Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 11:58:41 Player: Cmdr.Laserstrahl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3145) 3145 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1595) 1595 TOTAL SCORE: 9660 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 812 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 51/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Heavy Phase Cannon Mass Driver Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Improved Remote Shield Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Advanced Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Armored Treads Armored Wheel Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift ECM Suite Hardened Medium Armor Plating Improved Shield Generator Hacking Drone Bay Improved EM Pulse Cannon Heavy Phase Cannon Advanced Assault Cannon Heavy Flak Cannon Mini Grenade Launcher Missile Launcher Remote Datajack Powered Hammer [Rating: 74] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 6 | . . 2 2 . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 93 | 8 7 21 8 9 14 4 1 2 19 Power 7 | 1 1 2 1 1 . . . . 1 Engine 5 | 1 1 1 1 1 . . . . . Core 2 | . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 3 1 9 2 . 5 . . . 3 Treads 2 | 1 . . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 20 | 2 1 8 2 . 5 . . . 2 Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 34 | 2 1 6 4 2 6 2 1 1 9 Device 19 | 1 1 3 . 1 4 1 1 1 6 Storage 6 | 1 . 2 1 . 2 . . . . Processor 4 | . . . 1 . . . . . 3 Hackware 1 | . . . 1 . . . . . . Protection 4 | . . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 4 4 1 6 3 2 . 1 6 Energy Gun 8 | 2 1 1 . 2 1 . . . 1 Energy Cannon 6 | . . . . 1 1 . . 1 3 Ballistic Gun 6 | . 2 1 . . 1 1 . . 1 Ballistic Cannon 3 | . . . . 1 . 1 . . 1 Launcher 2 | . . 1 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 . . Parts Lost 30 | . 1 5 6 . 2 1 . . 15 Power 2 | . . . 1 . . . . . 1 Propulsion 11 | . . 3 2 . 1 . . . 5 Utility 9 | . 1 . 1 . . 1 . . 6 Weapon 8 | . . 2 2 . 1 . . . 3 Highest Loss Streak 13 | . 1 1 6 . 1 1 . . 13 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 17 | 5 8 12 16 19 19 19 19 19 16 Power . | 1 1 1 1 1 1 1 . 1 . Propulsion 2 | 2 3 3 3 2 1 1 2 2 1 Utility 7 | . . 4 7 11 9 8 8 8 7 Weapon 5 | 1 2 2 4 4 6 7 7 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 26 | 1 . 5 . 4 7 . 2 . 7 Power 1 | . . 1 . . . . . . . Propulsion 3 | 1 . . . . 1 . 1 . . Utility 11 | . . 3 . 3 3 . . . 2 Weapon 8 | . . . . 1 2 . 1 . 4 Tool/Special 3 | . . 1 . . 1 . . . 1 Average Slot Usage (%) 93 | . 99 97 96 100 98 91 92 92 76 Engine 7 | . 14 8 8 9 6 7 7 7 4 Wheel 16 | . 28 20 17 18 19 15 15 15 9 Device 17 | . 13 27 18 18 15 14 15 15 14 Storage 12 | . 14 11 9 9 13 15 15 15 8 Processor 5 | . . . 9 9 7 7 7 7 7 Hackware 5 | . . . 8 9 7 7 7 7 5 Protection 6 | . . 4 9 9 6 7 7 7 4 Energy Gun 3 | . 16 8 6 9 2 . . . . Energy Cannon 4 | . . . . . 4 7 7 7 6 Ballistic Gun 5 | . 7 10 6 . 1 4 7 6 2 Ballistic Cannon 1 | . . . . . 5 2 . . 4 Peak Build Rating 74 | 8 9 19 25 29 48 48 52 52 74 Average Rating 36 | 4 8 14 23 24 35 46 48 50 60 On Entrance 28 | . 8 9 19 22 29 45 47 52 51 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 11 14 92 62 69 81 81 76 82 105 Greatest Support 56 | 32 32 26 26 26 44 40 40 40 56 Greatest Overweight (x) 9 | . . 9 3 2 2 2 1 2 8 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 25 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 20 18 20 20 20 20 20 17 Most Carried 20 | 8 8 19 20 20 20 20 20 20 20 Average Carried 17 | 6 7 12 16 19 19 19 19 20 16 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 5 Final Carried 20 | 8 8 15 20 20 19 20 20 20 4 Class Distribution -------------------- 61% | Mutant 23% | Scavenger-Mutant 7% | Tank 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Matter Collected 2480 | 280 108 450 135 404 484 101 10 134 374 Remotely . | . . . . . . . . . . Salvage Created 3510 | 189 233 612 433 557 849 41 . 