Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 17:36:28 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (236) 236 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1181 Bonus ------- None Cogmind --------- Core Integrity 189/400 Matter 298/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Wheel Wheel Seismic Detector Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 7 . 6 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 100 68 Engine 10 | . 14 9 Treads 21 | . 28 18 Device 11 | . 14 11 Storage 11 | . 14 11 Energy Gun 20 | . 28 17 Ballistic Gun 1 | . . 1 Peak Build Rating 7 | 7 7 7 Average Rating 6 | 5 7 6 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 15 | 12 12 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 327 | 206 16 105 Remotely . | . . . Salvage Created 303 | 53 16 234 Parts 19 | 10 3 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . . 5 Guns 4 | . . 4 Classes Destroyed 5 | 2 1 2 Worker 1 | 1 . . Tunneler 2 | 2 . . Watcher 1 | . 1 . Grunt 3 | . . 3 Sentry 2 | . . 2 Best Kill Streak 2 | 2 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 92 | . . 92 Missed 19 | . . 19 Damage Taken 961 | . . 961 Core 211 | . . 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 47 | 7 3 37 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 82 | 14 6 62 Gun 82 | 14 6 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 9 | . . 9 Thermal 73 | 14 6 53 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 2 2 8 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 52 | 7 2 43 Core Hits 19 | 4 2 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 653 | 92 26 535 Guns 626 | 92 22 512 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | . 4 23 Kinetic 98 | . . 98 Thermal 528 | 92 22 414 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 18 | . 1 17 Targets Rammed 18 | . 1 17 Kicked . | . . . Crushed . | . . . Highest Temperature 339 | 60 60 339 Average Temperature 94 | 29 26 121 Received Heat Transfer 453 | . . 453 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 1463 | 236 62 1165 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 126 | 15 40 126 Initial 16 | . 9 16 Average 39 | 4 27 57 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 1 10 Peak Tracking Total 4 | . 1 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 2 | . 1 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . . 1 Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 770 | 146 202 422 Spaces Moved 325 | 72 118 135 Core 8 | 6 . 2 Treads 317 | 66 118 133 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 157 | 150 160 159 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 28 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 488 | 93 127 268 Wait 72 | . . 72 Move 323 | 71 117 135 Hop . | . . . Pick Up 11 | 7 4 . Fast Attach 9 | 7 . 2 Attach 3 | . . 3 Detach . | . . . Swap 1 | . . 1 Drop 4 | 1 2 1 Fire 47 | 7 3 37 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush 10 | . 1 9 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x2 714 | -9/Materials | Lost 4 parts (1p2n1w) 770 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Self-destructed Last Messages --------------- 00684_ Slammed into Y-45 Defender. 00684_ Sml. Laser broken. 00684_ Destabilizing: Short circuit. 00686_ Slammed into Y-45 Defender. 00697_ Acquired 3 matter. 00697_ Dropped Broken Sml. Laser. 00701_ Critical hit (Burn: +37). 00714_ Y-45 Defender destroyed. 00716_ Acquired 34 matter. 00719_ Acquired Lgt. Treads. 00733_ R-06 Scavenger collects Beam Rifle. 00734_ Acquired 5 matter. 00736_ Acquired 9 matter. 00737_ Acquired 5 matter. 00737_ R-06 Scavenger collects Broken Sml. Laser. 00743_ Acquired 4 matter. 00743_ R-06 Scavenger collects Heat Sink. 00760_ C-30 ARC bursts open, deploying its payload. 00760_ S-10 Pest unfolds itself. 00760_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????###???????????????????????? | | ?????????????? ?????????????????? ??? | | ?????????????? ???????????????? ??? | | ?????????????? ???????????? ??" ??? | | ??????????????# #???????????? 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