Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 22:45:39 Player: DDarkray Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (537) 537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 4284 Bonus ------- Follower Combat Kills 112 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer > --- WEAPON (4) ------- Heavy Proton Cannon > --- INVENTORY (5) ---- Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Improved Treads Spiked Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Subdweller Optics Improved Kinecellerator Makeshift Light Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Light Quantum Reactor Aluminum Leg Carbon-fiber Leg Huge Storage Unit Scrap Shield Advanced Hacking Suite Thermic Laser Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Subdweller Beam Cannon Subdweller Beam Cannon Heavy Battle Rifle Proton Missile Launcher [Rating: 54] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Kinecellerator Storage Large Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 39 | 1 5 . 13 4 16 Power 9 | . 1 . 6 1 1 Engine 8 | . 1 . 6 1 . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 8 | . 3 . 2 2 1 Treads 5 | . 2 . . 2 1 Leg 3 | . 1 . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . . . 10 Device 4 | . . . . . 4 Storage 5 | 1 1 . . . 3 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | . . . 5 1 4 Energy Gun 2 | . . . 1 . 1 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 4 | . . . 2 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 10 | . . . 4 1 5 Power 2 | . . . 2 . . Propulsion 3 | . . . 1 1 1 Utility 4 | . . . . . 4 Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 1 1 3 To Critical Strikes . | . . . . . . Average Backups 12 | 6 8 11 13 14 12 Power . | 1 1 1 . . . Propulsion 2 | 4 3 3 1 3 2 Utility 3 | . 1 2 3 4 2 Weapon 6 | 1 1 5 7 6 6 Tool/Special . | . . . . . . Unused Backups 19 | . 2 . 3 2 12 Power 3 | . . . 1 . 2 Propulsion 2 | . 1 . . . 1 Utility 4 | . 1 . 1 . 2 Weapon 10 | . . . 1 2 7 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 100 99 99 73 Engine 12 | . 14 14 13 14 4 Treads 9 | . 8 28 2 25 15 Leg 15 | . 18 . 25 1 . Device 1 | . . . . . 9 Storage 25 | . 28 28 28 28 14 Energy Gun 5 | . 28 28 3 . 4 Energy Cannon 7 | . . . 7 14 5 Ballistic Gun 13 | . . . 16 13 10 Peak Build Rating 54 | 8 8 8 13 17 54 Average Rating 15 | 6 7 8 10 14 39 On Entrance 10 | 6 8 8 8 13 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 11 | . . . . . 11 Heaviest Build 115 | 16 31 31 46 47 115 Greatest Support 63 | 20 40 40 40 43 63 Greatest Overweight (x) 2 | . 1 . 2 2 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 14 | 8 10 15 15 15 14 Most Carried 16 | 8 11 11 15 15 16 Average Carried 13 | 6 8 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 11 11 15 15 5 Class Distribution -------------------- 72% | Mutant 11% | Commander-Mutant 10% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 705 | 210 24 . 257 48 166 Remotely . | . . . . . . Salvage Created 847 | 129 43 . 286 40 349 Parts 44 | 7 8 . 13 1 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 13 | . 3 . 6 1 3 Guns 6 | . 1 . 4 1 . Cannons 4 | . . . 1 . 3 AOE 3 | . 2 . 1 . . Classes Destroyed 9 | 2 1 . 2 1 3 Worker 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Recycler 2 | 1 . . . . 1 Turret 1 | . . . 1 . . Swarmer 4 | . 3 . 1 . . Grunt 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Subdweller 5 | . . . 5 . . Best Kill Streak 3 | 2 3 . 1 1 2 Combat Bots Only 3 | . 3 . 1 1 2 Max Kills in Single Turn 2 | 2 2 . 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 298 | . 5 . 128 9 156 Missed 119 | . 2 . 54 3 60 Hits 179 | . 3 . 74 6 96 Projectile 179 | . 3 . 74 6 96 AOE 3 | . . . 2 . 1 Critical Strikes 2 | . . . 1 . 1 Damage Taken 2714 | . 48 . 824 86 1756 Core 1170 | . . . 