Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 23:48:24

Player: Jack

Result: Self-destructed

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (13)       2600
Robots Destroyed (52)      260
Value Destroyed (1374)     1374
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (1098)               1098
              TOTAL SCORE: 8352

 Bonus
-------
Follower Combat Kills      98
Met Warlord at Base        500
MAIN.C Attacked Warlord    500

 Cogmind 
---------
Core Integrity             1005/1150
Matter                     300/300
Energy                     100/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Flying (40)
Location                   -4/Extension

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (6) ---
           Nuclear Pulse Array
>          --- UTILITY (10) -----
  Improved Sensor Array
           Hacking Suite
  Improved Hacking Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Neutrino Core
  Improved Sensor Array
  Advanced Sensor Array
  Advanced Sensor Array

 Peak State 
------------
>          --- POWER ------------
           Neutrino Core
>          --- PROPULSION -------
           Nuclear Pulse Array
           Nuclear Pulse Array
           Nuclear Pulse Array
>          --- UTILITY ----------
  Improved Sensor Array
  Advanced Signal Interpreter
           Terrain Scanner
           Cloaking Device
           Hacking Suite
  Improved Hacking Suite
>          --- WEAPON -----------
           Axe
>          --- INVENTORY --------
  Improved Sensor Array
  Advanced Sensor Array
  Advanced Sensor Array
[Rating: 68]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 Cesium-ion Thruster
  Flight Unit              Cesium-ion Thruster
Utility                    Hacking Suite
  Device                   Improved Sensor Array
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Katana
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Array
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Slots Evolved              12   | .   .   2   .   2   2   2   2   .   .   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   
  Utility                  8    | .   .   2   .   2   2   2   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             42   | 3   2   3   2   1   17  5   2   .   .   .   .   6   1   
  Power                    4    | .   .   .   .   .   2   1   .   .   .   .   .   1   .   
    Engine                 2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               9    | .   1   2   1   .   2   1   .   .   .   .   .   2   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 9    | .   1   2   1   .   2   1   .   .   .   .   .   2   .   
  Utility                  20   | .   .   .   .   .   12  2   2   .   .   .   .   3   1   
    Device                 7    | .   .   .   .   .   3   .   1   .   .   .   .   2   1   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   
    Hackware               11   | .   .   .   .   .   8   2   .   .   .   .   .   1   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   9    | 3   1   1   1   1   1   1   .   .   .   .   .   .   .   
    Energy Gun             2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          2    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 23   | .   1   .   .   1   2   .   .   2   .   6   4   1   6   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               5    | .   .   .   .   1   .   .   .   1   .   1   .   .   2   
  Utility                  12   | .   .   .   .   .   1   .   .   1   .   2   4   1   3   
  Weapon                   5    | .   1   .   .   .   1   .   .   .   .   2   .   .   1   
  Highest Loss Streak      6    | .   1   .   .   1   1   .   .   2   .   6   4   1   4   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            4    | 1   3   4   4   5   4   4   3   4   4   4   3   2   3   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   1   1   .   1   .   1   1   1   1   .   .   
  Utility                  1    | .   .   .   .   .   1   1   1   2   2   2   2   1   3   
  Weapon                   1    | 1   3   4   3   4   2   1   1   1   1   1   .   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             6    | .   .   1   .   .   1   1   1   .   .   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   
  Weapon                   2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     61   | .   14  17  30  25  67  89  93  93  82  79  46  44  34  
  Engine                   2    | .   .   .   .   .   1   4   4   5   5   4   .   .   .   
  Core                     1    | .   .   .   .   .   3   .   .   .   .   .   .   4   1   
  Flight                   11   | .   1   17  22  13  14  11  16  17  11  10  5   9   8   
  Device                   8    | .   .   .   .   .   12  13  11  10  5   5   4   5   7   
  Processor                4    | .   .   .   .   .   6   6   5   5   5   5   5   5   1   
  Hackware                 23   | .   .   .   .   .   17  44  41  41  41  40  28  13  10  
  Launcher                 1    | .   1   .   .   .   .   1   5   5   5   4   .   .   .   
  Slashing Weapon          4    | .   .   .   6   3   7   6   5   5   5   4   .   5   4   
Peak Build Rating          68   | 2   1   9   9   8   35  54  65  65  61  61  43  67  68  
  Average Rating           37   | .   .   5   7   6   26  44  63  64  61  60  40  52  38  
  On Entrance              30   | .   1   1   7   6   8   35  51  65  61  61  41  29  63  
Naked Turns                3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             20   | 2   3   .   3   3   15  16  16  16  15  15  4   19  20  
  Greatest Support         39   | 3   4   10  10  9   10  13  23  23  18  18  13  39  39  
  Greatest Overweight (x)  1    | .   .   .   .   .   1   1   .   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 3   4   5   5   5   5   5   5   5   5   5   5   4   4   
  Average Carried          4    | 1   3   4   4   5   4   4   4   5   5   5   4   2   3   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | 2   4   5   5   5   5   5   5   5   5   5   4   3   4   