135 461 Parts 181 | 14 16 39 17 14 35 4 . 6 36 Haulers Intercepted 3 | . . 1 1 1 . . . . . Recyclers Shooed 12 | . 1 4 . 3 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 7 . 15 . Prevented 8 | . . . . . . 2 . 6 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 8 14 8 8 13 3 . 4 9 Guns 30 | . 8 9 4 2 4 . . 2 1 Cannons 21 | . . . . . 8 3 . 2 8 AOE 14 | . . 4 4 6 . . . . . Classes Destroyed 17 | 2 3 5 1 2 3 . . 1 . Worker 4 | . . 3 1 . . . . . . Builder 4 | . . . . . 1 . . . 3 Tunneler 5 | 5 . . . . . . . . . Hauler 3 | . . 1 1 1 . . . . . Recycler 12 | 1 1 2 1 3 4 . . . . Mechanic 2 | . . . . 1 1 . . . . Operator 2 | . . 1 1 . . . . . . Drone 1 | . . . . . . . . 1 . Watcher 5 | . 1 2 . . 1 . . . 1 Swarmer 17 | . 6 3 . . 3 3 . 1 1 Grunt 33 | . 2 8 6 6 8 . . 1 2 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 6 | . . 2 1 1 . . . . 2 Specialist 1 | . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . Programmer 6 | . . . . . 1 . . 1 4 Best Kill Streak 7 | 6 4 7 6 4 4 3 . 1 2 Combat Bots Only 5 | . 3 5 4 4 4 3 . 1 2 Max Kills in Single Turn 3 | 1 1 2 2 3 2 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 1 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Hostile Shots Fired 554 | . 39 60 97 21 82 21 . 26 208 Missed 157 | . 7 12 34 3 30 9 . 8 54 Hits 397 | . 32 48 63 18 52 12 . 18 154 Melee 2 | . . . . . . . . . 2 Projectile 395 | . 32 48 63 18 52 12 . 18 152 AOE 7 | . . . . . 3 . . . 4 Critical Strikes 9 | . . . 2 1 2 1 . . 3 Damage Taken 6769 | . 285 745 973 293 956 187 . 343 2987 Core 1555 | . 28 110 177 49 115 15 . 51 1010 Absorbed by Shields 443 | . . . . . 238 . . 51 154 Regen/Repaired (Parts) 464 | . . . . 225 222 . 17 . . Core Remaining (%) 78 | 100 88 72 . 58 . . . 74 . Volleys Fired 293 | 9 30 57 35 16 52 6 . 22 66 Largest 3 | 2 2 2 2 2 2 2 . 2 3 Hottest 193 | 80 120 75 65 95 106 106 . 105 193 Shots Fired 534 | 18 55 108 62 20 94 12 . 42 123 Gun 288 | 18 51 103 49 13 25 . . 16 13 Cannon 217 | . . . . . 69 12 . 26 110 Launcher 25 | . . 5 13 7 . . . . . Special 4 | . 4 . . . . . . . . Kinetic 233 | . 19 62 28 . 52 6 . 21 45 Thermal 211 | 18 36 31 . 13 16 . . 21 76 Explosive 25 | . . 5 13 7 . . . . . Electromagnetic 65 | . . 10 21 . 26 6 . . 2 Robot Hit Streak 17 | 4 10 16 13 8 16 3 . 3 17 Robot Miss Streak 8 | 2 6 3 2 1 7 5 . 8 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 343 | 10 29 72 50 24 79 7 . 23 49 Core Hits 233 | 7 14 39 33 24 69 8 . 10 29 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 14 | . 3 1 1 3 1 . . . 5 Burn 5 | . 3 1 . 1 . . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . Blast 4 | . . . . . . . . . 4 Corrupt 1 | . . . . . 1 . . . . Smash 2 | . . . . 2 . . . . . Melee Attacks 17 | . . 5 . 12 . . . . . Impact 10 | . . . . 10 . . . . . Slashing 5 | . . 5 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8670 | 106 326 1603 1328 1466 1781 140 . 525 1395 Guns 2648 | 106 326 858 498 164 315 . . 195 186 Cannons 2964 | . . . . . 1294 140 . 330 1200 Explosions 2494 | . . 743 830 790 131 . . . . Melee 512 | . . . . 512 . . . . . Ramming 52 | . . 2 . . 41 . . . 9 Kinetic 2674 | . 84 433 172 . 814 91 . 245 835 Thermal 2268 | 106 242 670 . 164 307 . . 280 499 Explosive 1985 | . . 365 830 790 . . . . . Electromagnetic 1179 | . . 133 326 . 619 49 . . 52 Impact 512 | . . . . 512 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 3 . . . . . . 4 Average Corruption 2 | . . 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 1 . . . . . . 5 Message Errors 3 | . . 1 . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 579 | . . 156 9 377 20 . . . 17 Projectiles 22 | . . . . . 