Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 19:58:35 Player: pandag Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (87) 435 Value Destroyed (3954) 3954 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3694) 3694 TOTAL SCORE: 15723 Bonus ------- Follower Combat Kills 180 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2214 Cogmind --------- Core Integrity 46/1300 Matter 235/300 Energy 45/100 System Corruption 14% Temperature Cool (39) Movement Core (300) Ox5 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Heavy Disruptor Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Matter Compressor Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Improved Focal Shield Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Phase Gun Advanced Plasma Cannon > --- INVENTORY -------- Reinforced Fission Core Improved Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Terrain Scan Processor Improved Launcher Guidance Computer Advanced ECM Suite Improved Hacking Suite Improved Dynamic Insulation System Phase Gun HERF Cannon Heavy Disruptor Cannon [Rating: 128] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . 1 . Utility 8 | . . . . . 2 1 1 . . 1 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 145 | 6 9 4 . 2 13 20 8 4 12 11 8 1 5 19 8 14 1 Power 21 | 1 1 . . 1 1 2 4 . 2 . . 1 1 4 . 3 . Engine 6 | 1 1 . . 1 . 1 2 . . . . . . . . . . Core 11 | . . . . . 1 1 2 . 2 . . . 1 3 . 1 . Reactor 4 | . . . . . . . . . . . . 1 . 1 . 2 . Propulsion 40 | 2 2 1 . . 4 8 . 1 2 4 1 . 1 9 3 2 . Treads 3 | . 2 . . . . 1 . . . . . . . . . . . Leg 27 | . . . . . . 4 . 1 2 4 1 . 1 9 3 2 . Wheel 10 | 2 . 1 . . 4 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 42 | 1 2 3 . . 3 6 3 . 3 3 5 . . 4 4 5 . Device 20 | . . 1 . . 1 2 1 . 2 2 3 . . 2 3 3 . Storage 4 | 1 1 . . . . . . . . 1 . . . . . 1 . Processor 11 | . 1 1 . . 2 3 1 . . . 1 . . . 1 1 . Hackware 2 | . . . . . . 1 . . . . . . . 1 . . . Protection 5 | . . 1 . . . . 1 . 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 . . 1 5 4 1 3 5 4 2 . 3 2 1 4 1 Energy Gun 15 | 1 1 . . . 3 . 1 . 1 1 2 . 1 1 1 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 10 | 1 2 . . . 1 2 . . 2 2 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 2 1 1 . . 1 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . Slashing Weapon 6 | . 1 . . . 1 2 . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . 2 1 . . 2 . 3 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . System Corruption 11 | . . . . . . . . . 11 . . . . . . . . Parts Lost 48 | . 1 . . . . 2 . 3 . . . . 3 24 4 3 8 Power 4 | . . . . . . . . 1 . . . . . 2 . . 1 Propulsion 16 | . . . . . . 1 . 1 . . . . 1 8 2 . 3 Utility 13 | . . . . . . . . . . . . . 1 8 1 1 2 Weapon 15 | . 1 . . . . 1 . 1 . . . . 1 6 1 2 2 Highest Loss Streak 15 | . 1 . . . . 2 . 3 . . . . 2 15 3 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 6 14 15 15 14 14 14 12 14 14 14 14 14 14 5 7 13 Power . | . 1 1 1 1 1 1 . . . . 1 1 1 . . 1 1 Propulsion 1 | . 2 2 4 3 2 2 3 2 2 1 1 1 . . . . . Utility 6 | . 1 7 6 6 7 6 4 3 5 5 5 6 6 7 4 4 8 Weapon 4 | . 2 3 3 3 2 4 6 4 5 6 5 5 5 4 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 4 1 4 3 4 . . 2 2 1 . 2 1 . . 9 Power 4 | . . . . . 1 1 . . . . . . 1 . . . 1 Propulsion 3 | . . . . 1 . . . . 1 . 1 . . . . . . Utility 19 | . . 2 1 2 1 3 . . 1 2 . . . 1 . . 6 Weapon 7 | . . 2 . 1 1 . . . . . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 99 100 100 98 96 92 82 89 95 99 100 99 94 74 89 82 Engine 2 | . 14 14 14 14 1 3 4 6 1 . . . . . . . . Core 5 | . . . . . 7 3 8 2 8 11 10 6 5 5 5 1 . Reactor 1 | . . . . . . . . . . . . 3 5 4 . 