 Class Distribution 
--------------------
 27% | Wizard-Scout
 18% | Hacker-Scout
 17% | Hacker-Mutant
 15% | Wizard-Mutant
  9% | Mutant
  5% | Sprinter

 Dominant Class 
----------------
        Mutant | -10/Materials
      Sprinter | -9/Materials
      Sprinter | -9/Mines
        Mutant | -8/Materials
  Hacker-Scout | -7/Factory
  Wizard-Scout | -6/Factory
  Wizard-Scout | -5/Factory
  Wizard-Scout | -5/Upper Caves
 Wizard-Mutant | -5/Upper Caves
 Wizard-Mutant | -5/Warlord
 Wizard-Mutant | -4/Proximity Caves
 Hacker-Mutant | -4/Factory
 Hacker-Mutant | -4/Extension

 Resources                      | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
-----------                Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Matter Collected           1167 | 67  .   .   64  193 295 97  .   179 62  .   113 55  42  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1218 | .   12  .   64  .   478 150 .   231 48  .   .   74  161 
  Parts                    78   | .   4   .   5   .   31  14  .   6   2   .   .   12  4   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   
  Prevented                4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Combat Hostiles Destroyed  28   | .   2   .   4   .   8   3   .   9   2   .   .   .   .   
  Melee                    8    | .   .   .   4   .   2   .   .   2   .   .   .   .   .   
  AOE                      20   | .   2   .   .   .   6   3   .   7   2   .   .   .   .   
Classes Destroyed          10   | .   2   .   .   .   6   2   .   .   .   .   .   .   .   
  Worker                   5    | .   .   .   .   .   4   1   .   .   .   .   .   .   .   
  Builder                  4    | .   .   .   .   .   1   1   .   .   .   .   .   2   .   
  Tunneler                 3    | .   .   .   .   .   .   1   .   .   .   .   .   2   .   
  Recycler                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Operator                 3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   
  Watcher                  6    | .   1   .   .   .   3   1   .   .   .   .   .   .   1   
  Swarmer                  17   | .   2   .   4   .   7   .   .   4   .   .   .   .   .   
  Grunt                    8    | .   .   .   .   .   .   3   .   5   .   .   .   .   .   
  Programmer               3    | .   .   .   .   .   1   .   .   .   2   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           7    | .   3   .   4   .   6   5   .   5   7   .   .   2   1   
  Combat Bots Only         7    | .   2   .   4   .   4   3   .   5   7   .   .   .   .   
Max Kills in Single Turn   3    | .   2   .   1   .   3   2   .   3   1   .   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   .   .   .   3   2   .   3   1   .   .   .   .   
  Melee                    1    | .   .   .   1   .   1   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   
--------                   Run  | Yrd  Mat  Mat  Min  Mat  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  
Hostile Shots Fired        237  | .    36   3    12   27   48   5    .    25   11   17   15   13   25   
  Missed                   106  | .    10   2    6    12   19   3    .    13   6    8    9    6    12   
  Hits                     131  | .    26   1    6    15   29   2    .    12   5    9    6    7    13   
    Melee                  3    | .    .    .    .    1    .    .    .    .    .    2    .    .    .    
    Projectile             128  | .    26   1    6    14   29   2    .    12   5    7    6    7    13   
    AOE                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Strikes         5    | .    1    .    .    .    1    .    .    2    .    1    .    .    .    
Damage Taken               2043 | .    206  10   37   134  290  28   .    206  76   138  161  127  630  
  Core                     613  | .    108  10   16   36   109  13   .    37   33   23   83   21   124  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   480  | .    67   3    12   37   88   8    .    61   22   39   28   36   79   
  Regen/Repaired (Parts)   71   | .    .    .    .    .    71   .    .    .    .    .    .    .    .    
Core Remaining (%)         86   | 100  56   .    93   93   84   98   .    .    .    .    82   .    .    
Volleys Fired              19   | .    2    .    .    .    5    3    .    6    3    .    .    .    .    
  Largest                  1    | .    1    .    .    .    1    1    .    1    1    .    .    .    .    
  Hottest                  45   | .    30   .    .    .    36   45   .    45   45   .    .    .    .    
Shots Fired                19   | .    2    .    .    .    5    3    .    6    3    .    .    .    .    
  Gun                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 19   | .    2    .    .    .    5    3    .    6    3    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                19   | .    2    .    .    .    5    3    .    6    3    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         11   | .    1    .    .    .    .    5    .    11   10   .    .    .    .    
  Robot Miss Streak        2    | .    1    .    .    .    .    1    .    1    2    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           80   | .    1    .    4    .    31   12   3    10   4    .    .    8    7    
  Core Hits                102  | .    7    .    4    .    22   20   .    31   11   .    .    4    3    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         5    | .    .    .    .    .    3    .    1    1    .    .    .    .    .    
    Sever                  5    | .    .    .    .    .    3    .    1    1    .    .    .    .    .    
Melee Attacks              202  | .    .    .    5    11   83   22   8    5    6    1    4    17   40   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 202  | .    .    .    5    11   83   22   8    5    6    1    4    17   40   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            28   | .    .    .    1    .    11   7    2    .    1    .    .    4    2    
