Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 23:22:34 Player: Stalky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1701 Bonus ------- None Cogmind --------- Core Integrity 46/400 Matter 295/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (25) --- Light Ion Engine Light Angular Momentum Engine Improved Aluminum Leg Improved Heat Sink Huge Storage Unit Terrain Scanner Improved Terrain Scanner Seismic Detector Medium Laser Medium Laser Medium Laser Beamcaster Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Beamcaster Flail > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Improved Heat Sink Huge Storage Unit Terrain Scanner Improved Terrain Scanner Seismic Detector EM Pulse Gun Medium Laser Medium Laser Medium Laser Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Light Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 2 3 12 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 8 | 2 . 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 3 | . 1 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 2 12 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes 2 | . . 2 . Average Backups 10 | 3 8 10 11 Power 1 | . 1 1 2 Propulsion . | . . 1 . Utility 4 | 1 3 5 5 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 13 | . . 2 11 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 6 | . . 1 5 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 99 80 Engine 10 | . 14 14 3 Core 2 | . . . 5 Leg 30 | . 28 28 34 Device 10 | . 14 14 4 Storage 12 | . 14 14 11 Energy Gun 1 | . . . 5 Ballistic Gun 5 | . 17 3 7 Ballistic Cannon 16 | . 10 24 6 Impact Weapon 1 | . . . 2 Peak Build Rating 17 | 7 8 9 17 Average Rating 9 | 5 7 7 12 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 92 | 13 89 90 92 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 8 | 1 4 4 8 Average Overweight (x) 2 | . 2 4 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 13 | 6 12 13 13 Average Carried 10 | 3 8 10 11 Final Capacity 25 | 8 25 25 25 Final Carried 13 | 4 12 13 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 686 | 290 41 133 222 Remotely . | . . . . Salvage Created 650 | 98 33 72 447 Parts 46 | 8 2 8 28 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 1 4 14 Guns 11 | . . . 11 Cannons 7 | . 1 4 2 Classes Destroyed 8 | 2 1 1 4 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 10 | . . 3 7 Grunt 7 | . 1 1 5 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 7 | 3 1 3 7 Combat Bots Only 7 | . 1 3 7 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 244 | . 17 65 162 Missed 65 | . 6 16 43 Hits 179 | . 11 49 119 Melee 5 | . . . 5 Projectile 174 | . 11 49 114 Critical Strikes 9 | . . 4 5 Damage Taken 2005 | . 117 407 1481 Core 474 | . 21 99 354 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 76 | 5 9 10 52 Largest 2 | 2 2 2 2 Hottest 95 | 40 50 60 95 Shots Fired 129 | 10 18 16 85 Gun 99 | 10 9 3 77 Cannon 30 | . 9 13 8 Launcher . | . . . . Special . | . . . . Kinetic 105 | 10 18 16 61 Thermal 22 | . . . 22 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 9 | 6 5 2 9 Robot Miss Streak 7 | 1 3 6 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 7 12 5 52 Core Hits 36 | 4 2 4 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1174 | 78 182 85 829 Guns 803 | 78 44 . 681 Cannons 319 | . 138 85 96 Explosions . | . . . . Melee 52 | . . . 52 Ramming . | . . . . Kinetic 792 | 78 182 85 447 Thermal 308 | . . . 308 Explosive . | . . . . Electromagnetic 22 | . . . 22 Impact 52 | . . . 52 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 . 1 Impact . | . . . . Kinetic 2 | . 1 . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 209 | . 2 18 209 Average Temperature 67 | . 2 11 74 Received Heat Transfer 459 | . 66 24 369 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 814 | . . . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 10 30 60 130 Initial . | . . . . Average 14 | 1 3 3 35 Influence Increases 494 | 15 30 90 359 Destroy 0b10 Robot/C 380 | . 20 80 280 Destroy 0b10 Robot/NC 25 | 15 . . 10 Destroy Leader 74 | . 10 10 54 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 494 | 15 30 90 359 Time Decay 401 | 15 30 90 266 Lost Part 93 | . . . 93 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 1 4 28 Peak Tracking Total 8 | . 1 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 2 | . . . 2 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2017 | 22 216 1381 398 Seismic 2017 | 22 216 1381 398 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2707 | 122 216 1381 988 Spaces Moved 693 | 73 64 316 240 Core 17 | 17 . . . Treads . | . . . . Legs 676 | 56 64 316 240 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 260 Average Speed 319 | 108 273 400 288 Slowest Speed 680 | 120 400 400 680 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 11 79 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1068 | 105 89 422 452 Wait 226 | 10 7 81 128 Move 690 | 72 63 315 240 Hop . | . . . . Pick Up 39 | 11 8 8 12 Fast Attach . | . . . . Attach 18 | 7 . 2 9 Detach . | . . . . Swap 6 | . 2 1 3 Drop 10 | . . 5 5 Fire 76 | 5 9 10 52 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 367 | -10/Mines | Met a Derelict bent on vengeance 1289 | -10/Mines | Learned Materials terminal intel 1517 | -10/Mines | Learned location of Storage (-8) 1672 | -10/Mines | Discovered new exit (range 8) 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Propulsion x2 1721 | -9/Materials | Loaded intel: 12 terminal locations 2098 | -9/Materials | Destroyed 7 combat bots 2278 | -9/Materials | Build established: Scavenger-Mutant 2288 | -9/Materials | Lost 3 parts (2n1w) 2663 | -9/Materials | Core integrity fell below 50% 2704 | -9/Materials | Core integrity fell below 20% 2708 | -9/Materials | Self-destructed Last Messages --------------- Acquired 5 matter. K-01 Serf collects debris. Triggered Explosive Trap. An explosion rips through the floor. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Destroyed Core Shielding. L-31 Rogue system corrupted by crushing effect. L-31 Rogue system terminally corrupted. Melee Analysis Suite fried. Aluminum Leg destroyed. Acquired Imp. Aluminum Leg. EM Pulse Gun destroyed. 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