6 7 Leg 17 | . . . . . . 5 26 25 26 29 26 26 25 24 15 19 18 Wheel 7 | . 27 26 28 28 26 22 . . . . . . . . . . . Device 14 | . . 2 . . 7 12 8 13 15 21 25 24 20 18 17 22 19 Storage 6 | . 14 14 14 14 9 7 6 5 6 5 5 5 5 5 5 4 4 Processor 14 | . 6 8 14 14 17 15 20 20 16 11 12 15 15 14 9 13 12 Protection 1 | . . 2 . . . . 4 . . . 2 1 5 4 . . . Energy Gun 4 | . 8 . . . 8 7 . . 5 . 8 8 6 5 3 8 8 Ballistic Gun 6 | . 18 27 28 27 2 6 5 . 1 7 1 1 2 4 9 2 . Impact Weapon 1 | . . . . . . . . . 4 4 5 3 4 . . . . Slashing Weapon 2 | . 1 . . . 6 6 5 2 . . . . . 3 . . . Peak Build Rating 128 | 6 9 9 9 13 30 48 54 51 61 91 105 113 107 124 84 126 128 Average Rating 66 | 5 6 8 8 9 27 38 49 46 51 79 97 104 102 105 77 111 108 On Entrance 52 | . 6 9 8 9 13 30 48 52 47 52 87 105 113 107 44 84 126 Naked Turns 60 | . . . . . . . . . . . . . . . . . 60 Heaviest Build 95 | 12 27 30 27 33 40 43 51 46 48 73 74 81 85 95 76 88 87 Greatest Support 146 | 26 40 40 26 26 36 52 48 48 55 97 110 110 110 146 95 110 110 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 1 . 3 . . . . 2 1 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 15 15 15 15 15 10 14 15 Average Carried 13 | 1 6 14 14 14 14 14 14 11 14 14 14 14 14 14 5 8 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 15 15 15 15 13 15 15 15 15 15 11 4 14 2 Class Distribution -------------------- 47% | Assassin 14% | Mutant 12% | Scavenger-Tank 8% | Infiltrator-Assassin 7% | Skirmisher 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Skirmisher | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Infiltrator-Assassin | -4/Factory Infiltrator-Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Matter Collected 5266 | 208 139 954 . 10 212 97 305 545 261 594 162 126 298 352 344 226 433 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3977 | . 87 121 . . 133 148 350 482 352 512 230 59 426 454 132 236 255 Parts 145 | . 7 10 . . 5 7 20 1 7 23 3 2 11 23 5 9 12 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . 2 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 3 3 . 8 . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 68 | . 5 3 . . 3 4 5 2 3 6 3 1 7 17 3 3 3 Melee 3 | . . . . . 1 . 2 . . . . . . . . . . Guns 32 | . 5 3 . . 1 3 3 . 1 6 2 1 2 . 3 2 . Cannons 2 | . . . . . 1 . . . . . . . . . . . 1 AOE 23 | . . . . . . 1 . 2 1 . . . 3 16 . . . Classes Destroyed 19 | . 1 2 . . 1 1 2 1 2 1 . 1 1 5 1 . . Worker 7 | . . 1 . . 1 2 2 . . . 1 . . . . . . Builder 4 | . . . . . . . 1 . . 1 1 . . . . 1 . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . Recycler 3 | . . 1 . . . . 1 . 1 . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . 1 . . Swarmer 11 | . 5 3 . . . 3 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . Grunt 22 | . . . . . 3 . 1 . 2 3 1 . 3 6 . 3 . Brawler 2 | . . . . . . . . . . . . . 1 1 . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . Sentry 4 | . . . . . . 1 . . . 1 . . 1 . . . 1 Demolisher 2 | . . . . . . . . . . . . . . 2 . . . Hunter 5 | . . . . . . . . . . . . 1 2 . 2 . . Programmer 14 | . . . . . . . 4 . 1 2 2 . . 3 . . 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . . 2 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 2 4 . . 4 4 2 2 3 3 2 1 3 10 2 1 3 Combat Bots Only 10 | . 2 3 . . 3 3 1 2 2 3 2 1 3 10 2 1 3 Max Kills in Single Turn 3 | . 1 1 . . 1 1 1 1 1 2 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 1 1 . . . 1 3 . . . Melee 1 | . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Hostile Shots Fired 776 | . 22 17 . . 18 33 50 1 9 45 28 50 44 170 62 35 192 Missed 270 | . 8 6 . . 5 8 11 . 3 9 10 24 17 65 22 10 72 Hits 506 | . 14 11 . . 