5 . . . 17 Explosions 166 | . . 156 9 1 . . . . . Melee 391 | . . . . 376 15 . . . . Knockbacks 50 | . . . . 1 34 6 . 1 8 Impact 2 | . . . . 1 1 . . . . Kinetic 44 | . . . . . 30 6 . 1 7 Secondary 4 | . . . . . 3 . . . 1 Self-Inflicted Damage 236 | . . 139 54 . 39 . . . 4 Shots 6 | . . 2 3 . 1 . . . . Rammed 5 | . . 1 . . 2 . . . 2 Targets Rammed 5 | . . 1 . . 2 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 337 | 54 164 80 114 285 337 3 . 4 331 Average Temperature 73 | 21 56 27 32 82 101 2 . 3 92 Received Heat Transfer 1738 | . 54 231 324 171 272 . . 91 595 Effects 6 | . . . . 2 1 . . . 3 Energy Bleed 3 | . . . . 2 1 . . . . Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 9 | . . . . 6 3 . . . . Impact Corruptions 9 | . . . . 8 1 . . . . Robots Melted 2 | . . 1 . . . . . . 1 Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 12 | . 3 3 . 2 1 . . 1 2 Heat Transferred 4266 | 250 866 1043 . 473 594 . . 370 670 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Maximum Alert Level 2 | . . 1 1 2 1 . . . 2 Low Security (%) 56 | 100 100 72 87 46 58 . . . . Level 1 25 | . . 27 12 29 41 . . . 15 Level 2 18 | . . . . 24 . . . . 84 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 644 | 10 129 252 215 644 289 . . . 639 Initial 527 | . . 45 81 78 289 . . . 527 Average 213 | 2 63 115 118 254 183 . . . 482 Influence Increases 4162 | 30 252 543 324 872 566 70 . 367 1138 Destroy 0b10 Robot/C 1780 | . 160 280 160 420 280 60 . 220 200 Destroy 0b10 Robot/NC 210 | 30 10 45 20 40 35 . . 10 20 Destroy Leader 368 | . 22 56 32 104 52 10 . 30 62 Allied During Kill 372 | . . . . 263 13 . . 77 19 Successful Hack 62 | . 13 11 3 4 31 . . . . Disable Machine 270 | . 15 60 15 . 75 . . . 105 Destroy Structure 275 | . 2 61 49 26 5 . . . 132 Advance Influence 450 | . . . . . . . . . 450 Lose Combat Pursuer 375 | . 30 30 45 15 75 . . 30 150 Influence Decreases 3551 | 30 143 459 332 421 1011 261 . 244 650 Entered New Map 748 | . . 64 112 107 347 72 . . 46 Time Decay 2093 | 30 133 365 160 214 434 179 . 244 334 Lost Part 280 | . 10 30 60 . 20 10 . . 150 Lost Ally 280 | . . . . 100 60 . . . 120 Purge Threat 150 | . . . . . 150 . . . . Squads Dispatched 19 | . 1 2 3 5 2 . . . 6 Investigation 2 | . . 1 . . . . . . 1 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 6 | . 1 1 2 1 . . . . 1 Assault 1 | . . . . 1 . . . . . Garrison 8 | . . . 1 3 1 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Distress Signals 9 | . 1 4 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 14 25 17 26 22 3 . 16 26 Peak Tracking Total 8 | . 4 4 6 8 3 3 . 5 7 Tactical Retreats 14 | . 1 2 2 1 3 . . 2 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Traps Triggered 6 | . . 3 . . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Machines Disabled 18 | . 1 4 1 . 5 . . . 7 Max in Single Turn 3 | . 1 3 1 . 3 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Machines Accessed 24 | . 3 4 3 7 6 1 . . . Terminals 18 | . 3 3 3 6 2 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 63 | . 7 13 6 17 19 1 . . . Successful 36 | . 4 9 4 7 11 1 . . . Failed 27 | . 3 4 2 10 8 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 39 | . 8 6 5 6 8 . 2 . 4 Terminals 47 | . 7 8 6 14 11 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 10 | . . . . 3 7 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 2 1 3 3 1 . . . Record 1 | . . . . . . 1 . . . Part Schematic 2 | . . 1 . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 7 | . . . . 2 5 . . . . Scan Component 4 | . . . . 1 3 . . . . Repair 3 | . . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 2 3 3 2 2 . . . . Terminals 12 | . 2 3 3 2 2 . . . . Botnet 12 | . 2 3 3 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 21 | . 3 3 3 7 5 . . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . 2 . . 1 . 15 . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . 14 . . . . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . Time 92 | . . . . 38 54 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Total Allies 16 | . . . . 10 . . 4 . 2 Largest Group 10 | . . . . 10 4 . 4 4 3 Highest-Rated Group 173 | . . . . 173 63 . 155 155 170 Highest-Rated Ally 85 | . . . . 29 16 . 42 42 85 Zionite Dispatches 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Total Orders 7 | . . . . . . 3 . . 4 STAY 1 | . . . . . . . . . 1 EXPLORE 5 | . . . . . . 2 . . 3 RETURN 1 | . . . . . . 1 . . . Ally Attacks 168 | . . . . 110 15 . . 35 8 Total Damage 2432 | . . . . 1320 175 . . 716 221 Kills 28 | . . . . 16 2 . . 9 1 Allies Corrupted 2 | . . . . . . . . 1 1 Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Active Infowar (turns) 3300 | 16 283 911 330 454 808 96 . . 402 Sensors 2923 | . . 840 330 454 801 96 . . 402 Terrain 2133 | . 231 911 330 454 207 . . . . Seismic 68 | 16 52 . . . . . . . . ECM 9 | . . . . . 7 . . . 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 2 . Drone Launches 5 | . . . . . . 2 . . 3 Drone Recoveries 3 | . . . . . . 2 . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Turns Passed 6070 | 123 294 911 330 454 1076 361 799 972 750 Spaces Moved 3903 | 74 196 496 177 271 616 233 664 718 458 Core 189 | 12 . . . . . . . . 177 Treads 13 | 8 . . . . . . . . 5 Legs . | . . . . . . . . . . Wheels 3701 | 54 196 496 177 271 616 233 664 718 276 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 120 110 110 110 110 50 Average Speed 111 | 98 94 127 117 120 116 110 110 111 96 Slowest Speed 490 | 160 100 215 125 120 130 125 110 125 490 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 40 41 17 57 20 84 83 87 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 5 4 1 . Spaces Dug 48 | . 2 4 . 1 . . . . 41 Terrain Destroyed 221 | . 2 68 66 26 4 . . 5 50 Melee 5 | . . 4 . 1 . . . . . Projectile 57 | . 2 . . . . . . 5 50 AOE 159 | . . 64 66 25 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Total 5065 | 105 246 656 243 361 881 324 736 849 664 Wait 554 | . 2 17 11 33 165 76 56 105 89 Move 3894 | 73 195 495 176 270 615 232 663 717 458 Hop . | . . . . . . . . . . Pick Up 107 | 14 4 32 12 10 11 4 7 . 13 Fast Attach 22 | 2 1 4 . 1 7 . 1 . 6 Attach 45 | 5 2 10 7 3 4 1 . . 13 Detach 1 | . . . . . . . . . 1 Swap 51 | 1 6 18 1 6 8 3 . 4 4 Drop 76 | 1 6 17 1 10 17 2 9 1 12 Fire 293 | 9 30 57 35 16 52 6 . 22 66 Melee 17 | . . 5 . 12 . . . . . Ram 5 | . . 1 . . 2 . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Discovered new exit (range 7) 402 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Build established: Mutant 1027 | -9/Materials | Discovered new exit (range 13) 1269 | -9/Materials | Discovered new exit (range 13) 1329 | -9/Materials | Entered another Materials area 1329 | -8/Materials | Evolved 2 slots: Utility x2 1401 | -8/Materials | Discovered new exit (range 12) 1526 | -8/Materials | Garrison activated, responded to threat 1609 | -8/Materials | Lost 6 parts (1p2n1u2w) 1659 | -8/Materials | Entered Storage 1726 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1740 | -8/Storage | Repaired Hrd. Medium Armor Plating? 