Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 08:34:45 Player: shapeshifter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (895) 895 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5870 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 89/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Large Storage Unit Advanced Sensor Array Advanced Shield Generator A0-MCA's Component Scanner KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Hover Unit Hover Unit Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Phase Cannon > --- INVENTORY -------- Large Storage Unit Advanced Shield Generator A0-MCA's Component Scanner Drone Bay High-powered Shock Rifle [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Humpback Device Improved Heat Sink Storage Humpback Processor Improved Target Analyzer Hackware System Shield Protection Tower Shield Weapon Subdweller Machine Gun Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 4 . . Utility 5 | . . . . 5 . . Weapon . | . . . . . . . Parts Attached 74 | 7 . 21 12 6 2 26 Power 6 | 1 . 3 . . . 2 Engine 4 | 1 . 3 . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 20 | 2 . 8 1 2 1 6 Treads 3 | 2 . 1 . . . . Leg 1 | . . . . 1 . . Wheel 9 | . . 7 1 1 . . Hover 7 | . . . . . 1 6 Flight . | . . . . . . . Utility 27 | 2 . 2 6 4 1 12 Device 11 | 1 . . . 2 1 7 Storage 5 | 1 . 1 2 . . 1 Processor 4 | . . . . 1 . 3 Hackware 2 | . . . 1 1 . . Protection 5 | . . 1 3 . . 1 Artifact . | . . . . . . . Weapon 21 | 2 . 8 5 . . 6 Energy Gun 3 | . . 1 1 . . 1 Energy Cannon 4 | . . 2 . . . 2 Ballistic Gun 11 | 2 . 5 2 . . 2 Ballistic Cannon 2 | . . . 2 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 42 | . . 23 . 9 . 10 Power 7 | . . 6 . . . 1 Propulsion 12 | . . 2 . 4 . 6 Utility 12 | . . 6 . 4 . 2 Weapon 11 | . . 9 . 1 . 1 Highest Loss Streak 23 | . . 23 . 9 . 6 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 4 18 11 9 4 4 Power 1 | . 1 2 . . . . Propulsion 1 | 1 2 2 . . . . Utility 4 | . . 4 4 3 2 3 Weapon 5 | . 1 9 3 2 . 1 Tool/Special . | . . . . . . . Unused Backups 28 | . . . 17 7 1 3 Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 10 | . . . 7 2 . 1 Weapon 10 | . . . 7 2 . 1 Tool/Special 6 | . . . 1 3 1 1 Average Slot Usage (%) 76 | . 100 82 84 50 15 37 Engine 11 | . 14 12 14 3 . . Treads 2 | . 28 2 . . . . Wheel 20 | . . 24 26 9 . . Hover 1 | . . . . . 4 10 Device 2 | . 14 1 . 5 3 12 Storage 10 | . 14 10 14 3 . . Processor 1 | . . . . 4 5 7 Protection 2 | . . 2 3 3 . . Energy Gun 1 | . . 2 1 2 . . Energy Cannon 2 | . . 4 . . . . Ballistic Gun 17 | . 28 19 20 . . 2 Peak Build Rating 65 | 7 7 50 23 43 22 65 Average Rating 21 | 5 7 25 14 30 19 35 On Entrance 11 | . 7 7 15 23 5 22 Naked Turns 52 | . . . . . . 52 Heaviest Build 262 | 15 15 262 211 48 3 26 Greatest Support 70 | 40 40 70 40 38 3 45 Greatest Overweight (x) 12 | . . 12 5 2 . 1 Average Overweight (x) 2 | . . 5 1 . . . Largest Inventory Capacity 35 | 8 8 35 35 15 5 15 Average Capacity 21 | 6 8 31 19 12 5 5 Most Carried 35 | 5 4 35 19 14 5 6 Average Carried 13 | 3 4 18 11 10 4 4 Final Capacity 35 | 8 8 35 15 5 5 5 Final Carried 19 | 4 4 19 15 5 5 5 Class Distribution -------------------- 46% | Mutant 30% | Hauler-Mutant 14% | Hauler-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Mutant | -7/Scraptown Skirmisher | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1566 | 294 . 604 130 . . 538 Remotely . | . . . . . . . Salvage Created 1137 | 108 . 656 . 23 . 350 Parts 85 | 6 . 44 . 3 . 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 18 | . . 12 . 1 . 5 Guns 12 | . . 9 . . . 3 Cannons 6 | . . 3 . 1 . 2 Classes Destroyed 10 | 2 . 3 . 2 . 3 Worker 2 | . . . . 