13 25 39 1 6 36 18 26 27 105 40 25 120 Melee 16 | . . . . . . . . 1 . . . . . 4 . . 11 Projectile 490 | . 14 11 . . 13 25 39 . 6 36 18 26 27 101 40 25 109 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . . . . . . 1 . . . 3 1 1 . 6 1 2 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 10451 | . 110 90 . . 207 449 591 346 251 381 175 283 546 3690 690 299 2343 Core 2364 | . . 19 . . 65 25 71 162 60 11 13 30 38 471 145 59 1195 Absorbed by Shields 1905 | . . . . . . . . . . 352 161 202 50 467 92 287 294 Redirected to Shielding 70 | . . . . . . . . . . . . . . 70 . . . Ignored by Resistances 168 | . . . . . . . . . . 28 32 . . 59 . . 49 Regen/Repaired (Parts) 470 | . . . . . . . . . . . . . . 243 . . 227 Core Remaining (%) 82 | 100 . . . 92 88 96 . . 65 98 . . . . 39 . . Volleys Fired 217 | . 12 9 . . 8 9 16 5 7 20 11 5 15 21 15 23 41 Largest 3 | . 2 2 . . 3 3 3 2 2 3 2 3 2 2 2 3 3 Hottest 271 | . 70 40 . . 119 119 119 69 99 141 156 193 271 79 60 176 261 Shots Fired 374 | . 24 18 . . 17 21 37 6 11 42 22 12 26 23 26 35 54 Gun 269 | . 24 18 . . 9 21 37 . 6 42 22 10 16 2 22 28 12 Cannon 57 | . . . . . 8 . . . . . . . . . . 7 42 Launcher 43 | . . . . . . . . 4 5 . . 1 10 20 3 . . Special 5 | . . . . . . . . 2 . . . 1 . 1 1 . . Kinetic 156 | . 12 18 . . 9 12 27 . 3 40 . 4 3 . 22 6 . Thermal 159 | . 2 . . . 8 9 10 . 3 2 22 6 13 2 . 29 53 Explosive 26 | . . . . . . . . 4 . . . . 5 14 3 . . Electromagnetic 28 | . 10 . . . . . . . 5 . . 1 5 6 . . 1 Robot Hit Streak 15 | . 5 5 . . 5 10 4 6 5 9 9 7 13 11 4 15 5 Robot Miss Streak 5 | . 5 5 . . 2 2 4 1 1 2 2 1 2 1 5 2 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . 1 . . Shots Hit Robots 236 | . 12 9 . . 13 17 34 5 11 30 18 10 17 14 11 22 13 Core Hits 157 | . 6 6 . . 5 10 12 4 4 16 6 3 19 47 7 7 5 Critical Kills 5 | . . . . . . . . . . 1 . 1 1 . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . 1 4 1 . . . . 1 . Critical Strikes 17 | . . . . . . . 1 . 1 6 2 1 2 . . 2 2 Burn 2 | . . . . . . . . . . . 1 . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 10 | . . . . . . . . . . 6 . 1 2 . . 1 . Smash 2 | . . . . . . . . . 1 . 1 . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 106 | . 3 . . . 11 13 33 5 10 20 7 . 2 . . 2 . Thermal 2 | . . . . . . . . . . . . . . . . 2 . Impact 39 | . . . . . . . . . 10 20 7 . 2 . . . . Slashing 65 | . 3 . . . 11 13 33 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 3 4 . 2 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13409 | . 140 123 . . 332 490 1117 576 657 1162 565 266 1052 5384 405 609 531 Guns 3985 | . 137 123 . . 73 276 496 . 104 1162 384 193 257 . 214 566 . Cannons 649 | . . . . . 134 . . . . . . . . . . . 515 Explosions 7356 | . . . . . . . . 576 337 . . 73 795 5384 191 . . Melee 1357 | . . . . . 125 214 621 . 216 . 181 . . . . . . Ramming 62 | . 3 . . . . . . . . . . . . . . 43 16 Kinetic 2556 | . 37 123 . . 134 165 396 . 57 1134 . 64 85 . 214 147 . Thermal 2496 | . 24 . . . 73 111 100 . 215 28 384 129 172 251 75 419 515 Explosive 6124 | . . . . . . . . 576 . . . . 555 4877 116 . . Electromagnetic 814 | . 76 . . . . . . . 169 . . 73 240 256 . . . Impact 397 | . . . . . . . . . 216 . 181 . . . . . . Slashing 960 | . . . . . 125 214 621 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 5 13 27 3 2 2 3 15 15 1 14 Average Corruption 5 | . . . . . . . 1 10 13 2 1 2 2 9 15 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . . 14 9 29 7 6 5 16 11 26 9 18 Message Errors 42 | . . . . . . . 4 1 7 2 2 1 7 2 8 3 5 Matter Fused 38 | . . . . . . . 3 2 10 3 2 3 3 2 4 3 3 Heat Flow Errors 13 | . . . . . . . 3 . 3 . . . . 1 5 . 1 Energy Discharges 13 | . . . . . . . 