Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 01:27:18 Player: ArabianSandBoa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (166) 830 Value Destroyed (8400) 8400 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (3691) 3691 TOTAL SCORE: 23041 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 3592 Entered Garrisons 400 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -2290 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 404/1200 System Corruption 46% Temperature Cool (0) Movement Rolling (136) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Centrium Wheel > --- UTILITY (16) ----- Advanced Heat Sink Huge Storage Unit Advanced Energy Well Experimental Energy Well Enhanced Optical Array Encrypted Comm Array 0b10 Decoder Chip [Scout] 0b10 Alert Chip Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Antigrav System Improved Antigrav System Advanced Heat Sink Cargo Storage Unit Advanced Energy Well (500) YI-UF0's Bottomless Matter Pit (1500) Advanced Launcher Guidance Computer Improved Phase Shifter Authchip [Processor] Improved Component Analysis Suite Hacking Drone Bay (1/1) Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg II Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Energy Well Advanced Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Quantum Rifle Zionite Phaser-M > --- INVENTORY -------- Antimatter Reactor Hybrid Antimatter Reactor Biometal Medium Treads Improved Antigrav System Cargo Storage Unit Advanced Energy Well YI-UF0's Bottomless Matter Pit Encrypted Comm Array Advanced Launcher Guidance Computer Zionite Weapon Casing Authchip [Processor] Authchip [Armor] Improved Component Analysis Suite Hacking Drone Bay High-powered Shock Rifle Gamma Rifle Gamma Rifle Gamma Rifle Advanced Remote Datajack Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Centrium Heavy Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Target Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Damper Plating Weapon Coil Gun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . . . 2 . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 . . 2 . . . . . . 2 . 2 . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | 4 6 4 5 5 22 32 1 11 16 . 5 6 10 7 . 20 18 4 . 7 5 1 3 9 16 62 Power 33 | . . 1 1 . 2 8 . . 5 . 1 . . 1 . 3 1 . . 1 . . . 1 1 7 Engine 10 | . . 1 . . . 4 . . 1 . . . . 1 . 2 . . . . . . . . 1 . Core 11 | . . . 1 . 2 4 . . 1 . . . . . . 1 1 . . 1 . . . . . . Reactor 12 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . 7 Propulsion 37 | 2 3 1 . . 6 2 . 2 . . . . . . . 2 1 1 . . . . 1 1 1 14 Treads 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 4 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Wheel 26 | 2 3 1 . . 6 2 . 2 . . . . . . . 2 . . . . . . 1 . . 7 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 1 . 1 2 8 6 . 3 3 . 2 1 5 4 . 7 13 3 . 5 3 . 2 5 7 25 Device 40 | 1 . . . 1 3 1 . 1 1 . 1 . 2 . . 4 8 1 . 2 1 . 1 1 4 7 Storage 14 | . 1 . 1 1 . . . . 1 . . . 2 . . . 2 . . . 1 . . 1 2 2 Processor 21 | . . . . . . . . . . . . . . 1 . 2 2 1 . 2 . . . . 1 12 Hackware 8 | . . . . . 1 . . 1 . . . . 1 1 . 1 1 . . . . . . 1 . 1 Protection 24 | . . . . . 4 5 . 1 1 . 1 1 . 2 . . . 1 . 1 1 . 1 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 1 2 2 3 3 6 16 1 6 8 . 2 5 5 2 . 8 3 . . 1 2 1 . 2 7 16 Energy Gun 40 | . 2 . . . 4 5 1 3 3 . . 2 . . . 2 2 . . . . . . . 3 13 Energy Cannon 10 | . . 2 . 1 1 4 . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 12 | 1 . . . 1 1 . . . . . . . . . . 2 1 . . 1 2 1 . 1 . 1 Ballistic Cannon 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 Launcher 18 | . . . . 1 . 4 . 1 3 . 2 3 . 2 . 2 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . 1 . 1 . . . . 2 . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 1 . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 1 . . . 3 . . . . . . . . 2 . 1 . . . 4 3 6 Corrupted Parts 6 | . . . . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . 2 System Corruption 27 | . . . . 6 . 3 . . . . . . . . . 5 2 . . . . . . . . 11 Parts Lost 104 | . . 1 . . 3 11 . . . . 2 1 . 5 . 15 12 . . . . . . . 19 35 Power 20 | . . . . . 1 6 . . . . 