Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:24:54 Player: Copyrite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2583) 2583 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-206) -206 TOTAL SCORE: 5437 Bonus ------- High Alert Combat Kills 201 Friendly Fire -407 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 85/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- ECM Suite Core Shielding Improved Propulsion Shielding Hardened Heavy Armor Plating Shock Absorption System Component Analysis Suite Improved Trap Extractor (0/6) Flak Gun Advanced Assault Cannon Advanced EMP Blaster Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Launcher Guidance Computer Launcher Guidance Computer Hacking Suite Thief Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Axe > --- INVENTORY -------- ECM Suite Core Shielding Hardened Heavy Armor Plating Shock Absorption System Improved Shield Generator Component Analysis Suite Improved Trap Extractor Heavy Assault Rifle Flak Gun Advanced Assault Cannon Advanced Assault Cannon Scythe Greatsword [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Launcher Guidance Computer Device Structural Scanner Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Reactive Plating Weapon Mini Grenade Launcher Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 68 | 8 2 14 7 19 18 Power 8 | 1 . 3 . 3 1 Engine 7 | 1 . 3 . 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 4 . 5 3 8 3 Treads 9 | . . . . 7 2 Leg 11 | 2 . 5 3 1 . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 1 3 3 5 5 Device 9 | . 1 2 . 2 4 Storage 3 | 1 . 1 1 . . Processor 2 | . . . . 1 1 Hackware 1 | . . . 1 . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 19 | 2 1 3 1 3 9 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . 2 1 Ballistic Cannon 2 | . . . . . 2 Launcher 7 | . 1 2 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 23 | . . 4 . 7 12 Power 3 | . . . . 2 1 Propulsion 8 | . . 2 . 1 5 Utility 5 | . . . . 2 3 Weapon 7 | . . 2 . 2 3 Highest Loss Streak 4 | . . 2 . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 98 94 90 92 Engine 9 | . 14 14 11 9 3 Treads 13 | . . . . 24 32 Leg 14 | . . 25 27 10 . Wheel 2 | . 28 2 . . . Device 8 | . 10 14 . 6 6 Storage 10 | . 14 14 11 9 7 Processor 5 | . . . . 6 15 Hackware 4 | . . . 10 9 7 Protection 1 | . . . 11 2 . Energy Gun 1 | . . . 10 2 . Ballistic Gun 6 | . 18 13 . 2 . Launcher 9 | . 9 14 11 6 4 Slashing Weapon 1 | . . . . 1 5 Naked Turns . | . . . . . . Heaviest Build 46 | 12 15 22 45 46 41 Greatest Support 100 | 32 32 32 40 80 100 Greatest Overweight (x) 10 | 3 . 4 2 10 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 11 | 7 8 8 10 15 15 Most Carried 15 | 4 8 9 10 12 15 Average Carried 9 | 1 5 7 8 8 12 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 14 | 1 8 9 10 9 14 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1596 | 235 33 449 68 374 437 Remotely . | . . . . . . Salvage Created 2553 | . 149 245 411 970 778 Parts 151 | . 17 19 22 54 39 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 5 | . 3 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 67 | . 9 12 9 23 14 Guns 17 | . . 5 9 3 . Cannons 3 | . . . . . 3 AOE 47 | . 9 7 . 20 11 Classes Destroyed 14 | . 5 1 1 5 2 Worker 8 | . 1 . . 3 4 Builder 9 | . 3 2 . 4 . Tunneler 2 | . . . . 1 1 Hauler 1 | . . . . 1 . Recycler 5 | . 1 . . 4 . Mechanic 1 | . . . . 1 . Drone 2 | . . . . . 2 Watcher 7 | . 1 . 3 1 2 Swarmer 24 | . 9 6 2 4 3 Grunt 30 | . . 6 4 11 9 Brawler 3 | . . . . 3 . Sentry 8 | . . . 3 4 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 11 | . 11 3 2 9 5 Combat Bots Only 6 | . 6 3 2 6 4 Max Kills in Single Turn 4 | . 3 1 1 4 3 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 635 | . 25 56 50 113 391 Missed 219 | . 9 25 10 32 143 Damage Taken 5125 | . 130 491 402 1338 2764 Core 1081 | . 43 64 107 154 713 Absorbed by Shields 114 | . . . . . 