Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 21:20:11 Player: perambulator Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (843) 843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 2370 Bonus ------- Follower Combat Kills 7 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Cooled Ion Engine Light Treads Light Treads Aluminum Leg Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Aluminum Leg Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 35 | 5 4 6 16 4 Power 4 | 1 . 1 2 . Engine 3 | 1 . . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 2 2 8 . Treads 2 | 2 . . . . Leg 9 | . 2 2 5 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 5 | 1 1 1 2 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 12 | 1 1 2 4 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . 2 4 4 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 16 | . . 1 4 11 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 4 | . . 1 1 2 Weapon 8 | . . . 1 7 Highest Loss Streak 11 | . . 1 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 99 96 90 Engine 7 | . 14 8 5 11 Core 4 | . . 5 4 . Treads 1 | . 25 . . . Leg 22 | . 2 27 21 19 Device 2 | . . . 4 10 Storage 12 | . 14 14 11 11 Protection 14 | . 13 13 15 6 Ballistic Gun 28 | . 14 24 33 30 Ballistic Cannon 2 | . 12 3 . . Peak Build Rating 18 | 5 9 11 18 18 Average Rating 11 | 4 8 9 14 16 On Entrance 8 | . 5 9 10 18 Naked Turns . | . . . . . Heaviest Build 22 | 11 22 22 21 21 Greatest Support 40 | 40 40 20 28 28 Greatest Overweight (x) 6 | . 1 6 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 4 8 8 8 Average Carried 6 | 1 3 5 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 7 8 4 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Tank 23% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 924 | 250 . 170 445 59 Remotely . | . . . . . Salvage Created 1106 | . . 323 750 33 Parts 82 | . . 19 63 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 38 | . . 13 23 2 Guns 34 | . . 9 23 2 Cannons 4 | . . 4 . . Classes Destroyed 8 | . . 3 5 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Swarmer 18 | . . 6 12 . Grunt 10 | . . 6 4 . Brawler 2 | . . . 2 . Sentry 5 | . . . 5 . Assembled 3 | . . 1 . 2 Best Kill Streak 4 | . . 4 3 2 Combat Bots Only 4 | . . 4 3 2 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 187 | . . 51 99 37 Missed 48 | . . 8 32 8 Damage Taken 2362 | . . 555 705 1102 Core 547 | . . 142 111 294 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . . 49 5 Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 125 | . 1 48 61 15 Largest 3 | . 1 2 3 3 Hottest 66 | . 20 59 63 66 Shots Fired 319 | . 1 94 181 43 Gun 314 | . 1 89 181 43 Cannon 5 | . . 5 . . Launcher . | . . . . . Special . | . . . . . Kinetic 319 | . 1 94 181 43 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 10 10 4 Robot Miss Streak 7 | . . 5 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 170 | . . 48 99 23 Core Hits 73 | . . 23 43 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . 1 1 . Destroy 1 | . . . 1 . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1775 | . . 525 1020 230 Guns 1589 | . . 358 1001 230 Cannons 104 | . . 104 . . Explosions . | . . . . . Melee . | . . . . . Ramming 82 | . . 63 19 . Kinetic 1693 | . . 462 1001 230 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 18 5 Message Errors 4 | . . . 3 1 Matter Fused 5 | . . . 4 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . . 3 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 3 | . . . 2 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 22 | . . 18 4 . Kicked 22 | . . 18 4 . Crushed . | . . . . . Highest Temperature 266 | . 3 100 266 24 Average Temperature 31 | . 3 25 38 10 Received Heat Transfer 357 | . . 156 201 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 325 | . . 194 325 82 Initial 82 | . . . 15 82 Average 84 | . . 35 141 70 Maximum Alert Level 1 | . . . 1 . Low Security (%) 84 | 100 100 100 68 100 Level 1 15 | . . . 31 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . . 15 32 11 Peak Tracking Total 13 | . . 4 6 13 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 53 | . . 53 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 106 | . . 