1 . . 1 . 3 1 . . . . . . . 1 6 Propulsion 14 | . . . . . 2 2 . . . . . . . . . 1 2 . . . . . . . 2 5 Utility 44 | . . . . . . 2 . . . . 1 1 . 4 . 6 7 . . . . . . . 11 12 Weapon 26 | . . 1 . . . 1 . . . . . . . . . 5 2 . . . . . . . 5 12 Highest Loss Streak 17 | . . 1 . . 2 3 . . . . 2 1 . 4 . 13 9 . . . . . . . 17 13 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 99 100 100 92 97 100 93 73 69 68 67 85 87 80 63 88 84 76 75 73 78 82 83 75 70 Engine 1 | . 14 14 11 . . . . . . . . . . 2 6 3 3 . . . . . . . . . Core 2 | . . . 2 14 8 8 9 7 2 . . . . . . . 1 5 5 5 5 5 5 2 . . Reactor 2 | . . . . . . . . . 4 7 6 7 7 4 . . . . . . . . . 2 4 2 Treads 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 . . . 1 Wheel 7 | . 28 28 28 28 17 16 18 10 7 7 7 7 7 7 6 7 8 . . . . . 4 5 4 1 Device 13 | . 14 14 14 14 18 18 18 17 16 15 15 15 27 24 13 13 28 10 5 4 7 10 9 5 4 11 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 19 11 6 6 6 8 5 5 5 5 5 5 5 9 Processor 12 | . . . . . . . . . . . . . . 1 6 4 15 24 23 25 26 26 26 26 25 27 Hackware 5 | . . . . . 8 9 9 13 8 7 . . 3 9 13 8 7 11 11 6 5 5 5 6 8 . Protection 8 | . . . . . 12 17 18 19 8 7 13 13 7 8 13 3 . 2 5 7 7 10 10 12 5 1 Energy Gun 3 | . 27 14 . . 11 6 3 8 7 15 1 6 . . . . 1 5 5 . . . . . . 5 Energy Cannon 1 | . . 13 9 14 4 4 9 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 5 1 . . . . . . . . . . 4 9 5 5 9 10 10 10 9 8 . Launcher 1 | . . . . 7 . 2 . 1 7 . 13 8 . 6 13 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 15 50 54 54 56 73 71 67 72 116 111 123 123 75 82 82 82 76 102 102 117 159 160 165 165 156 128 Greatest Support 80 | 26 26 26 26 26 32 26 24 28 28 28 28 28 28 28 28 28 70 80 80 80 80 80 80 10 80 56 Greatest Overweight (x) 35 | . 2 2 2 2 4 7 2 5 4 3 4 4 2 2 2 2 3 1 1 1 1 1 16 16 35 35 Average Overweight (x) 3 | . 1 2 1 2 1 2 2 2 2 3 3 3 2 2 2 1 2 . 1 1 1 1 12 15 12 5 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 Most Carried 25 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 21 25 25 25 25 25 Average Carried 20 | 5 9 19 19 19 19 18 19 19 19 20 19 19 19 19 19 17 19 19 20 19 19 24 24 24 23 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 16 20 20 20 20 20 20 20 20 20 19 20 20 19 19 20 19 20 20 20 21 25 25 25 17 14 Class Distribution -------------------- 65% | Scavenger-Mutant 19% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Matter Collected 6359 | 245 32 140 60 34 446 1279 . 207 724 . 150 221 65 188 . 341 180 279 . 194 105 27 74 74 397 897 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8726 | 105 292 211 142 81 967 1136 . 267 . . 472 646 . 400 . 980 482 . . 223 39 . 91 369 510 1313 Parts 431 | 3 25 6 3 5 58 63 . 11 . . 19 23 . 25 . 27 23 . . 8 7 . 5 5 24 91 Haulers Intercepted 6 | . 1 . . . 2 . . 1 . . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 4 | . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . . 1 14 . . . . . . . . . 7 28 3 60 . Prevented 48 | . . . . . . . . . . . 2 8 . 25 . . . . . . . 4 7 . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 136 | . 5 2 . 4 16 32 . 3 . . 7 15 . 2 . 11 6 . . 2 . . 2 . 7 22 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 67 | . 4 . . 1 12 8 . 2 . . . 1 . . . 4 6 . . 2 . . 2 . 7 18 Cannons 17 | . . 2 . . 1 11 . . . . . . . . . . . . . . . . . . . 3 AOE 37 | . 1 . . 3 . 9 . . . . 5 14 . . . 5 . . . . . . . . . . Classes Destroyed 21 | 2 7 . . 1 3 1 . . . . 1 2 . 2 . 1 . . . . . . . . 1 . Worker 5 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 Builder 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 . . 1 . . . . . . . 1 1 . . . . . . . . . Recycler 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Swarmer 37 | . 3 . . . 5 11 . . . . . 7 . . . 3 . . . . . . 1 . 1 6 Cutter 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Grunt 48 | . 2 2 . 2 4 10 . 3 . . 3 3 . . . 5 4 . . 1 . . 1 . 5 3 Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 12 | . . . . . 5 5 . . . . . 1 . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . Hunter 8 | . . . . . 2 . . . . . . 2 . 1 . . 1 . . . . . . . . 2 Programmer 14 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . 11 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 8 | 2 5 2 . 2 8 5 . 3 . . 3 6 . 1 . 6 5 . . 1 1 . 2 . 4 6 Combat Bots Only 8 | . 3 2 . 2 8 5 . 2 . . 3 6 . 1 . 6 4 . . 1 . . 2 . 4 6 Max Kills in Single Turn 4 | 1 3 1 . 2 2 4 . 1 . . 2 2 . 2 . 4 1 . . 1 1 . 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 1 . . 2 . 4 . . . . 2 2 . . . 4 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Damage Taken 15703 | . 148 116 . 98 913 1231 . 90 . . 309 792 . 518 . 2272 1087 . 1 231 . . 248 . 2905 4744 Core 3376 | . 11 43 . 12 81 275 . . . . 50 43 . 90 . 662 164 . 1 . . . 43 . 580 1321 Absorbed by Shields 301 | . . . . . . 10 . . . . . . . 71 . . . . . . . . . . . 220 Reduced by Siege Mode 103 | . . . . . . . . . . . . . . . . . 12 . . . . . . . 91 . Redirected to Shielding 252 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . 241 Regen/Repaired (Parts) 447 | . . . . . . . . . . . . . 14 . . . . 353 . . . . 35 . 45 . Core Remaining (%) 61 | 100 . . . 73 . . 35 . . . . . . 73 . 22 . . . 83 . . . . 42 . Volleys Fired 545 | 5 22 32 . 8 72 84 1 12 . 1 12 27 . 10 . 41 28 . . 19 4 . 6 1 38 122 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 . 2 . 2 2 . . 2 2 . 2 2 2 2 Hottest 270 | 70 80 100 . 103 138 138 125 111 . 105 105 105 . 78 . 110 110 . . 99 66 . 63 63 165 270 Shots Fired 908 | 10 44 38 . 9 142 122 2 20 . 2 23 38 . 20 . 61 56 . . 38 8 . 12 2 75 186 Gun 658 | 10 44 20 . 1 105 57 1 15 . 2 6 7 . . . 40 56 . . 38 8 . 12 2 71 163 Cannon 129 | . . 18 . 1 37 51 1 1 . . . . . . . . . . . . . . . . 4 16 Launcher 114 | . . . . 7 . 14 . 4 . . 17 31 . 20 . 21 . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 253 | 5 . . . 1 18 . . . . . . . . . . 35 49 . . 32 8 . 12 2 67 24 Thermal 302 | 5 . 18 . 1 95 67 1 1 . . . . . . . . 7 . . 6 . . . . 5 96 Explosive 30 | . . . . 7 . 14 . 4 . . . 2 . . . 3 . . . . . . . . . . Electromagnetic 297 | . 44 20 . . 29 41 1 15 . 2 23 36 . 20 . 23 . . . . . . . . 3 40 Phasic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 20 | 4 5 11 . 13 14 20 6 15 . 1 3 8 . 4 . 10 10 . . 13 15 . 5 . 5 13 Robot Miss Streak 6 | 2 2 1 . 1 5 4 . 1 . 1 2 3 . . . 4 2 . . 2 2 . 1 . 6 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 1 Secondary Targets 8 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . 4 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . 1 Shots Hit Robots 577 | 5 26 21 11 2 99 82 2 16 . 1 8 13 . 5 . 31 37 . . 20 4 . 9 4 44 137 Core Hits 330 | 4 12 6 2 13 39 53 . 10 . . 15 31 . 11 . 27 17 . . 9 2 . 3 3 27 46 Critical Kills 11 | . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . 4 3 Critical Parts Destroyed 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Critical Strikes 28 | . . . . . 2 3 . . . . . . . . . 1 2 . . 2 . . 1 . 5 12 Burn 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Destroy 13 | . . . . . . . . . . . . . . . . 1 2 . . 1 . . 1 . 5 3 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 51 | . . . 12 . . 22 . 2 . . . . 1 2 . 5 . . . . . . . 4 3 . Thermal 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Impact 23 | . . . . . . 16 . 1 . . . . 1 1 . 4 . . . . . . . . . . Slashing 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 4 3 . Sneak Attacks 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 18098 | 64 520 296 290 442 2081 2622 42 441 . 27 731 1141 . 447 . 1789 852 . . 509 109 . 192 260 1366 3877 Guns 9989 | 64 382 195 . 16 1481 858 17 320 . 27 59 64 . . . 371 852 . . 509 109 . 192 . 1186 3287 Cannons 1966 | . . 70 . 25 600 604 25 . . . . . . . . . . . . . . . . . 156 486 Explosions 4985 | . 138 31 . 401 . 855 . 121 . . 672 1077 . 390 . 1300 . . . . . . . . . . Melee 1054 | . . . 290 . . 305 . . . . . . . 57 . 118 . . . . . . . 260 24 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3912 | 25 . . . 16 308 . . . . . . . . . . 322 735 . . 417 109 . 192 . 1138 650 Thermal 5226 | 39 138 101 . 25 1340 887 25 . . . 90 45 . . . 15 117 . . 92 . . . . 181 2131 Explosive 2159 | . . . . 401 . 744 . 121 . . . 233 . . . 660 . . . . . . . . . . Electromagnetic 4987 | . 382 195 . . 433 686 17 320 . 27 641 863 . 390 . 674 . . . . . . . . 23 336 Impact 480 | . . . . . . 305 . . . . . . . 57 . 118 . . . . . . . . . . Slashing 290 | . . . 