Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 23:48:24 Player: Jack Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1374) 1374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 8352 Bonus ------- Follower Combat Kills 98 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1005/1150 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Flying (40) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (10) ----- Improved Sensor Array Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Sensor Array Advanced Sensor Array Advanced Sensor Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Terrain Scanner Cloaking Device Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved Sensor Array Advanced Sensor Array Advanced Sensor Array [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . 2 . Utility 8 | . . 2 . 2 2 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 42 | 3 2 3 2 1 17 5 2 . . . . 6 1 Power 4 | . . . . . 2 1 . . . . . 1 . Engine 2 | . . . . . 1 1 . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 9 | . 1 2 1 . 2 1 . . . . . 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . 1 2 1 . 2 1 . . . . . 2 . Utility 20 | . . . . . 12 2 2 . . . . 3 1 Device 7 | . . . . . 3 . 1 . . . . 2 1 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . . Hackware 11 | . . . . . 8 2 . . . . . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 3 1 1 1 1 1 1 . . . . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 23 | . 1 . . 1 2 . . 2 . 6 4 1 6 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . . 1 . . . 1 . 1 . . 2 Utility 12 | . . . . . 1 . . 1 . 2 4 1 3 Weapon 5 | . 1 . . . 1 . . . . 2 . . 1 Highest Loss Streak 6 | . 1 . . 1 1 . . 2 . 6 4 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 3 4 4 5 4 4 3 4 4 4 3 2 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . 1 1 . 1 . 1 1 1 1 . . Utility 1 | . . . . . 1 1 1 2 2 2 2 1 3 Weapon 1 | 1 3 4 3 4 2 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . . 1 . . 1 1 1 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 3 | . . . . . . 1 . . . . . . 2 Weapon 2 | . . 1 . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 14 17 30 25 67 89 93 93 82 79 46 44 34 Engine 2 | . . . . . 1 4 4 5 5 4 . . . Core 1 | . . . . . 3 . . . . . . 4 1 Flight 11 | . 1 17 22 13 14 11 16 17 11 10 5 9 8 Device 8 | . . . . . 12 13 11 10 5 5 4 5 7 Processor 4 | . . . . . 6 6 5 5 5 5 5 5 1 Hackware 23 | . . . . . 17 44 41 41 41 40 28 13 10 Launcher 1 | . 1 . . . . 1 5 5 5 4 . . . Slashing Weapon 4 | . . . 6 3 7 6 5 5 5 4 . 5 4 Peak Build Rating 68 | 2 1 9 9 8 35 54 65 65 61 61 43 67 68 Average Rating 37 | . . 5 7 6 26 44 63 64 61 60 40 52 38 On Entrance 30 | . 1 1 7 6 8 35 51 65 61 61 41 29 63 Naked Turns 3 | . 3 . . . . . . . . . . . . Heaviest Build 20 | 2 3 . 3 3 15 16 16 16 15 15 4 19 20 Greatest Support 39 | 3 4 10 10 9 10 13 23 23 18 18 13 39 39 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 4 | 1 3 4 4 5 4 4 4 5 5 5 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 4 3 4 Class Distribution -------------------- 27% | Wizard-Scout 18% | Hacker-Scout 17% | Hacker-Mutant 15% | Wizard-Mutant 9% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Matter Collected 1167 | 67 . . 64 193 295 97 . 179 62 . 113 55 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 1218 | . 12 . 64 . 478 150 . 231 48 . . 74 161 Parts 78 | . 4 . 5 . 31 14 . 6 2 . . 12 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . Prevented 4 | . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 28 | . 2 . 4 . 8 3 . 9 2 . . . . Melee 8 | . . . 4 . 2 . . 2 . . . . . AOE 20 | . 2 . . . 6 3 . 7 2 . . . . Classes Destroyed 10 | . 2 . . . 6 2 . . . . . . . Worker 5 | . . . . . 4 1 . . . . . . . Builder 4 | . . . . . 1 1 . . . . . 2 . Tunneler 3 | . . . . . . 1 . . . . . 2 . Recycler 2 | . . . . . 1 . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . Operator 3 | . . . . . 