Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 19:25:13 Player: JackZewap Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1054) 1054 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3049 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 87/100 System Corruption 0% Temperature Cool (36) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit Trap Scanner Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Improved Treads Improved Treads Armored Wheel High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner Improved Targeting Computer Hardened Light Armor Plating Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Airjet Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 46 | 5 7 17 17 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 7 4 Treads 10 | 2 . 6 2 Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight 1 | . . 1 . Utility 15 | 1 1 5 8 Device 7 | . 1 2 4 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 14 | 1 5 4 4 Energy Gun 7 | . 3 3 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 7 | . . 3 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . 2 1 Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 90 96 78 Engine 10 | . 14 11 5 Treads 18 | . 28 21 6 Hover 1 | . . . 5 Device 14 | . 8 12 22 Storage 9 | . 14 11 2 Processor 8 | . . 10 10 Hackware 1 | . . . 5 Protection 6 | . . 7 6 Energy Gun 14 | . 6 20 7 Energy Cannon 1 | . . 1 3 Ballistic Gun 3 | . 18 . . Naked Turns . | . . . . Heaviest Build 34 | 11 17 25 34 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 7 8 8 6 Most Carried 10 | . 8 9 10 Average Carried 6 | . 5 7 6 Final Capacity 10 | 8 8 10 5 Final Carried 9 | . 8 9 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 707 | 250 137 160 160 Remotely . | . . . . Salvage Created 1430 | . 203 917 310 Parts 82 | . 9 55 18 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 3 21 6 Guns 24 | . 3 19 2 Cannons 1 | . . 1 . AOE 4 | . . . 4 Classes Destroyed 8 | . 2 4 2 Worker 1 | . . 1 . Hauler 5 | . 1 3 1 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 7 | . . 7 . Grunt 19 | . 3 11 5 Brawler 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 8 | . 2 8 2 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 197 | . 11 110 76 Missed 53 | . 3 27 23 Damage Taken 1853 | . 87 906 860 Core 681 | . . 131 550 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . . 8 Regen/Repaired (Parts) 14 | . . . 14 Core Remaining (%) 89 | 100 100 67 . Volleys Fired 122 | . 27 68 27 Largest 2 | . 2 2 2 Hottest 125 | . 60 125 125 Shots Fired 223 | . 45 129 49 Gun 202 | . 45 123 34 Cannon 17 | . . 6 11 Launcher 4 | . . . 4 Special . | . . . . Kinetic 35 | . 35 . . Thermal 183 | . 10 129 44 Explosive 4 | . . . 4 Electromagnetic 1 | . . . 1 Robot Hit Streak 12 | . 6 12 10 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 147 | . 28 83 36 Core Hits 64 | . 10 35 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 7 1 Burn 8 | . . 7 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2379 | . 270 1362 747 Guns 1833 | . 270 1274 289 Cannons 221 | . . 88 133 Explosions 325 | . . . 325 Melee . | . . . . Ramming . | . . . . Kinetic 204 | . 204 . . Thermal 1822 | . 66 1362 394 Explosive 325 | . . . 325 Electromagnetic 28 | . . . 28 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 64 324 28 Average Temperature 94 | . 23 106 16 Received Heat Transfer 891 | . 48 330 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | . . 6 4 Heat Transferred 5108 | . 150 3663 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | . 142 408 369 Initial 124 | . . 59 124 Average 180 | . 92 185 252 Maximum Alert Level 2 | . . 2 1 Low Security (%) 57 | 100 100 56 24 Level 1 37 | . . 35 75 Level 2 4 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 8 29 33 Peak Tracking Total 18 | . 2 7 18 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 3 5 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 31 | . 6 9 16 Successful 11 | . 1 4 6 Failed 20 | . 5 5 10 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 3 4 1 Terminals 20 | . 3 9 8 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 7 | . 1 4 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 4 | . 1 2 1 Branch Access Points 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 2 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2181 | 52 387 1216 526 Spaces Moved 1075 | 31 151 553 340 Core 171 | 4 . . 167 Treads 799 | 27 151 549 72 Legs . | . . . . Wheels . | . . . . Hover 101 | . . . 101 Flight 4 | . . 4 . Fastest Speed 50 | 50 160 160 50 Average Speed 138 | 145 160 160 91 Slowest Speed 250 | 160 160 250 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 27 48 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1561 | 35 256 758 512 Wait 256 | . 57 94 105 Move 1072 | 30 150 552 340 Hop . | . . . . Pick Up 18 | . 8 9 1 Fast Attach 30 | 5 6 9 10 Attach 6 | . . 1 5 Detach 5 | . 2 . 3 Swap 10 | . 1 7 2 Drop 42 | . 5 18 19 Fire 122 | . 27 68 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 1371 | -9/Materials | Destroyed 7 combat bots 1458 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | Discovered new exit (range 3) 1656 | -9/Materials | Entered another Materials area 1656 | -8/Materials | Evolved 2 slots: Utility x2 1763 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Repaired Imp. Heat Sink 1944 | -8/Materials | Garrison activated, responded to threat 2092 | -8/Materials | Lost 4 parts (1p2n1u) 2165 | -8/Materials | Core integrity fell below 50% 2170 | -8/Materials | Discovered new exit (range 22) 2179 | -8/Materials | Core integrity fell below 20% 2182 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02045_ K-01 Serf collects debris. 02061_ Imp. Heat Sink destroyed. 02067_ Connecting with Garrison Access... 02077_ Acquired 53 matter. 02077_ K-01 Serf cleans the Atomic Centrifuge. 02078_ Acquired 30 matter. 02129_ Critical hit (Burn: +37). 02140_ Triggered Alarm Trap. 02140_ An alarm sounds. 02140_ ALERT: Alarm triggered, dispatching investigation squad. 02156_ K-01 Serf cleans the Fusion Modulator. 02170_ Connecting with Terminal... 02170_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 6H layout... Downloaded map data. 02179_ G-47 Trooper destroyed. 02179_ Terminal disabled. 02179_ B-36 Bruiser destroyed. 02182_ Critical hit (Burn: +37). 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"???# """ ! #???# | | ????????????????????# # ???# #???# | | ??????????????????###/## # = ???# """ ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingThiefBoregun Manual? 0 Play Time 00:21:53 Cumulative 124.3 hours Start 2024.07.15 @ 19:06:27 End 2024.07.15 @ 19:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 145 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1047bd7b-d2d4-4394-8f60-010a2c866457