1 . 1 Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . . 1 Swarmer 1 | . . . . 1 . . Grunt 2 | . . 2 . . . . Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Artisan 1 | . . 1 . . . . Subdweller 10 | . . 10 . . . . Best Kill Streak 2 | 2 . 2 . 2 . 2 Combat Bots Only 2 | . . 2 . 1 . 2 Max Kills in Single Turn 1 | 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 294 | . . 80 . 82 . 132 Missed 91 | . . 17 . 26 . 48 Hits 203 | . . 63 . 56 . 84 Melee 3 | . . . . 3 . . Projectile 200 | . . 63 . 53 . 84 Critical Strikes 8 | . . 1 . 4 . 3 Damage Taken 3881 | . . 1155 . 1018 . 1708 Core 1178 | . . 152 . 282 . 744 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 . . 39 . . . Volleys Fired 135 | 4 . 76 . 6 . 49 Largest 4 | 2 . 4 . 2 . 1 Hottest 198 | 40 . 198 . 80 . 90 Shots Fired 240 | 8 . 172 . 12 . 48 Gun 187 | 8 . 148 . . . 31 Cannon 53 | . . 24 . 12 . 17 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 177 | 8 . 128 . 12 . 29 Thermal 41 | . . 24 . . . 17 Explosive . | . . . . . . . Electromagnetic 22 | . . 20 . . . 2 Robot Hit Streak 10 | 2 . 10 . 3 . 8 Robot Miss Streak 5 | 1 . 5 . 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 138 | 4 . 95 . 6 . 33 Core Hits 47 | 3 . 32 . 2 . 10 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 7 | . . 1 . . . 6 Critical Strikes 13 | . . 3 . . . 10 Destroy 13 | . . 3 . . . 10 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2827 | 53 . 1734 . 225 . 815 Guns 1778 | 53 . 1521 . . . 204 Cannons 844 | . . 163 . 219 . 462 Explosions 50 | . . 50 . . . . Melee 84 | . . . . . . 84 Ramming 71 | . . . . 6 . 65 Kinetic 1762 | 53 . 1286 . 219 . 204 Thermal 675 | . . 213 . . . 462 Explosive . | . . . . . . . Electromagnetic 235 | . . 235 . . . . Impact 84 | . . . . . . 84 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 81 | . . . . . . 81 Projectiles 37 | . . . . . . 37 Explosions . | . . . . . . . Melee 44 | . . . . . . 44 Knockbacks 2 | . . . . 1 . 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . . 3 . 30 Shots . | . . . . . . . Rammed 9 | . . . . 1 . 8 Targets Rammed 9 | . . . . 1 . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 304 | . . 156 . 39 . 304 Average Temperature 87 | . . 55 . 17 . 140 Received Heat Transfer 495 | . . 189 . 288 . 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 716 | . . 272 . . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 155 | 5 . . . 155 54 54 Initial 54 | . . . . . 54 9 Average 10 | 1 . . . 10 37 11 Influence Increases 541 | 10 . 50 . 227 . 254 Destroy 0b10 Robot/C 160 | . . 40 . 20 . 100 Destroy 0b10 Robot/NC 25 | 10 . . . 5 . 10 Destroy Leader 40 | . . 10 . . . 30 Successful Hack 26 | . . . . 12 . 14 Disable Machine 15 | . . . . . . 15 Destroy Structure 20 | . . . . 10 . 10 Lose Combat Pursuer 255 | . . . . 180 . 75 Influence Decreases 502 | 10 . 50 . 72 141 229 Entered New Map 106 | . . . . . 101 5 Time Decay 280 | 10 . 50 . 20 40 160 Lost Part 116 | . . . . 52 . 64 Squads Dispatched 7 | . . . . 2 . 5 Investigation 2 | . . . . 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . . 12 . 19 6 18 Peak Tracking Total 15 | . . 2 . 15 6 7 Tactical Retreats 5 | . . . . 3 . 2 Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 2 | . . 1 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 11 | . . 2 1 5 . 3 Terminals 7 | . . . . 4 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 23 | . . 6 1 11 . 5 Successful 11 | . . 6 1 2 . 2 Failed 12 | . . . . 9 . 3 Catastrophic 4 | . . . . 3 . 1 Database Lockouts . | . . . . . . . Manual 13 | . . . . 8 . 5 Terminals 13 | . . . . 8 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 8 | . . 6 1 . . 1 Record 5 | . . 