2 1 . . . . . . . Watcher 6 | . 1 . . . 3 1 . . . . . . 1 Swarmer 17 | . 2 . 4 . 7 . . 4 . . . . . Grunt 8 | . . . . . . 3 . 5 . . . . . Programmer 3 | . . . . . 1 . . . 2 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 . 4 . 6 5 . 5 7 . . 2 1 Combat Bots Only 7 | . 2 . 4 . 4 3 . 5 7 . . . . Max Kills in Single Turn 3 | . 2 . 1 . 3 2 . 3 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 2 . 3 1 . . . . Melee 1 | . . . 1 . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 237 | . 36 3 12 27 48 5 . 25 11 17 15 13 25 Missed 106 | . 10 2 6 12 19 3 . 13 6 8 9 6 12 Hits 131 | . 26 1 6 15 29 2 . 12 5 9 6 7 13 Melee 3 | . . . . 1 . . . . . 2 . . . Projectile 128 | . 26 1 6 14 29 2 . 12 5 7 6 7 13 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 5 | . 1 . . . 1 . . 2 . 1 . . . Damage Taken 2043 | . 206 10 37 134 290 28 . 206 76 138 161 127 630 Core 613 | . 108 10 16 36 109 13 . 37 33 23 83 21 124 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 480 | . 67 3 12 37 88 8 . 61 22 39 28 36 79 Regen/Repaired (Parts) 71 | . . . . . 71 . . . . . . . . Core Remaining (%) 86 | 100 56 . 93 93 84 98 . . . . 82 . . Volleys Fired 19 | . 2 . . . 5 3 . 6 3 . . . . Largest 1 | . 1 . . . 1 1 . 1 1 . . . . Hottest 45 | . 30 . . . 36 45 . 45 45 . . . . Shots Fired 19 | . 2 . . . 5 3 . 6 3 . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 19 | . 2 . . . 5 3 . 6 3 . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 19 | . 2 . . . 5 3 . 6 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | . 1 . . . . 5 . 11 10 . . . . Robot Miss Streak 2 | . 1 . . . . 1 . 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 80 | . 1 . 4 . 31 12 3 10 4 . . 8 7 Core Hits 102 | . 7 . 4 . 22 20 . 31 11 . . 4 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 3 . 1 1 . . . . . Sever 5 | . . . . . 3 . 1 1 . . . . . Melee Attacks 202 | . . . 5 11 83 22 8 5 6 1 4 17 40 Impact . | . . . . . . . . . . . . . . Slashing 202 | . . . 5 11 83 22 8 5 6 1 4 17 40 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 28 | . . . 1 . 11 7 2 . 1 . . 4 2 Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5596 | . 142 . 179 . 1932 1089 181 959 323 . . 472 319 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2207 | . 131 . . . 538 488 . 788 262 . . . . Melee 3378 | . . . 179 . 1394 601 181 171 61 . . 472 319 Ramming 11 | . 11 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2207 | . 131 . . . 538 488 . 788 262 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3378 | . . . 179 . 1394 601 181 171 61 . . 472 319 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 1 5 10 . 6 Average Corruption 4 | . . . . . . . . . 1 1 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . 2 1 10 . 13 Message Errors 5 | . . . . . . . . . . . 3 . 2 Matter Fused 7 | . . . . . . . . . 1 1 3 . 2 Heat Flow Errors 3 | . . . . . . . . . . . 2 . 1 Energy Discharges 3 | . . . . . . . . . 1 . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 612 | . 20 . . . 214 155 32 . . . . 150 41 Projectiles . | . . . . . . . . . . . . . . Explosions 20 | . 20 . . . . . . . . . . . . Melee 592 | . . . . . 214 155 32 . . . . 150 41 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . 5 . . . . . . 42 . . . . . Shots 2 | . . . . . . . . 2 . . . . . Rammed 3 | . 3 . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 244 | . 5 . . . . . . 3 . . 185 . 244 Average Temperature 93 | . 5 . . . . . . 3 . . 92 . 121 Received Heat Transfer 423 | . 114 9 . 36 24 9 . 90 . . 30 18 93 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 93 | 100 100 100 100 100 81 100 100 . . . . 100 100 Level 1 6 | . . . . . 18 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 230 | . 121 46 113 65 230 99 27 . . . . 48 45 Initial 70 | . . 39 8 33 17 70 27 . . . . . 17 Average 63 | . 22 39 70 44 126 55 5 . . . . 12 10 Influence Increases 1943 | . 137 7 105 93 654 256 8 230 50 45 15 127 216 Destroy 0b10 Robot/C 620 | . 