145 15 1010 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 70 | 5 2 . 44 7 12 Largest 4 | 2 2 . 2 2 4 Hottest 164 | 80 80 . 140 160 164 Shots Fired 145 | 10 4 . 76 10 45 Gun 119 | 10 4 . 67 4 34 Cannon 26 | . . . 9 6 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | . . . 58 4 24 Thermal 48 | 5 2 . 14 6 21 Explosive . | . . . . . . Electromagnetic 11 | 5 2 . 4 . . Robot Hit Streak 9 | 3 3 . 9 6 6 Robot Miss Streak 4 | 3 1 . 4 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | 5 3 . 47 8 26 Core Hits 36 | 4 3 . 15 2 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1716 | 74 80 . 557 232 773 Guns 1152 | 74 21 . 463 67 527 Cannons 467 | . . . 56 165 246 Explosions 97 | . 59 . 38 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 741 | . . . 370 67 304 Thermal 876 | 21 69 . 152 165 469 Explosive . | . . . . . . Electromagnetic 99 | 53 11 . 35 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . 11 . Projectiles 11 | . . . . 11 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . 22 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 442 | 72 48 . 90 252 442 Average Temperature 135 | 33 25 . 47 131 187 Received Heat Transfer 462 | . . . 372 . 90 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 2 1 1 Heat Transferred 1242 | 50 25 . 199 185 783 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | 10 74 16 . 39 86 Initial 16 | . 6 16 . . 12 Average 13 | 1 24 2 . 3 22 Influence Increases 529 | 15 74 . 115 107 218 Destroy 0b10 Robot/C 240 | . 60 . 40 40 100 Destroy 0b10 Robot/NC 25 | 15 . . . . 10 Destroy Leader 30 | . 10 . . . 20 Allied During Kill 21 | . . . . 6 15 Successful Hack 61 | . . . . 47 14 Disable Machine 15 | . . . . . 15 Destroy Structure 62 | . 4 . . 14 44 Lose Combat Pursuer 75 | . . . 75 . . Influence Decreases 529 | 5 40 44 115 76 249 Entered New Map 51 | . 4 28 . . 19 Time Decay 357 | 5 36 16 90 76 134 Lost Part 62 | . . . 25 . 37 Lost Ally 59 | . . . . . 59 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 4 . 22 2 22 Peak Tracking Total 14 | . 3 . 6 1 14 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 13 | . 2 . . 10 1 Terminals 7 | . 2 . . 5 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 . . 18 1 Successful 11 | . 1 . . 9 1 Failed 12 | . 3 . . 9 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 6 | . 2 . . 4 . Terminals 13 | . 4 . . 9 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 9 | . . . . 9 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Record 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . 4 . Report Inventory 1 | . . . . 1 . Retrieve Components 3 | . . . . 3 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . Terminals 3 | . 1 . . 2 . Track 1 | . . . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 69 | . . . . . 69 Total Part Build Rating 18 | . . . . . 18 Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 115 | . . . . 115 115 Highest-Rated Ally 34 | . . . . 34 34 Total Orders . | . . . . . . Ally Attacks 19 | . . . . 5 14 Total Damage 484 | . . . . 97 387 Kills 3 | . . . . 1 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 562 | . . . . . 562 Optics 522 | . . . . . 522 IFF 2 | . . . . . 2 Machine Analysis 40 | . . . . . 40 Jamming 2 | . . . . . 2 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3744 | 55 168 173 2192 527 629 Spaces Moved 1773 | 31 111 109 975 257 290 Core 88 | . . . . . 88 Treads 685 | . 31 109 93 250 202 Legs 1000 | 31 80 . 882 7 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 Average Speed 189 | 120 131 160 208 164 188 Slowest Speed 345 | 120 190 160 260 260 345 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 20 29 67 55 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 7 . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 3 . 