1 . 2 . . . 2 2 4 . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . 1 3 2 . 1 1 3 1 1 2 1 Data Loss (major) 4 | . . . . . . . . . 1 . . . . . 1 . 2 Misfires 12 | . . . . . . . 2 . 1 1 1 . 1 2 1 . 3 Alerts 5 | . . . . . . . . 1 3 . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 2 . 1 . . . 1 1 . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . Overflow Damage 545 | . . . . . 5 34 141 . 105 . 141 . 9 71 30 3 6 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 117 | . . . . . . . . . 7 . . . 9 71 30 . . Melee 428 | . . . . . 5 34 141 . 98 . 141 . . . . 3 6 Knockbacks 3 | . 1 . . . . . . . 1 . . . . . . 1 . Impact 3 | . 1 . . . . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1070 | . 1 . . . . . . 31 106 . . . 39 839 46 . 8 Shots 23 | . . . . . . . . 1 5 . . . 1 15 1 . . Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 9 . . . 207 117 341 . 257 168 469 104 198 414 166 26 484 Average Temperature 112 | . 6 . . . 100 45 115 . 82 64 197 52 64 168 90 15 155 Received Heat Transfer 1407 | . . . . . 117 36 81 . 9 85 30 . 41 787 9 77 135 Effects 10 | . . . . . . . 2 . . . 1 . . 1 . . 6 Shutdowns 6 | . . . . . . . . . . . 1 . . 1 . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 Interference 1 | . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . Robots Corrupted 8 | . . . . . . . . . 2 . 1 . 2 1 . 1 1 Combat Hostiles 4 | . . . . . . . . . 1 . . . 2 1 . . . Parts Fried 19 | . . . . . . . . . 4 . 6 . 2 . . 3 4 Impact Corruptions 11 | . . . . . . . . . 4 . 5 . . . . 1 1 Robots Melted 5 | . . . . . . . . . . . 1 . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . 1 2 Parts Melted 9 | . . . . . . 1 1 . . . . . . . . 1 6 Heat Transferred 3850 | . 74 . . . 185 222 174 . 174 37 666 185 272 300 80 781 700 Parts Sabotaged 4 | . . . . . . . . . . . . . . 3 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . . 22 100 Level 1 5 | . . . . . . . . . . . . . . . . 77 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 300 | . 151 73 . . 67 45 39 11 131 145 80 . . . . 300 117 Initial 300 | . . 13 . . . . . 10 . 63 70 . . . . 300 75 Average 32 | . 89 10 . . 10 4 5 2 4 25 31 . . . . 231 33 Influence Increases 2890 | . 232 80 . . 85 133 205 18 178 263 186 55 160 471 106 445 273 Destroy 0b10 Robot/C 1340 | . 100 60 . . 60 80 100 . 60 120 60 40 140 320 80 60 60 Destroy 0b10 Robot/NC 110 | . . 10 . . 5 10 20 . 15 10 10 . . 5 10 5 10 Destroy Leader 232 | . 20 10 . . 10 20 40 . 20 32 10 10 20 . 10 10 20 Allied During Kill 52 | . . . . . . . . . . . . 5 . 41 6 . . Successful Hack 107 | . 4 . . . . . 14 . . 14 75 . . . . . . Disable Machine 150 | . 30 . . . . 15 . . 60 15 . . . . . . 30 Destroy Structure 194 | . 3 . . . 10 8 16 18 23 72 16 . . . . 10 18 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . Partial Spotted 30 | . 15 . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 375 | . 60 . . . . . 15 . . . . . . 105 . 60 135 Influence Decreases 2781 | . 198 114 . . 85 133 174 49 47 249 331 53 162 409 168 300 309 Entered New Map 319 | . . 21 . . . . . 21 . 68 75 . 2 . 62 . 70 Time Decay 2098 | . 188 93 . . 85 113 174 27 47 181 256 33 150 163 86 270 232 Lost Part 324 | . 10 . . . . 20 . 1 . . . . 10 226 20 30 7 Lost Ally 40 | . . . . . . . . . . . . 20 . 20 . . . Squads Dispatched 29 | . 1 . . . 2 2 6 . 4 3 3 . . . . 4 4 Investigation 5 | . 1 . . . . . 1 . . 1 1 . . . . . 1 Extermination 14 | . . . . . . 2 3 . 2 2 2 . . . . 2 1 Reinforcement 10 | . . . . . 2 . 2 . 2 . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Distress Signals 7 | . 1 . . . . . 1 . . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 10 3 . 