106 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2656 | 116 184 921 1275 160 Spaces Moved 1597 | 70 87 571 775 94 Core 11 | 4 . 1 2 4 Treads 147 | 66 81 . . . Legs 1436 | . 6 570 770 90 Wheels . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Fastest Speed 50 | 50 160 120 120 100 Average Speed 136 | 153 162 132 137 119 Slowest Speed 350 | 160 190 350 350 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 11 67 48 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1841 | 76 128 652 872 113 Wait 35 | . 35 . . . Move 1593 | 69 86 570 774 94 Hop . | . . . . . Pick Up 16 | 2 2 6 6 . Fast Attach 22 | 5 2 3 12 . Attach 9 | . . 2 3 4 Detach . | . . . . . Swap 4 | . 2 1 1 . Drop 15 | . . 4 11 . Fire 125 | . 1 48 61 15 Melee . | . . . . . Ram . | . . . . . Kick 22 | . . 18 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / [*Sto x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 5) 275 | -10/Materials | Met 8R-AWN 301 | -10/Materials | Entered Mines 303 | -10/Mines | Followed 8R-AWN into the Mines 311 | -10/Mines | Build established: Mutant 322 | -10/Mines | Found DCF Scrap (13 items) 388 | -10/Mines | Discovered new exit (range 12) 462 | -10/Mines | Excavation squad dispatched 462 | -10/Mines | A large section of the Mines collapsed 945 | -10/Mines | Core integrity fell below 50% 1165 | -10/Mines | Learned location of Zion (-7) 1182 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1223 | -9/Materials | Discovered new exit (range 7) 1538 | -9/Materials | Build established: Scavenger-Tank 1946 | -9/Materials | Discovered new exit (range 7) 1946 | -9/Materials | Discovered new exit (range 16) 2026 | -9/Materials | Discovered new exit (range 10) 2310 | -9/Materials | Build established: Scavenger-Skirmisher 2359 | -9/Materials | Discovered new exit (range 10) 2497 | -9/Materials | Entered Mines 2586 | -9/Mines | Assembled infested the area 2639 | -9/Mines | Core integrity fell below 50% 2652 | -9/Mines | Core integrity fell below 20% 2657 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired 17 matter. Acquired 19 matter. Acquired 7 matter. System corrupted: Imp. Aluminum Leg rejected. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. Hvy. Assault Rifle destroyed. Destroyed Shock Absorption System. The unstable cave ceiling collapses. Imp. Terrain Scanner destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. Carbon-fiber Leg destroyed. The unstable cave ceiling collapses. Cld. Ion Engine destroyed. The unstable cave ceiling collapses. Hvy. Assault Rifle destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#?????#??????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????#????????????????? | | ?????????????????????#?????#?????????????????????? | | ??????????# ??????????????????????????????# ?#???? | | ????????? ?????????####??##### ??#?????????#??? | | ????????? ?????#### ###= ????????#????????? | | ????????? ???## # $#???????#???#???????? | | ???????? % % ### @=[%#?????#???????????#?? | | ???????? % # ###???????? ?????????? | | ??????? d #????????? ?????????? | | ?????????# d t #???????????????????? | | ????????# ###### #???????????#?? | | ????????# # #?????????????? | | ?????????# #### #########?#???####????? | | ?????????#? ???### # # #????????????## ##???? | | ???????????? ???## ############## ##??? | | ????????????"????######## #### | | ?????????????????#??????# | | ????????????????????????# ############ | | ??????????????????#?????# #?????#????## ## # | | ????????????????? ???? #???????????###### # | | ?????????????????????? ## ????????????????# | | ?????????????#???????#??# ??????????????? | | ????????????????????????# ?#??????????? | | ???????????????????????? ?????????????## # | | ???????????????????????? ??????????????# ## | | ????????????????????????# ??????????????## #? | | ????????????????????????## ? ?????????????## ## | | ??????????????????????????##????????????????## ? | | ?????????????????????????????????????????#???# ? | | ???????????????????????????????????????#?????# | | ?????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthRecoilShifter Manual? 0 Play Time 00:24:20 Cumulative 10.8 hours Start 2025.02.14 @ 20:36:01 End 2025.02.14 @ 21:20:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9ebf8933-a2d6-4b27-95bd-ceb6471c6ed8