2 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 5 | . 3 . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 2038 | 38 130 108 1070 351 341 Wait 29 | . . . 9 16 4 Move 1768 | 30 110 108 974 256 290 Hop . | . . . . . . Pick Up 38 | 2 8 . 16 2 10 Fast Attach 17 | 1 2 . 4 2 8 Attach 12 | . . . 6 . 6 Detach 2 | . . . 1 . 1 Swap 12 | . 3 . 3 2 4 Drop 27 | . 5 . 13 3 6 Fire 70 | 5 2 . 44 7 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 63 | . . . . 63 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 56 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 383 | -10/Mines | Discovered new exit (range 10) 397 | -10/Mines | Entered Subcaves 398 | -10/Subcaves | Approached by a straggling Scientist 491 | -10/Subcaves | Discovered new exit (range 16) 595 | -10/Subcaves | Disturbed a concealed Subdweller 656 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 691 | -10/Subcaves | Ambushed by swarm of Subdwellers 694 | -10/Subcaves | Ambushed by Subdweller buried in earth 1799 | -10/Subcaves | Disturbed a concealed Subdweller 1923 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1968 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2175 | -10/Subcaves | Core integrity fell below 50% 2205 | -10/Subcaves | Learned location of Zion (-6) 2589 | -10/Subcaves | Entered Recycling 2590 | -7/Recycling | Met a Zionite searching for Scraptown 2986 | -7/Recycling | Build established: Commander-Mutant 3070 | -7/Recycling | Discovered new exit (range 16) 3116 | -7/Recycling | Entered Factory 3116 | -5/Factory | Accompanied by 6 allies 3116 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3466 | -5/Factory | Build established: Commander-Gunner 3567 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 3621 | -5/Factory | Lost 6 allies 3678 | -5/Factory | Cargo convoy interrupted 3694 | -5/Factory | Released all parts (12) 3720 | -5/Factory | Core integrity fell below 50% 3729 | -5/Factory | Core integrity fell below 20% 3745 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03722_ Slug penetrates Wall. 03723_ Penetrated by Slug. 03726_ Slug penetrates Wall. 03728_ Imp. Transmission Jammer destroyed. 03728_ Imp. System Shield destroyed. 03728_ Knocked back. 03730_ >> Machine Analyzer network decryption results: 03730_ Terminal x3 03733_ Slug penetrates U-05 Engineer. 03733_ U-05 Engineer suffers critical hit (Blast). 03733_ U-05 Engineer destroyed. 03734_ OUB ,QNN<3RPMD5SNPSU, 03735_ Slug penetrates Wall. 03736_ Acquired IFF Parser. 03738_ Slug penetrates Wall. 03738_ IFF Parser destroyed. 03744_ Acquired Prototype Energy Cannon. 03744_ Identified Hvy. Proton Cannon. 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"""?# # s #????????????? | | ??????????? ?# # s #????????????? | | ??????????? ??# # @ #????????????? | | ??????????#####??# ##############????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ???????????????""# #?????????????????????????? | | ???????????????T"# #?????????????????????????? | | ???????????????""# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?"""""""?????????????????? | | ?????????????????+ +?"""""""?????????????????? | | ?????????????????? ??"""""""?????????????????? | | ?????????????????????????"""""""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Do Not Disturb Heavy Suspicion Jackpot Live, Flee, And Rebuild Organ Harvest Overwhelming Spot Them First Challenges ------------ None Game ------ Seed RegenerativeCommSplitter Manual? 0 Play Time 00:48:01 Cumulative 381.3 hours Start 2025.10.24 @ 23:06:26 End 2025.10.25 @ 22:45:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 207 Adventurer 0 Explorer 11 Win Type - Total 14 Types 6/0/6/2/0/0/0/0/0/0 Lore% 39 Gallery% 60 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17955bee-dc60-4f34-8484-bb900a2b8ac0