5 . . . . Recall Investigation 1 | . . . . . . 1 Proto ID Catalog 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . 2 . 1 Terminals 3 | . . . . 2 . 1 Botnet 2 | . . . . 2 . . Skim 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . 5 . 3 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 752 | 33 217 245 . 129 . 128 Sensors 204 | . . . . 76 . 128 Terrain 124 | . . . . 124 . . Seismic 495 | 33 217 245 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 5 . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 4 | . . . . . . 4 Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 6156 | 114 217 2544 2329 175 83 694 Spaces Moved 4308 | 65 74 1253 2011 168 112 625 Core 619 | 17 . . . 68 112 422 Treads 246 | 48 74 124 . . . . Legs . | . . . . . . . Wheels 3240 | . . 1129 2011 100 . . Hover 203 | . . . . . . 203 Flight . | . . . . . . . Fastest Speed 44 | 50 160 80 100 50 50 44 Average Speed 120 | 131 160 174 111 83 50 55 Slowest Speed 260 | 160 160 260 160 115 50 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 11 59 88 7 82 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 16 | . . 11 5 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . 7 . 4 . 5 Melee . | . . . . . . . Projectile 11 | . . 2 . 4 . 5 AOE 5 | . . 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 5099 | 86 173 1469 2115 197 137 922 Wait 361 | . 100 28 27 . 22 184 Move 4303 | 64 73 1252 2010 168 111 625 Hop . | . . . . . . . Pick Up 131 | 11 . 76 29 4 1 10 Fast Attach 23 | . . 2 3 . 2 16 Attach 46 | 7 . 10 10 7 . 12 Detach 7 | . . . . . . 7 Swap 14 | . . 12 2 . . . Drop 69 | . . 13 34 11 1 10 Fire 135 | 4 . 76 . 6 . 49 Melee 1 | . . . . . . 1 Ram 9 | . . . . 1 . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 9) 332 | -10/Materials | Entered Subcaves 333 | -10/Subcaves | Approached by a straggling Scientist 400 | -10/Subcaves | Visited Clippyterm 405 | -10/Subcaves | Identified exit to Recycling 405 | -10/Subcaves | Learned 40 Factory zone layouts 533 | -10/Subcaves | Disturbed a concealed Subdweller 717 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 724 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 855 | -10/Subcaves | Build established: Hauler-Mutant 1265 | -10/Subcaves | Visited 4L-MR0's lab 1291 | -10/Subcaves | Found Tower Shield 1496 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1792 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1801 | -10/Subcaves | Core integrity fell below 50% 1955 | -10/Subcaves | Build established: Hauler-Gunner 2560 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2596 | -10/Subcaves | Lost 23 parts (6p2n6u9w) 2876 | -10/Subcaves | Entered Scraptown 2894 | -7/Scraptown | Build established: Hauler-Mutant 3006 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3010 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3011 | -7/Scraptown | Learned location of Armory (-4) 3013 | -7/Scraptown | Learned location of Zion (-7) 3014 | -7/Scraptown | Learned 8 Factory zone layouts 3016 | -7/Scraptown | Learned 8 Research zone layouts 3030 | -7/Scraptown | Discovered new exit (range 13) 3040 | -7/Scraptown | Received an X-ray algorithm 3199 | -7/Scraptown | Visited UFD Registry 3199 | -7/Scraptown | Registered with UFD as "Protonpod" 3220 | -7/Scraptown | Visited IN-MT5's Study 3323 | -7/Scraptown | Guru changed UFD alias to "Chainmind" 3657 | -7/Scraptown | Build established: Mutant 3789 | -7/Scraptown | Visited Supply Room 3818 | -7/Scraptown | Visited Cave Peace 3859 | -7/Scraptown | Visited Fellowship of the Rings 3883 | -7/Scraptown | Visited Symbiants 3935 | -7/Scraptown | Visited Scrapoid Research Area 3949 | -7/Scraptown | Visited Science