    Combat Hostiles        2    | .    .    .    1    .    1    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           5596 | .    142  .    179  .    1932 1089 181  959  323  .    .    472  319  
  Guns                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               2207 | .    131  .    .    .    538  488  .    788  262  .    .    .    .    
  Melee                    3378 | .    .    .    179  .    1394 601  181  171  61   .    .    472  319  
  Ramming                  11   | .    11   .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                2207 | .    131  .    .    .    538  488  .    788  262  .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3378 | .    .    .    179  .    1394 601  181  171  61   .    .    472  319  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         10   | .    .    .    .    .    .    .    .    .    1    5    10   .    6    
  Average Corruption       4    | .    .    .    .    .    .    .    .    .    1    1    5    .    6    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  26   | .    .    .    .    .    .    .    .    .    2    1    10   .    13   
    Message Errors         5    | .    .    .    .    .    .    .    .    .    .    .    3    .    2    
    Matter Fused           7    | .    .    .    .    .    .    .    .    .    1    1    3    .    2    
    Heat Flow Errors       3    | .    .    .    .    .    .    .    .    .    .    .    2    .    1    
    Energy Discharges      3    | .    .    .    .    .    .    .    .    .    1    .    .    .    2    
    Data Loss (minor)      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Data Loss (major)      2    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Alerts                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Misdirections          1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            612  | .    20   .    .    .    214  155  32   .    .    .    .    150  41   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               20   | .    20   .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    592  | .    .    .    .    .    214  155  32   .    .    .    .    150  41   
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      47   | .    5    .    .    .    .    .    .    42   .    .    .    .    .    
  Shots                    2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Rammed                   3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        244  | .    5    .    .    .    .    .    .    3    .    .    185  .    244  
  Average Temperature      93   | .    5    .    .    .    .    .    .    3    .    .    92   .    121  
  Received Heat Transfer   423  | .    114  9    .    36   24   9    .    90   .    .    30   18   93   
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Maximum Alert Level        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Low Security (%)         93   | 100 100 100 100 100 81  100 100 .   .   .   .   100 100 
  Level 1                  6    | .   .   .   .   .   18  .   .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Influence             230  | .   121 46  113 65  230 99  27  .   .   .   .   48  45  
  Initial                  70   | .   .   39  8   33  17  70  27  .   .   .   .   .   17  
  Average                  63   | .   22  39  70  44  126 55  5   .   .   .   .   12  10  
Influence Increases        1943 | .   137 7   105 93  654 256 8   230 50  45  15  127 216 
  Destroy 0b10 Robot/C     620  | .   40  .   80  .   160 60  .   180 40  .   .   .   60  
  Destroy 0b10 Robot/NC    115  | .   5   .   .   .   60  20  .   .   .   .   .   20  10  
  Destroy Leader           102  | .   12  .   10  .   26  12  .   20  10  .   .   .   12  
  Allied During Kill       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Successful Hack          77   | .   16  7   .   15  15  17  .   .   .   .   .   .   7   
  Disable Machine          99   | .   9   .   .   .   54  9   .   .   .   .   .   18  9   
  Destroy Structure        132  | .   10  .   .   3   54  33  8   .   .   .   .   14  10  
  Partial Spotted          150  | .   .   .   .   45  75  15  .   .   .   .   .   .   15  
  Lose Combat Pursuer      645  | .   45  .   15  30  210 90  .   30  .   45  15  75  90  
Influence Decreases        1926 | .   26  92  28  150 533 357 74  100 97  128 15  84  242 
  Entered New Map          471  | .   .   72  18  70  29  97  39  .   37  83  .   .   26  
  Time Decay               1285 | .   26  20  10  70  484 260 35  80  60  10  .   74  156 
  Lost Part                130  | .   .   .   .   10  20  .   .   20  .   35  15  10  20  
  Lost Ally                40   | .   .   .   .   .   .   .   .   .   .   .   .   .   40  
Squads Dispatched          22   | .   .   .   .   2   9   7   1   .   .   .   .   3   .   
  Investigation            12   | .   .   .   .   1   4   5   1   .   .   .   .   1   .   
  Extermination            5    | .   .   .   .   .   3   1   .   .   .   .   .   1   .   
  Reinforcement            5    | .   .   .   .   1   2   1   .   .   .   .   .   1   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   1   1   .   .   .   .   .   1   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Distress Signals           7    | .   2   .   .   .   3   .   .   .   .   .   .   1   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              135  | .   12  5   7   10  30  8   5   10  3   16  8   9   12  
  Peak Tracking Total      12   | .   12  5   6   10  7   4   3   5   2   12  3   6   4   
  Tactical Retreats        24   | .   1   .   1   1   9   2   .   1   .   1   1   3   4   

