Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 01:55:27 Player: Azktor Result: Destroyed by as-70576 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1510) 1510 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 3130 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 76/100 System Corruption 5% Temperature Warning (394) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Particle Cannon Light Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Improved Aluminum Leg Medium Storage Unit Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Machine Analyzer > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Heat Sink Medium Storage Unit Improved Terrain Scanner Light EM Pulse Cannon Particle Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Light Cannon Mini Grenade Launcher Mace [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 59 | 7 10 35 7 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 8 1 Treads . | . . . . Leg 13 | 2 2 8 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 3 9 1 Device 4 | 1 1 1 1 Storage 5 | 1 2 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 24 | 2 4 14 4 Energy Gun 7 | 2 1 4 . Energy Cannon 5 | . 1 2 2 Ballistic Gun 6 | . . 6 . Ballistic Cannon 3 | . 1 . 2 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 11 | . . 5 6 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 4 | . . 3 1 Weapon 4 | . . 1 3 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 96 93 Engine 11 | . 13 10 10 Leg 30 | . 27 31 32 Device 11 | . 13 10 6 Storage 12 | . 14 11 11 Processor 2 | . . 2 11 Protection 3 | . . 6 . Energy Gun 6 | . 12 3 . Energy Cannon 6 | . 4 7 10 Ballistic Gun 4 | . . 8 2 Ballistic Cannon 6 | . 11 2 8 Naked Turns . | . . . . Heaviest Build 38 | 15 33 37 38 Greatest Support 36 | 20 20 36 33 Greatest Overweight (x) 4 | 4 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 3 12 15 15 Average Carried 10 | 2 7 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 11 15 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1169 | 260 153 704 52 Remotely . | . . . . Salvage Created 2262 | 169 270 1776 47 Parts 133 | 21 20 92 . Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 47 | . 8 32 7 Guns 18 | . 5 13 . Cannons 23 | . 1 15 7 AOE 6 | . 2 4 . Classes Destroyed 12 | 1 4 5 2 Worker 4 | . . 4 . Builder 1 | . . 1 . Tunneler 9 | 9 . . . Hauler 4 | . 1 3 . Recycler 1 | . . 1 . Watcher 7 | . 2 5 . Swarmer 13 | . 6 7 . Grunt 17 | . 2 15 . Brawler 2 | . . 2 . Sentry 8 | . . 8 . Demolisher 2 | . . . 2 Assembled 5 | . . . 5 Best Kill Streak 11 | 3 3 11 2 Combat Bots Only 10 | . 3 10 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2518 | 18 265 1369 866 Core 471 | 18 46 297 110 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 143 | . 53 90 . Core Remaining (%) 83 | 92 74 . . Volleys Fired 168 | 20 30 94 24 Largest 2 | 2 2 2 2 Hottest 107 | 90 103 103 107 Shots Fired 334 | 40 59 188 47 Gun 201 | 40 41 120 . Cannon 132 | . 17 68 47 Launcher . | . . . . Special 1 | . 1 . . Kinetic 146 | . 15 107 24 Thermal 72 | 20 17 16 19 Explosive . | . . . . Electromagnetic 116 | 20 27 65 4 Robot Hit Streak 16 | 5 6 16 4 Robot Miss Streak 6 | 3 5 5 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 186 | 20 26 121 19 Core Hits 88 | 9 13 56 10 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 2 3 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Blast 1 | . . 1 . Corrupt 2 | 1 . 1 . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3892 | 325 461 2709 397 Guns 1931 | 245 335 1351 . Cannons 1438 | . 31 1010 397 Explosions 523 | 80 95 348 . Melee . | . . . . Ramming . | . . . . Kinetic 1461 | . 31 1172 258 Thermal 1036 | 169 210 555 102 Explosive . | . . . . Electromagnetic 1395 | 156 220 982 37 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 31 | . 4 27 . Projectiles 25 | . . 25 . Explosions 6 | . 4 2 . Melee . | . . . . Knockbacks 6 | . . 2 4 Impact . | . . . . Kinetic 5 | . . 1 4 Secondary 1 | . . 1 . Self-Inflicted Damage 170 | 19 40 111 . Shots 6 | 1 1 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 394 | 132 390 259 394 Average Temperature 80 | 47 100 72 123 Received Heat Transfer 629 | . 