2 5 7 12 6 11 10 6 9 7 39 7 9 34 Peak Tracking Total 24 | . 5 3 . 3 3 3 2 5 3 3 2 7 4 12 3 3 24 Tactical Retreats 12 | . 3 . . . . . 1 . . . . . . 3 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Traps Triggered 9 | . 1 . . . . . 2 . 2 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Machines Disabled 15 | . 2 . . . . 1 . . 4 1 . . . 4 1 . 2 Max in Single Turn 3 | . 1 . . . . 1 . . 3 1 . . . 3 1 . 1 Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Machines Accessed 26 | . 2 . 2 1 1 1 2 . 1 3 3 . 2 5 1 . 2 Terminals 11 | . 2 . . . . . 2 . 1 2 2 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Total Hacks 54 | . 4 . 10 1 1 2 4 . 2 4 7 . 2 11 1 . 5 Successful 39 | . 2 . 10 1 1 1 1 . . 2 4 . 2 11 1 . 3 Failed 15 | . 2 . . . . 1 3 . 2 2 3 . . . . . 2 Catastrophic 6 | . . . . . . . 2 . . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . 1 Terminals 21 | . 4 . . . . . 4 . 2 3 5 . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . 2 . . . . . . Terminal Hacks 32 | . 2 . 10 1 . . 1 . . 1 3 . 2 11 1 . . Record 19 | . . . 9 . . . . . . . . . . 9 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . 2 2 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . . 2 . 1 2 2 . . . . . 2 Full Trace Events 2 | . . . . . . . 1 . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Total Allies 5 | . . . . . . . . 2 . . . 1 . 1 1 . . Largest Group 1 | . . . . . . . . 1 . . . 1 . 1 1 . . Highest-Rated Group 141 | . . . . . . . . 141 . . . 56 . 119 58 . . Highest-Rated Ally 141 | . . . . . . . . 141 . . . 56 . 119 58 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . 10 . . . 6 . 6 9 . . Total Damage 1352 | . . . . . . . . 573 . . . 168 . 366 245 . . Kills 6 | . . . . . . . . 2 . . . 1 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 2 . . . 1 . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Active Infowar (turns) 10292 | . 188 144 . . 683 1216 1385 171 717 876 640 494 659 1329 500 595 695 Optics 1994 | . 188 16 . . . . . . . . . . . . 500 595 695 Sensors 407 | . . 128 . . . . 98 118 63 . . . . . . . . Terrain 5549 | . . . . . . 791 329 171 692 870 569 492 572 1063 . . . Structural 6351 | . . . . . 632 1100 1385 53 607 789 577 348 373 . 278 209 . Machine Analysis 7965 | . . . . . 546 1216 1317 171 717 876 640 494 659 1329 . . . Jamming 1178 | . . . . . . . . . . . 639 343 83 . 1 . 112 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Turns Passed 11759 | 53 409 591 302 292 695 1216 1385 171 717 876 640 494 659 1332 571 595 761 Spaces Moved 8416 | 45 357 512 287 257 496 1069 798 132 591 572 450 373 473 909 303 356 436 Core 120 | 1 . . . . . . . . . . . . . . . . 119 Treads 11 | . 4 7 . . . . . . . . . . . . . . . Legs 5450 | . . . . . . 176 798 132 591 572 450 373 473 909 303 356 317 Wheels 2835 | 44 353 505 287 257 496 893 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 86 90 90 90 90 102 114 120 114 102 110 120 50 Average Speed 112 | 88 92 105 105 105 104 92 132 90 93 113 117 120 116 117 169 138 115 Slowest Speed 360 | 90 160 160 105 105 105 180 180 90 360 114 120 120 120 260 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . 4 . . . . . 2 . . 13 Cave-ins Triggered 3 | . . . . . . . . 1 . . . . . 1 . . 1 Exploration Rate (%) 47 | 3 60 96 74 60 48 37 24 72 25 22 12 62 67 90 53 11 33 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . . . . . . . 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 2 . 1 . . . . . . . 2 3 . . . . Spaces Dug 92 | . 1 . . . 8 7 17 5 7 15 5 . 2 . . 5 20 Terrain Destroyed 383 | . 1 . . . 10 7 17 29 24 40 7 2 30 134 50 5 27 Melee 66 | . 1 . . . 7 7 17 5 7 15 5 . 2 . . . . Projectile 79 | . . . . . 3 . . . . 25 2 2 . 