290 . . . . . . . . . . . . . . . . . . . . . . . Piercing 284 | . . . . . . . . . . . . . . . . . . . . . . . . 260 24 . Phasic 760 | . . . . . . . . . . . . . . . . . . . . . . . . . . 760 Highest Corruption 45 | . . . . 6 . 3 3 . . . . 1 1 . . 14 2 2 2 2 . . . . 23 45 Average Corruption 7 | . . . . 6 . 3 3 . . . . 1 1 . . 13 2 2 2 2 . . . . 22 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . 8 3 . . . . . 1 . . 11 3 9 . 14 . . . . 15 49 Message Errors 24 | . . . . . . 3 . . . . . . . . . 2 1 1 . 2 . . . . 2 13 Matter Fused 30 | . . . . . . . . . . . . . 1 . . 2 1 3 . 7 . . . . 1 15 Heat Flow Errors 10 | . . . . . . 1 1 . . . . . . . . 1 . 2 . 1 . . . . 3 1 Energy Discharges 15 | . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . 3 8 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . 2 . . . . . . . . . 1 1 . 3 . . . . 2 2 Data Loss (major) 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 2 Misfires 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 377 | . 7 . 30 . 15 195 . . . . . 38 . . . 24 . . . . . . . 51 . 17 Projectiles 32 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . 17 Explosions 148 | . 7 . . . . 89 . . . . . 38 . . . 14 . . . . . . . . . . Melee 197 | . . . 30 . . 106 . . . . . . . . . 10 . . . . . . . 51 . . Knockbacks 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 484 | . 37 . . 39 . 75 . . . . 102 5 . 17 . 209 . . . . . . . . . . Shots 29 | . 1 . . 1 . 3 . . . . 7 5 . 1 . 11 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | 70 108 229 . 48 243 285 218 58 . 30 110 60 . 40 . 176 36 157 . 228 . . . . 236 281 Average Temperature 67 | 32 43 102 . 27 84 84 86 26 . 22 35 14 . 16 . 42 18 75 . 49 . . . . 49 106 Received Heat Transfer 1593 | . 30 57 . 6 297 423 . 54 . . 54 66 . 57 . 216 84 . . 21 . . 21 . 177 30 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Total Turns 22 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 11 . Robots Corrupted 12 | . 1 1 . . 1 1 . 1 . . 2 . . 2 . 2 . . . . . . . . . 1 Combat Hostiles 9 | . . . . . 1 1 . 1 . . 2 . . 2 . 1 . . . . . . . . . 1 Parts Fried 33 | . 4 1 . . 4 2 . 1 . . 2 7 . 3 . 6 . . . . . . . . . 3 Impact Corruptions 9 | . . . . . . 6 . . . . . . . 1 . 1 . . . . . . . . . 1 Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 1 . . 6 1 . . . . . . . . . 1 1 . . . . . . . . 3 Heat Transferred 7794 | 111 150 198 . 37 2627 1408 37 . . . 150 50 . . . 50 225 . . 259 . . . . 37 2455 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 . . . 1 . . . . 4 1 . 1 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Peak Influence 1852 | 10 175 111 . 156 480 1852 907 721 252 51 . . . . 40 269 218 21 60 1021 1184 . . . . 172 Initial 902 | . 6 67 . . 60 313 902 412 252 36 . . . . 40 28 140 21 . 42 535 . . . . 75 Average 433 | 6 116 108 . 102 218 1064 906 519 232 50 . . . . 40 149 135 19 58 725 781 . . . . 63 Maximum Alert Level 5 | . . . . . 2 5 3 3 1 . . . . . . 1 1 . . 3 4 . . . . . Low Security (%) 48 | 100 100 100 . 100 46 . . . 9 100 . . . . 100 65 77 100 100 12 . . . . . 100 Level 1 12 | . . . . . 44 4 . . 90 . . . . . . 34 22 . . 3 . . . . . . Level 2 11 | . . . . . 8 17 . 92 . . . . . . . . . . . 20 48 . . . . . Level 3 18 | . . . . . . 32 100 7 . . . . . . . . . . . 64 48 . . . . . Level 4 6 | . . . . . . 30 . . . . . . . . . . . . . . 2 . . . . . Level 5 3 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 16 | . . . . . 4 . . 4 . 1 . . . . . 1 . . . . 1 . . . 1 4 Investigation 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Reinforcement 6 | . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . . Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Distress Signals 9 | . 1 . . . 3 1 . . . . . . . . . 1 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 8 2 . 9 25 36 . 9 . . 7 15 . 12 . 17 6 . . 16 6 4 9 . 35 30 Peak Tracking Total 7 | . 4 2 . 3 5 5 . 2 . 1 4 4 . 4 . 6 4 . . 4 4 4 7 . 6 6 Tactical Retreats 8 | . . . . . 1 1 . . . . . . . 1 . 3 . . . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Traps Triggered 10 | . . . . . 1 4 . 1 . . . . . . . 2 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Most Traps Carried 5 | . . 