Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 22:43:27 Player: sanktem Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (913) 913 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2113 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Flight Unit Core Shielding Light Armor Plating Light Armor Plating Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Core Shielding Light Armor Plating Small Laser Small Laser Small Laser Assault Rifle Datajack Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 32 | 6 7 19 Power 6 | 1 2 3 Engine 5 | 1 2 2 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 . 7 Treads 3 | 2 . 1 Leg 6 | . . 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 5 | . 1 4 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 22 | . 2 20 Power 4 | . . 4 Propulsion 7 | . . 7 Utility . | . . . Weapon 11 | . 2 9 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Backups 5 | 1 4 7 Power . | . 1 1 Propulsion . | . . . Utility 1 | . . 2 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 8 | 2 . 6 Power 2 | . . 2 Propulsion 2 | 2 . . Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 85 | . 87 82 Engine 12 | . 14 9 Treads 19 | . 28 7 Leg 6 | . . 16 Storage 12 | . 13 11 Protection 8 | . 7 9 Energy Gun 14 | . 19 8 Ballistic Gun 9 | . 2 19 Peak Build Rating 10 | 6 7 10 Average Rating 6 | 3 6 7 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 15 | . 27 14 Naked Turns . | . . . Heaviest Build 30 | 11 30 29 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 9 | . 8 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 12 | 5 6 12 Average Carried 5 | 1 4 8 Final Capacity 15 | 8 15 15 Final Carried 8 | 2 6 8 Class Distribution -------------------- 67% | Mutant 20% | Scavenger-Tank 5% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 695 | 149 250 296 Remotely . | . . . Salvage Created 1148 | . 337 811 Parts 92 | . 29 63 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | . 11 27 Guns 33 | . 7 26 AOE 5 | . 4 1 Classes Destroyed 6 | . 5 1 Worker 2 | . 1 1 Builder 2 | . 2 . Watcher 2 | . 1 1 Swarmer 20 | . 6 14 Grunt 14 | . 5 9 Sentry 4 | . . 4 Best Kill Streak 7 | . 4 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 297 | . 91 206 Missed 65 | . 24 41 Hits 232 | . 67 165 Projectile 232 | . 67 165 Critical Strikes 3 | . . 3 Actively Blocked 1 | . . 1 Damage Taken 2560 | . 666 1894 Core 571 | . 171 400 Absorbed by Shields . | . . . Redirected to Shielding 56 | . 5 51 Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 65 | 100 31 . Volleys Fired 119 | . 37 82 Largest 3 | . 2 3 Hottest 110 | . 90 110 Shots Fired 263 | . 65 198 Gun 260 | . 62 198 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 141 | . 19 122 Thermal 107 | . 31 76 Explosive 3 | . 3 . Electromagnetic 12 | . 12 . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 156 | . 36 120 Core Hits 68 | . 20 48 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2085 | . 788 1297 Guns 1699 | . 420 1279 Cannons . | . . . Explosions 332 | . 332 . Melee . | . . . Ramming 54 | . 36 18 Kinetic 839 | . 125 714 Thermal 909 | . 344 565 Explosive 163 | . 163 . Electromagnetic 120 | . 120 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 50 . Shots 2 | . 2 . Rammed 8 | . 8 . Targets Rammed 14 | . 8 6 Kicked 6 | . . 6 Crushed . | . . . Highest Temperature 234 | . 234 188 Average Temperature 55 | . 72 48 Received Heat Transfer 816 | . 156 660 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 2201 | . 695 1506 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 193 | . 106 193 Initial . | . . . Average 31 | . 22 47 Influence Increases 985 | . 316 669 Destroy 0b10 Robot/C 760 | . 220 540 Destroy 0b10 Robot/NC 30 | . 20 10 Destroy Leader 154 | . 42 112 Successful Hack 19 | . 14 5 Destroy Structure 22 | . 20 2 Influence Decreases 834 | . 316 518 Time Decay 626 | . 284 342 Lost Part 196 | . 20 176 Purge Threat 12 | . 12 . Squads Dispatched 6 | . 3 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 17 39 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 16 4 Successful 12 | . 11 1 Failed 8 | . 5 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 4 1 Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 1 | . 1 . Prototype ID Bank 3 | . 3 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 3 | . 3 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2616 | 121 1447 1048 Spaces Moved 1283 | 85 798 400 Core 72 | 29 13 30 Treads 919 | 56 785 78 Legs 292 | . . 292 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 168 | 122 164 185 Slowest Speed 500 | 160 450 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 96 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile . | . . . AOE 22 | . 22 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1533 | 103 867 563 Wait 18 | 1 . 17 Move 1281 | 84 797 400 Hop . | . . . Pick Up 44 | 10 10 24 Fast Attach . | . . . Attach 35 | 6 6 23 Detach 10 | . 4 6 Swap 2 | . 2 . Drop 10 | 2 3 5 Fire 119 | . 37 82 Melee . | . . . Ram . | . . . Kick 6 | . . 6 Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Discovered new exit (range 9) 857 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Repaired Assault Rifle 1125 | -10/Materials | Discovered new exit (range 4) 1190 | -10/Materials | Discovered new exit (range 4) 1569 | -10/Materials | Entered another Materials area 1569 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1888 | -9/Materials | Lost 3 parts (1p2w) 2172 | -9/Materials | Discovered new exit (range 16) 2257 | -9/Materials | Build established: Scavenger-Tank 2410 | -9/Materials | Lost 3 parts (1p2w) 2459 | -9/Materials | Destroyed 7 combat bots 2575 | -9/Materials | Core integrity fell below 50% 2613 | -9/Materials | Core integrity fell below 20% 2617 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02577_ Acquired Lgt. Assault Rifle. 02578_ K-01 Serf collects debris. 02581_ Aluminum Leg destroyed. 02584_ K-01 Serf collects debris. 02588_ Acquired Lgt. Assault Rifle. 02588_ K-01 Serf collects debris. 02591_ Acquired Flight Unit. 02597_ Aluminum Leg destroyed. 02600_ M-13 Machinist repairs G-34 Mercenary. 02602_ Sml. Laser destroyed. 02604_ Lgt. Nuclear Core destroyed. 02612_ Nuclear Reactor explodes. 02612_ S-10 Pest destroyed. 02612_ Sml. Laser destroyed. 02612_ G-34 Mercenary destroyed. 02612_ Terminal disabled. 02612_ T-07 Excavator destroyed. 02615_ R-06 Scavenger collects Ion Engine. 02617_ K-01 Serf collects debris. 02617_ M-13 Machinist fits Backup Laser I on G-34 Mercenary. 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Challenges ------------ None Game ------ Seed GlidesysLegTorch Manual? 0 Play Time 00:29:34 Cumulative 12.9 hours Start 2026.09.20 @ 12:34:30 End 2026.10.02 @ 22:43:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a02a54-e088-461f-9d62-0b1b163c9e0c