2 13 5 27 AOE 238 | . . . . . . . . 24 17 . . . 28 132 37 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Arm Total 10154 | 54 400 544 288 284 647 1262 1035 164 733 724 528 406 551 1141 331 416 646 Wait 952 | . 3 . . 10 94 115 155 4 73 70 37 18 38 169 . 10 156 Move 8400 | 44 356 511 286 256 495 1068 798 131 590 571 449 372 472 908 302 355 436 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 104 | 4 9 9 1 8 9 10 4 9 9 10 4 1 5 2 . 6 4 Fast Attach 60 | 6 1 1 . . 5 9 1 2 3 5 1 . 1 9 7 9 . Attach 53 | . 1 . . 1 3 6 5 4 7 2 2 . 3 7 7 2 3 Detach 20 | . . . . . . 3 3 2 7 . 1 . . 1 . 3 . Swap 129 | . 11 8 . 1 7 11 14 1 11 14 10 8 11 16 . 4 2 Drop 105 | . 3 6 1 8 15 18 6 1 11 12 6 2 4 8 . 1 3 Fire 217 | . 12 9 . . 8 9 16 5 7 20 11 5 15 21 15 23 41 Melee 106 | . 3 . . . 11 13 33 5 10 20 7 . 2 . . 2 . Ram 2 | . 1 . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / [Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 192 | -10/Materials | Discovered new exit (range 7) 269 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered Mines 524 | -10/Mines | Discovered new exit (range 8) 587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Discovered new exit (range 9) 699 | -10/Mines | Identified exit to Materials 748 | -10/Mines | Found DCF Scrap (10 items) 783 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 785 | -10/Mines | Learned location of Zion (-7) 1052 | -10/Mines | Identified exit to Exiles 1054 | -10/Mines | Entered Exiles 1086 | -10/Exiles | Met 8R-AWN 1102 | -10/Exiles | Met EX-HEX 1131 | -10/Exiles | Met EX-BIN 1144 | -10/Exiles | Aligned with FarCom system 1145 | -10/Exiles | Given EX-Vault access code 1169 | -10/Exiles | Opened EX-Vault 1176 | -10/Exiles | Found Field Lobotomy Kit 1199 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1213 | -10/Exiles | Exiles lab attacked by MAIN.C 1343 | -10/Exiles | Discovered new exit (range 14) 1355 | -10/Exiles | Identified exit to Mines 1356 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1356 | -10/Exiles | Entered Mines 1414 | -9/Mines | Discovered new exit (range 8) 1421 | -9/Mines | Identified exit to Materials 1427 | -9/Mines | Learned Materials security intel 1476 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1607 | -9/Mines | Discovered exit to Materials (range 9) 1616 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1648 | -9/Mines | Entered Materials 1648 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2156 | -8/Materials | Build established: Assassin 2330 | -8/Materials | Discovered new exit (range 6) 2334 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3552 | -7/Factory | Discovered new exit (range 6) 3558 | -7/Factory | Identified exit to Factory 3559 | -7/Factory | Entered another Factory area 3559 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4570 | -6/Factory | Cargo convoy interrupted 4944 | -6/Factory | Sucked down chute 4944 | -6/Factory | Entered Waste 4968 | -6/Waste | Spotted C-40 Crusher 4969 | -6/Waste | Spotted C-40 Crusher 4970 | -6/Waste | Spotted C-40 Crusher 5004 | -6/Waste | Crushed by falling debris 5004 | -6/Waste | System corruption reached 10% 5007 | -6/Waste | Spotted C-40 Crusher 5007 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5010 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5010 | -6/Waste | Allies destroyed C-40 Crusher 5012 | -6/Waste | Spotted C-40 Crusher 5016 | -6/Waste | Allies destroyed C-40 Crusher 5030 | -6/Waste | Spotted C-40 Crusher 5031 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5038 | -6/Waste | Lost 3 parts (1p1n1w) 5045 | -6/Waste | Destroyed C-40 Crusher 5048 | -6/Waste | Destroyed C-40 Crusher 5105 | -6/Waste | Discovered new exit (range 12) 5115 | -6/Waste | Entered Factory 5785 | -6/Factory | Discovered new exit (range 15) 5832 | -6/Factory | Entered another Factory area 5832 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5947 | -5/Factory | Discovered new exit (range 17) 6142 | -5/Factory | Found Prototype Launcher 6142 | -5/Factory | Identified Tesla Bomb Launcher 6663 | -5/Factory | Discovered new exit (range 16) 6708 | -5/Factory | Entered another Factory area 6708 | -4/Factory | Evolved 2 slots: Utility x2 7017 | -4/Factory | Found Prototype Processor 7017 | -4/Factory | Identified Exp. Targeting Computer 7038 | -4/Factory | Build established: Infiltrator-Assassin 7038 | -4/Factory | Discovered new exit (range 20) 7348 | -4/Factory | Entered Upper Caves 7509 | -4/Upper Caves | Learned Research emergency access door positions 7719 | -4/Upper Caves | Assimilated H-77 Assassin with FLK Orb 7794 | -4/Upper Caves | Discovered new exit (range 18) 7811 | -4/Upper Caves | Learned location of 1 exit from Research 7827 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7842 | -4/Upper Caves | Entered another Upper Caves area 7861 | -4/Upper Caves | Discovered new exit (range 15) 8143 | -4/Upper Caves | Build established: Assassin 8150 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8460 | -4/Upper Caves | Discovered new exit (range 18) 8480 | -4/Upper Caves | Encountered a Warlord checkpoint 8501 | -4/Upper Caves | Entered Warlord 8539 | -4/Warlord | System corruption cleaned by Quarantine Array 8752 | -4/Warlord | Met Warlord 8777 | -4/Warlord | Warlord's base attacked by MAIN.C 9127 | -4/Warlord | Warlord forces counterattacked 9222 | -4/Warlord | Discovered new exit (range 20) 9242 | -4/Warlord | Opened side exit 9259 | -4/Warlord | Spotted Executioner 9381 | -4/Warlord | Build established: Scavenger-Assassin 9452 | -4/Warlord | Warlord base infiltrated, sounded retreat 9475 | -4/Warlord | Spotted Striker 9514 | -4/Warlord | Lost 12 allies 9558 | -4/Warlord | Spotted Executioner 9574 | -4/Warlord | Crushed by falling debris 9574 | -4/Warlord | System corruption reached 10% 9580 | -4/Warlord | Assimilated Executioner with FLK Orb 9592 | -4/Warlord | Destroyed 7 combat bots 9609 | -4/Warlord | Lost 9 parts (3n4u2w) 9765 | -4/Warlord | Found Prototype Launcher 9765 | -4/Warlord | Identified Exp. Neutron Missile Launcher 9777 | -4/Warlord | Spotted B-90 Cyclops 9777 | -4/Warlord | Spotted Striker 9777 | -4/Warlord | Spotted B-90 Cyclops 9777 | -4/Warlord | Spotted B-86 Titan 9791 | -4/Warlord | Destroyed B-86 Titan 9805 | -4/Warlord | Destroyed Striker 9826 | -4/Warlord | Destroyed 10 combat bots 9833 | -4/Warlord | Entered Proximity Caves 9834 | -3/Proximity Caves | Assimilated G-73 Enforcer with FLK Orb 9835 | -3/Proximity Caves | Core integrity fell below 50% 9861 | -3/Proximity Caves | Lost 15 parts (2p5n4u4w) 9895 | -3/Proximity Caves | Spotter reported a threat 9918 | -3/Proximity Caves | Spotter reported a threat 10005 | -3/Proximity Caves | Lost 3 parts (2n1w) 10262 | -3/Proximity Caves | Build established: Scavenger-Tank 10387 | -3/Proximity Caves | Discovered new exit (range 6) 10404 | -3/Proximity Caves | Entered Research 10404 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10405 | -3/Research | Identified exit to Research 10437 | -3/Research | Found Prototype Processor 10437 | -3/Research | Identified Exp. Signal Interpreter 10644 | -3/Research | Lost 3 parts (1u2w) 10973 | -3/Research | Discovered new exit (range 13) 10986 | -3/Research | Identified exit to Armory 10999 | -3/Research | Entered