 Traps                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Traps Triggered            4    | .   .   .   .   1   .   .   .   .   .   .   .   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
----------                 Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Machines Disabled          11   | .   1   .   .   .   6   1   .   .   .   .   .   2   1   
  Max in Single Turn       1    | .   1   .   .   .   1   1   .   .   .   .   .   1   1   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Machines Accessed          34   | .   2   1   .   3   10  6   3   1   .   .   .   2   6   
  Terminals                21   | .   2   1   .   3   2   4   2   .   .   .   .   1   6   
  Fabricators              9    | .   .   .   .   .   5   2   1   .   .   .   .   1   .   
  Repair Stations          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Total Hacks                82   | .   5   1   .   6   31  18  8   1   .   .   .   5   7   
  Successful               64   | .   2   1   .   2   25  15  8   1   .   .   .   4   6   
  Failed                   18   | .   3   .   .   4   6   3   .   .   .   .   .   1   1   
    Catastrophic           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   40   | .   2   1   .   6   10  13  5   .   .   .   .   2   1   
  Terminals                39   | .   5   1   .   6   3   12  4   .   .   .   .   1   7   
  Fabricators              32   | .   .   .   .   .   18  6   4   .   .   .   .   4   .   
  Repair Stations          9    | .   .   .   .   .   9   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Terminal Hacks             26   | .   2   1   .   2   1   8   4   1   .   .   .   1   6   
  Part Schematic           5    | .   .   .   .   1   .   2   2   .   .   .   .   .   .   
  Open Door                6    | .   .   .   .   .   .   .   .   1   .   .   .   .   5   
  Level Access Points      4    | .   1   .   .   1   1   1   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   1   1   .   .   .   1   1   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recall Investigation     5    | .   .   .   .   .   .   3   1   .   .   .   .   1   .   
Fabricator Hacks           20   | .   .   .   .   .   11  4   3   .   .   .   .   2   .   
  Network Status           2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Load Schematic           12   | .   .   .   .   .   7   2   2   .   .   .   .   1   .   
  Build                    6    | .   .   .   .   .   3   2   1   .   .   .   .   .   .   
Repair Station Hacks       8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Repair                   4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         9    | .   .   .   .   .   4   3   1   .   .   .   .   1   .   
  Terminals                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Fabricators              8    | .   .   .   .   .   4   2   1   .   .   .   .   1   .   
    Prioritize             4    | .   .   .   .   .   1   2   1   .   .   .   .   .   .   
    Recompile              4    | .   .   .   .   .   3   .   .   .   .   .   .   1   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         20   | .   2   .   .   1   6   6   3   .   .   .   .   1   1   
  Full Trace Events        8    | .   .   .   .   1   1   5   1   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   5    | .   .   .   .   1   .   2   2   .   .   .   .   .   .   
  Parts Built              7    | .   .   .   .   .   3   2   2   .   .   .   .   .   .   
    Authchips              3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   
    Time                   203  | .   .   .   .   .   60  120 23  .   .   .   .   .   .   
  Total Part Build Rating  29   | .   .   .   .   .   9   10  10  .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Time                     95   | .   .   .   .   .   95  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
------------               Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
--------                   Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Total Allies               6    | .   .   .   .   .   .   1   .   .   .   .   .   .   5   
  Largest Group            2    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   
  Highest-Rated Group      92   | .   .   .   .   .   .   10  .   .   .   .   .   .   92  
  Highest-Rated Ally       46   | .   .   .   .   .   .   10  .   .   .   .   .   .   46  
Total Orders               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  STAY                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Ally Attacks               14   | .   .   .   .   .   .   .   .   .   .   .   .   .   14  
  Total Damage             348  | .   .   .   .   .   .   .   .   .   .   .   .   .   348 