60 513 56 Effects 4 | . 3 1 . Energy Bleed 1 | . . 1 . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 3 . . Heat Transferred 1876 | 359 531 801 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 1 2 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 604 | 45 232 604 128 Initial 78 | . 29 . 78 Average 189 | 21 90 295 103 Maximum Alert Level 2 | . 1 2 . Low Security (%) 59 | 100 87 28 100 Level 1 27 | . 12 46 . Level 2 12 | . . 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 5 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 15 50 19 Peak Tracking Total 10 | . 3 10 10 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 17 | . 9 8 . Terminals 13 | . 8 5 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 61 | . 26 35 . Successful 37 | . 15 22 . Failed 24 | . 11 13 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 29 | . 15 14 . Terminals 40 | . 21 19 . Fabricators . | . . . . Repair Stations 10 | . 5 5 . Recycling Units . | . . . . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Unreport Threat 4 | . 1 3 . Locate Traps 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 4 5 . Scan Component 5 | . 2 3 . Repair 4 | . 2 2 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 6 5 . Terminals 10 | . 6 4 . Botnet 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Researchers 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 8 8 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 110 | . 52 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 3737 | 298 1214 1882 343 Spaces Moved 1652 | 154 578 776 144 Core 18 | 18 . . . Treads . | . . . . Legs 1634 | 136 578 776 144 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 172 | 126 173 178 181 Slowest Speed 250 | 250 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 6 89 74 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 4 | . 1 3 . Terrain Destroyed 21 | 2 3 14 2 Melee 3 | . . 3 . Projectile 3 | . 1 . 2 AOE 15 | 2 2 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 2201 | 214 727 1082 178 Wait 245 | 31 89 125 . Move 1649 | 153 577 775 144 Hop . | . . . . Pick Up 34 | 3 12 19 . Fast Attach 38 | 7 5 23 3 Attach 9 | . . 5 4 Detach . | . . . . Swap 12 | . 5 7 . Drop 43 | . 9 31 3 Fire 168 | 20 30 94 24 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 299 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 721 | -10/Materials | Repaired Aluminum Leg 748 | -10/Materials | Repaired Ion Engine 850 | -10/Materials | Discovered new exit (range 11) 926 | -10/Materials | Discovered new exit (range 13) 1298 | -10/Materials | Discovered new exit (range 5) 1382 | -10/Materials | Discovered new exit (range 14) 1513 | -10/Materials | Entered another Materials area 1513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -9/Materials | Destroyed 10 combat bots 2030 | -9/Materials | Discovered new exit (range 16) 2341 | -9/Materials | Discovered new exit (range 16) 2678 | -9/Materials | Identified exit to Mines 2755 | -9/Materials | Repaired Imp. Aluminum Leg 2885 | -9/Materials | Core integrity fell below 50% 2979 | -9/Materials | Discovered new exit (range 16) 3101 | -9/Materials | Repaired Aluminum Leg 3113 | -9/Materials | First assault squad dispatched 3395 | -9/Materials | Entered Mines 3420 | -9/Mines | Discovered new exit (range 7) 3422 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3422 | -9/Mines | Learned 4 Materials zone layouts 3432 | -9/Mines | Identified exit to Materials 3476 | -9/Mines | Assembled infested the area 3492 | -9/Mines | Core integrity fell below 20% 3738 | -9/Mines | Destroyed by as-70576 with Assembled Rifle Last Messages --------------- 03632_ R-06 Scavenger destroyed. 03637_ System corrupted: IFF burst signal emitted. 03648_ K-01 Serf system corrupted by crushing effect. 03648_ K-01 Serf knocked back. 03655_ as-13937 destroyed. 03660_ Acquired 12 matter. 03663_ 2Z8HKT2RTW2KRQKVRLTP=RYPRCW 03667_ as-01370 knocked back. 03679_ as-01370 destroyed. 03696_ Dropped Hvy. Ion Engine. 03696_ Acquired Lgt. Ion Engine. 03699_ Acquired 16 matter. 03700_ Acquired 14 matter. 03707_ G#FD9ZKU6LV4