5 5 3 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Machines Disabled 24 | . . . . . 1 8 . 1 . . . . . . . 2 . . . 4 5 . 1 . . 2 Max in Single Turn 2 | . . . . . 1 2 . 1 . . . . . . . 1 . . . 2 . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Relay 8 | . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Machines Accessed 30 | . 2 1 1 . 4 3 1 3 . . . . 1 . 1 . 1 . 1 . . . . 9 . 2 Terminals 12 | . 2 . . . 2 3 1 1 . . . . . . 1 . 1 . . . . . . . . 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Total Hacks 108 | . 6 1 1 . 11 9 7 11 . . . . 3 . 2 . 4 . 3 . . . . 48 . 2 Successful 72 | . 3 1 1 . 6 2 2 2 . . . . 3 . 1 . 1 . 1 . . . . 48 . 1 Failed 36 | . 3 . . . 5 7 5 9 . . . . . . 1 . 3 . 2 . . . . . . 1 Catastrophic 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 6 . 1 . 8 1 6 3 . . . . . . . . . . . 6 . . . 1 . 3 Terminals 40 | . 6 . . . 7 9 7 4 . . . . . . 2 . 4 . . . . . . . . 1 Fabricators 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 3 . . . . . . . . . . 3 . . . . . . . Terminal Hacks 61 | . 1 1 1 . 2 1 1 . . . . . 3 . 1 . 1 . . . . . . 48 . 1 Record 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Part Schematic 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 1 1 2 . . . . . . . . . . . . . . . . . . Terminals 5 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 3 3 1 3 . . . . . . 1 . 1 . 1 . . . . . . 2 Full Trace Events 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . 30 . 1 . . . . . . . . 3 . . 9 . . . . . . Machine Destruction 33 | . . . . . . 26 . 1 . . . . . . . . . . . 6 . . . . . . Programmers 10 | . . . . . . 4 . . . . . . . . . . 3 . . 3 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 1 1 1 1 . . . . . . Autooverrided 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Robots Rewired 10 | . . . 2 . . 8 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Total Allies 53 | . . . 2 3 . 10 . . . . . . 6 . . 2 . 20 3 5 . . . . . 2 Largest Group 23 | . . . 2 5 3 6 2 2 . . . . 6 6 . 1 . 20 23 22 12 11 11 7 7 2 Highest-Rated Group 798 | . . . 29 69 45 147 55 55 . . . . 235 235 . 90 . 705 798 782 605 575 570 376 376 206 Highest-Rated Ally 103 | . . . 21 21 21 31 31 31 . . . . 51 51 . 90 . 46 46 96 96 95 95 88 88 103 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 515 | . . . . 15 17 29 . 17 . . . . . 32 . . . . 16 184 53 18 45 . 87 2 Total Damage 14654 | . . . . 217 289 650 . 336 . . . . . 1347 . . . . 249 4587 1658 762 1683 . 2716 160 Kills 93 | . . . . 6 5 6 . 2 . . . . . 10 . . . . 1 21 10 5 11 . 16 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . 2 1 . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Traps 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Emergency Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Items 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Machines 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Patrols 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Turns Passed 17164 | 57 301 325 484 129 683 1809 135 359 442 58 791 650 1360 754 23 332 549 435 159 1134 237 673 918 711 1991 1665 Spaces Moved 8073 | 33 183 191 390 81 311 970 92 204 269 38 466 359 1012 497 17 111 292 214 63 430 85 275 303 213 634 340 Core 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 Treads 1386 | . . . . . . . . . . . . . . . . . 46 214 63 430 85 275 67 . 106 100 Legs 98 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . 81 Wheels 6567 | 16 183 191 390 81 311 970 92 204 269 38 466 359 1012 497 17 111 246 . . . . . 236 213 527 138 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 110 105 120 115 115 120 120 130 145 145 130 130 130 130 115 120 160 240 240 240 240 240 305 230 136 Average Speed 176 | 105 103 118 114 120 126 127 120 124 144 145 157 153 130 130 130 120 133 192 240 240 240 240 292 313 286 355 Slowest Speed 1800 | 120 110 120 120 120 160 185 120 165 160 145 160 160 130 130 130 130 160 240 240 240 240 240 320 320 1800 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 38 43 88 26 34 75 13 7 96 2 61 61 90 71 1 84 5 90 4 54 4 46 48 62 83 13 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . . . . . . 1 . 3 1 . . . . . . . . . 