  Kills                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext 
Active Infowar (turns)     3201 | .   .   .   .   .   908 532 185 198 124 130 318 199 607 
  Sensors                  3097 | .   .   .   .   .   804 532 185 198 124 130 318 199 607 
  Terrain                  193  | .   .   .   .   .   .   .   .   .   .   .   .   53  140 
  Structural               1808 | .   .   .   .   .   908 532 185 183 .   .   .   .   .   
  Cloaking                 112  | .   .   .   .   .   .   .   .   .   .   .   .   .   112 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   
-------------              Run  | Yrd  Mat  Mat  Min  Mat  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  
Turns Passed               3683 | 23   89   42   39   144  1043 532  185  198  124  130  327  200  607  
Spaces Moved               6383 | 30   157  99   55   326  1675 1039 469  360  295  357  582  381  558  
  Core                     170  | 30   140  .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   6213 | .    17   99   55   326  1675 1039 469  360  295  357  582  381  558  
  Fastest Speed            30   | 50   40   32   32   34   32   32   30   30   34   34   40   34   34   
  Average Speed            34   | 50   48   33   33   34   32   33   30   30   34   34   40   36   37   
  Slowest Speed            120  | 50   50   40   34   35   112  120  30   34   34   40   40   40   120  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            36   | .    .    1    .    12   6    2    1    .    .    6    3    1    4    
  Potential Cave-ins       35   | .    .    .    .    8    .    .    .    .    .    .    3    .    24   
  Cave-ins Triggered       4    | .    .    .    .    .    .    .    .    .    .    .    1    .    3    
Exploration Rate (%)       34   | 3    43   15   22   27   44   12   10   51   50   64   75   10   62   
  Regions Visited          13
    Branch Regions         6
  Pre-discovered Areas     1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Known Exits Taken        11   | .    1    1    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      2    | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             3    | .    .    .    .    .    .    .    .    .    1    .    2    .    .    
Spaces Dug                 108  | .    .    .    .    11   37   9    4    .    5    1    4    6    31   
Terrain Destroyed          348  | .    10   .    .    11   54   34   4    123  70   1    4    6    31   
  Melee                    108  | .    .    .    .    11   37   9    4    .    5    1    4    6    31   
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      240  | .    10   .    .    .    17   25   .    123  65   .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   
---------                  Run  | Yrd  Mat  Mat  Min  Mat  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  
Total                      7454 | 38   166  106  66   327  2031 1178 499  429  303  357  665  407  882  
  Wait                     764  | .    .    .    2    1    238  100  16   59   .    6    79   3    260  
  Move                     6300 | 29   156  96   54   304  1662 1034 466  359  294  346  574  378  548  
  Hop                      31   | .    .    1    .    9    6    2    1    .    .    4    3    1    4    
  Pick Up                  20   | 2    2    2    .    .    7    3    2    .    .    .    .    2    .    
  Fast Attach              33   | 1    1    2    2    2    15   5    .    .    .    .    .    4    1    
  Attach                   18   | 3    1    .    1    .    6    1    3    .    .    .    1    2    .    
  Detach                   10   | 3    1    1    1    .    2    1    .    .    .    .    .    .    1    
  Swap                     5    | .    .    1    .    .    2    .    2    .    .    .    .    .    .    
  Drop                     17   | .    .    3    1    .    5    7    1    .    .    .    .    .    .    
  Fire                     19   | .    2    .    .    .    5    3    .    6    3    .    .    .    .    
  Melee                    202  | .    .    .    5    11   83   22   8    5    6    1    4    17   40   
  Ram                      3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            29   | .    .    .    .    .    .    .    .    .    .    .    1    .    28   
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     3    | .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / Min)
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials (discovered 4 exits: *Fac x3 / [*Sto])
-7/Factory (discovered 5 exits: *Fac x4 / *Low)
-6/Factory (discovered 6 exits: *Fac x4 / Low x2)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: [*Upp] / *Ext)
-4/Extension