1829 | -8/Storage | Garrison activated, responded to threat 2037 | -8/Storage | Build established: Commander-Mutant 2059 | -8/Storage | First assault squad dispatched 2068 | -8/Storage | Discovered new exit (range 11) 2099 | -8/Storage | Lost 3 allies 2113 | -8/Storage | Entered Factory 2113 | -7/Factory | Accompanied by 4 allies 2113 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -7/Factory | Repaired Hrd. Medium Armor Plating 2418 | -7/Factory | Build established: Scavenger-Mutant 2978 | -7/Factory | Fabricated Imp. Remote Shield (x2) 3029 | -7/Factory | Repaired Rnf. Ion Engine 3098 | -7/Factory | Garrison activated, responded to threat 3179 | -7/Factory | Discovered new exit (range 8) 3189 | -7/Factory | Entered Lower Caves 3196 | -7/Lower Caves | Learned Factory non-interactive machine intel 3237 | -7/Lower Caves | Encountered a Warlord checkpoint 3270 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3472 | -7/Lower Caves | Build established: Mutant 3532 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3550 | -7/Lower Caves | Entered Zion 3591 | -6/Zion | Learned location of 1 exit from Factory 3626 | -6/Zion | Given A8's code to call for help 3845 | -6/Zion | Met Imprinter 3864 | -6/Zion | Imprinted 3866 | -6/Zion | Declared Zion's savior 3957 | -6/Zion | Found GAL Module 3979 | -6/Zion | Received a hallucinogenic algorithm 3979 | -6/Zion | Ran a hallucination algorithm 3981 | -6/Zion | Ran a hallucination algorithm 4092 | -6/Zion | Learned location of Warlord (-4) 4133 | -6/Zion | Given the Hacking Drone Bay 4133 | -6/Zion | Found Prototype Device 4133 | -6/Zion | Identified Hacking Drone Bay 4308 | -6/Zion | Discovered new exit (range 16) 4349 | -6/Zion | Entered Proximity Caves 4349 | -5/Proximity Caves | Accompanied by 4 allies 4441 | -5/Proximity Caves | Spotter reported a threat 4566 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4589 | -5/Proximity Caves | Spotter reported a threat 4632 | -5/Proximity Caves | Spotter reported a threat 4787 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5112 | -5/Proximity Caves | Learned Factory stockpile data 5301 | -5/Proximity Caves | Discovered new exit (range 9) 5321 | -5/Proximity Caves | Entered Factory 5321 | -5/Factory | Accompanied by 3 allies 5321 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5322 | -5/Factory | Identified exit to Upper Caves 5323 | -5/Factory | Identified exit to Factory 5325 | -5/Factory | Loaded intel: 263 non-interactive machine locations 5494 | -5/Factory | Garrison activated, responded to threat 5639 | -5/Factory | Build established: Tank 5881 | -5/Factory | Spotted B-75 Beast 5945 | -5/Factory | Core integrity fell below 50% 5967 | -5/Factory | Lost 13 parts (1p5n5u2w) 6010 | -5/Factory | Zion Heavy squad teleported in 6057 | -5/Factory | Core integrity fell below 20% 6071 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- [ 1 : C3-KSR(Z)/Heavy(2) ] [ 2 : O7-ETG(i)/Fire(3) ] [ 3 : Infowar Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 06010_ C3-KSR(Z): "For Derelicts everywhere!" 06010_ K-01 Serf cleans the Assembly Bed. 06017_ G-67 Veteran destroyed. 06029_ Acquired Adv. Signal Interpreter. 06041_ S-27 Virus destroyed. 06045_ Acquired Wave Gun. 06051_ Imp. EM Pulse Cannon destroyed. 06056_ Dropped Wave Gun. 06057_ Slammed into S-27 Virus. 06058_ PBP:IO9N%ZT3 XIID0>SINR????? """ """ """ #??????????? | | ?????????????? #??????????? | | ?????????????? #??????????? | | ??????????????####### #######+###??????????? | | ????????????????????########?????????????????????? | | ????????????????????????????????????=????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 25 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Disruptor Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Focal Shield | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Imp. Remote Shield | x2 | -7/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 6% | -8/Storage Hrd. Medium Armor Plating | 52% | -7/Factory Rnf. Ion Engine | 23% | -7/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed DisassembledLaunchSource Manual? 0 Play Time 02:50:39 Cumulative 401.0 hours Start 2025.10.25 @ 07:53:27 End 2025.10.25 @ 11:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 151 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 669b6f9f-0b81-4dcc-a449-405ebb88a1b7