40 . 80 . 160 60 . 180 40 . . . 60 Destroy 0b10 Robot/NC 115 | . 5 . . . 60 20 . . . . . 20 10 Destroy Leader 102 | . 12 . 10 . 26 12 . 20 10 . . . 12 Allied During Kill 3 | . . . . . . . . . . . . . 3 Successful Hack 77 | . 16 7 . 15 15 17 . . . . . . 7 Disable Machine 99 | . 9 . . . 54 9 . . . . . 18 9 Destroy Structure 132 | . 10 . . 3 54 33 8 . . . . 14 10 Partial Spotted 150 | . . . . 45 75 15 . . . . . . 15 Lose Combat Pursuer 645 | . 45 . 15 30 210 90 . 30 . 45 15 75 90 Influence Decreases 1926 | . 26 92 28 150 533 357 74 100 97 128 15 84 242 Entered New Map 471 | . . 72 18 70 29 97 39 . 37 83 . . 26 Time Decay 1285 | . 26 20 10 70 484 260 35 80 60 10 . 74 156 Lost Part 130 | . . . . 10 20 . . 20 . 35 15 10 20 Lost Ally 40 | . . . . . . . . . . . . . 40 Squads Dispatched 22 | . . . . 2 9 7 1 . . . . 3 . Investigation 12 | . . . . 1 4 5 1 . . . . 1 . Extermination 5 | . . . . . 3 1 . . . . . 1 . Reinforcement 5 | . . . . 1 2 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Distress Signals 7 | . 2 . . . 3 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 12 5 7 10 30 8 5 10 3 16 8 9 12 Peak Tracking Total 12 | . 12 5 6 10 7 4 3 5 2 12 3 6 4 Tactical Retreats 24 | . 1 . 1 1 9 2 . 1 . 1 1 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Traps Triggered 4 | . . . . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Machines Disabled 11 | . 1 . . . 6 1 . . . . . 2 1 Max in Single Turn 1 | . 1 . . . 1 1 . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Machines Accessed 34 | . 2 1 . 3 10 6 3 1 . . . 2 6 Terminals 21 | . 2 1 . 3 2 4 2 . . . . 1 6 Fabricators 9 | . . . . . 5 2 1 . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 82 | . 5 1 . 6 31 18 8 1 . . . 5 7 Successful 64 | . 2 1 . 2 25 15 8 1 . . . 4 6 Failed 18 | . 3 . . 4 6 3 . . . . . 1 1 Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 2 1 . 6 10 13 5 . . . . 2 1 Terminals 39 | . 5 1 . 6 3 12 4 . . . . 1 7 Fabricators 32 | . . . . . 18 6 4 . . . . 4 . Repair Stations 9 | . . . . . 9 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 26 | . 2 1 . 2 1 8 4 1 . . . 1 6 Part Schematic 5 | . . . . 1 . 2 2 . . . . . . Open Door 6 | . . . . . . . . 1 . . . . 5 Level Access Points 4 | . 1 . . 1 1 1 . . . . . . . Branch Access Points 4 | . 1 1 . . . 1 1 . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 Recall Investigation 5 | . . . . . . 3 1 . . . . 1 . Fabricator Hacks 20 | . . . . . 11 4 3 . . . . 2 . Network Status 2 | . . . . . 1 . . . . . . 1 . Load Schematic 12 | . . . . . 7 2 2 . . . . 1 . Build 6 | . . . . . 3 2 1 . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . . . . . 4 3 1 . . . . 1 . Terminals 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Fabricators 8 | . . . . . 4 2 1 . . . . 1 . Prioritize 4 | . . . . . 1 2 1 . . . . . . Recompile 4 | . . . . . 3 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . 1 6 6 3 . . . . 1 1 Full Trace Events 8 | . . . . 1 1 5 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . 2 2 . . . . . . Parts Built 7 | . . . . . 3 2 2 . . . . . . Authchips 3 | . . . . . 3 . . . . . . . . Time 203 | . . . . . 60 120 23 . . . . . . Total Part Build Rating 29 | . . . . . 9 10 10 . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Total Allies 6 | . . . . . . 1 . . . . . . 5 Largest Group 2 | . . . . . . 1 . . . . . . 2 Highest-Rated Group 92 | . . . . . . 10 . . . . . . 92 Highest-Rated Ally 46 | . . . . . . 10 . . . . . . 46 Total Orders 1 | . . . . . . 1 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . 14 Total Damage 348 | . . . . . . . . . . . . . 348 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Active Infowar (turns) 3201 | . . . . . 908 532 185 198 124 130 318 199 607 Sensors 3097 | . . . . . 804 532 185 198 124 130 318 199 607 Terrain 193 | . . . . . . . . . . . . 53 140 Structural 1808 | . . . . . 