Guys 3981 | -7/Scraptown | Visited A0-MCA Data Center 4068 | -7/Scraptown | Visited LU-1G1's Boring Crew 4117 | -7/Scraptown | Visited Derelict Rescue Squad 4123 | -7/Scraptown | Found DRS Beacon 4142 | -7/Scraptown | Visited Research Penetration Think Tank 4159 | -7/Scraptown | Visited Scrap Suit Storage 4173 | -7/Scraptown | Visited Chapter 10 4189 | -7/Scraptown | Visited Observation Area 4205 | -7/Scraptown | Visited Curators Association 4528 | -7/Scraptown | Visited Spacefarers 4712 | -7/Scraptown | Given a B rating by A0-MCA 4715 | -7/Scraptown | Found A0-MCA's Component Scanner 5154 | -7/Scraptown | Met Optimus 5154 | -7/Scraptown | Accepted into 0bPrime 5201 | -7/Scraptown | Discovered new exit (range 5) 5205 | -7/Scraptown | Entered Factory 5205 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 5206 | -5/Factory | Identified exit to Factory 5206 | -5/Factory | Identified exit to Upper Caves 5379 | -5/Factory | Lost 9 parts (4n4u1w) 5380 | -5/Factory | Sucked down chute 5380 | -5/Factory | Entered Waste 5405 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5412 | -5/Waste | Spotted C-40 Crusher 5453 | -5/Waste | Spotted C-40 Crusher 5454 | -5/Waste | Spotted C-40 Crusher 5458 | -5/Waste | Discovered new exit (range 10) 5463 | -5/Waste | Entered Factory 5858 | -5/Factory | System corruption reached 10% 5885 | -5/Factory | Lost 3 parts (2n1w) 5924 | -5/Factory | Build established: Scavenger-Mutant 5936 | -5/Factory | Core integrity fell below 50% 5938 | -5/Factory | Released all parts (6) 5967 | -5/Factory | Lost 6 parts (1p4n1u) 6147 | -5/Factory | Core integrity fell below 20% 6157 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06110_ System corrupted: Matter fused (-10). 06128_ System corrupted: Reaction Control System rejected. 06128_ Slammed into K-01 Serf. 06130_ Imp. Signal Interpreter broken. 06130_ Destabilizing: Short circuit. 06134_ Discarded Broken Imp. Signal Interpreter. 06142_ Sneak attack on K-01 Serf. 06142_ Destroyed Lgt. Ion Engine. 06142_ K-01 Serf system corrupted by crushing effect. 06142_ Unknown Wheel fried. 06142_ K-01 Serf destroyed. 06145_ Acquired 18 matter. 06150_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06153_ W-25 Informer sends out distress signal. 06154_ System corrupted: Component data lost. 06155_ Penetrated by Slug. 06155_ Knocked back. 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""" ""????# #??????????????????? | | ?????????????? ?????# #??????????????????? | | ???#############/####???# #??????????????????? | | ???# # #???# k ########???????????? | | ???# =# #####s ####????????? | | #### """ # ????? | | # """ !+% " ???? | | # """ # ????? | | # "" # ##### ##### ????? | | # "" # #???######## #???????????? | | # ## ##??????????? #???????????? | | # ## #???????????? #???????????? | | #+#####+### #???????????? #???????????? | | # #???# #?# #????????????? #???????????? | | # #???# #?# #????????????? #???????????? | | #+## #???# #?# #????????????? #???????????? | | # #???# #?# #?????????????? #???????????? | | " # #???# #? ?????????????? #???????????? | | #!#???# # ????????????? ??????????????? | | # #???# # ????????????????????????????? | | # #???# #? ??????????????????????????????? | | # #???? ???? ? ???????????????????????????????? | | # #???? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 2000 Resistance: TH 10 Evasion (%) 54 Target Analysis 9 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalDynamicChainsword Manual? 0 Play Time 01:04:16 Cumulative 249.4 hours Start 2025.09.01 @ 16:42:33 End 2025.09.02 @ 08:34:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af21d5ab-fbef-4655-9926-d8eadf417a1f