114 Redirected to Shielding 109 | . . . . 109 . Ignored by Resistances 46 | . . . 43 3 . Regen/Repaired (Parts) 335 | . . . 78 . 257 Core Remaining (%) 75 | 100 . 57 73 72 . Volleys Fired 239 | . 11 78 49 52 49 Largest 1 | . 1 1 1 1 1 Hottest 75 | . 30 30 75 75 48 Shots Fired 239 | . 11 78 49 52 49 Gun 137 | . . 65 49 23 . Cannon 22 | . . . . . 22 Launcher 80 | . 11 13 . 29 27 Special . | . . . . . . Kinetic 90 | . . 65 . 3 22 Thermal 69 | . . . 49 20 . Explosive 58 | . 11 13 . 29 5 Electromagnetic 22 | . . . . . 22 Robot Hit Streak 14 | . 2 10 4 7 14 Robot Miss Streak 4 | . 1 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 131 | . 2 50 25 25 29 Core Hits 162 | . 23 26 12 63 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 1 2 . 2 Burn 2 | . . . 2 . . Destroy 1 | . . 1 . . . Blast 2 | . . . . . 2 Melee Attacks 5 | . . . . 4 1 Impact . | . . . . . . Slashing 5 | . . . . 4 1 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 4 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7814 | . 807 950 527 3446 2084 Guns 1175 | . . 330 527 318 . Cannons 534 | . . . . . 534 Explosions 5803 | . 807 620 . 2880 1496 Melee 302 | . . . . 248 54 Ramming . | . . . . . . Kinetic 891 | . . 330 . 27 534 Thermal 887 | . . . 527 291 69 Explosive 4561 | . 807 620 . 2880 254 Electromagnetic 1173 | . . . . . 1173 Impact . | . . . . . . Slashing 302 | . . . . 248 54 Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 7 Average Corruption 6 | . . . . 7 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 2 8 Message Errors 2 | . . . . 1 1 Matter Fused 4 | . . . . 1 3 Energy Discharges 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 374 | . 14 47 . 198 115 Projectiles 8 | . . . . . 8 Explosions 234 | . 14 47 . 90 83 Melee 132 | . . . . 108 24 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 186 | . . 70 . 99 17 Shots 6 | . . 2 . 3 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | . 10 9 399 20 18 Average Temperature 101 | . 7 4 128 10 4 Received Heat Transfer 1554 | . 6 162 171 414 801 Effects 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 6 . . Heat Transferred 1591 | . . . 1073 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 722 | . 322 221 277 722 583 Initial 328 | . . 125 . 78 328 Average 228 | . 157 81 139 474 354 Maximum Alert Level 3 | . 1 1 1 3 2 Low Security (%) 47 | 100 42 83 86 14 . Level 1 31 | . 57 16 13 17 62 Level 2 17 | . . . . 44 37 Level 3 3 | . . . . 23 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 . 2 5 9 Investigation 6 | . 1 . 1 2 2 Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 . 1 2 4 Assault 2 | . . . . 1 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 11 13 20 26 32 Peak Tracking Total 11 | . 7 3 5 6 11 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 1 2 . 2 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . 1 . 1 4 5 Max in Single Turn 2 | . 1 . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 1 2 2 1 4 Terminals 2 | . . . 1 . 1 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 2 2 6 3 10 Successful 17 | . 2 2 6 2 5 Failed 6 | . . . . 1 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 3 . 1 Fabricators 5 | . . . . . 5 Repair Stations 7 | . . . 3 . 4 Recycling Units 5 | . 2 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 2 3 . 1 Open Door 2 | . . 2 . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Assault Status 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . 3 . 3 Scan Component 4 | . . . 2 . 2 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 4 | . 2 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 1 1 4 Full Trace Events 4 | . . . 1 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 40 | . . . . . 40 Total Robot Build Rating 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 72 | . . . 53 . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 2 . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 6 | . . . . . 