908 532 185 183 . . . . . Cloaking 112 | . . . . . . . . . . . . . 112 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Turns Passed 3683 | 23 89 42 39 144 1043 532 185 198 124 130 327 200 607 Spaces Moved 6383 | 30 157 99 55 326 1675 1039 469 360 295 357 582 381 558 Core 170 | 30 140 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6213 | . 17 99 55 326 1675 1039 469 360 295 357 582 381 558 Fastest Speed 30 | 50 40 32 32 34 32 32 30 30 34 34 40 34 34 Average Speed 34 | 50 48 33 33 34 32 33 30 30 34 34 40 36 37 Slowest Speed 120 | 50 50 40 34 35 112 120 30 34 34 40 40 40 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . 1 . 12 6 2 1 . . 6 3 1 4 Potential Cave-ins 35 | . . . . 8 . . . . . . 3 . 24 Cave-ins Triggered 4 | . . . . . . . . . . . 1 . 3 Exploration Rate (%) 34 | 3 43 15 22 27 44 12 10 51 50 64 75 10 62 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 11 | . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 1 . 2 . . Spaces Dug 108 | . . . . 11 37 9 4 . 5 1 4 6 31 Terrain Destroyed 348 | . 10 . . 11 54 34 4 123 70 1 4 6 31 Melee 108 | . . . . 11 37 9 4 . 5 1 4 6 31 Projectile . | . . . . . . . . . . . . . . AOE 240 | . 10 . . . 17 25 . 123 65 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Total 7454 | 38 166 106 66 327 2031 1178 499 429 303 357 665 407 882 Wait 764 | . . . 2 1 238 100 16 59 . 6 79 3 260 Move 6300 | 29 156 96 54 304 1662 1034 466 359 294 346 574 378 548 Hop 31 | . . 1 . 9 6 2 1 . . 4 3 1 4 Pick Up 20 | 2 2 2 . . 7 3 2 . . . . 2 . Fast Attach 33 | 1 1 2 2 2 15 5 . . . . . 4 1 Attach 18 | 3 1 . 1 . 6 1 3 . . . 1 2 . Detach 10 | 3 1 1 1 . 2 1 . . . . . . 1 Swap 5 | . . 1 . . 2 . 2 . . . . . . Drop 17 | . . 3 1 . 5 7 1 . . . . . . Fire 19 | . 2 . . . 5 3 . 6 3 . . . . Melee 202 | . . . 5 11 83 22 8 5 6 1 4 17 40 Ram 3 | . 3 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . 1 . 28 Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Materials 62 | -10/Materials | Identified exit to Mines 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Utility x2 116 | -9/Materials | Identified exit to Mines 155 | -9/Materials | Entered Mines 191 | -9/Mines | Discovered new exit (range 12) 194 | -9/Mines | Entered Materials 194 | -8/Materials | Evolved 2 slots: Utility x2 219 | -8/Materials | Discovered new exit (range 11) 258 | -8/Materials | Identified exit to Factory 338 | -8/Materials | Entered Factory 338 | -7/Factory | Evolved 2 slots: Utility x2 439 | -7/Factory | Repaired Cesium-ion Thruster 709 | -7/Factory | Discovered new exit (range 9) 715 | -7/Factory | Identified exit to Lower Caves 742 | -7/Factory | Discovered new exit (range 4) 743 | -7/Factory | Identified exit to Factory 894 | -7/Factory | Fabricated Hacking Suite (x1) 918 | -7/Factory | Fabricated Hacking Suite? 929 | -7/Factory | Build established: Hacker-Scout 1073 | -7/Factory | Fabricated Hacking Suite (x1) 1259 | -7/Factory | Repaired Imp. Sensor Array 1293 | -7/Factory | Repaired Cesium-ion Thruster 1314 | -7/Factory | Repaired Cesium-ion Thruster 1381 | -7/Factory | Entered another Factory area 1381 | -6/Factory | Evolved 2 slots: Utility x2 1444 | -6/Factory | Identified exit to Lower Caves 1585 | -6/Factory | Build established: Wizard-Scout 1641 | -6/Factory | Fabricated Rocket Array? 1656 | -6/Factory | Discovered new exit (range 8) 1658 | -6/Factory | Identified exit to Factory 1773 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 1913 | -6/Factory | Entered another Factory area 1913 | -5/Factory | Evolved 2 slots: Propulsion x2 1955 | -5/Factory | Identified exit to Upper Caves 2035 | -5/Factory | Fabricated Adv. Signal Interpreter? 