3 . . Known Exits Taken 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . . . . . 1 . 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . . . . 4 2 3 . . . . . . . 1 1 . 4 . Spaces Dug 23 | . . . . . 3 14 . . . . . . . . . 1 . . . . . . . 1 . 4 Terrain Destroyed 367 | . 2 4 . 46 10 134 . 11 . . 30 30 . 2 . 26 . . . 51 1 . . 1 5 14 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . 2 . . 10 . . . . . . . . . . 6 . . . . 1 . . 1 4 14 AOE 327 | . 2 2 . 46 . 133 . 11 . . 30 30 . 2 . 20 . . . 51 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Total 10079 | 47 250 256 425 102 494 1404 115 293 328 39 500 422 1056 583 17 235 392 242 72 502 110 289 326 249 747 584 Wait 622 | . 22 4 5 3 49 123 18 48 11 1 15 24 21 58 . 30 44 7 10 27 13 9 6 6 37 31 Move 8050 | 32 182 190 389 80 311 969 91 204 268 37 465 358 1011 496 17 110 292 213 62 428 84 274 302 212 633 340 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 2 15 15 6 2 19 15 2 7 7 . 2 4 6 6 . 12 8 5 . 6 2 4 3 6 8 24 Fast Attach 76 | . . . 1 . 7 2 . 1 8 . . . 2 3 . 5 8 3 . 5 1 . . 4 5 21 Attach 99 | 3 . 2 . . 5 10 . 3 3 . 2 . 6 2 . 12 8 . . . 1 . 1 1 12 28 Detach 18 | . . . . . 1 . . 2 1 . . . 3 . . 1 1 3 . . . . 1 1 3 1 Swap 106 | 1 6 2 4 5 10 20 1 7 5 . 3 6 2 2 . 3 2 1 . 2 3 1 2 5 . 13 Drop 149 | 4 3 11 7 2 19 8 2 7 21 . 1 3 4 5 . . 1 10 . 13 2 1 5 9 7 4 Fire 545 | 5 22 32 . 8 72 84 1 12 . 1 12 27 . 10 . 41 28 . . 19 4 . 6 1 38 122 Melee 49 | . . . 11 . . 22 . 2 . . . . 1 1 . 5 . . . . . . . 4 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 31 . . . . . . . . . 16 . . . 2 . . . . . . Rewire 125 | . . . . . . 120 . . 4 . . . . . . . . . . . . . . . 1 . Trap 5 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 58 | -11/Junkyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 382 | -10/Mines | Discovered new exit (range 12) 400 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 429 | -10/Mines | Destroyed YI-UF0 434 | -10/Mines | Found Corrupted Prototype Storage 440 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 503 | -10/Mines | Learned location of Mines (-9) 511 | -10/Mines | Excavation squad dispatched 511 | -10/Mines | A large section of the Mines collapsed 580 | -10/Mines | Found a hidden stash of uninstalled traps 678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 679 | -10/Mines | Discovered new exit (range 5) 684 | -10/Mines | Entered Exiles 684 | -10/Exiles | Found Exiles lab destroyed 833 | -10/Exiles | Opened EX-Vault 841 | -10/Exiles | Found 0b10 Alert Chip 1158 | -10/Exiles | Discovered new exit (range 10) 1168 | -10/Exiles | Entered Mines 1168 | -9/Mines | Accompanied by 2 allies 1198 | -9/Mines | Assembled infested the area 1207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1272 | -9/Mines | Discovered new exit (range 13) 1294 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1297 | -9/Mines | Entered Materials 1297 | -8/Materials | Accompanied by 3 allies 1297 | -8/Materials | Evolved 4 slots: Utility x4 1523 | -8/Materials | Discovered new exit (range 5) 1910 | -8/Materials | Garrison activated, responded to threat 1958 | -8/Materials | Destroyed 8 combat bots 1980 | -8/Materials | Identified exit to Garrison 1980 | -8/Materials | Entered Garrison 2018 | -8/Garrison | Triggered checkpoint 2063 | -8/Garrison | Garrison Relay disabled 2211 | -8/Garrison | Learned Materials security intel 2211 | -8/Garrison | Identified exit to Materials 2438 | -8/Garrison | Build established: Scavenger-Mutant 2516 | -8/Garrison | Garrison Relay disabled 2632 | -8/Garrison | Triggered checkpoint 2752 | -8/Garrison | Lost 3 parts (3p) 2811 | -8/Garrison | Lost 3 parts (3p) 2824 | -8/Garrison | Triggered checkpoint 2835 | -8/Garrison | Core integrity fell below 50% 2865 | -8/Garrison | Garrison Relay disabled 2922 | -8/Garrison | Triggered checkpoint 2963 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Rescued a captive Derelict 3156 | -8/Garrison | Rescued a captive Derelict 3425 | -8/Garrison | Triggered checkpoint 3464 | -8/Garrison | Triggered checkpoint 3514 | -8/Garrison | Garrison Relay disabled 3528 | -8/Garrison | Garrison Relay disabled 3789 | -8/Garrison | Entered Materials 3789 | -8/Materials | Accompanied by 2 allies 3903 | -8/Materials | Discovered new exit (range 11) 3924 | -8/Materials | Entered Factory 3924 | -7/Factory | Accompanied by 2 allies 3924 | -7/Factory | Evolved 2 slots: Utility x2 4283 | -7/Factory | Sucked down chute 4283 | -7/Factory | Entered Waste 4283 | -7/Waste | The area was eerily silent 4309 | -7/Waste | Build established: Hacker-Mutant 4378 | -7/Waste | Found Damper Plating 4523 | -7/Waste | Discovered new exit (range 15) 4669 | -7/Waste | Build established: Mutant 4725 | -7/Waste | Entered Factory 4760 | -7/Factory | Discovered new exit (range 16) 4783 | -7/Factory | Discovered new exit (range 15) 4783 | -7/Factory | Entered Lower Caves 4789 | -7/Lower Caves | Met a Warlord Commander 4790 | -7/Lower Caves | Learned location of Warlord (-5) 4793 | -7/Lower Caves | Found Encrypted Comm Array 4871 | -7/Lower Caves | Ambushed by wild Derelicts 5125 | -7/Lower Caves | Discovered new exit (range 10) 5222 | -7/Lower Caves | Build established: Scavenger-Mutant 5574 | -7/Lower Caves | Entered another Lower Caves area 5630 | -7/Lower Caves | Discovered new exit (range 10) 5773 | -7/Lower Caves | Ambushed by research squad 5804 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6215 | -7/Lower Caves | Discovered new exit (range 5) 6224 | -7/Lower Caves | Entered Zion 6288 | -7/Zion | System corruption cleaned by Quarantine Array 6368 | -7/Zion | Given the Hacking Drone Bay 6368 | -7/Zion | Found Prototype Device 6377 | -7/Zion | Discovered new exit (range 10) 6391 | -7/Zion | Gained Derelict followers 6538 | -7/Zion | Learned location of Data Miner (-6) 6665 | -7/Zion | Found CR-A16's Pointy Stick 6671 | -7/Zion | Learned location of Armory (-3) 6703 | -7/Zion | Given A8's code to call for help 6831 | -7/Zion | Learned Factory emergency access door positions 6902 | -7/Zion | Learned 4 Factory zone layouts 7259 | -7/Zion | Imprinted 7262 | -7/Zion | Declared Zion's savior 7584 | -7/Zion | Entered Proximity Caves 7584 | -6/Proximity Caves | Accompanied by 6 allies 8018 | -6/Proximity Caves | Spotted B-75 Beast 8101 | -6/Proximity Caves | Lost 4 parts (1p3u) 8156 | -6/Proximity Caves | Destroyed B-75 Beast 8331 | -6/Proximity Caves | Discovered new exit (range 6) 8338 | -6/Proximity Caves | Entered Factory 8338 | -6/Factory | Evolved 2 slots: Utility x2 8361 | -6/Factory | Identified exit to DSF 8361 | -6/Factory | Entered DSF 8363 | -6/DSF | Local machine network offline 8371 | -6/DSF | Additional patrols routed to DSF 8471 | -6/DSF | Crushed by falling debris 8471 | -6/DSF | System corruption reached 10% 8491 | -6/DSF | Core integrity fell below 50% 8506 | -6/DSF | Lost 13 parts (3p6u4w) 8533 | -6/DSF | Discovered new exit (range 15) 8591 | -6/DSF | Sterilization system engaged 8611 | -6/DSF | Ambient heat levels rising (+10) 8626 | -6/DSF | Ambient heat levels rising (+10) 8641 | -6/DSF | Ambient heat levels rising (+10) 8656 | -6/DSF | Ambient heat levels rising (+10) 8671 | -6/DSF | Ambient heat levels rising (+10) 8686 | -6/DSF | Ambient heat levels rising (+10) 8691 | -6/DSF | Identified exit to Factory 8693 | -6/DSF | Entered Factory 8693 | -5/Factory | Evolved 2 slots: Utility x2 8991 | -5/Factory | Lost 3 parts (3u) 9153 | -5/Factory | Lost 9 parts (1p2n4u2w) 9242 | -5/Factory | Sucked down chute 9242 | -5/Factory | Entered Waste 9243 | -5/Waste | Joined by Warlord forces that had cleared the area 9329 | -5/Waste | Found Prototype Processor 9329 | -5/Waste | Identified Exp. Target Analyzer 9467 | -5/Waste | Found Damper Plating 9561 | -5/Waste | Discovered new exit (range 16) 9674 | -5/Waste | Identified exit to Factory 9677 | -5/Waste | Entered Factory 9677 | -5/Factory | Accompanied by 20 allies 9677 | -5/Factory | Spotted B-75 Beast 9748 | -5/Factory | Allied Derelicts emerged from ambush trap array 9827 | -5/Factory | Identified exit to Garrison 9836 | -5/Factory | Entered Garrison 9836 | -5/Garrison | Accompanied by 22 allies 9922 | -5/Garrison | Triggered checkpoint 9936 | -5/Garrison | Triggered checkpoint 9949 | -5/Garrison | Heavy support dispatched to Factory 9972 | -5/Garrison | Triggered checkpoint 9984 | -5/Garrison | Triggered checkpoint 10006 | -5/Garrison | Enhanced Grunt warped into view, answering call for help 10010 | -5/Garrison | Enhanced Grunt warped into view, answering call for help 10119 | -5/Garrison | Retrieved Zion intel report: Main Access 10119 | -5/Garrison | Identified exit to Factory 10164 | -5/Garrison | Triggered checkpoint 10241 | -5/Garrison | Phase Generator disabled 10300 | -5/Garrison | Garrison Relay disabled 10584 | -5/Garrison | Triggered checkpoint 10615 | -5/Garrison | Garrison Relay disabled 10783 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10954 | -5/Garrison | Found embedded Infiltrators 10970 | -5/Garrison | Entered Factory 10970 | -4/Factory | Accompanied by 12 allies 10970 | -4/Factory | Evolved 2 slots: Utility x2 11118 | -4/Factory | Discovered new exit (range 8) 11207 | -4/Factory | Entered Upper Caves 11207 | -4/Upper Caves | Accompanied by 11 allies 11374 | -4/Upper Caves | Learned 8 Research zone layouts 11614 | -4/Upper Caves | Identified exit to Upper Caves 11880 | -4/Upper Caves | Entered another Upper Caves area 11880 | -4/Upper Caves | Accompanied by 11 allies 12091 | -4/Upper Caves | Learned Research stockpile data 12606 | -4/Upper Caves | Discovered new exit (range 6) 12798 | -4/Upper Caves | Entered Zhirov 12798 | -4/Zhirov | Accompanied by 7 allies 12798 | -4/Zhirov | Discovered new exit (range 3) 12856 | -4/Zhirov | Met Zhirov 12914 | -4/Zhirov | Learned location of Quarantine (-3) 12914 | -4/Zhirov | Learned location of Testing (-2) 12914 | -4/Zhirov | Learned location of Command (-1) 12978 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13036 | -4/Zhirov | Found Alien Artifact 13158 | -4/Zhirov | Found Alien Artifact 13194 | -4/Zhirov | Identified Integrated Reactor 13194 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13509 | -4/Zhirov | Entered Proximity Caves 13509 | -3/Proximity Caves | Accompanied by 7 allies 14251 | -3/Proximity Caves | Build established: Hacker-Mutant 15115 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15200 | -3/Proximity Caves | Core integrity fell below 50% 15203 | -3/Proximity Caves | System corruption reached 10% 15214 | -3/Proximity Caves | Identified Transdimensional Reconstructor 15214 | -3/Proximity Caves | Warped through subspace 15242 | -3/Proximity Caves | Lost 17 parts (1p1n10u5w) 15246 | -3/Proximity Caves | Identified Hacking Drone Bay 15414 | -3/Proximity Caves | Discovered new exit (range 13) 15473 | -3/Proximity Caves | Build established: Mutant 15500 | -3/Proximity Caves | Entered Research 15500 | -3/Research | Evolved 2 slots: Utility x2 15794 | -3/Research | Build established: Derelict-Mutant 16189 | -3/Research | Build established: Scavenger-Mutant 16284 | -3/Research | Zion Heavy squad teleported in 16375 | -3/Research | Found Prototype Protection 16375 | -3/Research | Identified Zio. Weapon Casing 16380 | -3/Research | Found Prototype Protection 16380 | -3/Research | Identified Zio. Heavy Carapace 16404 | -3/Research | System corruption reached 10% 16413 | -3/Research | Found Zio. Weapon Casing 16852 | -3/Research | Lost 6 parts (1p4u1w) 16953 | -3/Research | Core integrity fell below 50% 16986 | -3/Research | System corruption reached 30% 17013 | -3/Research | Lost 10 parts (2p1n5u2w) 17028 | -3/Research | Terminal network hard line cut 17135 | -3/Research | Core integrity fell below 20% 17165 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17100_ Adv. Variable Charge Gun destroyed. 17102_ Quantum Rifle destroyed. 17108_ System corrupted: Energy discharge (-173). 17111_ Gamma Rifle destroyed. 17112_ Adv. Target Analyzer destroyed. 17114_ Mic. Antimatter Reactor destroyed. 17114_ Sml. Battery fried. 17114_ P-80 Master destroyed. 17114_ Switching to secondary target: P-80 Master. 17123_ Gamma Rifle destroyed. 17127_ K-01 Serf collects debris. 17128_ Hpw. Shock Rifle destroyed. 17131_ Gamma Rifle destroyed. 17133_ System corrupted: Gamma Rifle failed to cycle. 17135_ P-80 Master misfires. 17138_ Lgt. Antimatter Reactor destroyed. 17144_ P-80 Master resets P-80 Master, system corruption cleaned. 17148_ Gamma Rifle destroyed. 17149_ B/NLG7,&BJ#XYL9I/F2T