 History 
---------
 Turn | Location           | Event
   11 | -11/Scrapyard      | Discovered new exit (range 15)
   24 | -11/Scrapyard      | Entered Materials
   51 | -10/Materials      | Identified exit to Materials
   62 | -10/Materials      | Identified exit to Mines
  113 | -10/Materials      | Entered another Materials area
  113 | -9/Materials       | Evolved 2 slots: Utility x2
  116 | -9/Materials       | Identified exit to Mines
  155 | -9/Materials       | Entered Mines
  191 | -9/Mines           | Discovered new exit (range 12)
  194 | -9/Mines           | Entered Materials
  194 | -8/Materials       | Evolved 2 slots: Utility x2
  219 | -8/Materials       | Discovered new exit (range 11)
  258 | -8/Materials       | Identified exit to Factory
  338 | -8/Materials       | Entered Factory
  338 | -7/Factory         | Evolved 2 slots: Utility x2
  439 | -7/Factory         | Repaired Cesium-ion Thruster
  709 | -7/Factory         | Discovered new exit (range 9)
  715 | -7/Factory         | Identified exit to Lower Caves
  742 | -7/Factory         | Discovered new exit (range 4)
  743 | -7/Factory         | Identified exit to Factory
  894 | -7/Factory         | Fabricated Hacking Suite (x1)
  918 | -7/Factory         | Fabricated Hacking Suite?
  929 | -7/Factory         | Build established: Hacker-Scout
 1073 | -7/Factory         | Fabricated Hacking Suite (x1)
 1259 | -7/Factory         | Repaired Imp. Sensor Array
 1293 | -7/Factory         | Repaired Cesium-ion Thruster
 1314 | -7/Factory         | Repaired Cesium-ion Thruster
 1381 | -7/Factory         | Entered another Factory area
 1381 | -6/Factory         | Evolved 2 slots: Utility x2
 1444 | -6/Factory         | Identified exit to Lower Caves
 1585 | -6/Factory         | Build established: Wizard-Scout
 1641 | -6/Factory         | Fabricated Rocket Array?
 1656 | -6/Factory         | Discovered new exit (range 8)
 1658 | -6/Factory         | Identified exit to Factory
 1773 | -6/Factory         | Fabricated Nuclear Pulse Array (x1)
 1913 | -6/Factory         | Entered another Factory area
 1913 | -5/Factory         | Evolved 2 slots: Propulsion x2
 1955 | -5/Factory         | Identified exit to Upper Caves
 2035 | -5/Factory         | Fabricated Adv. Signal Interpreter?
 2098 | -5/Factory         | Entered Upper Caves
 2161 | -5/Upper Caves     | Encountered a Warlord checkpoint
 2275 | -5/Upper Caves     | Discovered new exit (range 13)
 2296 | -5/Upper Caves     | Identified exit to Upper Caves
 2296 | -5/Upper Caves     | Entered another Upper Caves area
 2316 | -5/Upper Caves     | Learned 12 Factory zone layouts
 2325 | -5/Upper Caves     | Destroyed 7 combat bots
 2407 | -5/Upper Caves     | Discovered new exit (range 15)
 2415 | -5/Upper Caves     | Identified exit to Warlord
 2420 | -5/Upper Caves     | Entered Warlord
 2438 | -5/Warlord         | System corruption cleaned by Quarantine Array
 2489 | -5/Warlord         | Met Warlord
 2514 | -5/Warlord         | Warlord's base attacked by MAIN.C
 2533 | -5/Warlord         | Discovered new exit (range 14)
 2550 | -5/Warlord         | Identified exit to Proximity Caves
 2550 | -5/Warlord         | Entered Proximity Caves
 2580 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w)
 2580 | -4/Proximity Caves | Learned location of Quarantine (-2)
 2591 | -4/Proximity Caves | Build established: Wizard-Mutant
 2784 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 2862 | -4/Proximity Caves | Crushed by falling debris
 2863 | -4/Proximity Caves | System corruption reached 10%
 2875 | -4/Proximity Caves | Discovered new exit (range 4)
 2877 | -4/Proximity Caves | Identified exit to Factory
 2877 | -4/Proximity Caves | Entered Factory
 2877 | -4/Factory         | Evolved 2 slots: Propulsion x2
 2899 | -4/Factory         | Lost 4 parts (4u)
 2920 | -4/Factory         | Discovered new exit (range 6)
 3044 | -4/Factory         | Discovered new exit (range 11)
 3077 | -4/Factory         | Identified exit to Extension
 3077 | -4/Factory         | Entered Extension
 3119 | -4/Extension       | Rescued a captive Derelict
 3168 | -4/Extension       | Rescued a captive Derelict
 3169 | -4/Extension       | Rescued a captive Derelict
 3169 | -4/Extension       | Rescued a captive Derelict
 3217 | -4/Extension       | Crushed by falling debris
 3229 | -4/Extension       | Crushed by falling debris
 3245 | -4/Extension       | Crushed by falling debris
 3248 | -4/Extension       | Lost 4 parts (1n3u)
 3258 | -4/Extension       | Rescued a captive Derelict
 3304 | -4/Extension       | Rescued a captive Derelict
 3308 | -4/Extension       | Energy Cycler disabled
 3309 | -4/Extension       | Rescued a captive Derelict
 3310 | -4/Extension       | Rescued a captive Derelict
 3520 | -4/Extension       | Build established: Hacker-Mutant
 3681 | -4/Extension       | Spotted B-86 Titan
 3684 | -4/Extension       | Self-destructed