2098 | -5/Factory | Entered Upper Caves 2161 | -5/Upper Caves | Encountered a Warlord checkpoint 2275 | -5/Upper Caves | Discovered new exit (range 13) 2296 | -5/Upper Caves | Identified exit to Upper Caves 2296 | -5/Upper Caves | Entered another Upper Caves area 2316 | -5/Upper Caves | Learned 12 Factory zone layouts 2325 | -5/Upper Caves | Destroyed 7 combat bots 2407 | -5/Upper Caves | Discovered new exit (range 15) 2415 | -5/Upper Caves | Identified exit to Warlord 2420 | -5/Upper Caves | Entered Warlord 2438 | -5/Warlord | System corruption cleaned by Quarantine Array 2489 | -5/Warlord | Met Warlord 2514 | -5/Warlord | Warlord's base attacked by MAIN.C 2533 | -5/Warlord | Discovered new exit (range 14) 2550 | -5/Warlord | Identified exit to Proximity Caves 2550 | -5/Warlord | Entered Proximity Caves 2580 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w) 2580 | -4/Proximity Caves | Learned location of Quarantine (-2) 2591 | -4/Proximity Caves | Build established: Wizard-Mutant 2784 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2862 | -4/Proximity Caves | Crushed by falling debris 2863 | -4/Proximity Caves | System corruption reached 10% 2875 | -4/Proximity Caves | Discovered new exit (range 4) 2877 | -4/Proximity Caves | Identified exit to Factory 2877 | -4/Proximity Caves | Entered Factory 2877 | -4/Factory | Evolved 2 slots: Propulsion x2 2899 | -4/Factory | Lost 4 parts (4u) 2920 | -4/Factory | Discovered new exit (range 6) 3044 | -4/Factory | Discovered new exit (range 11) 3077 | -4/Factory | Identified exit to Extension 3077 | -4/Factory | Entered Extension 3119 | -4/Extension | Rescued a captive Derelict 3168 | -4/Extension | Rescued a captive Derelict 3169 | -4/Extension | Rescued a captive Derelict 3169 | -4/Extension | Rescued a captive Derelict 3217 | -4/Extension | Crushed by falling debris 3229 | -4/Extension | Crushed by falling debris 3245 | -4/Extension | Crushed by falling debris 3248 | -4/Extension | Lost 4 parts (1n3u) 3258 | -4/Extension | Rescued a captive Derelict 3304 | -4/Extension | Rescued a captive Derelict 3308 | -4/Extension | Energy Cycler disabled 3309 | -4/Extension | Rescued a captive Derelict 3310 | -4/Extension | Rescued a captive Derelict 3520 | -4/Extension | Build established: Hacker-Mutant 3681 | -4/Extension | Spotted B-86 Titan 3684 | -4/Extension | Self-destructed Last Messages --------------- ALERT: Power surge detected, dispatching additional patrols. Energy Cycler explodes. Nuclear Pulse Array destroyed. Slug penetrates Wall. System corrupted: Matter fused (-6). System corrupted: IFF burst signal emitted. System corrupted: Component data lost. <x2> System corrupted: Heat flow error (+285). System corrupted: Energy discharge (-27). System corrupted: Matter fused (-10). System corrupted: IFF burst signal emitted. Acquired 16 matter. The unstable cave ceiling collapses. <x2> System corrupted: Substantial component data lost. Slug penetrates Wall. Axe destroyed. Penetrated by Slug. Slug penetrates Wall. Machine disabled. Penetrated by Slug. 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R R ???????????? | | ??????????????????##### BB ???????????? | | ??????????????????????# BB ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????###### #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 82 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Nuclear Pulse Array | -6/Factory | Hacked Rocket Array | -6/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Rocket Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -5/Factory Repaired ---------- Cesium-ion Thruster | 20% | -7/Factory Imp. Sensor Array | 13% | -7/Factory Cesium-ion Thruster | 36% | -7/Factory Cesium-ion Thruster | 36% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterMappingTerminator Manual? 0 Play Time 00:51:40 Cumulative 202.5 hours Start 2025.05.25 @ 22:54:56 End 2025.05.25 @ 23:48:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 202 Rogue 18 Adventurer 173 Explorer 11 Win Type - Total 54 Types 14/1/15/2/12/0/4/1/0/5 Lore% 48 Gallery% 48 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 7b3da3bc-f6a4-4c4d-b788-1aa6d3106f2d