Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 02:49:50 Player: Yvonne Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1699) 1699 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4739 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 240/240 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON (4) ------- Mace Power Maul > --- INVENTORY (15) --- Improved Deuterium Engine Improved Cooling System Medium Matter Pod (100) Target Analyzer ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Heavy Missile Launcher Mace Power Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Medium Matter Pod Target Analyzer ECM Suite Recalibrator [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . . 1 1 Parts Attached 71 | 6 3 1 11 13 19 18 Power 8 | 1 . . 1 1 4 1 Engine 5 | 1 . . 1 1 2 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 . 1 7 5 2 Treads 4 | . . . . 2 1 1 Leg 14 | 2 1 . 1 5 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 2 1 2 5 Device 4 | . . . 1 . 1 2 Storage 2 | 1 . . . . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 33 | 2 1 1 7 4 8 10 Energy Gun 2 | . . . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 1 1 4 1 6 2 Ballistic Cannon 2 | . . . . 1 1 . Launcher 5 | . . . . . . 5 Special Weapon 2 | . . . 2 . . . Impact Weapon 3 | . . . . . 1 2 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 44 | . . . 4 5 16 19 Power 4 | . . . 1 1 1 1 Propulsion 13 | . . . 1 1 7 4 Utility 8 | . . . 1 1 2 4 Weapon 19 | . . . 1 2 6 10 Highest Loss Streak 9 | . . . 4 5 6 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 80 | . 95 100 79 95 76 73 Engine 4 | . 14 14 9 10 1 . Core 4 | . . . . . 7 4 Treads 6 | . . . . 15 6 7 Leg 9 | . 27 28 19 15 5 1 Hover 3 | . . . . . 5 3 Device 4 | . . . 2 . 6 5 Storage 6 | . 14 14 11 11 2 6 Processor 11 | . 9 14 11 11 9 14 Protection 4 | . . . 5 9 8 . Ballistic Gun 15 | . 28 28 19 4 13 13 Ballistic Cannon 1 | . . . . 7 1 . Impact Weapon 5 | . . . . . 6 10 Slashing Weapon 1 | . . . . 9 2 . Peak Build Rating 27 | 6 7 8 11 13 20 27 Average Rating 14 | 4 6 7 9 12 13 21 On Entrance 8 | . 6 7 8 11 13 13 Naked Turns . | . . . . . . . Heaviest Build 37 | 13 13 13 19 19 19 37 Greatest Support 42 | 20 20 20 20 40 40 42 Greatest Overweight (x) 12 | . 1 . 1 . 5 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 Average Capacity 9 | 6 8 8 8 8 5 14 Most Carried 15 | 8 8 8 8 8 8 15 Average Carried 7 | 5 7 7 7 7 5 11 Final Capacity 15 | 8 8 8 8 8 5 15 Final Carried 8 | 8 8 8 8 8 5 6 Class Distribution -------------------- 51% | Scavenger-Mutant 33% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1396 | 272 22 39 122 297 518 126 Remotely . | . . . . . . . Salvage Created 1796 | 53 38 . 122 159 810 614 Parts 88 | 2 4 . 10 14 42 16 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 42 | . 3 . 3 9 18 9 Melee 11 | . . . . 1 8 2 Guns 14 | . 3 . 3 2 5 1 Cannons 11 | . . . . 6 5 . AOE 2 | . . . . . . 2 Classes Destroyed 13 | 1 1 . 3 1 5 2 Worker 3 | . . . . . 1 2 Builder 2 | . . . . . 1 1 Hauler 1 | . . . . . . 1 Recycler 4 | 1 . . . . 1 2 Mechanic 2 | . . . . . 1 1 Watcher 2 | . . . 1 . 1 . Swarmer 14 | . 3 . . 4 4 3 Grunt 15 | . . . 2 4 9 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . 1 . . Sentry 7 | . . . 1 . 2 4 Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 8 | 1 1 . 3 3 8 5 Combat Bots Only 7 | . 1 . 3 3 7 2 Max Kills in Single Turn 2 | 1 1 . 1 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 660 | . 8 . 42 74 201 335 Missed 184 | . . . 10 19 60 95 Damage Taken 5699 | . 225 . 380 820 1609 2665 Core 1261 | . 109 . 61 57 330 704 Absorbed by Shields . | . . . . . . . Redirected to Shielding 40 | . . . . 7 33 . Core Remaining (%) 66 | 100 . 56 . 70 40 . Volleys Fired 152 | 4 6 . 14 41 62 25 Largest 3 | 1 2 . 2 2 2 3 Hottest 100 | 20 40 . 100 50 74 63 Shots Fired 241 | 4 12 . 25 49 111 40 Gun 147 | 4 12 . 22 22 57 30 Cannon 81 | . . . . 27 54 . Launcher 10 | . . . . . . 