 Last Messages 
---------------
ALERT: Power surge detected, dispatching additional patrols.
Energy Cycler explodes.
Nuclear Pulse Array destroyed.
Slug penetrates Wall.
System corrupted: Matter fused (-6).
System corrupted: IFF burst signal emitted.
System corrupted: Component data lost. <x2>
System corrupted: Heat flow error (+285).
System corrupted: Energy discharge (-27).
System corrupted: Matter fused (-10).
System corrupted: IFF burst signal emitted.
Acquired 16 matter.
The unstable cave ceiling collapses. <x2>
System corrupted: Substantial component data lost.
Slug penetrates Wall.
Axe destroyed.
Penetrated by Slug.
Slug penetrates Wall.
Machine disabled.
Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?#              +    = "       #   ## #??????????? |
| ?#              ####+###############  #??????????? |
| ?#              ###   #####????????## ############ |
| ##   *!              !    #????????#               |
|     =%*%      #####   ### #????????# ############# |
| ######[########???## ##?# #??????#?# #???????????? |
| ????#T   #?????????# #??# #????????# #???????????? |
| ????##  ##??????##?# #??# #????????# #???????????? |
| ?#???#  #??????????# #??# #????????# #???????????? |
| ?????####??????????# #??# #????????# #???????????? |
| ????????????????#??# #?## #????????# #???????????? |
| ???????????????????# #??# #????????# #???????????? |
| ???????????????????# #??# #????????# #???????????? |
| ??????????????????## ##?# #?????#??# #???????????? |
| ??????????????????#   #?# #????????? ????????????? |
| ??????????????????#   #?#R#????????? ????????????? |
| ??????????????????#   #?# #????????? ????????????? |
| ??????????????????#####?# #????????? ????????????? |
| ????????????????????????# #?????????[????????????? |
| ??????????????#?????????# #?????????%????????????? |
| ??????????#?????????????# #????????? ????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ??????????????????????### ### ## ###%#???????????? |
| ??????????????????????#"" ""      =$%*]??????????? |
| ??????????????????????#  @"       !=!%[??????????? |
| ??????????????????????#   R      %==*  ??????????? |
| ??????????????????????#           *%!% ??????????? |
| ??????????????????????#           !!! ???????????? |
| ??????????????????????              =w???????????? |
| ?????????????????????                ????????????? |
| ????????????????????                  ???????????? |
| ???????????????????                    ??????????? |
| ??????????????????    R         R     ???????????? |
| ??????????????????#####   BB          ???????????? |
| ??????????????????????#   BB         ????????????? |
| ??????????????????????#              ????????????? |
| ??????????????????????#            ??????????????? |
| ??????????????????????#          ????????????????? |
| ??????????????????????###### #???????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           43
Energy Generation          19
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         14
Terrain Scan Density       10
Cloak Strength             2
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                64
Offensive Hacking          82
Authchip Count             3

