Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 12:11:44 Player: Jay Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1108) 1108 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-146) -146 TOTAL SCORE: 3132 Bonus ------- Friendly Fire -146 Cogmind --------- Core Integrity 441/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (83) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (8) ---- Armored Wheel Authchip [Armor] System Restoration Module Datajack Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Shield Generator Shield Generator > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Sensor Array Shield Generator System Restoration Module Datajack Heavy Mace Heavy Mace [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 49 | 7 12 25 . 5 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 5 7 . 3 Treads 2 | . . 2 . . Leg 4 | 2 2 . . . Wheel 11 | . 3 5 . 3 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 3 8 . 2 Device 8 | 1 1 4 . 2 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 13 | 2 3 8 . . Energy Gun 2 | 2 . . . . Energy Cannon 3 | . . 3 . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 8 | . 3 5 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . . 3 . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 6 | . . 3 . 3 Weapon . | . . . . . Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 88 100 96 Engine 11 | . 14 11 11 9 Leg 6 | . 19 . . . Wheel 18 | . 8 21 22 35 Device 13 | . 14 11 22 16 Storage 11 | . 14 11 11 9 Processor 1 | . . 3 . . Protection 5 | . . 7 11 8 Impact Weapon 23 | . 27 21 22 18 Peak Build Rating 21 | 7 10 19 19 21 Average Rating 13 | 4 9 13 19 20 On Entrance 11 | . 7 10 19 19 Naked Turns . | . . . . . Heaviest Build 30 | 12 30 29 29 29 Greatest Support 42 | 20 20 26 22 42 Greatest Overweight (x) 2 | . 1 2 1 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 2 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 6 Class Distribution -------------------- 86% | Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 680 | 109 231 290 . 50 Remotely . | . . . . . Salvage Created 1883 | 97 576 824 65 321 Parts 57 | 4 17 27 3 6 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 5 12 . 5 Melee 11 | . 2 7 . 2 Classes Destroyed 10 | 2 6 2 . . Worker 15 | . 6 5 3 1 Builder 6 | . 3 1 1 1 Tunneler 2 | 1 . 1 . . Hauler 4 | . 2 2 . . Recycler 5 | 1 1 3 . . Operator 3 | . 2 1 . . Watcher 4 | . 2 1 . 1 Swarmer 4 | . . 4 . . Grunt 11 | . 5 3 . 3 Sentry 7 | . . 5 . 2 Thug 1 | . . . . 1 Best Kill Streak 7 | 1 4 7 3 2 Combat Bots Only 6 | . 2 6 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 168 | . 40 75 . 53 Missed 45 | . 13 17 . 15 Damage Taken 1646 | . 393 693 . 560 Core 386 | . 118 159 . 109 Absorbed by Shields 143 | . . 17 . 126 Regen/Repaired (Parts) 114 | . . 114 . . Core Remaining (%) 70 | 100 52 . 60 . Volleys Fired 3 | 3 . . . . Largest 2 | 2 . . . . Hottest 80 | 80 . . . . Shots Fired 6 | 6 . . . . Gun 6 | 6 . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 3 | 3 . . . . Explosive . | . . . . . Electromagnetic 3 | 3 . . . . Robot Hit Streak 1 | 1 . . . . Robot Miss Streak 1 | 1 . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 140 | 3 46 64 5 22 Core Hits 21 | 3 7 9 1 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 9 | . 3 4 1 1 Critical Strikes 10 | . 3 5 1 1 Smash 10 | . 3 5 1 1 Melee Attacks 203 | . 71 94 5 33 Impact 203 | . 71 94 5 33 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 41 | . 19 14 5 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 13 | . 4 5 . 4 Damage Inflicted 6005 | 35 2036 2316 355 1263 Guns 35 | 35 . . . . Cannons . | . . . . . Explosions 288 | . . . . 288 Melee 5682 | . 2036 2316 355 975 Ramming . | . . . . . Kinetic . | . . . . . Thermal 308 | 20 . . . 288 Explosive . | . . . . . Electromagnetic 15 | 15 . . . . Impact 5682 | . 2036 2316 355 975 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1640 | . 522 592 144 382 Projectiles . | . . . . . Explosions 95 | . . . . 95 Melee 1545 | . 522 592 144 287 Knockbacks 27 | . 10 6 3 8 Impact 25 | . 9 6 2 8 Kinetic . | . . . . . Secondary 2 | . 1 . 1 . Self-Inflicted Damage 114 | . . . . 114 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | 18 7 400 . 5 Average Temperature 123 | 12 7 203 . 5 Received Heat Transfer 701 | . 252 195 . 254 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 30 | . 8 14 2 6 Combat Hostiles 11 | . 3 5 . 3 Parts Fried 47 | . 20 16 6 5 Impact Corruptions 72 | . 26 27 5 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | 50 . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 286 | 10 235 286 39 252 Initial 35 | . 6 35 19 14 Average 109 | 3 110 134 29 106 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 83 | 100 79 79 100 92 Level 1 16 | . 20 20 . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 1 2 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 15 26 1 9 Peak Tracking Total 5 | . 4 5 . 4 Tactical Retreats 6 | . 3 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 2 3 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 3 7 1 3 Terminals 8 | . 2 4 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 28 | . 5 16 1 6 Successful 16 | . 4 8 1 3 Failed 12 | . 1 8 . 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 3 9 . 4 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 7 | . 2 3 . 2 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 4 1 2 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . . 2 . 1 Unreport Threat 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 4 . . 4 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2723 | 111 870 1228 227 287 Spaces Moved 1696 | 77 550 629 212 228 Core 6 | 6 . . . . Treads 4 | . . 4 . . Legs 290 | 71 219 . . . Wheels 1396 | . 331 625 212 228 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 100 82 Average Speed 98 | 114 106 94 100 82 Slowest Speed 240 | 120 190 240 100 83 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 69 45 48 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . 7 6 . 2 Terrain Destroyed 34 | . 7 6 . 21 Melee 15 | . 7 6 . 2 Projectile . | . . . . . AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2427 | 90 717 1123 218 279 Wait 447 | . 78 353 . 16 Move 1692 | 76 549 628 211 228 Hop . | . . . . . Pick Up 24 | 4 5 13 1 1 Fast Attach 16 | 7 3 6 . . Attach 4 | . . 2 . 2 Detach 3 | . 2 1 . . Swap 29 | . 9 17 . 3 Drop 32 | . 7 21 1 3 Fire 3 | 3 . . . . Melee 177 | . 64 82 5 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Build established: Assassin 1673 | -9/Materials | Build established: Mutant 1885 | -9/Materials | Repaired Med. Armor Plating 2108 | -9/Materials | Discovered new exit (range 12) 2210 | -9/Materials | Entered Mines 2377 | -9/Mines | Met a Derelict shopkeep closing up shop 2429 | -9/Mines | Discovered new exit (range 9) 2437 | -9/Mines | Entered Materials 2437 | -8/Materials | Evolved 2 slots: Propulsion x2 2724 | -8/Materials | Self-destructed Last Messages --------------- 02716_ U-05 Engineer lays Concrete. 02716_ Destroyed Lgt. Nuclear Core. 02716_ G-47 Trooper system corrupted by crushing effect. 02716_ Hvy. Mace follow-up attack on G-47 Trooper. 02716_ G-47 Trooper knocked back. 02716_ U-05 Engineer lays Concrete. 02717_ U-05 Engineer builds a Wall. 02717_ U-05 Engineer lays Concrete. 02717_ Critical hit (Burn: +37). 02717_ U-05 Engineer builds a Wall. 02717_ G-47 Trooper misfires. 02719_ U-05 Engineer lays Concrete. 02720_ Imp. Ion Engine destroyed. 02721_ U-05 Engineer builds a Wall. 02721_ U-05 Engineer lays Concrete. 02721_ Destroyed Imp. Heat Sink. 02721_ G-47 Trooper system corrupted by crushing effect. 02721_ G-47 Trooper destroyed. 02721_ U-05 Engineer builds a Wall. 02723_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ######???????????????????????????????????? | | !!!!##???????????????????????????????????? | | !#?????????###########???????????????? | | #?######### #???????????????? | | ###?# # #???????????????? | | ##### # #???????????????? | | # """ """ #???????????????? | | T + """ """ #???????????????? | | # """ """ #???????????????? | | ##### # #???????????????? | | ####???# # % #???????????????? | | ######### ##"####;;;;###?????????????? | | # # =!u @!#?????????????? | | """ #% # ! !u =#?????????????? | | """ + + #?????????????? | | """ # # g #?????????????? | | ! # # u | #?????????????? | | """ # ##;###;;;;;###?????????????? | | """ # # !%*= ;#???????????????? | | """ # # ! ]]##???????????????? | | # # ]!#????????????????? | | ######### + #????????????????? | | #???????# # = #????????????????? | | #???????# # #????????????????? | | ????????# # #????????????????? | | ????????# # #????????????????? | | ????????# ###########????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Mace | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed AlphaScanMediator Manual? 0 Play Time 00:26:25 Cumulative 8.9 hours Start 2024.10.03 @ 11:48:35 End 2024.10.03 @ 12:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa9b4a68-0b64-4ff1-b209-3899063fe4cb