Armory 11355 | -3/Armory | Repaired Myomer Leg 11612 | -3/Armory | Crushed by falling debris 11612 | -3/Armory | System corruption reached 10% 11694 | -3/Armory | Released all parts (11) 11709 | -3/Armory | Core integrity fell below 50% 11722 | -3/Armory | Lost 6 parts (3n1u2w) 11746 | -3/Armory | Core integrity fell below 20% 11760 | -3/Armory | Self-destructed Last Messages --------------- 11734_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 11738_ Slug penetrates Wall. 11746_ E-15 Imp springs to life. 11751_ Slammed into O-16 Technician. 11751_ Destroyed Hacking Suite. 11751_ O-16 Technician system corrupted by crushing effect. 11752_ O-16 Technician system terminally corrupted. 11752_ Hover Unit fried. 11752_ Lgt. Ion Engine fried. 11752_ Hover Unit fried. 11752_ Datajack fried. 11752_ Acquired 16 matter. 11753_ System corrupted: Matter fused (-8). 11753_ Slug penetrates Terminal. 11753_ Terminal disabled. 11755_ E-15 Imp destroyed. 11756_ Penetrated by Slug. 11759_ Rnf. Fission Core blown off. 11759_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????##############?????### ###??????????????????? | | ?????# #???### ###????????????????? | | ?????# *** #??## ##???????????????? | | ?????# *** #??# ################# | | ?????# *** #???# | | ?????# ##### * | | ?????# + %! | | ?????# #### | ################## | | ?????# #? #????????????????? | | ?????# # """""g " ##????????????????? | | ?????# / """"" """ #?????????????????? | | ?????# # "" F" """ #?????????????????? | | ?????# # #?????????????????? | | ?????#####+#/##########/########?????????????????? | | #???????# #?????? ????????????????????????? | | ##### #????? ?????????????????????????? | | "" #??????" ?????????????????????????? | | " + "????? ?????????????????????????? | | " ##### # ????????????????????????????? | | " ?????# #? ??????????????????????????? | | " #????# ###?? ??????????????????????????? | | " +????# #????? ?????????????????????????? | | #????# #??????###??????????????????????????? | | #????# h#????????######?????????????????????? | | #????# #????????# *!#?????????????????????? | | #????# #????????#""@=##????????????????????? | | # #????# #????????#"ecc #????????????????????? | | # #????# #???######/c!Y##????????????????????? | | # #????# h#???# c pp=! !#?????????????????????? | | # #????# #???# #########?????????????????????? | | # #????# #???#g# #?????????????????????? | | + #???## ##??#g/ #?????????????????????? | | # #???# #??#g# #?????????????????????? | | # ##### ####g# """ #?????????????????????? | | # T" g # #?????????????????????? | | # " + #?????????????????????? | | # ##### ###### #?????????????????????? | | # #???# ! #????# """ #?????????????????????? | | # ################# #?????????????????????? | | ## #?????????????????????? | | + #?????????????????????? | | #+##############+#######+###?????????????????????? | | ?????????????? ????? #???????????????????????? | | ????????????# !!! ??? #???????????????????????? | | ????????????# /]] #???#???????????????????????? | | ????????????# !=/ #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 53 Energy Capacity 525 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 14 Power Amplification 30 EM Shielding 3 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Myomer Leg | 11% | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Brute Force Can't Touch This Challenges ------------ None Game ------ Seed InertialScrapCharger Manual? 0 Play Time 02:52:10 Cumulative 71.0 hours Start 2025.10.02 @ 00:38:05 End 2025.10.02 @ 19:58:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efaa068b-4042-4e56-be74-9b73eb94cc0e