 Item Schematics 
-----------------
           Hacking Suite | -8/Materials | Hacked
     Nuclear Pulse Array | -6/Factory   | Hacked
            Rocket Array | -6/Factory   | Hacked
       Lrn. Sensor Array | -5/Factory   | Hacked
 Adv. Signal Interpreter | -5/Factory   | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
           Hacking Suite | x1 | -7/Factory | Authchip
           Hacking Suite | x1 | -7/Factory | Authchip
           Hacking Suite | x1 | -7/Factory | Authchip
            Rocket Array | x1 | -6/Factory 
     Nuclear Pulse Array | x1 | -6/Factory 
 Adv. Signal Interpreter | x2 | -5/Factory 

 Repaired
----------
 Cesium-ion Thruster | 20% | -7/Factory 
   Imp. Sensor Array | 13% | -7/Factory 
 Cesium-ion Thruster | 36% | -7/Factory 
 Cesium-ion Thruster | 36% | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThrusterMappingTerminator
  Manual?         0
Play Time         00:51:40
  Cumulative      202.5 hours
  Start           2025.05.25 @ 22:54:56
  End             2025.05.25 @ 23:48:24
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          202
  Rogue           18
  Adventurer      173
  Explorer        11
Win Type          -
  Total           54
  Types           14/1/15/2/12/0/4/1/0/5
Lore%             48
Gallery%          48
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 7b3da3bc-f6a4-4c4d-b788-1aa6d3106f2d