10 Special 3 | . . . 3 . . . Kinetic 227 | 4 12 . 22 48 111 30 Thermal 4 | . . . 3 1 . . Explosive 10 | . . . . . . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 33 | 1 3 . 9 7 7 33 Robot Miss Streak 7 | 3 1 . 1 3 7 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 207 | 1 7 . 23 34 73 69 Core Hits 85 | 1 3 . 7 11 38 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 8 | . . . . 1 . 7 Critical Strikes 12 | . . . . 3 2 7 Destroy 2 | . . . . 1 . 1 Blast 4 | . . . . 2 2 . Smash 6 | . . . . . . 6 Melee Attacks 68 | . . . 4 3 13 48 Impact 48 | . . . . . . 48 Slashing 16 | . . . . 3 13 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . . 5 Damage Inflicted 4366 | 15 38 3 245 661 1325 2079 Guns 1227 | 15 38 . 197 175 478 324 Cannons 1005 | . . . . 423 582 . Explosions 634 | . . . . . . 634 Melee 1444 | . . . . 60 263 1121 Ramming 8 | . . 3 . 3 2 . Kinetic 2232 | 15 38 . 197 598 1060 324 Thermal 48 | . . . 48 . . . Explosive 549 | . . . . . . 549 Electromagnetic 85 | . . . . . . 85 Impact 1121 | . . . . . . 1121 Slashing 323 | . . . . 60 263 . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 2 7 Average Corruption 3 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 296 | . . . . 23 8 265 Projectiles 23 | . . . . 23 . . Explosions 15 | . . . . . . 15 Melee 258 | . . . . . 8 250 Knockbacks 11 | . . . . 6 1 4 Impact 3 | . . . . . . 3 Kinetic 7 | . . . . 6 1 . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 263 | . 157 . . . . 106 Shots 9 | . 2 . . . . 7 Rammed 2 | . . . . 1 . 1 Targets Rammed 6 | . . 2 . 2 1 1 Kicked 2 | . . 2 . . . . Crushed 2 | . . . . 1 1 . Highest Temperature 90 | . . . 90 31 48 72 Average Temperature 21 | . . . 35 16 17 34 Received Heat Transfer 1419 | . . . 183 234 576 426 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 4 | . . . . . . 4 Parts Fried 7 | . . . . . . 7 Impact Corruptions 11 | . . . . . . 11 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 272 | 5 182 70 101 230 272 179 Initial 70 | . 3 70 27 39 11 . Average 76 | 3 34 70 70 129 104 44 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 90 | 100 100 100 100 77 81 100 Level 1 9 | . . . . 22 18 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 . 5 2 Investigation 2 | . . . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 3 . 4 10 33 13 Peak Tracking Total 10 | . 1 1 3 3 10 4 Tactical Retreats 7 | . . 1 . . 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 8 | . 3 . . . . 5 Max in Single Turn 3 | . 3 . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . 1 . 3 . 5 5 Terminals 10 | . 1 . 2 . 3 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 2 . 7 . 13 11 Successful 17 | . 2 . 3 . 7 5 Failed 16 | . . . 4 . 6 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 21 | . 2 . 4 . 7 8 Fabricators . | . . . . . . . Repair Stations 4 | . . . 3 . 1 . Recycling Units 8 | . . . . . 5 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 . 2 . 4 3 Record 3 | . . . 1 . 1 1 Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . Alert Level 2 | . 2 . . . . . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 1 . 1 . Scan Component 1 | . . . 1 . . . Refit 1 | . . . . . 1 . Recycling Unit Hacks 4 | . . . . . 2 2 Report Inventory 2 | . . . . . 1 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 1 . 3 6 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat . | . . . . . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 1 | . . . 1 . . . parse_system 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4570 | 96 372 320 227 419 1757 1379 Spaces Moved 1469 | 60 119 125 103 203 360 499 Core 54 | 11 . . . . 19 24 Treads 637 | . . . . 127 150 360 Legs 778 | 49 119 125 103 76 191 115 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 152 Average Speed 156 | 107 120 120 123 145 148 196 Slowest Speed 650 | 120 190 120 190 160 300 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 21 | 5 32 24 12 30 30 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . 37 . 1 1 2 64 Melee . | . . . . . . . Projectile 4 | . . . 1 1 2 . AOE 101 | . 37 . . . . 64 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3398 | 86 336 297 167 273 1457 782 Wait 1579 | 5 205 161 34 3 990 181 Move 1463 | 59 118 124 102 202 359 499 Hop . | . . . . . . . Pick Up 42 | 12 2 4 1 3 6 14 Fast Attach 33 | 2 3 . 4 8 11 5 Attach 24 | 4 . . 1 3 4 12 Detach 1 | . . . . 1 . . Swap 14 | . . 1 6 2 4 1 Drop 22 | . 2 5 1 5 7 2 Fire 152 | 4 6 . 14 41 62 25 Melee 62 | . . . 4 3 13 42 Ram 1 | . . . . . . 1 Kick 2 | . . 2 . . . . Crush 3 | . . . . 2 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 524 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 527 | -10/Mines | Found Prototype Device 540 | -10/Mines | Discovered new exit (range 12) 552 | -10/Mines | Identified exit to Materials 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Lost 4 parts (1p1n1u1w) 958 | -9/Materials | Discovered new exit (range 16) 1001 | -9/Materials | Identified exit to Mines 1016 | -9/Materials | Entered Mines 1087 | -9/Mines | Lost 5 parts (1p1n1u2w) 1124 | -9/Mines | Learned location of 1 exit from Lower Caves 1146 | -9/Mines | Assembled infested the area 1148 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1301 | -9/Mines | Discovered new exit (range 14) 1358 | -9/Mines | Identified exit to Materials 1369 | -9/Mines | Build established: Scavenger-Mutant 1435 | -9/Mines | Entered Materials 1435 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1535 | -8/Materials | Garrison activated, responded to threat 1596 | -8/Materials | Lost 3 parts (2n1w) 1957 | -8/Materials | Lost 3 parts (1p1u1w) 1964 | -8/Materials | Destroyed 7 combat bots 1992 | -8/Materials | Core integrity fell below 50% 2016 | -8/Materials | Lost 6 parts (3n1u2w) 3164 | -8/Materials | Discovered new exit (range 15) 3191 | -8/Materials | Identified exit to Factory 3192 | -8/Materials | Entered Factory 3192 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3495 | -7/Factory | Build established: Scavenger-Skirmisher 4081 | -7/Factory | Lost 9 parts (1p2n2u4w) 4168 | -7/Factory | Core integrity fell below 50% 4309 | -7/Factory | Build established: Mutant 4410 | -7/Factory | Core integrity fell below 20% 4412 | -7/Factory | Identified Exp. Sensor Array 4430 | -7/Factory | Lost 4 parts (1n1u2w) 4433 | -7/Factory | Crushed by falling debris 4571 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04558_ K-01 Serf collects debris. 04558_ U-05 Engineer lays Concrete. 04560_ K-01 Serf collects debris. 04561_ U-05 Engineer lays Concrete. 04561_ K-01 Serf collects debris. 04561_ U-05 Engineer lays Concrete. 04562_ R-06 Scavenger collects Com. Wheel. 04563_ YRDM36C:LUF3|&Q9|%&MWMUW 04563_ K-01 Serf collects debris. 04563_ U-05 Engineer lays Concrete. 04563_ U-05 Engineer builds a Wall. 04564_ U-05 Engineer lays Concrete. 04564_ K-01 Serf collects debris. 04565_ The unstable cave ceiling collapses. 04565_ U-05 Engineer lays Concrete. 04568_ K-01 Serf collects debris. 04568_ U-05 Engineer builds a Wall. 04568_ U-05 Engineer lays Concrete. 04569_ K-01 Serf collects debris. 04569_ U-05 Engineer lays Concrete. 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[!u k !! #??????????????? | | ? ## [! # ! #??????????????? | | = " # !! !!!# !#??????????????? | | ## !!!#= ! #??????????????? | | ### # """ !! #?######??????????????? | | ###########?### """ #?????????????????????? | | ??????????????# """ ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ????????????????????? | | ??????????????###+###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Unlikely Earthworm Challenges ------------ None Game ------ Seed TargetGunTube Manual? 0 Play Time 01:16:30 Cumulative 12.1 hours Start 2024.08.21 @ 01:25:48 End 2024.08.21 @ 02:49:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db88b6e-03fa-4631-a9da-abe21faf69ba