6 Highest-Rated Ally 6 | . . . . . 6 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 34 | . . . . . 34 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4717 | 60 271 1686 651 654 1395 Spaces Moved 2809 | 50 231 1242 309 300 677 Core 46 | 23 . 8 . 8 7 Treads 841 | . . . . 214 627 Legs 1548 | 4 . 1157 309 78 . Wheels 331 | 23 231 77 . . . Hover 43 | . . . . . 43 Flight . | . . . . . . Fastest Speed 50 | 50 100 100 120 120 170 Average Speed 138 | 90 100 119 146 167 173 Slowest Speed 550 | 200 100 250 260 550 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 47 99 37 26 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 455 | . 55 120 . 198 82 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 454 | . 55 120 . 198 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3400 | 63 260 1379 459 393 846 Wait 187 | . 5 17 86 3 76 Move 2804 | 49 230 1241 308 299 677 Hop . | . . . . . . Pick Up 54 | 4 10 13 5 8 14 Fast Attach 14 | 5 . 2 2 3 2 Attach 22 | 3 1 2 1 9 6 Detach 2 | . . . . 1 1 Swap 32 | . 1 10 4 7 10 Drop 41 | 2 2 16 4 7 10 Fire 239 | . 11 78 49 52 49 Melee 5 | . . . . 4 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Entered Mines 354 | -10/Mines | Met a Derelict bent on vengeance 390 | -10/Mines | Learned 4 Materials zone layouts 402 | -10/Mines | Learned location of Zion (-7) 517 | -10/Mines | Discovered new exit (range 12) 521 | -10/Mines | Discovered new exit (range 8) 736 | -10/Mines | Found the Drone Emporium 742 | -10/Mines | Found Prototype Device 988 | -10/Mines | Assembled infested the area 1019 | -10/Mines | Met 8R-AWN 1287 | -10/Mines | Build established: Scavenger-Mutant 1364 | -10/Mines | Discovered new exit (range 12) 1652 | -10/Mines | Learned location of Storage (-7) 1730 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2009 | -10/Mines | Discovered new exit (range 5) 2018 | -10/Mines | Entered Materials 2018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -9/Materials | Identified exit to Mines 2228 | -9/Materials | Repaired Broken Carbon-fiber Leg 2617 | -9/Materials | Discovered new exit (range 10) 2669 | -9/Materials | Entered another Materials area 2669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -8/Materials | Lost 3 parts (1p1n1u) 2894 | -8/Materials | Discovered new exit (range 16) 3069 | -8/Materials | First assault squad dispatched 3200 | -8/Materials | Build established: Mutant 3210 | -8/Materials | Lost 3 parts (1p1u1w) 3323 | -8/Materials | Entered Factory 3323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3659 | -7/Factory | Identified Thief Drone Bay 4056 | -7/Factory | Repaired Arm. Treads 4335 | -7/Factory | Fabricated K-01 Serf (x1) 4523 | -7/Factory | First assault squad dispatched 4572 | -7/Factory | Lost 4 parts (1p2n1w) 4668 | -7/Factory | Core integrity fell below 50% 4675 | -7/Factory | Lost 3 parts (1u2w) 4714 | -7/Factory | Core integrity fell below 20% 4718 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Thief Drone Bay destroyed. Axe destroyed. System corrupted: Energy discharge (-26). Critical hit (Burn: +37). Shock Bomb Launcher destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. L-41 Fighter unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. System corrupted: Matter fused (-5). R9IJPJQHHX:INW Z8Q V% Imp. Airjet destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Door. Launcher Guidance Computer destroyed. System corrupted: Energy discharge (-29). Launcher Guidance Computer destroyed. 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Made in Tau Ceti IV My Command Is Your Wish Remodeling Significant Disruption Challenges ------------ None Game ------ Seed DispersionCoreFlightbrick Manual? 0 Play Time 01:06:52 Cumulative 3.4 hours Start 2024.04.02 @ 21:19:39 End 2024.04.02 @ 22:24:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 043ceee9-e12f-4d2f-8cd0-365faf59696b