11 | . 2 6 3 . . Grunt 21 | . 2 . . 3 16 Sentry 9 | . . . 1 . 8 Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 2 3 3 1 8 Combat Bots Only 5 | . 2 3 3 1 5 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 307 | . 27 15 20 38 207 Missed 83 | . 6 3 6 12 56 Hits 224 | . 21 12 14 26 151 Projectile 224 | . 21 12 14 26 151 Critical Strikes 11 | . . . . . 11 Damage Taken 3383 | . 189 96 149 314 2635 Core 636 | . 19 16 . 49 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 86 . 87 . Volleys Fired 123 | . 12 7 9 21 74 Largest 3 | . 2 2 2 2 3 Hottest 201 | . 40 40 40 88 201 Shots Fired 288 | . 24 14 18 42 190 Gun 232 | . 24 14 18 42 134 Cannon 48 | . . . . . 48 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 147 | . 24 14 18 40 51 Thermal 117 | . . . . 2 115 Explosive 8 | . . . . . 8 Electromagnetic 16 | . . . . . 16 Robot Hit Streak 21 | . 8 4 4 14 21 Robot Miss Streak 4 | . 4 1 3 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 199 | . 13 9 11 30 136 Core Hits 84 | . 6 6 5 6 61 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3933 | . 146 116 125 370 3176 Guns 2296 | . 146 116 125 370 1539 Cannons 850 | . . . . . 850 Explosions 742 | . . . . . 742 Melee . | . . . . . . Ramming 45 | . . . . . 45 Kinetic 1291 | . 146 116 125 352 552 Thermal 1796 | . . . . 18 1778 Explosive 592 | . . . . . 592 Electromagnetic 209 | . . . . . 209 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 115 | . . . . . 115 Projectiles 19 | . . . . . 19 Explosions 96 | . . . . . 96 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 218 | . . . . . 218 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed 11 | . . . . . 11 Kicked 10 | . . . . . 10 Crushed 1 | . . . . . 1 Highest Temperature 604 | . . . . 36 604 Average Temperature 179 | . . . . 20 182 Received Heat Transfer 1383 | . 30 . 27 174 1152 Effects 20 | . . . . . 20 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . . . . 3 Interference 7 | . . . . . 7 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . . 9 Heat Transferred 3271 | . . . . 37 3234 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 89 Level 1 5 | . . . . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 319 | . 60 85 70 61 319 Initial 17 | . . 15 17 5 . Average 40 | . 15 46 12 9 69 Influence Increases 1246 | . 90 140 112 115 789 Destroy 0b10 Robot/C 860 | . 80 120 80 60 520 Destroy 0b10 Robot/NC 25 | . . . . . 25 Destroy Leader 202 | . 10 20 20 10 142 Successful Hack 17 | . . . 12 . 5 Disable Machine 15 | . . . . . 15 Destroy Structure 52 | . . . . . 52 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 60 | . . . . 45 15 Influence Decreases 975 | . 50 135 143 127 520 Entered New Map 64 | . . 25 28 9 2 Time Decay 750 | . 50 110 115 108 367 Lost Part 161 | . . . . 10 151 Squads Dispatched 7 | . 1 . . . 6 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 11 | . 3 . . . 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 10 6 5 6 43 Peak Tracking Total 6 | . 5 3 3 3 6 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 1 . 1 . 3 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 15 | . 3 . 3 . 9 Successful 5 | . 2 . 1 . 2 Failed 10 | . 1 . 2 . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 . . . 6 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 2 . . . 2 Record 1 | . 1 . . . . Zone Layout 3 | . 1 . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3906 | 115 225 238 594 877 1857 Spaces Moved 2266 | 73 146 171 434 599 843 Core 24 | 20 . . . . 4 Treads 647 | . . . . 195 452 Legs 1595 | 53 146 171 434 404 387 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 132 | 117 120 120 120 133 144 Slowest Speed 250 | 250 120 120 120 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 23 33 25 80 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . . . . 42 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 33 | . . . . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2928 | 104 172 191 490 637 1334 Wait 412 | 13 8 5 37 . 349 Move 2261 | 72 145 170 433 598 843 Hop . | . . . . . . Pick Up 46 | 12 5 4 6 7 12 Fast Attach 12 | . . . . . 12 Attach 23 | 6 . 1 2 3 11 Detach . | . . . . . . Swap 6 | . 1 1 . 1 3 Drop 34 | 1 1 3 3 7 19 Fire 123 | . 12 7 9 21 74 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . . . . 10 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 488 | -10/Mines | Learned Materials garrison access intel 565 | -10/Mines | Discovered new exit (range 9) 579 | -10/Mines | Entered Materials 579 | -9/Materials | Evolved 2 slots: Propulsion x2 1092 | -9/Materials | Discovered new exit (range 11) 1173 | -9/Materials | Entered Mines 1206 | -9/Mines | Assembled infested the area 1302 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1316 | -9/Mines | Found Prototype Device 1531 | -9/Mines | Found a hidden stash of uninstalled traps 1581 | -9/Mines | Learned location of Storage (-7) 2023 | -9/Mines | Discovered new exit (range 15) 2050 | -9/Mines | Entered Materials 2050 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2051 | -8/Materials | Loaded intel: 1 garrison access location 2359 | -8/Materials | Build established: Gunner 2925 | -8/Materials | Lost 3 parts (2n1w) 3169 | -8/Materials | Build established: Mutant 3420 | -8/Materials | Core integrity fell below 50% 3711 | -8/Materials | Garrison activated, responded to threat 3783 | -8/Materials | Core integrity fell below 20% 3807 | -8/Materials | Lost 7 parts (4n3w) 3907 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03847_ Recycling unit begins recycling process. 03849_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03849_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 03852_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 03852_ O-24 Administrator sends out distress signal. 03853_ Recycling unit begins recycling process. 03855_ U-05 Engineer works on Processing Tank. 03855_ K-01 Serf collects debris. 03868_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 03895_ Lgt. Nuclear Core destroyed. 03895_ Imp. Grenade Launcher destroyed. 03901_ Lgt. Treads destroyed. 03904_ Critical hit (Burn: +37). 03904_ Dropped Med. Storage Unit. 03904_ Dropped Lgt. Treads. 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""" ![[ # """ #??????????? | | ??????????????### """ ![ # """ ???????????? | | ????????????????# """ [[ #? #??????????? | | ????????????????# ###########?????????? | | ????????????????# # #?????????? | | ######??????????# "" #! #?????????? | | #??????????# !| Y" # ! #?????????? | | " #??????????# | "" + #?????????? | | " #??????????# # """ """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed CoolingBiocellShield Manual? 0 Play Time 00:40:55 Cumulative 18.5 hours Start 2025.10.30 @ 20:20:26 End 2025.10.30 @ 20:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea45392-5bc2-491a-8451-d801af3fd4d0